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Shadow of the Colossus




  • 046 4  Originally I first rented this game to see if I would like it enough to buy it . I was suprised by the quality of the game's graphics so eventually I ended up buying it . Every colossi has a different weakness that you must find . In the first few battles the voice that told you about them gives you hints on how to find and where the symbols are on the body . There is always one on the head or so that I've found after killing about 5 or 6 of them and then you have to find the other one by using your sword . As time goes on the hints become fewer until you have to figure out how to kill the thing by yourself . I find this game fun because the controls are easy to use and it's neither too easy nor too hard .
    • 201 4  The whole time I have played this game I kept saying to myself I am amazed this is a PS2 game and usually followed by a wow . This game is amazing for the generation it came out and hopefully it will be a PS3 sequel someday . I can only hope . Some like this games and others hate it so rent before you buy .
    • 249 4  This is a great game ! The controls take some getting used to but in like , 30 minutes youll be great ! I suggest changing the controls . It makes things much easier . This game has great graphics . It can be frustrating at times but mostly its really cool . It does take a while to kill a Collossi though . It can really start to tick me off . I really suggest you buy this game at about 25 - 30 dollars . Give it some time and youll love it !

  • 079 4  Everyone who plays ' Shadow of the Colossus ' says pretty much the same thing - - this is a game that defies description or categorization . It is simply like nothing else you've ever played . And while these words may sound trite , I find myself agreeing whole-heartedly with them . Though it looks like a fantasy role-playing game , it doesn't follow that same formula at all . There is no opportunity to ' level up , ' no upgrades to new and better weapons and equipment , no magic spells , no mini-bosses or side-quests . Just a young man , armed with a sword and a bow , wandering a barren land with his horse Agro in search of 16 colossi to destroy . Some of these creatures are massive ground-dwellers standing hundreds of feet high , others are smaller and faster and heavily-armored , others swim under the water , others fly through the air . All of them are , in their way , majestic and starkly beautiful . Visually , ' Shadow ' is a stunning game , perhaps the most cinematic game I have ever played , with camera angles tailored to highlight the drama and sweep of your progress . The graphics of the colossi are particularly detailed , with cracked stone armor and glowing eyes and patches of fur where every hair is visible . You can be holding onto a scaled wing as the creature rolls through the air with you on its back , or hanging on for dear life to a massive finger as its owner raises a hand to gaze at you , or leaping down to the top of a ridged head to deliver a final stab - - the images never fail to convey the scope and the scale of what you are doing . If anything , they accentuate the experience in a dramatic style that works throughout the game . Similarly , the music builds in a layer of drama and tension perfectly , responding to player actions . It may start out as something quiet and understated , then building as the creature reveals itself and attacks , then a crescendo of a triumphant theme as you find its weak points and attack . The music is worthy of its own attention , and is one of the best game scores I have heard since ' Homeworld . ' To put it simply , ' Shadow of the Colossus ' is a hauntingly beautiful game . It will draw you into its strange , beautiful world again and again , and the ending will take your breath away . ' Shadow ' impressed me with its originality , its graphics , its music , its attention to detail , its surprises , and most of all , with how well it took a familiar story and made it brand-new . There really is nothing like this game .
    • 026 4  I started playing games 15 years ago when I was 8 years old . Since that time , I've played many many games . Shadow of the Colossus is now officially my favorite game ever ! You are an adventurer that traveled to a distant land to find a being who can resurrect people . Bringing a girl with you , you find this being . You are told that you need to defeat the Colossi that roam the land . The story is very mysterious . All you have in your possession is a sword , a bow , and your horse . Using only these and your wits , you will need to find and take down sixteen Colossi . In Shadow of the Colossus , you don't care about collecting heart pieces , or getting new weapons and armor upgrade . There is nothing of that sort in this game . This system actually gives players a great sense of accomplishment . You will feel proud after taking down a giant monster with your skills only . There is no gain a couple of levels to defeat the monster type of playing . Shadow of the Colossus is very immersive . The areas are superb . Exploration is one of the key elements in the game . Riding your horse , Agro , you can travel long distances . You have to find your way to the Colossi by holding up your sword which creates a light beam in the direction of the Colossus you have to defeat . After finding the Colossus , you get down on the ground if you're still on your horse to engage it . The music is spectacular in Shadow of the Colossus . There are many soundtracks . Pressing music enters the soundtrack when you engage a Colossus . The sound effects are very good and help in the immersion . Just hearing a Colossus walk near you or screaming at you will give you the chills . The graphics are superb . This game almost feels like a movie . Some may say that the camera is a little bit awkward but I like it . The way the camera works are done help create a cinematic and immersive feel to the game . If you like games that have an epic feel to them , and you wish to try something new , Shadow of the Colossus is one of the best games out there .
    • 073 4  This is one of those games that you either love it or hate it , there's really no middle ground and here's why . . . To begin with , the cover of the game is telling you what you'll be facing . . . colossi , yes , sixteen of them in total , there's no middle action so if you are looking for something that's action packed , this might not be a game for you , because the only action you get is when you find a colossus . Here's why people give this game bad reviews , aside for having no middle action , looking for a colossi is sometimes a pain because you are guided by a single line of light which points in the direction of the colossi , but actually looking for him requires patient , trial and error will make you wander the vast , yes , QUITE VAST , terrain where all the colossi are . So why did I give it five stars ? Well , the game rewards you with finding enormous beasts to fight with , the game is relatively easy at times , you find their weak spots and then try to figure out how to get to it , basic , yes , so why did they make it so easy ? Maybe because this is one of those games where they're trying something new out , so they have to make it as basic as possible in order for people to warm up to it , if you're easily aroused to anger , don't play this game , it requires patience and there's really no masses of enemies , just 16 in total , although . . . the very last colossus is going to take quite a while to take down , or maybe even the other ones if you don't figure out what to do . All in all , rent before you decide to buy a game , it's the safest way to know whether you'll like or hate it . Guiding yourself by other reviews can only go so far , first hand contact with the game is the best way to go around .
    • 109 4  I've read some of the complaints about this game and just can't fugure out where they're coming from . For starters , the lack of a civilization to interact with . That is sort of the point of the entire game . The main character traveled to the end of the world to find a long forgotten and abandoned temple . The only thing living in the land are 16 giant colossi . Most games would have towns scattered all over the place with people who are terrorized by the colossi , but somehow their town stays in tact and nobody ever really gets killed by them . Yet you must venture out and destroy the colossi . Just like every other game with a dragon , or some other monster , that you must defeat and save the town . The developers of SoTC decided that if these colossi exist then the land would be devoid of all civilization . It simply wouldn't be possible to survive . I appreciate the fact that on my way to fight a colossus I don't have to do a side quest to retrieve a lost water jug for some idiot in a useless town . The next complaint I keep hearing is that it's the same thing over and over . This simply isn't true . Although it may seem that way in the beginning . The first few colossi you fight are very much the same . As the game progresses the challenge for each one becomes greater . Some are more powerful in their attacks , while others require a more creative way of climbing onto the beast . With each colossi you fight you'll find that you must use different moves and abilities in order to climb aboard . Overall this game is fantastic . It is unlike anything I ever played before . The graphics are great . . . The soundtrack is perfect . . . And the gameplay is very creative . If you prefer games that are simple , get from point A to point B and kill everything in between , then you probably won't like SoTC . If you're looking for something different that will challenge your skills as well as your mind then you must get this game . You'll never regret it .
    • 172 4  Shadow of the Colossus is one of the best games I've ever played . The graphics were simply stunning , it actually made me excited when a cut scene would show up . Simply amazing and beautiful . Blew me away . The game controls are so easy , nothing hard about it , simple and easy to learn and it takes skill to beat this game . Not just with your hands but with your head . This game triggers all your senses and keeps you playing for hours and hours . You will get frustrated , you will get excited , you will be full of emotion because this game makes you feel like one of the best gamers when you are able to accomplish a task in this game . Just an awesome game . Simply put . . . one of the best games I've ever played .
    • 189 4  I got this game years ago and had so much fun with it . By far one of the most visually pleasing games I've ever played . I had to buy it again so my boyfriend could have a copy of it for himself . It's challenging and entertaining . It's a game that even if you're not a gamer - you'll have fun watching it . It is true , the bigger they are - the harder they awe .

  • 095 4  This game is almost perfectly done in almost every way . The graphics , considering this is the PS2 , are astounding . It's not so much that they are high resolution or anything , it's all just so absolutely well done ! Everything has an emotional / dramatic quality to it . The animations in particular of your character and his horse are amazing . The horse behaves like an actual horse . Your character moves like an actual person moves . It's the little nuances that count . And the colossi . . . wow , are they ever amazing . The big ones are truly BIG and evoke a true feeling of . . . uhhh , hugeness . And more than a few of them are truly challenging and FUN to fight . This isn't just a matter of grabbing onto them and then stabbing them . As you progress , each colossus presents its own unique challenge . Sometimes they have a weak spot you have to get to somehow . . . sometimes you have to use your environment to weaken them , sometimes you just plain have to jump on . I will admit a few of the colossi got very frustrating they were so challenging , but it just leaves you feeling all the more satisfied and rewarded when you finally do take them down .
    • 301 4  to the little girl below me , the final boss isn't that hard , you just are not very good . it's not fair to bring the games rating down because you can't figure it out !

  • 119 4  Okay , this is going to be a woman's perspective on this game . I bought it for my husband and the kids and I were glued to watching him play until he beat the game . We would wait for him to get home from work and have the game on and ready to go when he walked in the door so we could watch and help . Need I say more ? ? ? My mother even came over two different days to watch . That's all she came over for ! The battles are awesome , figuring it out was more and more difficult and it really kept us at the edge of our seat trying to watch him defeat the next one and the next one , etc . Great game !
    • 257 4  This game is very unique compared to other games . In this game you have to kill huge monsters called collosi . once you kill one you have to kill the other and so on . it might seem repetitive but it is definetly not because it is so fun trying to kill these few stories tall monsters and there is a lot to explore when you take a break between collosi . My one complaint is at the ending it is very confusing . I would recommend this game to anyone who wants a very unique and fun experience .

  • 127 4  I really love this game . For all the people who say it has no storyline , most of it is at the end ! Anyway , this game is great and definitely worth your money . It has some of the best graphics on the PS2 and has a great soundtrack ( I listen to it quite often ) . The gameplay is simple but its fun to just look at the scenery in this game and raise your attributes . When your not fighting colossi you can eat fruit and lizards to raise your health and grip / strength meters . I really enjoyed this game and am happy that I bought it .

    • 218 4  Wow , from what I heard about this game , it sounded okay , but were they wrong . This game is very fun to play , and challenging . You might think , No mini-enemies , just boss fights . But , the bosses can take a while , and smaller enemies would ruin the colossi fights . The third boss took me a half an hour to beat . MOst of that was because I had to get up it first . The graphics are good for a PS2 game , and the music is perfect . Very good game , you just have to be patient , because it is very frustrating sometimes .

      • 263 4  There's a reason that you bought a PS2 , and it's because of games like this . Shadow of the Colossus is simply one of the most amazing and astounding games to ever be released for the system . The first thing you'll notice is the game's astonishing visuals , which are the best to ever be seen on the PS2 . The landscapes are beautifuly rendered and the environments are lush and organic . Oh yeah , then there's the colossi . Throughout the game , your mission is to vanquish 16 different mythical , and gigantic , beasts that hold the key to saving your seemingly lost love . And when I say gigantic , I mean gigantic ; the colossi are the biggest bosses you'll EVER see in a video game , including some that are as tall as a skyscraper . The storyline appears simple at first , but as the game unfolds , it becomes something much more , and saying more would be saying too much . At it's heart , Shadow of the Colossus does follow the typical aspects of an action / adventure game , but the frantic and awe-inspiring battles with the massive bosses make this game a sight to behold . The controls can be a bit touchy , but once you get used to them you'll be fine , while there are some technical issues with the otherwise incredible graphics , but nothing that deters away from the overall epic feel of the game . There's not enough that words can do for Shadow of the Colossus , only that this game will be remembered as one of the best PS2 games to ever grace the system , and it's an absolute must own for any and every PS2 owner .
        • 077 4  Pure artwork . The visuals , the sounds , and the emotionally capturing story are stunning . I , like many of you , have played video games until my eyes became sore since I was old enough to hold a controller , and this is unlike anything else that has ever existed in the video game world . I became entrenched in the world this story creates from the very begining . Such a beautiful experience I did not realize was possible from a game . You absolutely owe it to yourself to play this game , it is the best video game ever made . . . . . yes , even better than The Ledgend of Zelda ! : O
        • 091 4  This game has the same beautiful rendering style as Ico as well as their emphasis on smart combat . You have to use your head to beat the colossi . The controls are simple and effective and the atmosphere is engaging and urges you to find out more and resurect your love . It's nice to be challenged .
        • 209 4  I recently bought the game for around 20 bucks and instantly liked it . If youre a gamer you will probably appreciate this title . The storyline is pretty general , no real details or back story to learn . Youre basically this guy who is slaying all of these rock / earth made Colossi for these gods of light to bring a girl back to life . Each Colossus you fight is pretty unique in figuring out how to defeat them . They all have their own kinda of moves and environments . Defeating each one involves figuring out how to actually get on top of them and then finding their weak points . I enjoyed the large environments , subtle but flowing story , and the different types of colossi you encounter . The game is over after the slaying of about 16 colossus , so relatively short . As a gamer Id recommend it as a unique and fun experience , only downside is length of gameplay . For 20 $ its worth it - buy it son !
        • 269 4  Shadow of the collosus is a relief to me , because it looked terrific but game developers tend to ruin games sometimes with 1 or 2 stupid choices . Not in this case though . I just bought this game a week ago and I love it . It was only 40 $ as a brand new game and it's so addicting . You might think it's repetitive from the description but it isn't at all . Each Collosus is totally different and has a completely different way of beating it which quite often depends on the environment your in . I really like this game . . .
        • 305 4  this is a terrific game . i have not yet finished it but i am about halfway done . i would recomend it to anyone who loves action adventure games . its nice because the maps dont keep changing and there are hidden secrets . ive had time to run around a lot and the landscape is breathtaking . i was amazed when i first started it . it was origonaly a birthday present for my brother but hes letting me play it as he beat it while at college . ive had it for about 4 weeks now and i play it as often as i can when im not doing schoolwork . the colossi are very cute . . . i get a little teary when they fall . . . but i know i have to kill them so its all good ^ ^

      • 299 4  This game has stunning graphics and fast-paced gameplay . This game is simply killing different bosses over and over again , but dont think im trying to make this game sound bad because that kind of battles in a game like that make this game how awesome it is . For example every colossus is different looking and has different ways to kill each of them . Some a lot more complicating than others . And theres os many colossus ' that it takes a long time to beat them all . So overall this game is great .

        • Books , movies and music are linear in the sense that you cannot make a decision for the main character , or stop and examine something that you have seen . You cannot play any part in the plot , except as a spectator . You are merely peering into this imaginary situation and you watch it unfold . Your job is to turn the page or turn up the TV or stereo . Your influence stops there . But this is where games are given the potential that these other mediums do not have . Games allow the player not only to be immersed in a fictitious world , but they have the ability to control a character ( s ) and take part in the unfolding of the story and overall plot ; and although the events contained within may be the same regardless of what one does , you are given the opportunity to immerse yourself in the situation , and feel like you've really played a role in this plot . This is merely potential , however ; and although this potential exists within this medium , very few video games will truly use this potential . All-too-often this potential is squandered , and video games become a portal of tasks ( and often chores ) that suck hour after hour away . With what started out as getting the high score , all too many modern video games are concerned with satisfying variable x . Killing x number of people , collecting x number of coins , becoming x levels stronger . You end your video game session after hunting for items , people , etc . , and do not feel a sense of accomplishment , you do not feel that you have benefited from spending the previous hour ( s ) in front of the television , nor do you feel as if you have really been taken on an adventure . For this reason , I have recently stopped playing games as a whole . Aside from a quick fix to do something after hours of studying , video games seem to be an expensive waste of time to me . I have a Playstation 2 , but I have not sat down and played it by myself for quite some time ; and I am perfectly content with this . But in all of my years playing video games , there is only one that stands out as truly immersing me in a fictitious world , and this game is ICO . ICO is the other game on the Playstation 2 made by the same company and design team that is responsible for Shadow of the Colossus . For this reason , I was very edger to get my hands on this game , one that might be my last true video game experience . I bought it , and I have had the adventure of a lifetime . You might already be aware of the plot . As the main character , the girl whom you love has died . As a human , when someone dies , they cannot come back to life . But , as the introduction in the game manual states : . . . in an undisturbed land , protected by a bridge of unimaginable design and a temple of untold fear , a legendary myth of colossal beings exists . Miles of peaceful land plays host to these creatures resembling mountains , both in size and intimidation . As these Colossi roam the unbound land freely and peacefully , it is said that within each Colossus holds a secret to an unimaginable power of brining the dead back to life . . . You therefore set out in a journey to locate and destroy the 16 colossi roaming the land . This is the structure of the game from start to finish , and in terms of goals , it is very straightforward . There are no items to collect , no other enemies to fend off ( Aside from the colossi themselves ) , no score that you must beat . First , you must locate the colossi . Do this you use your sword as a compass that leads you to its location ( This is done by holding up the sword in the sunlight . The sunlight reflects off of the sword and points you in the direction of the next colossi ) . You never have to talk to a villager to get hints about where to go . You have the means to find the colossi on your own . The land of this game is vast ( Many miles of terrain ) , and you must use your horse ( Named Agro ) to get around . It is important to note that Agro is your only companion throughout your gameplay experience . You will meet no other human throughout most of this game . Second , once you find the colossus , you have two weapons you can use : a sword and a bow and arrow to destroy the colossus . The bow and arrow is used mainly to get the attention of the colossus , as the arrows do little damage ( There is no limit to your arrows , by the way ) . Your sword is the tool you use to truly inflict damage and bring the giant down . But seeing as you can't simply stand in front of one of these giants and swing your sword to kill it , your job is to climb atop the colossus and find an illuminating weak spot ( Usually in a hard-to-reach area ) that you stab with your sword . Stab the weak spot ( s ) enough times and the colossus is defeated . Such is the case with all 16 of the boss colossi . Again , this task sounds very simple , almost so much so that it might hurt the game ; and it would hurt the game if the execution of this wasn't as good as this . The Landscape : This is the most beautiful game I have ever played . From sand-covered dunes to luscious forests , the scenery of this game is unsuspectingly real and believable , a quality seldom seen in video games . While I was very edger to destroy the next colossi , I probably spent at least 2 hours simply looking at the scenery along the way . Never before have I spent as much time as I have looking at nonessential things in a video game as I have in this one . Keeping in mind that you are on no time constraints , you have the freedom to roam the beautiful and barren land . The architecture of the various empty buildings reflects this same quality . They look very real and believable , and enjoyable to explore . The Colossi : I have played many video games in the past , and when I was a child there were certain bosses that I as afraid to fight , because I felt intimidated by them . Now being 18 years old , I have a more balanced view of situations within a game . Although in the past I might be afraid to die in a game , I now figure , If I die , I can always come back and fight it again . But this game is a shock to that assumption . The colossi in this game are truly towering in size , and when you see it you FEEL small , you FEEL intimidated . How can I take THAT down ? ! I asked myself many times . You must climb atop these towering structures of fur and stone and stab them while they try to shake you off ( Climbing to the top of each becomes a puzzle itself ) . And from colossi that walk on the earth to those that fly to those that swim , the 16 colossi that you will fight are all unique and a joy to look at in their own right . You must also note that your sword and bow are never upgraded or become more powerful throughout the game . From the very beginning you are given everything you need to take down every colossi in the game . So one cannot attribute their losing to their equipment ; my sword wasn't strong enough , it didn't have the 3.5x Fire Attack or I didn't have enough arrows . The task comes down to the skill of the player , and this is something that ( 1 ) gives you a greater sense of accomplishment in that I did it , and ( 2 ) takes away another barrier that has always separated the video game world from the realm of [ even distant ] believability ; something you can understand and relate to . Graphics : I am extremely impressed at what the PS2 is capable of doing in this game . Although not the most technically impressive game when it comes to framerate or polygon count , the nearly unparalleled art direction has created an experience that feels like walking the landscape of a surreal painting . Clouds , fog , light , shadow ; everything in the game looks realistic and alive , adding to the sense of immersion . The colossi move in a manner that reflects their size and weight , they aren't simply a regular game model blown up in terms of size . Your horse companion ( Agro ) is easily one of the most realistically animated animals in a video game , and any other characters you encounter also are superbly animated . This game pushes the PS2 to it's limit , though ; so you will noticeably see mountains pop in from time to time . Controls : While they may take some time to get used to , once you are accustomed to them you will have no problem . Although the camera can be your foe from time to time ( I recall saying on a couple of occasions you stupid camera while playing ) , but in no way does it hinder the overall enjoyment of the game . Sound : The sound effects suit the rest of the game perfectly . Only during cutscenes and fights with the colossi will you hear music that matches the tone of the situation . I eagerly await the release of a soundtrack . Story : After the game's introduction , very little is told to you ( And very little happens in terms of story development ) until the end of the game . You do not speak to anybody ( except to call your horse ) during the large bulk of your gameplay experience . But this lack of information and connections leaves you to wonder about what they are , and what will happen . You're working towards a goal , but will it really work ( You are told that on the outset of the game ) ? How will the girl react if / when she comes back to life ? Along with an ending that nearly brought me to tears , this was one of the most complete overall gameplay experiences I've ever taken part of . I have played many games , but this game is one of the first that has truly taken me on an adventure . This game is like a storybook come to life . Every aspect of this game immerses you in this world , and by the time you have completed the game , you will be left changed . Is this the best game ever made ? I certainly think so . But that's simply my opinion . Play this game and see for yourself , but don't expect to be thrown into a world of points , frags and ammo . Expect a beautiful and impressive adventure . See what the medium of video games is truly capable of doing , and you will experience something only comparable to a well-told fairy tale during bedtime as a child .
          • 001 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is one of those all-too-rare titles that defies easy description and doesn't really fit comfortably into any existing genre . Is it an action game ? Yes . Adventure ? Sure . Puzzle ? Yep . Platformer ? Yeah . It even has slight horror elements . On the surface , Shadow sounds simple : search for the colossus , find its weak spot , and stab it . Sounds easy enough , but that's like saying that To Kill a Mockingbird is a legal drama , or Platoon is about the Vietnam War - it's not the whole story . Even Shadow's story - boy wants to save girl - slowly reveals itself to be something much more complex and mysterious . Where Shadow excels is in its design . Finding each colossus requires travel through a landscape that can only be described as dreamlike , yet it feels real . You'll seamlessly travel from a cliff overlooking a river to a thick forest , and then you could find yourself in the middle of a desert or at the edge of a lake . Since the land is so vast ( and , besides the colossi , relatively uninhabited ) , you travel by horseback , courtesy of Agro , perhaps the best-animated animal character ever seen in a game . Controlling Agro is initially complex , yet intuitive , and thankfully his A.I . is sophisticated enough to keep you from riding him off the edge of a mountain . You're armed with only a sword and bow ( with unlimited arrows ) , and there's no way to upgrade your weaponry . The real upgrade lies in the learned experience of defeating each of the colossi hidden in the valleys and mountains . Each colossus is haunting , fantastic , ominous , and awe-inspiring , and there's even a slight sense of innocence . I won't go into specifics because the sense of wonder and discovery is vital to the gameplay , but if you avoid walkthroughs and spoilers ( and you certainly should ) you will constantly be surprised at each one . Defeating them requires careful thinking , experimentation , and trial-and-error , and there's not always one way to achieve victory . Just as the brilliant bosses of the Gamecube's two Metroid Prime games demanded quick thumbs and quick wits , the colossi are masterfully imagined , rendered , and designed , and get more complex as you progress . They had to be , as the game is basically sixteen boss battles . Still , there's nothing like the rush of finally discovering the key to each beast , but that's only part of the battle , as you then have to put your plan into action . Simply put , the colossi are some of the most cinematic and exhilirating experiences in gaming , and each one is unique and memorable . If you have a PS2 and want something challenging , beautiful , and unlike anything else you've played before , Shadow of the Colossus is an absolute must . It's an instant candidate for Game of the Year , and should at the very least get recognition for its design . Games like this don't come along often - enjoy it .
          • 002 4  Shadow of the Colossus is one of those all-too-rare titles that defies easy description and doesn't really fit comfortably into any existing genre . Is it an action game ? Yes . Adventure ? Sure . Puzzle ? Yep . Platformer ? Yeah . It even has slight horror elements . On the surface , Shadow sounds simple : search for the colossus , find its weak spot , and stab it . Sounds easy enough , but that's like saying that To Kill a Mockingbird is a legal drama , or Platoon is about the Vietnam War - it's not the whole story . Even Shadow's story - boy wants to save girl - slowly reveals itself to be something much more complex and mysterious . Where Shadow excels is in its design . Finding each colossus requires travel through a landscape that can only be described as dreamlike , yet it feels real . You'll seamlessly travel from a cliff overlooking a river to a thick forest , and then you could find yourself in the middle of a desert or at the edge of a lake . Since the land is so vast ( and , besides the colossi , relatively uninhabited ) , you travel by horseback , courtesy of Agro , perhaps the best-animated animal character ever seen in a game . Controlling Agro is initially complex , yet intuitive , and thankfully his A.I . is sophisticated enough to keep you from riding him off the edge of a mountain . You're armed with only a sword and bow ( with unlimited arrows ) , and there's no way to upgrade your weaponry . The real upgrade lies in the learned experience of defeating each of the colossi hidden in the valleys and mountains . Each colossus is haunting , fantastic , ominous , and awe-inspiring , and there's even a slight sense of innocence . I won't go into specifics because the sense of wonder and discovery is vital to the gameplay , but if you avoid walkthroughs and spoilers ( and you certainly should ) you will constantly be surprised at each one . Defeating them requires careful thinking , experimentation , and trial-and-error , and there's not always one way to achieve victory . Just as the brilliant bosses of the Gamecube's two Metroid Prime games demanded quick thumbs and quick wits , the colossi are masterfully imagined , rendered , and designed , and get more complex as you progress . They had to be , as the game is basically sixteen boss battles . Still , there's nothing like the rush of finally discovering the key to each beast , but that's only part of the battle , as you then have to put your plan into action . Simply put , the colossi are some of the most cinematic and exhilirating experiences in gaming , and each one is unique and memorable . If you have a PS2 and want something challenging , beautiful , and unlike anything else you've played before , Shadow of the Colossus is an absolute must . It's an instant candidate for Game of the Year , and should at the very least get recognition for its design . Games like this don't come along often - enjoy it .
          • 003 4  This review is from : Shadow of the Colossus ( Video Game ) This is a perfect game for people who like a very artistic , environmental , and unique game . Most games can be decribed by referring to other games , but this one definitely stands alone . The visuals are outstanding . The graphics almost look like they were painted onto your screen . ( If you have a TV with component inputs , it's worth getting the cabling for it for this game . ) The colors shift from soft to sharp at different points in the game , and they do a great job of drawing you into the experience . The story turns out to be an incredible part of this game . As you hunt down these lumbering hulks , you begin to feel a sense of sympathy with some of them . For a game to invoke any kind of emotion is quite an accomplishment . I'd love to continue talking about the story , but I don't want to give any more away . . . The score works perfectly within the game . As you approach , survey , and finally begin combat with these giants , the music changes to fit the feeling of the action . The developers obviously put most of their efforts into creating an enveloping experience , and they succeeded . There is very little that is at all negative about the game , but I've hit a couple of points where the action gets heated and the frame rate dropped rather low . Fortunately , they designed a rather clever workaround : if the frame rate drops , the frames start to blend together smoothly so that you don't get any kind of stuttering . The gameplay is solid , although adjusting to the controls takes some effort . The fact that there aren't armies of meaningless enemies between you and the collossi just adds to the ambiance of the game . The fact that you don't level up , find new weapons , gain new strengths , etc . really adds to the feeling that you are nothing but a tiny fly compared to these hulks . Overall , it is an outstanding , artistically brilliant game that really draws you in and doesn't distract from its very single-minded focus . Add to that a brilliant score and a great sense of atmosphere , and you've got a great , unique game .
          • 004 4  This is a perfect game for people who like a very artistic , environmental , and unique game . Most games can be decribed by referring to other games , but this one definitely stands alone . The visuals are outstanding . The graphics almost look like they were painted onto your screen . ( If you have a TV with component inputs , it's worth getting the cabling for it for this game . ) The colors shift from soft to sharp at different points in the game , and they do a great job of drawing you into the experience . The story turns out to be an incredible part of this game . As you hunt down these lumbering hulks , you begin to feel a sense of sympathy with some of them . For a game to invoke any kind of emotion is quite an accomplishment . I'd love to continue talking about the story , but I don't want to give any more away . . . The score works perfectly within the game . As you approach , survey , and finally begin combat with these giants , the music changes to fit the feeling of the action . The developers obviously put most of their efforts into creating an enveloping experience , and they succeeded . There is very little that is at all negative about the game , but I've hit a couple of points where the action gets heated and the frame rate dropped rather low . Fortunately , they designed a rather clever workaround : if the frame rate drops , the frames start to blend together smoothly so that you don't get any kind of stuttering . The gameplay is solid , although adjusting to the controls takes some effort . The fact that there aren't armies of meaningless enemies between you and the collossi just adds to the ambiance of the game . The fact that you don't level up , find new weapons , gain new strengths , etc . really adds to the feeling that you are nothing but a tiny fly compared to these hulks . Overall , it is an outstanding , artistically brilliant game that really draws you in and doesn't distract from its very single-minded focus . Add to that a brilliant score and a great sense of atmosphere , and you've got a great , unique game .
          • 009 4  This review is from : Shadow of the Colossus ( Video Game ) Even if you had your breath , though , you'd still be hardpressed to comment on this game as it is indescribable . I was randomly looking at video games in the story when this title caught my eye , and I remember a friend telling me about how great it was . It looked interesting enough and I rented it . I had to admit , I found the first ten minutes or so fairly boring because it was all exposition and I was itching to go out and fight . So when I finally did get to the battle and saw the first colossus , my breath was taken away . Just the visual of it became impressed into my mind for eternity , and when my mind finally came back all I could think was : I have to fight this thing ? ! If you wanted to play , though , you'd have to steel your courage up and run out there to engage it in battle , and the next forty-five minutes was the most intense fighting I have ever experienced in a game . Despite being a long-time gamer , I don't think there's been one single , recent game I haven't had to look a study guide up on . There are just so many weapons and special abilities and skills and magic that it gets overwhelming , and you eventually feel you have to look up the elemental weakness or some obscure nuance just to beat a boss that has given you grief a dozen times . To say I was surprised at Wanda's ( that's what people call him ) equipment - - a bow with unlimited arrows and a magic sword - - is an understatement . But upon seeing this I was determined to beat all the bosses without looking up the little trick in the study guides . Quite frankly this is one of the few times I've really had to test my wits to the limit , and the satisfaction at find you are actually smarter than these colossal monsters is worth all forty dollars for this game . I think this is the first time I've played a game where the main character rides a horse , let alone one almost the entire time . Agro is a gigantic warhorse who willingly totes you around on his back toward each colossus . You are with him after each colossus fight and before each colossus fight , and though you don't say anything beyond Agro to him or patting him he becomes an invaluable companion , both literally and emotionally . It takes several colossi for it to strike you , but you will see time and again his unquestioned loyalty and willingness to stay by your side in spite of the danger . I have read all the reviews on here and I see some people complaining about flaws . Maybe I just don't have perfectionist expectations , but I didn't find the camera bothersome at all , and actually found the loose controls very useful . And the travel time ; when I was actually playing the game the first way through I did find this dragging , but it only made the battles that much better because , though you know you've fought the colossi before , you still don't know what the next colossus could challenge you with . It's less of an inhibition and more of a tool to keep you playing the game . The time is more than worth the next fight . One unfortunate flaw that I cannot explain away is that there really isn't much replay value . You know all the tricks , so the likelihood is that if you're playing again you're trying to see how fast you can go through . There are incentives , such as normal time attack mode , Hard mode unlocked ( where you have more wounds to stab ) , and possible items and even unlockable colors for Agro for doing the time attacks . Despite this , I find myself drawn to the game every single day and take out an hour or two just to explore the place , something I neglected in my first run through . I think exploring the land becomes a more enjoyable pasttime after you know what to expect from each colossus , and you'll be surprised at the time you'll spend trying to go around just the out-line of your map . There are beaches , fruit trees , and even a place where a huge hawk will swoop down near you so that you can grab it and be carried away by it for some time . I'm a huge fan of Square-Enix and role-playing games , so I went into this one with a critics eye , but high expectations . Despite how high those expectations were it still exceeded above and beyond them , and it continues to blow my mind . I recommend this game to everyone : young or old , new or experienced at gaming . It is magnificent , but take it with a grain of salt . I realize there are some people who will / not / like this game , but I beg of you to rent it at least once before pushing it out of your mind . The simple plot , the simple equipment , and the simple objective , I think , are considerably refreshing in this age of gaming where you expect a character to know magic , hundreds of abilities , be entangled in at least three intrigues , and surround himself with an array of likeable characters . SotC just shows that you don't need any of those things to make a fantastic game . Another note : Don't look up how to beat each colossus ' cause that's literally half the fun !
          • 010 4  Even if you had your breath , though , you'd still be hardpressed to comment on this game as it is indescribable . I was randomly looking at video games in the story when this title caught my eye , and I remember a friend telling me about how great it was . It looked interesting enough and I rented it . I had to admit , I found the first ten minutes or so fairly boring because it was all exposition and I was itching to go out and fight . So when I finally did get to the battle and saw the first colossus , my breath was taken away . Just the visual of it became impressed into my mind for eternity , and when my mind finally came back all I could think was : I have to fight this thing ? ! If you wanted to play , though , you'd have to steel your courage up and run out there to engage it in battle , and the next forty-five minutes was the most intense fighting I have ever experienced in a game . Despite being a long-time gamer , I don't think there's been one single , recent game I haven't had to look a study guide up on . There are just so many weapons and special abilities and skills and magic that it gets overwhelming , and you eventually feel you have to look up the elemental weakness or some obscure nuance just to beat a boss that has given you grief a dozen times . To say I was surprised at Wanda's ( that's what people call him ) equipment - - a bow with unlimited arrows and a magic sword - - is an understatement . But upon seeing this I was determined to beat all the bosses without looking up the little trick in the study guides . Quite frankly this is one of the few times I've really had to test my wits to the limit , and the satisfaction at find you are actually smarter than these colossal monsters is worth all forty dollars for this game . I think this is the first time I've played a game where the main character rides a horse , let alone one almost the entire time . Agro is a gigantic warhorse who willingly totes you around on his back toward each colossus . You are with him after each colossus fight and before each colossus fight , and though you don't say anything beyond Agro to him or patting him he becomes an invaluable companion , both literally and emotionally . It takes several colossi for it to strike you , but you will see time and again his unquestioned loyalty and willingness to stay by your side in spite of the danger . I have read all the reviews on here and I see some people complaining about flaws . Maybe I just don't have perfectionist expectations , but I didn't find the camera bothersome at all , and actually found the loose controls very useful . And the travel time ; when I was actually playing the game the first way through I did find this dragging , but it only made the battles that much better because , though you know you've fought the colossi before , you still don't know what the next colossus could challenge you with . It's less of an inhibition and more of a tool to keep you playing the game . The time is more than worth the next fight . One unfortunate flaw that I cannot explain away is that there really isn't much replay value . You know all the tricks , so the likelihood is that if you're playing again you're trying to see how fast you can go through . There are incentives , such as normal time attack mode , Hard mode unlocked ( where you have more wounds to stab ) , and possible items and even unlockable colors for Agro for doing the time attacks . Despite this , I find myself drawn to the game every single day and take out an hour or two just to explore the place , something I neglected in my first run through . I think exploring the land becomes a more enjoyable pasttime after you know what to expect from each colossus , and you'll be surprised at the time you'll spend trying to go around just the out-line of your map . There are beaches , fruit trees , and even a place where a huge hawk will swoop down near you so that you can grab it and be carried away by it for some time . I'm a huge fan of Square-Enix and role-playing games , so I went into this one with a critics eye , but high expectations . Despite how high those expectations were it still exceeded above and beyond them , and it continues to blow my mind . I recommend this game to everyone : young or old , new or experienced at gaming . It is magnificent , but take it with a grain of salt . I realize there are some people who will / not / like this game , but I beg of you to rent it at least once before pushing it out of your mind . The simple plot , the simple equipment , and the simple objective , I think , are considerably refreshing in this age of gaming where you expect a character to know magic , hundreds of abilities , be entangled in at least three intrigues , and surround himself with an array of likeable characters . SotC just shows that you don't need any of those things to make a fantastic game . Another note : Don't look up how to beat each colossus ' cause that's literally half the fun !
          • 011 4  This review is from : Shadow of the Colossus ( Video Game ) People in the gaming industry have been talking more and more in the newer generation systems about games moving beyond their traditional trappings , with even venturing as far as to mention art . While this is a nice idea in theory , the reality of games are much different ; the vast majority of them are mindless exercises in sadism and violence , where we tear through legions of enemies for no reason or remorse . And even though many can execute that violence in a unique manner , most games function off the tried and true formula of fighting through a bunch of smaller enemies to get to a more challenging section , after which you get better weapons or abilities and return to laying waste . This has been the accepted and commonplace standard for not only action games , but rpg's , first-person shooters , and even puzzlers . There is a certain human element that is disconnected from games , an emotional distance that never truly involves the player with what's happening on screen beyond his button mashing adrenaline rush . This is part of the reason many old-school gamers are becoming disillusioned with the current industry : games have not fundamentally evolved since the 16 - bit era . They have gotten prettier , more expansive , and more in-depth , but core gameplay still relies on the standards established by Nintendo in the infancy of gaming . And the lowest common denominator of all these standards is a reaction to the moment , still treating games as exactly that : games . But once in a great while , something transcends the mundane and standard , taking us beyond the normal into realms never before explored . Shadow of the Colossus is one of those . It's a truly unique experience in gaming , that so drastically departs from some of the most standard of video game characteristics that it creates a class all it's own . It's focus is not on gameplay , but rather feel and style . That's not to say there's not substance ; the gameplay is extremely satisfying , but not from huge combos or technical skill , but rather the unique experience the player becomes encompassed in . The game is direct in it's approach , and bold in it's choices . No minor enemies , no weapons upgrades , no savage enemies , sparing story ; all of these are radical new directions found nowhere else in gaming . But what makes Colossus great is not that it's daring enough to go in it's own direction , but rather that it exhibits greater purpose . In any other game , the absence of small enemies might just be a gimic , but in Colossus it's an essential element behind the concept . Ask yourself while you're playing : Why are there no smaller enemies ? Why is the whole map open to me from the beginning ? Why does certain music occur at certain times ? Why is my character a scrawny , and even clutzy , regular guy as opposed to a raging badass ? Why is there no backstory to the main character and his female acquaintance ? Why are the colossi more like beautiful animals than incarnations of evil ? Why do their physical characteristics seem to give the impression that they came right out of the landscape ? Why , when you attack them , do they scream like injured creatures rather than all powerful bosses ? Why , when you kill them , are you forced to look right in their evocative faces as you bring these gorgeously rendered gods-on-earth to the ground forever ? Why is all this so different than any other game ? The reality is that Colossus is much more than a game . There are no superfluous sidetracks or diversions , no showy garbage that really has nothing to do with the theme . Everything is put there for a reason , everything has a purpose . It's a cumulative work , designed more to create an experience and make a statement rather than test your thumb dexterity . One could analyze the elements of this game much the way we criticize great works of literature or visual art . It may be a game , but it's theme's and perfection of execution allows it to move beyond the trappings of it ` s medium into the realm of the intellectual and emotional . This represents the future of gaming , where we will finally move past mindless repetition and imitation of formulaic models , to making games that are meaningful and evocative . This is not merely a game , it's art .
          • 013 4  This review is from : Shadow of the Colossus ( Video Game ) If games want to be an artform , then they should learn some heart and emmotion . True , many games have given players memorable rides and evoked deep feelings but so rarely has a game woven pure and base emmotions within it's design and aesthetic . Wonder , solitude , heroism , mysticism , conflict , attrition , loss , and hope are plainly laid bare in it's quiet minimalist storytelling . Without smacking us over the head , we feel deeply within so tied to our wandering hero that his wounds become our own , his scars become our own . We are made tired , exhausted , and even truly begin to forget why we are on this epic quest . In any other game , in any other story , that would be the worst of reviews . But here , it is it's highest accolade . We cannont leave this journey once it has begun and the game grips and holds onto your heartstrings like no other . As we gather the sun into the blade and mount our faithful but hardheaded steed , the memories of your true love fading fast , we take our courage and our wits with us to conquer mountains that are not climbed but are slain . But how does it play ? Before I go on to the second half , let me reiterate that I believe this game deserves it's five stars . But more than once have me and my friends exposed ridiculus flaws and tradegies that befall such a beautiful and fun game . Consider these more as warnings then as serious detriments . Rule one : Learn your horse riding skills . It should become obvious as your playing that your horse truly has a mind of his own and will not obey every single one of your commands to the letter . While I believe this is a sound decision and many times have seen people have no problems with it . I have seen this in some cases lead to utter frustration . Rule two : It's really hard to get proper footing on a moving monster . While it is immensely challenging and exhillirating . Many players too used to what I call first person shooter invisible feet complex will complain that the character is not responding to commands . This is hard to justify and other reviewers have a right to say that in any other game , this is unforgiveable . Rule three : Use your head ! Too many times have I seen players puzzle and yell at the screen , There's nothing I can do ! Again , if it were any other game this sort of frustration is unforgiveable . Some clues on defeating the beasts might not be obvious enough , or just too cleverly hidden , or just plain old too clever to work our naturally . Lateral thinking outside of the box is often called for but being out puzzled and killed over and over again isn't always fun . And there's a small sense of shame that comes about whenever the game's spirit guides you towards the proper clue . Rule four : Patience is a plus . The colossus animation is gorgeous and for the most part perfectly natural , but my nitpick comes when ever you're baiting some of the colossi and they're taking a good solid thirty seconds to turn in your direction . Again it's part of the size and scale perspective that they do so perfectly in terms of appearance , but it can get irritantly slow . Rule five : Watch where you're goin . it can be tricky to concentrate on a fast colossus and that cliff you're about to fall over at the same time . It requires some practice and a good internal memory of your surroundings . But again , I've seen it lead to frustration . Then there are the graphics and the art direction . I think I need not repeat the praise that has been given this game . It deserves every hyperbole . But there are some stand out bugs that come to mind , like bits of flawed brushwork on a canvas . The framerate , while on the whole is more than playable can dip into the horrid . Dropping below ten frames per second is , say it again , unforgiveable in any other game . Then there are a few big graphical flaws , like the absorbing shadow effect which looks more like splotches of ink splilled onto the canvas and the painter was too worried to approach the unshadowed borders . Most players I'd seen didn't have a problem with it , I did . And one big error a friend had encountered where a colossi in the midst of his animation simply fell through the ground plane and reappeared above it in an uncharacteristic blip . Again I have quibbles about the music too . Goregeous , perfect , harmonic , serene , and epic can all come to mind . The score is incredible . But it's implementation can range from spot on to a little broken . The game makes a heroic effort of transitioning from the desperate songs of being below a massive enemy to the exhillirating fast paced songs as you climb upon their confused heads . But more than once the transition will not be smooth enough , all the music goes dead for a little too long , and it all will hurt the atmosphere . There , the last of my quibbles . Be forewarned if you choose to embark on this unforgettable experience . For unlike many even perfectly made games , this one I'm ready to carry on with me . p.s . Go play ICO too . Take this review , repeat most of my first paragraph . Eliminate the flaws . Ico has none .
          • 014 4  If games want to be an artform , then they should learn some heart and emmotion . True , many games have given players memorable rides and evoked deep feelings but so rarely has a game woven pure and base emmotions within it's design and aesthetic . Wonder , solitude , heroism , mysticism , conflict , attrition , loss , and hope are plainly laid bare in it's quiet minimalist storytelling . Without smacking us over the head , we feel deeply within so tied to our wandering hero that his wounds become our own , his scars become our own . We are made tired , exhausted , and even truly begin to forget why we are on this epic quest . In any other game , in any other story , that would be the worst of reviews . But here , it is it's highest accolade . We cannont leave this journey once it has begun and the game grips and holds onto your heartstrings like no other . As we gather the sun into the blade and mount our faithful but hardheaded steed , the memories of your true love fading fast , we take our courage and our wits with us to conquer mountains that are not climbed but are slain . But how does it play ? Before I go on to the second half , let me reiterate that I believe this game deserves it's five stars . But more than once have me and my friends exposed ridiculus flaws and tradegies that befall such a beautiful and fun game . Consider these more as warnings then as serious detriments . Rule one : Learn your horse riding skills . It should become obvious as your playing that your horse truly has a mind of his own and will not obey every single one of your commands to the letter . While I believe this is a sound decision and many times have seen people have no problems with it . I have seen this in some cases lead to utter frustration . Rule two : It's really hard to get proper footing on a moving monster . While it is immensely challenging and exhillirating . Many players too used to what I call first person shooter invisible feet complex will complain that the character is not responding to commands . This is hard to justify and other reviewers have a right to say that in any other game , this is unforgiveable . Rule three : Use your head ! Too many times have I seen players puzzle and yell at the screen , There's nothing I can do ! Again , if it were any other game this sort of frustration is unforgiveable . Some clues on defeating the beasts might not be obvious enough , or just too cleverly hidden , or just plain old too clever to work our naturally . Lateral thinking outside of the box is often called for but being out puzzled and killed over and over again isn't always fun . And there's a small sense of shame that comes about whenever the game's spirit guides you towards the proper clue . Rule four : Patience is a plus . The colossus animation is gorgeous and for the most part perfectly natural , but my nitpick comes when ever you're baiting some of the colossi and they're taking a good solid thirty seconds to turn in your direction . Again it's part of the size and scale perspective that they do so perfectly in terms of appearance , but it can get irritantly slow . Rule five : Watch where you're goin . it can be tricky to concentrate on a fast colossus and that cliff you're about to fall over at the same time . It requires some practice and a good internal memory of your surroundings . But again , I've seen it lead to frustration . Then there are the graphics and the art direction . I think I need not repeat the praise that has been given this game . It deserves every hyperbole . But there are some stand out bugs that come to mind , like bits of flawed brushwork on a canvas . The framerate , while on the whole is more than playable can dip into the horrid . Dropping below ten frames per second is , say it again , unforgiveable in any other game . Then there are a few big graphical flaws , like the absorbing shadow effect which looks more like splotches of ink splilled onto the canvas and the painter was too worried to approach the unshadowed borders . Most players I'd seen didn't have a problem with it , I did . And one big error a friend had encountered where a colossi in the midst of his animation simply fell through the ground plane and reappeared above it in an uncharacteristic blip . Again I have quibbles about the music too . Goregeous , perfect , harmonic , serene , and epic can all come to mind . The score is incredible . But it's implementation can range from spot on to a little broken . The game makes a heroic effort of transitioning from the desperate songs of being below a massive enemy to the exhillirating fast paced songs as you climb upon their confused heads . But more than once the transition will not be smooth enough , all the music goes dead for a little too long , and it all will hurt the atmosphere . There , the last of my quibbles . Be forewarned if you choose to embark on this unforgettable experience . For unlike many even perfectly made games , this one I'm ready to carry on with me . p.s . Go play ICO too . Take this review , repeat most of my first paragraph . Eliminate the flaws . Ico has none .
          • 015 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is easily one of my top 10 favorite games of all time . I've played all the greatest games through the ages - - from 8 - bit classics like Castlevania and Mario all the way up to the newest and most popular titles like Metal Gear Solid 3 and Resident Evil 4 - - and Shadow of the Colossus has just earned a spot among elites . But that's not important , because this is a very unique game aimed at an equally niched audience . Depending on your gaming preference , Shadow of the Colossus is either a beautiful , indescribable work of poetry ; or an uneventful , melodramatic trudge with only sixteen things to kill . I'd be willing to bet that if you think games like Halo and Grand Theft Auto are the best games of all time , then you almost certainly won't appreciate anything about SotC . However , if titles like Panzer Dragoon Orta , Castlevania : Symphony of the Night , Gunvalkyrie , and Ico have stolen your heart , then you will be absolutely awestruck by everything about this game . On the one hand , just the opening movie alone may move you on a level you haven't experienced since Final Fantasy VII . The music is hauntingly beautiful and forebodes a tragic and lonely tale about a desperate young warrior willing to die in battle for the soul of his lover . Finally , the title screen pops up , and yet you hesitate to press Start because you're still taking in the epic scope of the scenery laid before you . You can't possibly fathom that this is a real-time shot of the game's world being rendered before you , and that it's all being done on the PS2 ' s meager hardware . After a moment , you begin the game where another cinematic unfolds , laying bare the foundations for a very minimalistic story where you , as the player , are allowed to use your imagination to fill in the gaps that weren't already explicitly explained . What you begin the game with is what you will end the game with : a bow and quiver of ( infinite ) arrows , your ancient sword which doubles as your compass , and your best friend and trusty steed Agro . The cinematic scope of this game is remarkable - you needn't bother with annoying and contrived lifebars , ammo counters , timers , maps , radars , etcetra , etcetra . Instead , whatever graphical interface you require to play the game only shows up when you need it to so that you're not otherwise inhibited to fully appreciate every expertly-crafted tree , cliff , and ancient ruin you may come across . And the handcrafted animations are simply breathtaking . The first time you see Agro in action is just as amazing as taking control of Mario for the first time when he debuted in 3D on the N64 . In fact , all the characters in the game - - yes , the colossi are so spectacularly individual in design that they warrant being referred to as actual characters - - move with such grace and fluidity that really conveys the feeling that these are living , breathing creatures that are actually anchored to the game world with mass and purpose . And as I stated earlier , the music is completely unforgettable . The score is as sweeping as it is dynamic ; the pace of the music changes right along with the pace of the battles . For example , when you finally face the first flying colossus the music takes a slow , eerie tone while you watch the beast fly around overhead . But once you get his attention and are able to latch on to the creature , the beat picks up and a full orchestrated array of instruments comes in to lend some excitement and adrenaline to an equally exhilarating aerial battle . And on the other end of the spectrum , the action-seeking , bloodthirsty , trigger-happy player will be appalled at the lack of CG cutscenes , voiceovers , power-ups , and constant slew of enemies . Yes , it's true : there are sixteen enemies in this game . Not sixteen TYPES , just sixteen separate and individual entities for you to slay . Even the most desensitized of players can appreciate the variety in the colossi , but I imagine the average gamer would find it very boring to do nothing but ride a horse for twenty minutes to the next battle without so much as a floating platform or spike trap to navigate . The story also probably leaves much wanting in the way of plot development , romance , and humor . Sorry , the colossi aren't plotting to take over the world . There are no aliens to kill , no ninjas to slash , and no spies to execute - - so what's the point ? And the closest you're going to get to leveling up is your gradually-increasing grip gauge which measures the amount of time you can cling for dear life on one of these lumbering beasts . So that's it : Shadow of the Colossus is an inspiring , boring , beautiful , sappy , intriguing , mind-numbing game of epic battles and drawn-out horseback riding . It's not visceral , but it's stimulating and provocative . In short , it's a bargain-bin masterpiece . I totally and completely adore this game , but I won't take it personally if you don't .
          • 016 4  Shadow of the Colossus is easily one of my top 10 favorite games of all time . I've played all the greatest games through the ages - - from 8 - bit classics like Castlevania and Mario all the way up to the newest and most popular titles like Metal Gear Solid 3 and Resident Evil 4 - - and Shadow of the Colossus has just earned a spot among elites . But that's not important , because this is a very unique game aimed at an equally niched audience . Depending on your gaming preference , Shadow of the Colossus is either a beautiful , indescribable work of poetry ; or an uneventful , melodramatic trudge with only sixteen things to kill . I'd be willing to bet that if you think games like Halo and Grand Theft Auto are the best games of all time , then you almost certainly won't appreciate anything about SotC . However , if titles like Panzer Dragoon Orta , Castlevania : Symphony of the Night , Gunvalkyrie , and Ico have stolen your heart , then you will be absolutely awestruck by everything about this game . On the one hand , just the opening movie alone may move you on a level you haven't experienced since Final Fantasy VII . The music is hauntingly beautiful and forebodes a tragic and lonely tale about a desperate young warrior willing to die in battle for the soul of his lover . Finally , the title screen pops up , and yet you hesitate to press Start because you're still taking in the epic scope of the scenery laid before you . You can't possibly fathom that this is a real-time shot of the game's world being rendered before you , and that it's all being done on the PS2 ' s meager hardware . After a moment , you begin the game where another cinematic unfolds , laying bare the foundations for a very minimalistic story where you , as the player , are allowed to use your imagination to fill in the gaps that weren't already explicitly explained . What you begin the game with is what you will end the game with : a bow and quiver of ( infinite ) arrows , your ancient sword which doubles as your compass , and your best friend and trusty steed Agro . The cinematic scope of this game is remarkable - you needn't bother with annoying and contrived lifebars , ammo counters , timers , maps , radars , etcetra , etcetra . Instead , whatever graphical interface you require to play the game only shows up when you need it to so that you're not otherwise inhibited to fully appreciate every expertly-crafted tree , cliff , and ancient ruin you may come across . And the handcrafted animations are simply breathtaking . The first time you see Agro in action is just as amazing as taking control of Mario for the first time when he debuted in 3D on the N64 . In fact , all the characters in the game - - yes , the colossi are so spectacularly individual in design that they warrant being referred to as actual characters - - move with such grace and fluidity that really conveys the feeling that these are living , breathing creatures that are actually anchored to the game world with mass and purpose . And as I stated earlier , the music is completely unforgettable . The score is as sweeping as it is dynamic ; the pace of the music changes right along with the pace of the battles . For example , when you finally face the first flying colossus the music takes a slow , eerie tone while you watch the beast fly around overhead . But once you get his attention and are able to latch on to the creature , the beat picks up and a full orchestrated array of instruments comes in to lend some excitement and adrenaline to an equally exhilarating aerial battle . And on the other end of the spectrum , the action-seeking , bloodthirsty , trigger-happy player will be appalled at the lack of CG cutscenes , voiceovers , power-ups , and constant slew of enemies . Yes , it's true : there are sixteen enemies in this game . Not sixteen TYPES , just sixteen separate and individual entities for you to slay . Even the most desensitized of players can appreciate the variety in the colossi , but I imagine the average gamer would find it very boring to do nothing but ride a horse for twenty minutes to the next battle without so much as a floating platform or spike trap to navigate . The story also probably leaves much wanting in the way of plot development , romance , and humor . Sorry , the colossi aren't plotting to take over the world . There are no aliens to kill , no ninjas to slash , and no spies to execute - - so what's the point ? And the closest you're going to get to leveling up is your gradually-increasing grip gauge which measures the amount of time you can cling for dear life on one of these lumbering beasts . So that's it : Shadow of the Colossus is an inspiring , boring , beautiful , sappy , intriguing , mind-numbing game of epic battles and drawn-out horseback riding . It's not visceral , but it's stimulating and provocative . In short , it's a bargain-bin masterpiece . I totally and completely adore this game , but I won't take it personally if you don't .
          • 017 4  This review is from : Shadow of the Colossus ( Video Game ) About a week ago , I went on a little spending rampage ( 3 games = about $130 ) because I am currently very bored after the work day is over . I picked up the game not expecting much since I hadn't heard of it before I saw it on the shelf , but it had a horse and a guy with a sword and some mythical monsters in need of slaying , so why not ? I popped it in for the first time three days ago . I haven't been able to tear myself from it ( besides to go to work and chow , of course ) . The graphics were , I feel , unbelievable for anything else I've seen on the PS2 console . As at least one reviewer mentioned , I as well have never seen such well done graphics on fauna , especially when it comes to horses . I definitely give two thumbs up to the person or team in charge of Agro ( the horse ) . I grew up with horses , riding / breeding / training / showing until the age of 16 , and the personality and traits of this horse are far from unreal . I'm very impressed with how well the horse was done , from the hooves to the tips of the ears to the muscles in his shoulders . Also , he nudges on the main character a lot , in a sort of endearing way , especially when you pet him . Ok , enough about the horse . . . Indeed , the controls are something to get used to in the beginning but during your search for the first colossus , it is all explained to you and most people learn quick . I didn't find it difficult at all . What's really helpful is that you can always focus the camera on the colossus during battle , which helps for the keeping track of the quicker ones . When I confronted the first colussus , I thought there was no way a little flea like my guy could bring down that mountain . But this little guy is actually a lot tougher than he looks , though certainly not invincible . There was almost a certain feeling of accomplishment and excitement when I brought the first one down . I won't go into the story or plot too much because it really shouldn't be spoiled . The landscape is another amazing thing . It feels like you could ride forever , and it looks so much more real than in many other games . You don't just navigate on a map , but you actually pretty much explore these amazing places atop your trusty steed which , if you dismount , is rarely far enough away for you to have to whistle for him to come . He's actually necessary as well to defeat some of the colossi . I'm still not finished with the game but I'm returning to it in another few minutes , after I finish writing this , but I'm not to eager to finish this adventure , this quest . Now , for the very minor negatives . There isn't too much detailed background information , which leaves you with questions , but it does add a certain dark , mysterious quality to the game . Also , I find this game is perfect for those who are bit more of an introvert . I have yet to come into contact with any other humans , which , personally , I find refreshing . There are just times that I don't feel sociable , not even in a video game . And it's very quiet , with great music ( also mentioned by another reviewer ) soft , yet exciting during battles and not overdone or overly dramatic . It definitely has puzzles . Before you seek out each colossus , you are given a sort of riddle or hint about the creature , which can reveal the way to defeat it if you are a thinker . You have to have at least a little brain power and patience ( mostly with yourself ) in order to defeat each colossus . They are all in different surroundings and are different in form . Their environments also play a big role . Pretty much you have to outsmart them . Overall , I will finish playing , and then replay this game just for the simple-yet-beautiful quality , and the introvert in me that it comforts . I recommend this game to anyone ( wielding just a little brainpower ) who wants to seem something entirely unique and play a game that really , totally draws you in . For the ingenuity , the art , and the personality of the game ( and everything else ) , I give Shadow of the Colossus the full five stars .
          • 018 4  About a week ago , I went on a little spending rampage ( 3 games = about $130 ) because I am currently very bored after the work day is over . I picked up the game not expecting much since I hadn't heard of it before I saw it on the shelf , but it had a horse and a guy with a sword and some mythical monsters in need of slaying , so why not ? I popped it in for the first time three days ago . I haven't been able to tear myself from it ( besides to go to work and chow , of course ) . The graphics were , I feel , unbelievable for anything else I've seen on the PS2 console . As at least one reviewer mentioned , I as well have never seen such well done graphics on fauna , especially when it comes to horses . I definitely give two thumbs up to the person or team in charge of Agro ( the horse ) . I grew up with horses , riding / breeding / training / showing until the age of 16 , and the personality and traits of this horse are far from unreal . I'm very impressed with how well the horse was done , from the hooves to the tips of the ears to the muscles in his shoulders . Also , he nudges on the main character a lot , in a sort of endearing way , especially when you pet him . Ok , enough about the horse . . . Indeed , the controls are something to get used to in the beginning but during your search for the first colossus , it is all explained to you and most people learn quick . I didn't find it difficult at all . What's really helpful is that you can always focus the camera on the colossus during battle , which helps for the keeping track of the quicker ones . When I confronted the first colussus , I thought there was no way a little flea like my guy could bring down that mountain . But this little guy is actually a lot tougher than he looks , though certainly not invincible . There was almost a certain feeling of accomplishment and excitement when I brought the first one down . I won't go into the story or plot too much because it really shouldn't be spoiled . The landscape is another amazing thing . It feels like you could ride forever , and it looks so much more real than in many other games . You don't just navigate on a map , but you actually pretty much explore these amazing places atop your trusty steed which , if you dismount , is rarely far enough away for you to have to whistle for him to come . He's actually necessary as well to defeat some of the colossi . I'm still not finished with the game but I'm returning to it in another few minutes , after I finish writing this , but I'm not to eager to finish this adventure , this quest . Now , for the very minor negatives . There isn't too much detailed background information , which leaves you with questions , but it does add a certain dark , mysterious quality to the game . Also , I find this game is perfect for those who are bit more of an introvert . I have yet to come into contact with any other humans , which , personally , I find refreshing . There are just times that I don't feel sociable , not even in a video game . And it's very quiet , with great music ( also mentioned by another reviewer ) soft , yet exciting during battles and not overdone or overly dramatic . It definitely has puzzles . Before you seek out each colossus , you are given a sort of riddle or hint about the creature , which can reveal the way to defeat it if you are a thinker . You have to have at least a little brain power and patience ( mostly with yourself ) in order to defeat each colossus . They are all in different surroundings and are different in form . Their environments also play a big role . Pretty much you have to outsmart them . Overall , I will finish playing , and then replay this game just for the simple-yet-beautiful quality , and the introvert in me that it comforts . I recommend this game to anyone ( wielding just a little brainpower ) who wants to seem something entirely unique and play a game that really , totally draws you in . For the ingenuity , the art , and the personality of the game ( and everything else ) , I give Shadow of the Colossus the full five stars .
          • 019 4  This review is from : Shadow of the Colossus ( Video Game ) All this game is fighting huge cratures known as colosuss and getting to them , which may not sound like much but after you fight the 1st colosuss you'll be begging for more fights aginst bigger colosuss ! I beat the 1st one at night and couldn't wait to encounter more the next day I'm not an expert on graphics , but the colosuss look really good to me . . . . and the whole world is quite a sight . . . The music seals the deal , once you start a battle some really great battle music that goes really well with whatever colosuss you're fighting ( there are a number of different tunes ) AND when you start to climb the colosuss and reach his weak point , the music changes , and it makes all the battles a lot more enjoyable . The story , it really doesn't seem to have one , its just ' defeat all 16 colosuss to bring your lady friend back to life But all is explained in the end , but I won't spoil any part of this great story There's much to do after you beat the game , time attack mode is unlocked and if you beat it a certain amount of times you can explore new areas that where previously unreachable . I'm almost done with my 3rd time beating it . . . Highly recommended ! At $40 , it's a steal !
          • 020 4  All this game is fighting huge cratures known as colosuss and getting to them , which may not sound like much but after you fight the 1st colosuss you'll be begging for more fights aginst bigger colosuss ! I beat the 1st one at night and couldn't wait to encounter more the next day I'm not an expert on graphics , but the colosuss look really good to me . . . . and the whole world is quite a sight . . . The music seals the deal , once you start a battle some really great battle music that goes really well with whatever colosuss you're fighting ( there are a number of different tunes ) AND when you start to climb the colosuss and reach his weak point , the music changes , and it makes all the battles a lot more enjoyable . The story , it really doesn't seem to have one , its just ' defeat all 16 colosuss to bring your lady friend back to life But all is explained in the end , but I won't spoil any part of this great story There's much to do after you beat the game , time attack mode is unlocked and if you beat it a certain amount of times you can explore new areas that where previously unreachable . I'm almost done with my 3rd time beating it . . . Highly recommended ! At $40 , it's a steal !
          • 022 4  Medium is defined as An agency by which something is accomplished , conveyed , or transferred . This can be done in many ways , but primarily it is done through the use of books , movies , music and interactive media ( video games ) . All of these are capable mediums of conveying something ( In the case of this game , immersing oneself in a fantasy world ) , but there are drawbacks to these various mediums : Books , movies and music are linear in the sense that you cannot make a decision for the main character , or stop and examine something that you have seen . You cannot play any part in the plot , except as a spectator . You are merely peering into this imaginary situation and you watch it unfold . Your job is to turn the page or turn up the TV or stereo . Your influence stops there . But this is where games are given the potential that these other mediums do not have . Games allow the player not only to be immersed in a fictitious world , but they have the ability to control a character ( s ) and take part in the unfolding of the story and overall plot ; and although the events contained within may be the same regardless of what one does , you are given the opportunity to immerse yourself in the situation , and feel like you've really played a role in this plot . This is merely potential , however ; and although this potential exists within this medium , very few video games will truly use this potential . All-too-often this potential is squandered , and video games become a portal of tasks ( and often chores ) that suck hour after hour away . With what started out as getting the high score , all too many modern video games are concerned with satisfying variable x . Killing x number of people , collecting x number of coins , becoming x levels stronger . You end your video game session after hunting for items , people , etc . , and do not feel a sense of accomplishment , you do not feel that you have benefited from spending the previous hour ( s ) in front of the television , nor do you feel as if you have really been taken on an adventure . For this reason , I have recently stopped playing games as a whole . Aside from a quick fix to do something after hours of studying , video games seem to be an expensive waste of time to me . I have a Playstation 2 , but I have not sat down and played it by myself for quite some time ; and I am perfectly content with this . But in all of my years playing video games , there is only one that stands out as truly immersing me in a fictitious world , and this game is ICO . ICO is the other game on the Playstation 2 made by the same company and design team that is responsible for Shadow of the Colossus . For this reason , I was very edger to get my hands on this game , one that might be my last true video game experience . I bought it , and I have had the adventure of a lifetime . You might already be aware of the plot . As the main character , the girl whom you love has died . As a human , when someone dies , they cannot come back to life . But , as the introduction in the game manual states : . . . in an undisturbed land , protected by a bridge of unimaginable design and a temple of untold fear , a legendary myth of colossal beings exists . Miles of peaceful land plays host to these creatures resembling mountains , both in size and intimidation . As these Colossi roam the unbound land freely and peacefully , it is said that within each Colossus holds a secret to an unimaginable power of brining the dead back to life . . . You therefore set out in a journey to locate and destroy the 16 colossi roaming the land . This is the structure of the game from start to finish , and in terms of goals , it is very straightforward . There are no items to collect , no other enemies to fend off ( Aside from the colossi themselves ) , no score that you must beat . First , you must locate the colossi . Do this you use your sword as a compass that leads you to its location ( This is done by holding up the sword in the sunlight . The sunlight reflects off of the sword and points you in the direction of the next colossi ) . You never have to talk to a villager to get hints about where to go . You have the means to find the colossi on your own . The land of this game is vast ( Many miles of terrain ) , and you must use your horse ( Named Agro ) to get around . It is important to note that Agro is your only companion throughout your gameplay experience . You will meet no other human throughout most of this game . Second , once you find the colossus , you have two weapons you can use : a sword and a bow and arrow to destroy the colossus . The bow and arrow is used mainly to get the attention of the colossus , as the arrows do little damage ( There is no limit to your arrows , by the way ) . Your sword is the tool you use to truly inflict damage and bring the giant down . But seeing as you can't simply stand in front of one of these giants and swing your sword to kill it , your job is to climb atop the colossus and find an illuminating weak spot ( Usually in a hard-to-reach area ) that you stab with your sword . Stab the weak spot ( s ) enough times and the colossus is defeated . Such is the case with all 16 of the boss colossi . Again , this task sounds very simple , almost so much so that it might hurt the game ; and it would hurt the game if the execution of this wasn't as good as this . The Landscape : This is the most beautiful game I have ever played . From sand-covered dunes to luscious forests , the scenery of this game is unsuspectingly real and believable , a quality seldom seen in video games . While I was very edger to destroy the next colossi , I probably spent at least 2 hours simply looking at the scenery along the way . Never before have I spent as much time as I have looking at nonessential things in a video game as I have in this one . Keeping in mind that you are on no time constraints , you have the freedom to roam the beautiful and barren land . The architecture of the various empty buildings reflects this same quality . They look very real and believable , and enjoyable to explore . The Colossi : I have played many video games in the past , and when I was a child there were certain bosses that I as afraid to fight , because I felt intimidated by them . Now being 18 years old , I have a more balanced view of situations within a game . Although in the past I might be afraid to die in a game , I now figure , If I die , I can always come back and fight it again . But this game is a shock to that assumption . The colossi in this game are truly towering in size , and when you see it you FEEL small , you FEEL intimidated . How can I take THAT down ? ! I asked myself many times . You must climb atop these towering structures of fur and stone and stab them while they try to shake you off ( Climbing to the top of each becomes a puzzle itself ) . And from colossi that walk on the earth to those that fly to those that swim , the 16 colossi that you will fight are all unique and a joy to look at in their own right . You must also note that your sword and bow are never upgraded or become more powerful throughout the game . From the very beginning you are given everything you need to take down every colossi in the game . So one cannot attribute their losing to their equipment ; my sword wasn't strong enough , it didn't have the 3.5x Fire Attack or I didn't have enough arrows . The task comes down to the skill of the player , and this is something that ( 1 ) gives you a greater sense of accomplishment in that I did it , and ( 2 ) takes away another barrier that has always separated the video game world from the realm of [ even distant ] believability ; something you can understand and relate to . Graphics : I am extremely impressed at what the PS2 is capable of doing in this game . Although not the most technically impressive game when it comes to framerate or polygon count , the nearly unparalleled art direction has created an experience that feels like walking the landscape of a surreal painting . Clouds , fog , light , shadow ; everything in the game looks realistic and alive , adding to the sense of immersion . The colossi move in a manner that reflects their size and weight , they aren't simply a regular game model blown up in terms of size . Your horse companion ( Agro ) is easily one of the most realistically animated animals in a video game , and any other characters you encounter also are superbly animated . This game pushes the PS2 to it's limit , though ; so you will noticeably see mountains pop in from time to time . Controls : While they may take some time to get used to , once you are accustomed to them you will have no problem . Although the camera can be your foe from time to time ( I recall saying on a couple of occasions you stupid camera while playing ) , but in no way does it hinder the overall enjoyment of the game . Sound : The sound effects suit the rest of the game perfectly . Only during cutscenes and fights with the colossi will you hear music that matches the tone of the situation . I eagerly await the release of a soundtrack . Story : After the game's introduction , very little is told to you ( And very little happens in terms of story development ) until the end of the game . You do not speak to anybody ( except to call your horse ) during the large bulk of your gameplay experience . But this lack of information and connections leaves you to wonder about what they are , and what will happen . You're working towards a goal , but will it really work ( You are told that on the outset of the game ) ? How will the girl react if / when she comes back to life ? Along with an ending that nearly brought me to tears , this was one of the most complete overall gameplay experiences I've ever taken part of . I have played many games , but this game is one of the first that has truly taken me on an adventure . This game is like a storybook come to life . Every aspect of this game immerses you in this world , and by the time you have completed the game , you will be left changed . Is this the best game ever made ? I certainly think so . But that's simply my opinion . Play this game and see for yourself , but don't expect to be thrown into a world of points , frags and ammo . Expect a beautiful and impressive adventure . See what the medium of video games is truly capable of doing , and you will experience something only comparable to a well-told fairy tale during bedtime as a child .
          • 024 4  My PS2 has been nothing more than a bare-bones DVD player for the past year or so . I'm a PC gamer foremost and the Xbox has more games that appeal to me . But when I learned about Shadow of the Colossus , I knew it was time to dust off that PS2 . In Shadow of the Colussus there are 16 colussi that you must slay . Some are as big as a mountain . . . no exaggeration . This game is really a set of 16 amazing boss battles , David VS Goliath style . You must bring down these monstosities with only a sword , bow , and your wits . Many of these monsters you have to find a way to climb up on them as they try to violently shake you off . I haven't had this much of a thrilling time on a console game in a while . Holding on for dear life as a 100 foot Colossus tries to shake me off of his head . . . sheer gaming goodness ! Graphically , it is the best the PS2 has seen yet . A MASSIVE seamless outdoor enviornment . . . no load times WHAT SO EVER as you travel across it on your trusty steed ( The horseback riding is really fun ! ) . And the lighting , texturing , and particle effects are great , especially on the Colussi . This game has to be seen to believed . . . I couldn't believe this game was possible on a PS2 . Eat your heart out Xbox . Now for the downside that kept it from a 5 star . . . it's not all that long . Shadow of the Colossus does not take more than a week to beat . . . and many hard core gamers could probably beat it in one or two nights ( And have a blast doing it might I add ) . There is no combat aside from the 16 colossi , which is a little disappointing . Such a massive enviornment and you only get to kill the Colussi and some little lizards wandering around . This game touches on greatness , and if they had gone further to make it a lengthy adventure with items , side quests , other characters etc . . . it could have rivaled Zelda . . . no seriously . . it could have really given Zelda a run for it's money . . . Because this game is not a very long one , some might prefer to rent it . It would be one of the best PS2 rentals I could recomend right now . And if you do decide to buy it , I assure you that you are getting a quality game that is a LOT of fun to play . Just don't expect a really long adventure . This adventure is epic in size but not in length .
          • 025 4  This review is from : Shadow of the Colossus ( Video Game ) I started playing games 15 years ago when I was 8 years old . Since that time , I've played many many games . Shadow of the Colossus is now officially my favorite game ever ! You are an adventurer that traveled to a distant land to find a being who can resurrect people . Bringing a girl with you , you find this being . You are told that you need to defeat the Colossi that roam the land . The story is very mysterious . All you have in your possession is a sword , a bow , and your horse . Using only these and your wits , you will need to find and take down sixteen Colossi . In Shadow of the Colossus , you don't care about collecting heart pieces , or getting new weapons and armor upgrade . There is nothing of that sort in this game . This system actually gives players a great sense of accomplishment . You will feel proud after taking down a giant monster with your skills only . There is no gain a couple of levels to defeat the monster type of playing . Shadow of the Colossus is very immersive . The areas are superb . Exploration is one of the key elements in the game . Riding your horse , Agro , you can travel long distances . You have to find your way to the Colossi by holding up your sword which creates a light beam in the direction of the Colossus you have to defeat . After finding the Colossus , you get down on the ground if you're still on your horse to engage it . The music is spectacular in Shadow of the Colossus . There are many soundtracks . Pressing music enters the soundtrack when you engage a Colossus . The sound effects are very good and help in the immersion . Just hearing a Colossus walk near you or screaming at you will give you the chills . The graphics are superb . This game almost feels like a movie . Some may say that the camera is a little bit awkward but I like it . The way the camera works are done help create a cinematic and immersive feel to the game . If you like games that have an epic feel to them , and you wish to try something new , Shadow of the Colossus is one of the best games out there .
          • 027 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is one of my favorite video games of all time . However , several negative reviews here gave me pause : There are legitimate complaints to be made about the game , and whether you enjoy it or not depends a lot what you are looking for in a gaming experience . The controls are difficult at times . The Colossi vary from fun to fight to occasionally tedious and frustrating . And there is a LOT of riding a horse around an empty land trying to find the giants . I think that might be what finally separates lovers of this game from the , er , non-lovers . If you enjoy gaming primarily for non-stop action , this isn't the game for you . If on the other hand you can get wrapped up in the atmosphere of a unique game world , you will enjoy this . Personally , I found the empty landscape haunting and evocative ; the very emptiness of it made me feel the protagonist's loneliness in his quest . I felt immersed in a unique world and really felt part of a mythic universe , and to me it became an emotional experience . I bet a lot of the game's other fans would say the same . But that isn't everyone's cup of tea .
          • 028 4  Shadow of the Colossus is one of my favorite video games of all time . However , several negative reviews here gave me pause : There are legitimate complaints to be made about the game , and whether you enjoy it or not depends a lot what you are looking for in a gaming experience . The controls are difficult at times . The Colossi vary from fun to fight to occasionally tedious and frustrating . And there is a LOT of riding a horse around an empty land trying to find the giants . I think that might be what finally separates lovers of this game from the , er , non-lovers . If you enjoy gaming primarily for non-stop action , this isn't the game for you . If on the other hand you can get wrapped up in the atmosphere of a unique game world , you will enjoy this . Personally , I found the empty landscape haunting and evocative ; the very emptiness of it made me feel the protagonist's loneliness in his quest . I felt immersed in a unique world and really felt part of a mythic universe , and to me it became an emotional experience . I bet a lot of the game's other fans would say the same . But that isn't everyone's cup of tea .
          • 029 4  This review is from : Shadow of the Colossus ( Video Game ) This game has got to be one of the best games I ever played . The first thing that blew me away was the game's incredible graphics . Situated in a vast and empty landscape , you and your noble steed track down gigantic creatures of acient myth . With its fantastic visuals and atmospheric surroundings , Shadow of the Colossus radiates beauty and artistic genius . Whats best about SOTC is the Colossi . Towering giants that are each different in apperance and size , wander the empty land with earth shaking footsteps . Each Colossus has its own personality , size , attack and structure . Making each battle a different experience . When first approaching the Colossus , a great feeling of perspective and size is evedent when looking at the towering giant . With its slow fluid motion and thundering footsteps that shake the earth , can only be succeeded by the games fantastic graphics and lighting effects . And then you say to yourself : How the hell am I going to defeat this thing . The real challenge of the game is figuring out how to defeat the Colossi , each of which is unique in its own way . Your sword and bow are indispensable tools in the appropriate situations , but your most important weapon against the great beasts is your wits , which you'll need to use in full to puzzle out the right way to defeat each Colossus without being ground under one massive heel after another . In fact , Shadow of the Colossus feels almost as much like a puzzle game as it does an action game , or an adventure , since you'll frequently have to make creative use of both the environment and your weapons just to reach a monster's weak points , much less strike at these points effectively to bring it down . There is a bit of repetitiveness while killing the different colossi , but its not too noticeable as each Colossus is different . The only bad things I can say about this game is that the map isn't detailed enough and the camera angles can sometimes frustrate . However , this does not ruin the gaming experience . With A1 graphics , superb gameplay and outstanding imagination , this is a PlayStation title that no PlayStation owner should be without . If you liked God of War and the visuals of Ico , then this is a game for you . A true classic that will echo in gaming history .
          • 030 4  This game has got to be one of the best games I ever played . The first thing that blew me away was the game's incredible graphics . Situated in a vast and empty landscape , you and your noble steed track down gigantic creatures of acient myth . With its fantastic visuals and atmospheric surroundings , Shadow of the Colossus radiates beauty and artistic genius . Whats best about SOTC is the Colossi . Towering giants that are each different in apperance and size , wander the empty land with earth shaking footsteps . Each Colossus has its own personality , size , attack and structure . Making each battle a different experience . When first approaching the Colossus , a great feeling of perspective and size is evedent when looking at the towering giant . With its slow fluid motion and thundering footsteps that shake the earth , can only be succeeded by the games fantastic graphics and lighting effects . And then you say to yourself : How the hell am I going to defeat this thing . The real challenge of the game is figuring out how to defeat the Colossi , each of which is unique in its own way . Your sword and bow are indispensable tools in the appropriate situations , but your most important weapon against the great beasts is your wits , which you'll need to use in full to puzzle out the right way to defeat each Colossus without being ground under one massive heel after another . In fact , Shadow of the Colossus feels almost as much like a puzzle game as it does an action game , or an adventure , since you'll frequently have to make creative use of both the environment and your weapons just to reach a monster's weak points , much less strike at these points effectively to bring it down . There is a bit of repetitiveness while killing the different colossi , but its not too noticeable as each Colossus is different . The only bad things I can say about this game is that the map isn't detailed enough and the camera angles can sometimes frustrate . However , this does not ruin the gaming experience . With A1 graphics , superb gameplay and outstanding imagination , this is a PlayStation title that no PlayStation owner should be without . If you liked God of War and the visuals of Ico , then this is a game for you . A true classic that will echo in gaming history .
          • 031 4  This review is from : Shadow of the Colossus ( Video Game ) You don't have to play Ico to enjoy Shadow of the Colossus . This game stands alone by itself . It's like one of those really touching independent movies that make you think Now that's how movies ought to be made . This game is that saying for video games . Briefs Type : adventure / puzzle Graphics : above average Suitable for children : very much so Pros : Beautiful scenery and very intense battles . Beautiful sunlight effects and sound . Story is touching . Cons : Camera can be annoying and controls take getting used to . Short . The game is basically 16 boss battles of a large scale . Literally , I haven't encountered larger bosses ever in a video game of this type . They're not just the only enemies in the game , they're also the puzzles . It's How do I take this thing down ? You have a sword , a bow with endless arrows , a horse and some strong hands and legs . Trying to figure out how to take down these gigantic creatures covered in architecture and fur is what makes this game's puzzles . But you also have to get to the creatures , which isn't a challenge so much as it is an excuse to go riding across one of the most beautiful landscapes I've ever encountered in a game . Sometimes I would just ride around and look at the sites wishing I had some way to take screenshots . It's very beautiful . But again , getting to the creatures isn't really a challenge , though some of them do require some climbing , mostly it's just exploring . This can be a little cumbersome later as you start to get annoyed with the controls for the horse . The horse will automatically turn away from obstacles in its way , which can often times lead you into a fight to control it ( especially in forested areas ) . But once you get the hand of moving around , you'll figure it out pretty quick . I usually get the guides with games I get for the collection , and the guide game several extra things you can do with the horse that came in handy . The battles themselves involve you finding a way to get the colossus to expose a vital point , climbing over the colossus to that point and attacking . That's pretty simple . Harder to execute as you go along , as some bosses dive under water where you have to hold your breath , fly hundreds of feet in the air , or even crawl under the sand . Most of them are pretty slow , but a few are smaller and rather lithe . You can whistle to get their attention , or shoot them with a harmless arrow . Also , you can use sunlight and reflect it off the sword and find weack spots on the colossus your fighting . This is also how you find the next colossus . The story has a simple premise to it . You have a girl who's dead in your arms . It's kinda implied you love her and want to find a way to bring her back from the dead . By slaying these 16 colossi you can bring her back . So that's the idea and you're all for it apparently . There is a life bar you have , which can be increased by eating fruit you find throughout the landscape . It goes down when you fall too far , when a colossus hits you or otherwise shakes you up . Most of the colossi can only run into you , smack you with some weapon or step on you . A few of them throw lightning balls at you . The other bar is very important , it's stamina . It's your ability to hold your breath underwater , to hang on , climb around thing and other physical actions . You can't latch onto a colossus and hold on forever ; this stamina meter makes it important to hurry up or find a place to rest , which is rare to find on most of the colossi . You can fill this bar up by shooting arrows at lizards with blue tails and making their tails drop off . If you eat the tail , you gane some stamina . It is very suitable for children , though it is challenging and pretty intense , and smaller kids might not have as much fun with it . There's no violence beyond you trying to take down 5 - 20 story tall creatures . There's no blood other than some black stuff that leaks from the colossus as you hit them . The language in the game isn't even in english . It's in that Ico language . I would recommend this game to anyone who likes adventure games or things with beautiful scenery . Anyoen who liked Ico should also like this game . I can't really compare it to any other game other than Ico ( as well I couldn't compare Ico with anything before Shadow of the Colossus either ) . It has some replay value though ( something the creators must have learned from Ico ) . After you beat the game you unlock Hard mode and Time Attack mode . Time Attack mode can be accessed during any round 2 + games , but not on New Games . You can get cool items from the Time Attack mode , including the dark queen's sword from Ico . There's also a hidden garden in the game , but I won't tell you where it is . Hard mode also has its own Time Attack with better items . This game is great in my mind ( though the controls and camera keep it from absolute perfection , I do agree with GameSpy a little on it ) . It's really worth a rent if you don't think you're into it .
          • 032 4  You don't have to play Ico to enjoy Shadow of the Colossus . This game stands alone by itself . It's like one of those really touching independent movies that make you think Now that's how movies ought to be made . This game is that saying for video games . Briefs Type : adventure / puzzle Graphics : above average Suitable for children : very much so Pros : Beautiful scenery and very intense battles . Beautiful sunlight effects and sound . Story is touching . Cons : Camera can be annoying and controls take getting used to . Short . The game is basically 16 boss battles of a large scale . Literally , I haven't encountered larger bosses ever in a video game of this type . They're not just the only enemies in the game , they're also the puzzles . It's How do I take this thing down ? You have a sword , a bow with endless arrows , a horse and some strong hands and legs . Trying to figure out how to take down these gigantic creatures covered in architecture and fur is what makes this game's puzzles . But you also have to get to the creatures , which isn't a challenge so much as it is an excuse to go riding across one of the most beautiful landscapes I've ever encountered in a game . Sometimes I would just ride around and look at the sites wishing I had some way to take screenshots . It's very beautiful . But again , getting to the creatures isn't really a challenge , though some of them do require some climbing , mostly it's just exploring . This can be a little cumbersome later as you start to get annoyed with the controls for the horse . The horse will automatically turn away from obstacles in its way , which can often times lead you into a fight to control it ( especially in forested areas ) . But once you get the hand of moving around , you'll figure it out pretty quick . I usually get the guides with games I get for the collection , and the guide game several extra things you can do with the horse that came in handy . The battles themselves involve you finding a way to get the colossus to expose a vital point , climbing over the colossus to that point and attacking . That's pretty simple . Harder to execute as you go along , as some bosses dive under water where you have to hold your breath , fly hundreds of feet in the air , or even crawl under the sand . Most of them are pretty slow , but a few are smaller and rather lithe . You can whistle to get their attention , or shoot them with a harmless arrow . Also , you can use sunlight and reflect it off the sword and find weack spots on the colossus your fighting . This is also how you find the next colossus . The story has a simple premise to it . You have a girl who's dead in your arms . It's kinda implied you love her and want to find a way to bring her back from the dead . By slaying these 16 colossi you can bring her back . So that's the idea and you're all for it apparently . There is a life bar you have , which can be increased by eating fruit you find throughout the landscape . It goes down when you fall too far , when a colossus hits you or otherwise shakes you up . Most of the colossi can only run into you , smack you with some weapon or step on you . A few of them throw lightning balls at you . The other bar is very important , it's stamina . It's your ability to hold your breath underwater , to hang on , climb around thing and other physical actions . You can't latch onto a colossus and hold on forever ; this stamina meter makes it important to hurry up or find a place to rest , which is rare to find on most of the colossi . You can fill this bar up by shooting arrows at lizards with blue tails and making their tails drop off . If you eat the tail , you gane some stamina . It is very suitable for children , though it is challenging and pretty intense , and smaller kids might not have as much fun with it . There's no violence beyond you trying to take down 5 - 20 story tall creatures . There's no blood other than some black stuff that leaks from the colossus as you hit them . The language in the game isn't even in english . It's in that Ico language . I would recommend this game to anyone who likes adventure games or things with beautiful scenery . Anyoen who liked Ico should also like this game . I can't really compare it to any other game other than Ico ( as well I couldn't compare Ico with anything before Shadow of the Colossus either ) . It has some replay value though ( something the creators must have learned from Ico ) . After you beat the game you unlock Hard mode and Time Attack mode . Time Attack mode can be accessed during any round 2 + games , but not on New Games . You can get cool items from the Time Attack mode , including the dark queen's sword from Ico . There's also a hidden garden in the game , but I won't tell you where it is . Hard mode also has its own Time Attack with better items . This game is great in my mind ( though the controls and camera keep it from absolute perfection , I do agree with GameSpy a little on it ) . It's really worth a rent if you don't think you're into it .
          • 033 4  This review is from : Shadow of the Colossus ( Video Game ) Majestic ; original ; beautiful ; awe-inspiring ; emotional . There are a bunch of words you could use to describe this game , but there's no way you can completely explain the feeling you get when you first start playing . The only way to really understand this game is to actually play it . Like most great games , the gameplay itself is very simple . You have a horse . You have a sword . You have a bow . You have to find the colossi and kill them . Tracking them down is accomplished by following the light reflected from your sword . Getting to them means climbing into the saddle and riding across the countryside . Once you find them , you have to figure out their weakness and kill them . What you don't get from that description is the incredible immersiveness and expansiveness of the environment . You have an entire country to ride through , and it blends together seamlessly stride-by-stride and mountain-by-mountain . There are no pauses for loading as you go from one area to another - in fact there are no areas . You simply ride your horse to your destination and , when you find your colossus , kill it . The battles themselves are nothing less than epic , majestic , awesome . With only the analog sticks and a couple of buttons , the game developers deliver battle sequences that can be as short as 10 or 15 minutes to over an hour of totally captivating combat that , after the first couple of colossi , flows as smoothly as watching a movie , and is as intense as anything on the big screen . There is a story behind your mission , but to say anything about it would be to give too much away , since discovering the story is part of the gameplay . When you start the game , you will be mystified as to what exactly is going on , and simply have to immerse yourself in the world of the game and let it take you where it will . As many have said , the battles can become highly emotional at the end . Many of these colossi are gorgeously rendered , beautifully animated , and nearly all of them are impressively huge , dwarfing your character , and the interaction between you and the giant colossus is pulled off flawlessly . They will walk , soar , swim and stalk around the environments , often with you as an unwanted passenger . Some will be agressive , and actively attack you , while others are merely a presence to be destroyed . Regardless , the impact of the final death is of a sadness that you have destroyed this colossus , simply because it is your quest . As at least one reviewer has already said , you feel like a terrible person . This is one of those games that defies the genres . There's no easy way to classify it . It is however one of the most technically impressive games I've seen on any platform , and one of the most immersive games I've ever played , captivating me and capturing my whole attention while I'm playing , and even after having nearly completed it , I'm still amazed at the fluidness and beauty of the landscape as I travel through it . If I have one complaint , it's that the game is too short . I received it as a christmas present , and less than a week later , I am nearly finished playing it , and that's only taking an hour or two a night . Some have said that the tasks of find the colossus , find its weakness , kill it can get tedious or repetitive , but the variety of colossi and their respective weaknesses have kept me interested throughout the game . Some have been very difficult either through timing or complexity of the tasks you have to accomplish to kill them , others have been simple , but dramatic . As I said at the beginning , there is no simple way to explain the draw of this game . Everything about it combines to produce one of the most fantastic games I've ever played , and the only way to understand is to experience it first-hand . If you are into video games , you owe it to yourself to check this one out personally .
          • 035 4  This review is from : Shadow of the Colossus ( Video Game ) this game is great . the ps2 has been waiting for a game like this . state of the art graphics , epic storytelling and dont even get me started on the audio , just phenomenal . Also for the 40 dollar price tag , this game simply cannot be beat . If you own a ps2 , you NEED to own this game !
          • 037 4  This review is from : Shadow of the Colossus ( Video Game ) I really thought I was going to like this game a lot . Previews made it seems extremely innovative and deep , the kind of game that generally interests me . And I was impressed with many aspects of the game . The graphics are beautiful , with a wonderful sense of light and shadow and atmosphere . The simple interface works quite well ; it's not a hard game to pick up and play . I liked using the light reflected off my sword to determine where I had to go or the weak spot on a colossus . But I felt that the game kind of broke down by being a little too pared down . It's not that I missed multitiudes of menus or tons of meters all over the screen . My problem was that this game doesn't give you much to do or much reward for doing it . As I said , this is a visually stunning game and you spend your time riding or walking through a beautifully rendered landscape . But after taking out a few colossi , you start to realize that there's not really much to interact with here . You can climb vines , jump over gaps , swim , and save at save points , but that's about it . Once you realize this , there's very little reason to spend any time exploring the world . You just want to hop on your horse and get where you're going . OK , so traveling in this game is more about getting from here to there than checking for interesting diversions on the way . But what about the rest of the game ? Well the rest of the game is killing the colossi , one at a time , until you're done . That's it . The whole game is either getting to the colossus or trying to defeat the colossus . Each colossus has a different mode of attacking a different weak point , requiring a particular strategy for defeating them . The keys to killing a colossus can be pretty tricky , so you will probably spend a lot of time and a few lives defeating each one . Almost from their begining , video games have worked by doling out rewards on a somewhat regular basis . These rewards can be any number of things : ponts , power-ups , advancing to the next level , a new piece of the story , some cool graphics , or combinations of these . Minor rewards as you progress through the game help keep you motivated as you work towards the ultimate goal of beating the game . Unfortunately , Shadow of the Colossus is pretty light on motivation , which I think may be its biggest flaw . As you have all the tools you'll need - sword , bow with unlimited arrows , and horse - right from the start , there's no need to search for new or better items . Every area of the game is always open to you , so you can go to the place where the last colossus will be at the very begining ( though I'm pretty sure he won't be there ) . Probably the most disappointing thing though is the lack of story rewards . I was fully expecting to learn more about my character and the girl he was trying so hard to revive as the game went on . But though I made it more than halfway through the game , I didn't know any more about the pair then when I did when I started . On top of this , there's no one else in the game besides you , your horse , the dead girl , the colossi , and the voice that tells you what to do next . Since only two of you talk at all and only the voice says anything regularly , you don't really get any sense of the hero's personality or his deeper motivations . When your victories against the colossi result only in a statue crumbling and the next colossus being revealed , you may start to wonder exactly why you're going through all this trouble . I applaud the makers of this game for trying something new and different . So many games do have a lot of filler where you spend time hacking through low level enemies or running back and forth in pursuit of items just so the game can be longer . Making a game like this wihtout any extraneous distractions is an interesting idea . But playing it , I realized that a lot of that filler does in some cases enhance the gameplay experience . I felt like I was playing an early outline of a game before the developers got around to adding in more elements and fleshing out the story . With a more solid story and a little more incentive to do what the game's creators want you to , this could have been a truly excellent game . As is , it started to feel more frustrating than entertaining . I sold my copy before finishing it . While I know some people love this game , I think it has potential , but just doesn't deliver enough reasons to play it through .
          • 038 4  I really thought I was going to like this game a lot . Previews made it seems extremely innovative and deep , the kind of game that generally interests me . And I was impressed with many aspects of the game . The graphics are beautiful , with a wonderful sense of light and shadow and atmosphere . The simple interface works quite well ; it's not a hard game to pick up and play . I liked using the light reflected off my sword to determine where I had to go or the weak spot on a colossus . But I felt that the game kind of broke down by being a little too pared down . It's not that I missed multitiudes of menus or tons of meters all over the screen . My problem was that this game doesn't give you much to do or much reward for doing it . As I said , this is a visually stunning game and you spend your time riding or walking through a beautifully rendered landscape . But after taking out a few colossi , you start to realize that there's not really much to interact with here . You can climb vines , jump over gaps , swim , and save at save points , but that's about it . Once you realize this , there's very little reason to spend any time exploring the world . You just want to hop on your horse and get where you're going . OK , so traveling in this game is more about getting from here to there than checking for interesting diversions on the way . But what about the rest of the game ? Well the rest of the game is killing the colossi , one at a time , until you're done . That's it . The whole game is either getting to the colossus or trying to defeat the colossus . Each colossus has a different mode of attacking a different weak point , requiring a particular strategy for defeating them . The keys to killing a colossus can be pretty tricky , so you will probably spend a lot of time and a few lives defeating each one . Almost from their begining , video games have worked by doling out rewards on a somewhat regular basis . These rewards can be any number of things : ponts , power-ups , advancing to the next level , a new piece of the story , some cool graphics , or combinations of these . Minor rewards as you progress through the game help keep you motivated as you work towards the ultimate goal of beating the game . Unfortunately , Shadow of the Colossus is pretty light on motivation , which I think may be its biggest flaw . As you have all the tools you'll need - sword , bow with unlimited arrows , and horse - right from the start , there's no need to search for new or better items . Every area of the game is always open to you , so you can go to the place where the last colossus will be at the very begining ( though I'm pretty sure he won't be there ) . Probably the most disappointing thing though is the lack of story rewards . I was fully expecting to learn more about my character and the girl he was trying so hard to revive as the game went on . But though I made it more than halfway through the game , I didn't know any more about the pair then when I did when I started . On top of this , there's no one else in the game besides you , your horse , the dead girl , the colossi , and the voice that tells you what to do next . Since only two of you talk at all and only the voice says anything regularly , you don't really get any sense of the hero's personality or his deeper motivations . When your victories against the colossi result only in a statue crumbling and the next colossus being revealed , you may start to wonder exactly why you're going through all this trouble . I applaud the makers of this game for trying something new and different . So many games do have a lot of filler where you spend time hacking through low level enemies or running back and forth in pursuit of items just so the game can be longer . Making a game like this wihtout any extraneous distractions is an interesting idea . But playing it , I realized that a lot of that filler does in some cases enhance the gameplay experience . I felt like I was playing an early outline of a game before the developers got around to adding in more elements and fleshing out the story . With a more solid story and a little more incentive to do what the game's creators want you to , this could have been a truly excellent game . As is , it started to feel more frustrating than entertaining . I sold my copy before finishing it . While I know some people love this game , I think it has potential , but just doesn't deliver enough reasons to play it through .
          • 039 4  This review is from : Shadow of the Colossus ( Video Game ) I was excited about this title simply because it's brought to us by the same people who created ICO . I knew what to expect with this game ; simple gameplay , beautiful graphics , a relationship with the characters . This game does not disappoint . I've defeated 8 of the 16 Colossi so far , am eager to get after the rest of them ( and whatever else might await afterward ) , and I'd gladly start the game over and do it again . The battles are unlike any you've ever experienced . And the way I cared so much about Yorda ( the waify girl you're trying to save in ICO ) ? I find I care just as much about the horse , Agro . He behaves much like a real horse , even drinking water if you stop in a pond . He's also smart , able to navigate paths and cliffs with hardly any problems . One thing about the horseback riding , though . . . if you've played The Legend of Zelda : Ocarina of Time , do NOT think this is like riding Epona . It's quite different ( more realistic ) , and it takes a little getting used to in terms of shutting the OoT experience out , but soon you'll be riding like a pro . Grab this game . Never mind there being no other enemies , or not involving strength / magic levels , or not letting you just hack and slash at things . This game wants to be different , and just like ICO , it does it right .
          • 040 4  I was excited about this title simply because it's brought to us by the same people who created ICO . I knew what to expect with this game ; simple gameplay , beautiful graphics , a relationship with the characters . This game does not disappoint . I've defeated 8 of the 16 Colossi so far , am eager to get after the rest of them ( and whatever else might await afterward ) , and I'd gladly start the game over and do it again . The battles are unlike any you've ever experienced . And the way I cared so much about Yorda ( the waify girl you're trying to save in ICO ) ? I find I care just as much about the horse , Agro . He behaves much like a real horse , even drinking water if you stop in a pond . He's also smart , able to navigate paths and cliffs with hardly any problems . One thing about the horseback riding , though . . . if you've played The Legend of Zelda : Ocarina of Time , do NOT think this is like riding Epona . It's quite different ( more realistic ) , and it takes a little getting used to in terms of shutting the OoT experience out , but soon you'll be riding like a pro . Grab this game . Never mind there being no other enemies , or not involving strength / magic levels , or not letting you just hack and slash at things . This game wants to be different , and just like ICO , it does it right .
          • 041 4  This review is from : Shadow of the Colossus ( Video Game ) WOW ! ! ! This game is so freaking cool ! ! ! The colossi are amazing ! I've played my share of games , and I can honestly say that I've never encountered creatures like these before . I'm only about halfway thru the game , ( having slain 7 colossi with 9 more to go ) , and yet each new colossus that I meet astounds me all over again . One thing about them , that I have never felt in other games , is that they envoke sympathy towards them . Until you find them in their own little area of their world , they are just giant hulks resting peacefully , bothering no one . But once disturbed , they awaken , and you must figure out how to take each one down . I actually feel sad when they fall . Supposedly your character must take them down to resurrect his lifeless lover , however I get a sense that there will be a twist to this story before it ends . Another equally awe-inspiring aspect of this game is the environment in which you are playing . It is without compare the most beautiful , mystical , unbelievably gorgeous landscape I've seen in any game , ever . The world looks , feels , and sounds like an ancient place and time . You just have to experience it . This will be one of those games I'll remember years from today and will have to play all over again . This game is a work of art , just as certain films are ; plus it's just so freaking cool ! ! ! Don't miss it .
          • 042 4  WOW ! ! ! This game is so freaking cool ! ! ! The colossi are amazing ! I've played my share of games , and I can honestly say that I've never encountered creatures like these before . I'm only about halfway thru the game , ( having slain 7 colossi with 9 more to go ) , and yet each new colossus that I meet astounds me all over again . One thing about them , that I have never felt in other games , is that they envoke sympathy towards them . Until you find them in their own little area of their world , they are just giant hulks resting peacefully , bothering no one . But once disturbed , they awaken , and you must figure out how to take each one down . I actually feel sad when they fall . Supposedly your character must take them down to resurrect his lifeless lover , however I get a sense that there will be a twist to this story before it ends . Another equally awe-inspiring aspect of this game is the environment in which you are playing . It is without compare the most beautiful , mystical , unbelievably gorgeous landscape I've seen in any game , ever . The world looks , feels , and sounds like an ancient place and time . You just have to experience it . This will be one of those games I'll remember years from today and will have to play all over again . This game is a work of art , just as certain films are ; plus it's just so freaking cool ! ! ! Don't miss it .
          • 043 4  This review is from : Shadow of the Colossus ( Video Game ) You might as well do yourself a favor and get this title on its way to you even before you proceed to read reviews here at Amazon . Know right now that this is indeed one of those rare games that is worth its price tag and a lot more . - My ps2 doesn't do much but collect dust these days as I'm finding it harder and harder to get myself interested and / or immersed in video games . Now if that has more to do with me growing older and not caring for the whole vicarious nature of games as much , or if it has more to do with recent releases I've played being poorly made and just failing in their attempts to thrill the mind , I don't know . But as a jaded gamer , I popped in Shadow of the Colossus and I was immediately blown away . I felt so awed and inspired and excited playing this game that I think it reminded me a little bit of what the whole fantasy gaming experience should be like in the first place . And I think that's whats so amazing about SOTC : it breaks new ground by doing something so simple . And it's somehow so spellbinding in it's own very unique way it just has to be seen to be believed . If you own a ps2 or even if you just have access to one , you will be missing out big time if you do not play this game . I realize that here we are at the end of my little review , and I have not mentioned one facet of the game's mechanics , story , or tilt . And I don't have to . - Its all been said . What you need to know is that SOTC is an amazing and epic fantasy experience that will without a doubt inspire and enchant you . Don't pass on this one .
          • 044 4  You might as well do yourself a favor and get this title on its way to you even before you proceed to read reviews here at Amazon . Know right now that this is indeed one of those rare games that is worth its price tag and a lot more . - My ps2 doesn't do much but collect dust these days as I'm finding it harder and harder to get myself interested and / or immersed in video games . Now if that has more to do with me growing older and not caring for the whole vicarious nature of games as much , or if it has more to do with recent releases I've played being poorly made and just failing in their attempts to thrill the mind , I don't know . But as a jaded gamer , I popped in Shadow of the Colossus and I was immediately blown away . I felt so awed and inspired and excited playing this game that I think it reminded me a little bit of what the whole fantasy gaming experience should be like in the first place . And I think that's whats so amazing about SOTC : it breaks new ground by doing something so simple . And it's somehow so spellbinding in it's own very unique way it just has to be seen to be believed . If you own a ps2 or even if you just have access to one , you will be missing out big time if you do not play this game . I realize that here we are at the end of my little review , and I have not mentioned one facet of the game's mechanics , story , or tilt . And I don't have to . - Its all been said . What you need to know is that SOTC is an amazing and epic fantasy experience that will without a doubt inspire and enchant you . Don't pass on this one .
          • 045 4  This review is from : Shadow of the Colossus ( Video Game ) Originally I first rented this game to see if I would like it enough to buy it . I was suprised by the quality of the game's graphics so eventually I ended up buying it . Every colossi has a different weakness that you must find . In the first few battles the voice that told you about them gives you hints on how to find and where the symbols are on the body . There is always one on the head or so that I've found after killing about 5 or 6 of them and then you have to find the other one by using your sword . As time goes on the hints become fewer until you have to figure out how to kill the thing by yourself . I find this game fun because the controls are easy to use and it's neither too easy nor too hard .
          • 049 4  This review is from : Shadow of the Colossus ( Video Game ) Before even playing this game I had absolutely no interest in it what-so-ever . Its amazing what you will miss out on if you dont , at least , give it a try . At first you will notice the animation is very realistic , with the controls are not just simply a quick button bash and require a little practice , but are not long to getting used to . It may also look pretty simple but also impressive at the same time . The real quality of the game is noticed once you enter the battle of a colossi . This is where the real quality of the stunning graphics are revealled at its best . Your world begins to gain a little music . But it gets even better . When you figure out climbing the colossi , the music starts to build up filled with wonder and excitment . But the best part has yet to come , when you find the weak spot of the colossi , the music again builds up more with the colossi reacting violently and the cameras moving at a quick fluid pace while hanging on to the beast , giving us extreme dramatic scenery , creating the most exciting epic experience in the history of gaming . The music during battles really shows this true feeling of atmosphere that drags you in to its finest moments . . ( At this point I couldnt help thinking of Lord of the Rings ) . Once your in the middle of a colossi battle , it will make you wonder how can things get any better than this , not knowing the very next battle will answer that question for you . Each colossi defeated will have you feeling so god dam rewarded . Each and every Colossi are designed brilliantly . Even just watching this game being played by someone else will have you impressed . In terms of art direction , this is a true masterpiece . An amazing experience and an absolute must have title .
          • 050 4  Before even playing this game I had absolutely no interest in it what-so-ever . Its amazing what you will miss out on if you dont , at least , give it a try . At first you will notice the animation is very realistic , with the controls are not just simply a quick button bash and require a little practice , but are not long to getting used to . It may also look pretty simple but also impressive at the same time . The real quality of the game is noticed once you enter the battle of a colossi . This is where the real quality of the stunning graphics are revealled at its best . Your world begins to gain a little music . But it gets even better . When you figure out climbing the colossi , the music starts to build up filled with wonder and excitment . But the best part has yet to come , when you find the weak spot of the colossi , the music again builds up more with the colossi reacting violently and the cameras moving at a quick fluid pace while hanging on to the beast , giving us extreme dramatic scenery , creating the most exciting epic experience in the history of gaming . The music during battles really shows this true feeling of atmosphere that drags you in to its finest moments . . ( At this point I couldnt help thinking of Lord of the Rings ) . Once your in the middle of a colossi battle , it will make you wonder how can things get any better than this , not knowing the very next battle will answer that question for you . Each colossi defeated will have you feeling so god dam rewarded . Each and every Colossi are designed brilliantly . Even just watching this game being played by someone else will have you impressed . In terms of art direction , this is a true masterpiece . An amazing experience and an absolute must have title .
          • 051 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is , at its core , a platformer . You climb up colossi , jump onto their various limbs and hang on for dear life , all while fighting your grip on their fur , and occasionally plunging your sword into their shiny weak spots . However , to say Shadow of the Colossus is only a thinly veiled platforming game would be wrong . The game shines . The score is truly brilliant , the world is immense and and its beauty is indescribable , especially the attention to detail . You will play it again and find things you've never found the first time , even in what seems like a linear game . Another thing you notice is the scale . Climbing the massive , hulking beasts and tearing at their tufts of fur , it will seem impossible that you can ever defeat such a creature . But the thing that comes through most in Shadow of the Colossus is the feel of the whole thing . The feel of moving : everything has weight . The sword on your belt feels heavy when you are running and sounds satisfying when you draw it . When you change direction suddenly , it isn't clean : you stumble over yourself . The colossi feel like creatures : they move with a sort of epic strength ( as they should , being a hundred times larger than yourself ) and seem almost indifferent to you at times , as if you were a fly . The end result is a beautiful game : everything feels right . It has soul . If you are hesitant to buy this game because of the type of game it is , or the controls : buy it . Once you get into it , none of that really matters . It all just feels so right .
          • 052 4  Shadow of the Colossus is , at its core , a platformer . You climb up colossi , jump onto their various limbs and hang on for dear life , all while fighting your grip on their fur , and occasionally plunging your sword into their shiny weak spots . However , to say Shadow of the Colossus is only a thinly veiled platforming game would be wrong . The game shines . The score is truly brilliant , the world is immense and and its beauty is indescribable , especially the attention to detail . You will play it again and find things you've never found the first time , even in what seems like a linear game . Another thing you notice is the scale . Climbing the massive , hulking beasts and tearing at their tufts of fur , it will seem impossible that you can ever defeat such a creature . But the thing that comes through most in Shadow of the Colossus is the feel of the whole thing . The feel of moving : everything has weight . The sword on your belt feels heavy when you are running and sounds satisfying when you draw it . When you change direction suddenly , it isn't clean : you stumble over yourself . The colossi feel like creatures : they move with a sort of epic strength ( as they should , being a hundred times larger than yourself ) and seem almost indifferent to you at times , as if you were a fly . The end result is a beautiful game : everything feels right . It has soul . If you are hesitant to buy this game because of the type of game it is , or the controls : buy it . Once you get into it , none of that really matters . It all just feels so right .
          • 053 4  This review is from : Shadow of the Colossus ( Video Game ) I knew about this game for months . Desperately wanted the demo , but couldn't find it , and when it was scheduled to come out , the shipment was postponed ! Let's just say the wait was well , A WAIT . But when I finally popped this bad boy in , the beginning alone was reminiscent of a LOTR movie , and when you see the look in the eyes of the first Collosus as he notices you ; you want to turn the other way ! Needless to say , He can be dropped in about five minutes , but let me tell you , I fought with the 9th Colossus for over an hour ! I've had harder boss battles before , but mainly due to the fact that they CHEESE you , or their pattern hasn't been figured out yet . But this one Colossus actually made me use my brain , and when I finally figured it out I was kicking myself for not thinking of it sooner . The game throws you a turn in the fact that the vitals of some colossi are so obvious in the beginning , but are damn near hidden once you hit the midway point . Those bastards , right ? This makes for interesting battles where you are essentially trying everything you've learned from the previous fights . But it's actually fun . The less you know about each behemoth , the better you'll feel after sticking it out and giving em ' the sharp end of the blade . I remember shouting die , die , die as I slayed the 9th . Those with puzzle solving minds and a knack for exploration will be pleased when they come across something that was previously unknown . The game is 100% better if you have no prior knowledge to tactics , secrets , or the world in general . There are things you can do that the manual doesnt even touch on , and this was done on purpose . Graphic-wise , it pushes the PS2 to the limit , and I say so because sometimes I'm amazed at the look of the Colossi themselves , however , the character himself is a little pixelated and the land could be sharper . The game froze on me once , luckily I was only replaying a battle . . . Yes , I had started a new game simply to re-kill Colossi I had alreday put down to show my girlfriend how awesome the whole experience is . If somone sees Colossi #7 , they might be amazed , but if they see you start at the first and seek , climb , stab , and kill your way to the 7th ; they will be in awe and on your side . There is a downside to the fact that the Colossi are the only major part of the game , as the really determined will just seek out and beat every monster back to back in two days . I'm on the 11th with nine hours and change play time . . . and I can honestly say I've only played hardcore for about a day or two . And once you know how to beat each one , it's not a mystery anymore , so that takes away from the fun factor . STill semi-intense , but definetly not like the first time because there's only one way to approach and beat each Colossi . Overall , I still love the game because of its subtleties and it's unique story . Murdering beasts wouldnt be as heartfelt if there wasnt a compelling story behind it . And its all a mystery . The animations are great , and each Colossi kinda have a personality too . the one I'm battling now is like an over anxious dog that doesnt know it's own strength . The environment transitions are really smooth , making the land seem far larger than it really is . there are hidden nooks , caverns , and gorges . I just wish there was a tad more to do between Collossi ; like hunting something besides Lizards , as the important ones are usually found solely on the shrines . I've rarely died the whole game , as it's also easy ( and sometimes necessary ) to take a breather or hide to regain strength . I thought that was a novel idea , usually games don't do that .
          • 054 4  I knew about this game for months . Desperately wanted the demo , but couldn't find it , and when it was scheduled to come out , the shipment was postponed ! Let's just say the wait was well , A WAIT . But when I finally popped this bad boy in , the beginning alone was reminiscent of a LOTR movie , and when you see the look in the eyes of the first Collosus as he notices you ; you want to turn the other way ! Needless to say , He can be dropped in about five minutes , but let me tell you , I fought with the 9th Colossus for over an hour ! I've had harder boss battles before , but mainly due to the fact that they CHEESE you , or their pattern hasn't been figured out yet . But this one Colossus actually made me use my brain , and when I finally figured it out I was kicking myself for not thinking of it sooner . The game throws you a turn in the fact that the vitals of some colossi are so obvious in the beginning , but are damn near hidden once you hit the midway point . Those bastards , right ? This makes for interesting battles where you are essentially trying everything you've learned from the previous fights . But it's actually fun . The less you know about each behemoth , the better you'll feel after sticking it out and giving em ' the sharp end of the blade . I remember shouting die , die , die as I slayed the 9th . Those with puzzle solving minds and a knack for exploration will be pleased when they come across something that was previously unknown . The game is 100% better if you have no prior knowledge to tactics , secrets , or the world in general . There are things you can do that the manual doesnt even touch on , and this was done on purpose . Graphic-wise , it pushes the PS2 to the limit , and I say so because sometimes I'm amazed at the look of the Colossi themselves , however , the character himself is a little pixelated and the land could be sharper . The game froze on me once , luckily I was only replaying a battle . . . Yes , I had started a new game simply to re-kill Colossi I had alreday put down to show my girlfriend how awesome the whole experience is . If somone sees Colossi #7 , they might be amazed , but if they see you start at the first and seek , climb , stab , and kill your way to the 7th ; they will be in awe and on your side . There is a downside to the fact that the Colossi are the only major part of the game , as the really determined will just seek out and beat every monster back to back in two days . I'm on the 11th with nine hours and change play time . . . and I can honestly say I've only played hardcore for about a day or two . And once you know how to beat each one , it's not a mystery anymore , so that takes away from the fun factor . STill semi-intense , but definetly not like the first time because there's only one way to approach and beat each Colossi . Overall , I still love the game because of its subtleties and it's unique story . Murdering beasts wouldnt be as heartfelt if there wasnt a compelling story behind it . And its all a mystery . The animations are great , and each Colossi kinda have a personality too . the one I'm battling now is like an over anxious dog that doesnt know it's own strength . The environment transitions are really smooth , making the land seem far larger than it really is . there are hidden nooks , caverns , and gorges . I just wish there was a tad more to do between Collossi ; like hunting something besides Lizards , as the important ones are usually found solely on the shrines . I've rarely died the whole game , as it's also easy ( and sometimes necessary ) to take a breather or hide to regain strength . I thought that was a novel idea , usually games don't do that .
          • 055 4  This review is from : Shadow of the Colossus ( Video Game ) I think I'm one of the only gamers on here who prefers slayer games writing a positive review for this game . What Shadow of the Colossus is is a great big adventurous boss fight . If you'd rather not fight all the time , then you can spend ages just wandering around and exploring the place you're in . SotC's story line starts out pretty weak , but the more you do , the more you discover . The musical score is a masterpiece and matches the game perfectly . Honestly , when I first got this game I was kinda disappointed . Getting from colossus to colossus does take awhile , and at first I got bored pretty quickly . But after beating the first 3 or so , I really developed respect and awe for this game . First of all , it's the first game I've ever played that , literally , has no loading times while traveling in game . The whole thing just streams out endlessly , which is actually pretty impressive considering how big the landscape is . That's another thing : The size of the landscape . It is HUGE . The best part about it ( besides the lack of loading times ) is the fact that you can look at any part of the landscape and just go there . None of what you see is a backdrop . It's all real and all visitable . The graphics themselves are amazing . I've never seen a PS2 game with graphics the likes of these . If you've got an HDTV , you'll be amazed at what you see . Now for the colossi themselves . The colossi are , in their own right , incredible . Each of them is unique in its own way , and no two of the colossi can be defeated the same way . Each time you come up on one , you've got to figure out a way to get on them ( yes , you literally climb these mammoths in order to beat them ) and then work your way over to their weak points . Oh yeah , and there's the fact that they're giant , moving mountains . So if you add all that up , it makes for a pretty awesome fight . The story in SotC starts out kinda patchy . Your nameless main character shows up at a temple in a desolate but beautiful island , carrying the body of a young woman , presumably his lover . But as I said before , the farther you get in the game , the more you learn about this boy and his quest . There's a fourth element to this game as well . The feeling it evokes in you as you fight the colossi . Most of the time , they are just minding their own business , swimming / flying / plodding / dozing along when you run up and start attacking them . The music played when you finally beat a colossus is enough to break your heart . It makes you feel guilty for even thinking about killing such a beast . And the ending is just beautiful . I've never played a video game that made me feel anything other than elation at finally beating the game , so for me , this game was a mile stone . The music pretty much speaks for itself . It heightens during the peak of battle and really turns up the tension when it needs too . Then , when there's a tender moment , the music is so haunting and beautiful that it stays with you even after the scene is over . I think the game could earn an award for the score itself . So , all in all , Shadow of the Colossus is a combination adventure / puzzle / endless boss fight . It seems like these elements wouldn't fit together , but in this game , they fit together like no other . If you like games that will challenge and amaze you at the same time , pick this one up today .
          • 056 4  I think I'm one of the only gamers on here who prefers slayer games writing a positive review for this game . What Shadow of the Colossus is is a great big adventurous boss fight . If you'd rather not fight all the time , then you can spend ages just wandering around and exploring the place you're in . SotC's story line starts out pretty weak , but the more you do , the more you discover . The musical score is a masterpiece and matches the game perfectly . Honestly , when I first got this game I was kinda disappointed . Getting from colossus to colossus does take awhile , and at first I got bored pretty quickly . But after beating the first 3 or so , I really developed respect and awe for this game . First of all , it's the first game I've ever played that , literally , has no loading times while traveling in game . The whole thing just streams out endlessly , which is actually pretty impressive considering how big the landscape is . That's another thing : The size of the landscape . It is HUGE . The best part about it ( besides the lack of loading times ) is the fact that you can look at any part of the landscape and just go there . None of what you see is a backdrop . It's all real and all visitable . The graphics themselves are amazing . I've never seen a PS2 game with graphics the likes of these . If you've got an HDTV , you'll be amazed at what you see . Now for the colossi themselves . The colossi are , in their own right , incredible . Each of them is unique in its own way , and no two of the colossi can be defeated the same way . Each time you come up on one , you've got to figure out a way to get on them ( yes , you literally climb these mammoths in order to beat them ) and then work your way over to their weak points . Oh yeah , and there's the fact that they're giant , moving mountains . So if you add all that up , it makes for a pretty awesome fight . The story in SotC starts out kinda patchy . Your nameless main character shows up at a temple in a desolate but beautiful island , carrying the body of a young woman , presumably his lover . But as I said before , the farther you get in the game , the more you learn about this boy and his quest . There's a fourth element to this game as well . The feeling it evokes in you as you fight the colossi . Most of the time , they are just minding their own business , swimming / flying / plodding / dozing along when you run up and start attacking them . The music played when you finally beat a colossus is enough to break your heart . It makes you feel guilty for even thinking about killing such a beast . And the ending is just beautiful . I've never played a video game that made me feel anything other than elation at finally beating the game , so for me , this game was a mile stone . The music pretty much speaks for itself . It heightens during the peak of battle and really turns up the tension when it needs too . Then , when there's a tender moment , the music is so haunting and beautiful that it stays with you even after the scene is over . I think the game could earn an award for the score itself . So , all in all , Shadow of the Colossus is a combination adventure / puzzle / endless boss fight . It seems like these elements wouldn't fit together , but in this game , they fit together like no other . If you like games that will challenge and amaze you at the same time , pick this one up today .
          • 063 4  This review is from : Shadow of the Colossus ( Video Game ) At the beginning of the year I was looking through a magazine and saw a preview for the game Shadow of the Colossus . I was amazed at how great it looked and how fun it sounded . I waited patiently looking up information on it ocassionaly , but never played the demo partly because I feel demos kinda ruin the exeperience . The game is released and I finally get it . I was amazed the game was beautiful and the boss fights were stunning . In case you don't know the game is about a man who brings a dead girl to a forbidden land and the only way to bring her back to life is slay the 16 colossi that roam the land . The game has one long opening cutscene and a really long ending not much is in between though . While there aren't cutscenes you begin to ask yourself questions in the game like why is that the only lifeforms in this land are the colossi and some birds , lizards and fish etc . . . where are the people ? Most of your questions will be answered in the end . As for gameplay . . it is very simple find the colossi and kill them , but killing the colossi is not as easy as you think . Sometimes it took me an hour just trying to figure out how to kill a colossus and when you do you feel a sense of accomplishment . The game has some technical flaws like framerate problems but the game does a decent job at hiding them , and the camera can be annoying sometimes but not often enough to ruin the experience . As for game length it took me around 13 hours to beat it . The game can really last however long you want . . . there is a massive world for you to explore so take advantage of it . Basically to sum everything up Shadow of the Colossus is a great and beautiful game and is definately a contender for game of year heck it is one of my favorite games of all time . So if you are looking for a unique and fun experience I would recomend you take a look at Shadow of the Colossus .
          • 065 4  This review is from : Shadow of the Colossus ( Video Game ) Like Jade Empire on Xbox , this is a truly original game . The idea is relatively basic . Your character is tasked to destroy sixteen colossi that are hidden in various places in the world . You have a sword that , when standing in sunlight will reflect sunlight in the direction you need to go to finde each colossus . When you find them ( which is harder than you might think , despite the fact that they are all taller than Godzilla ) . You need to use the sword sunlight-reflection ability ( or at the very least have the sword equipped ) to discover where the weakpoints are ( there are usually more than one but they show up one at a time ) . The graphics are beautiful and the music , especially for each of the colossi , is powerful and full of ambience . You feel like you are really in that world traveling around on your horse and fighting the colossi . Although finding them can sometimes be long , and even frustrating , trying to beat them can be just as long , if not longer . The great thing is that none of the ones i've beaten ( seven ) were frustrating or impossible , but they were challenging . Even better , each one has a completely different strategy on how to beat them . Probably the only two bad things about this game are the horse you're riding on , Agro , and the camera . The horse can sometimes be a little difficult to control , especially when you get to what appears to be small hill . Most of the times he jumps over them , but there are a few times that he'll stop even if it looks like he should be able to jump over it with no problem . This happens relatively infrequently , though . It's not really an annoyance , but you'll notice it say Why'd he do that ? As for the camera issue , sometimes when fighting the collosi , the camera won't be in the best position . Again , this happens infrequently , but it is possible for it to happen at a crucial time when a second of time is all it takes to make a move that will allow you to climb farther up to reach that weak point , or tumble all the way to the ground and starting your climb all over . Infrequent perhaps , but when it happens , it can be a little frustrating . You can get the game here for $40 , I bought it at Best Buy for $50 before looking at amazon . Believe me $50 was worth the price , so $40 and lower would be a steal . If you like adventure games , and want to try one that's different than all the others , get this game . I really think you'll enjoy it .
          • 066 4  Like Jade Empire on Xbox , this is a truly original game . The idea is relatively basic . Your character is tasked to destroy sixteen colossi that are hidden in various places in the world . You have a sword that , when standing in sunlight will reflect sunlight in the direction you need to go to finde each colossus . When you find them ( which is harder than you might think , despite the fact that they are all taller than Godzilla ) . You need to use the sword sunlight-reflection ability ( or at the very least have the sword equipped ) to discover where the weakpoints are ( there are usually more than one but they show up one at a time ) . The graphics are beautiful and the music , especially for each of the colossi , is powerful and full of ambience . You feel like you are really in that world traveling around on your horse and fighting the colossi . Although finding them can sometimes be long , and even frustrating , trying to beat them can be just as long , if not longer . The great thing is that none of the ones i've beaten ( seven ) were frustrating or impossible , but they were challenging . Even better , each one has a completely different strategy on how to beat them . Probably the only two bad things about this game are the horse you're riding on , Agro , and the camera . The horse can sometimes be a little difficult to control , especially when you get to what appears to be small hill . Most of the times he jumps over them , but there are a few times that he'll stop even if it looks like he should be able to jump over it with no problem . This happens relatively infrequently , though . It's not really an annoyance , but you'll notice it say Why'd he do that ? As for the camera issue , sometimes when fighting the collosi , the camera won't be in the best position . Again , this happens infrequently , but it is possible for it to happen at a crucial time when a second of time is all it takes to make a move that will allow you to climb farther up to reach that weak point , or tumble all the way to the ground and starting your climb all over . Infrequent perhaps , but when it happens , it can be a little frustrating . You can get the game here for $40 , I bought it at Best Buy for $50 before looking at amazon . Believe me $50 was worth the price , so $40 and lower would be a steal . If you like adventure games , and want to try one that's different than all the others , get this game . I really think you'll enjoy it .
          • 069 4  Shadow of the Colossus has to be one of the most intriguing games I've ever played . Scratch that , it is the MOST intriguing game . This can be a good thing or a bad thing , varying from one individual to the next . However , in my case , the artistic nature of this game , alongside its narrative , if you can call it that , is enough to call it the best game I've ever played on the Playstation 2 console . I truly do not wish to spoil any of this game , because every moment must be appreciated to the fullest . The game focuses around a silent hero , with little information being presented about him . Through the course of the game , you come to appreciate his motivation , but your task is essentially to destroy 16 Colossi . ( plural of Colossus , for those who don't know ) These beasts are like nothing you've seen in any video game before , ever . The concept is the same across all of them - - find a way to scale them , and then use your sword to destroy them by attacking their very visible but not always so accessible weak spots , in the form of white glowing glyphs around the creatures ' bodies . This task sounds easier than it is - - the first of the colossi is simple enough , but as you progress , the difficulty as well as the scale of the creatures increase , and the challenge of figuring out how to approach each colossus is just as tricky as the task of implementing your plan is . I don't want to say any more , but the feeling of beating a colossus after challenging bouts , deaths , or utter confusion is one of great joy . The game is very nontraditional in the sense that there are really no other characters in it . It is just essentially you and your loyal horse , Agro . Many have said it before , but I to this day I have not seen better animations than in this game , especially for the horse . Some get discouraged by the controls , but it actually feels like it has weight and mass to it , like a real horse . Additionally , controlling the protagonist can be tricky at first , but it feels very good after you adjust to it - - it's a very different game from any other you've likely played , to say the least . The visuals are very impressive for the PS2 era of games . I was at first very frustrated by the framerate , which admittedly does skip on occasion , but after I started to look at the level of detail in yourself , your horse , and the world around you , you really appreciate how much this game accomplished for its time . The fur on the colossi is incredible , for a PS2 game , and though the graphics aren't on par with the current generation of consoles , this is the next best thing , in my opinion . Some find it very tough to get into this game . There are no real interactions , except between you and your horse , for the most part . Most of the story is not spelled out for you - - instead it is understood . By this I mean that you as the player need to fill in the majority of it - - the story is unclear for the very reason that it does not need to be specific to have an impact on the player's emotions . There is a wonderful landscape and beautiful terrain to cross , which does take some time , so make sure you look around as you ride . There is a hint button to find the next colossus , which is essentially holding your sword up and allowing reflected light to lead you to it . Traversing the landscapes is something to appreciate , not something the developers wanted to torture you with , so remember to keep that in mind as you move in the game world . One thing to keep in mind is that Shadow of the Colossus is a VERY UNIQUE game . It is NOT for everyone . If you're looking for a hack-n-slash adventure game , you may prefer Zelda . If you're looking for deep character development through interactions with NPCs , find a Final Fantasy . But if you want a deep game , which takes some thought to really appreciate , this may be for you . This is one of the only games I would ever consider calling art in the traditional sense , and I say that for a reason . I hope you all enjoy my favorite PS2 game based on this recommendation .
          • 071 4  A bird flies through the moonlight , past some beautifully rendered mountain ranges and over a lone man on a horse . The man is Wander , the main character , the horse is Agro , the trusty steed , and that bundle in front of him is the woman he is trying so desperately to save . This is Shadow of the Colossus , one of the best 3rd person adventure games of the generation and from the makers of the critically acclaimed yet remarkably cult title Ico . Even the title screen oozes superb creative design and talent . It shows the bridge into the forbidden land that the game is spent in as the centrepiece , some lush green fields and mountains , and the shrine on the left , and not much else . It sets the scene for the game perfectly - lonely , beautiful , and desolate . You aren't given that much information in terms of the story . A man , with a magical sword , travels to a forbidden land where it is said the dead can be awakened . The woman is the target , but the mysterious spirit that resides in the temple says that the 16 statues must be destroyed for the ritual to be completed . Utterly determined in his task , Wander takes his steed Agro and is off to destroy the first colossus . And that is where there the game really shines . There are 16 giant stone colossi to be killed , all of them unique and all of them taking a little thought to destroy . The first is easy - you are given advice from Dormin ( the mysterious voice of the shrine ) the whole way through it . All you need to do is stab the beast in the calf , climb up his back and stab him in the head . They obviously get harder and a lot more atmospheric - the fights are usually backed up with some really cinematic and well-composed music - which changes when you finally got aboard a colossus - or the surroundings . One extremely cinematic fight takes place during a storm against probably the largest and scariest colossus in the game . The fights aren't the only thing the game has going for it , however . It's a big world to explore . It isn't on the mammoth proportions of , say , San Andreas from the recent GTA game , but it's decently sized and a lot of the secret locations don't even have colossi when you finally get to them . Lush greenery contrasts well with shadowy mountain ranges , panoramic views and desert plains . Controls are intuitive , simple , and work well . Holding R1 will grab hold of something , whether it be a colossus ' fur or a protruding ledge , and if you keep hold of this a circular grip bar will begin to recede . A tap of the square button will charge the sword , and another will release the blow . The horse riding is also handled well . Tapping X repeatedly will make the horse go faster , with the set jump button - triangle - enabling you to leap off . There is little doubt that Shadow of the Colossus impresses in almost every aspect . It has a carefully scripted narrative and a great ending , amazing gameplay , considerable replay value , and an amazing graphical power that shows that the Playstation 2 , far from being behind technologically and not being able to exhibit graphics seen in Resident Evil 4 and Halo 2 , has never been better . Shadow of the Colossus may seem very downbeat when you begin to play it . You're on a horse , everything is in subtitles ( the characters speak in some sort of Japanese / Latin mix ) , there's no music , and there's no sub-enemies for you to fight . It's a very schizophrenic game . A fight with a colossus , actively trying to shake you off , can get the pulse racing in a way that few other games manage to do . But , as you wonder through the absorbing and breathtaking land , you'll see a different game , a game which is beautiful and gives you an unparalleled sense of total awe - just like the woman you are fighting so valiantly to save .
          • 074 4  This review is from : Shadow of the Colossus ( Video Game ) Just about everything I have to say about this game has already been said in the stared reviews . You end up splitting your time between exploring the country side and searching out the next colossus and bringing it down . The idea of a game where you don't level up or get better equipment was intriguing to me because it implies a puzzel solving game , though here your puzzel is where is the weak spot and how do you get there . The designers were very creative in how they used the limited control mechanics to let you get to where you need to go . My favorite part of this game is that it tries to have you think about what you are doing . Sure you are on a quest to save a girl , but you have to go pick a fight with each colossi . They are majestic and each time I bring one down I am a little sad to know that it isn't around any more . I haven't finished the game yet , but I suspect that the final price for saving the girl will be very high indeed .
          • 075 4  Just about everything I have to say about this game has already been said in the stared reviews . You end up splitting your time between exploring the country side and searching out the next colossus and bringing it down . The idea of a game where you don't level up or get better equipment was intriguing to me because it implies a puzzel solving game , though here your puzzel is where is the weak spot and how do you get there . The designers were very creative in how they used the limited control mechanics to let you get to where you need to go . My favorite part of this game is that it tries to have you think about what you are doing . Sure you are on a quest to save a girl , but you have to go pick a fight with each colossi . They are majestic and each time I bring one down I am a little sad to know that it isn't around any more . I haven't finished the game yet , but I suspect that the final price for saving the girl will be very high indeed .
          • 076 4  This review is from : Shadow of the Colossus ( Video Game ) Pure artwork . The visuals , the sounds , and the emotionally capturing story are stunning . I , like many of you , have played video games until my eyes became sore since I was old enough to hold a controller , and this is unlike anything else that has ever existed in the video game world . I became entrenched in the world this story creates from the very begining . Such a beautiful experience I did not realize was possible from a game . You absolutely owe it to yourself to play this game , it is the best video game ever made . . . . . yes , even better than The Ledgend of Zelda ! : O
          • 078 4  This review is from : Shadow of the Colossus ( Video Game ) Everyone who plays ' Shadow of the Colossus ' says pretty much the same thing - - this is a game that defies description or categorization . It is simply like nothing else you've ever played . And while these words may sound trite , I find myself agreeing whole-heartedly with them . Though it looks like a fantasy role-playing game , it doesn't follow that same formula at all . There is no opportunity to ' level up , ' no upgrades to new and better weapons and equipment , no magic spells , no mini-bosses or side-quests . Just a young man , armed with a sword and a bow , wandering a barren land with his horse Agro in search of 16 colossi to destroy . Some of these creatures are massive ground-dwellers standing hundreds of feet high , others are smaller and faster and heavily-armored , others swim under the water , others fly through the air . All of them are , in their way , majestic and starkly beautiful . Visually , ' Shadow ' is a stunning game , perhaps the most cinematic game I have ever played , with camera angles tailored to highlight the drama and sweep of your progress . The graphics of the colossi are particularly detailed , with cracked stone armor and glowing eyes and patches of fur where every hair is visible . You can be holding onto a scaled wing as the creature rolls through the air with you on its back , or hanging on for dear life to a massive finger as its owner raises a hand to gaze at you , or leaping down to the top of a ridged head to deliver a final stab - - the images never fail to convey the scope and the scale of what you are doing . If anything , they accentuate the experience in a dramatic style that works throughout the game . Similarly , the music builds in a layer of drama and tension perfectly , responding to player actions . It may start out as something quiet and understated , then building as the creature reveals itself and attacks , then a crescendo of a triumphant theme as you find its weak points and attack . The music is worthy of its own attention , and is one of the best game scores I have heard since ' Homeworld . ' To put it simply , ' Shadow of the Colossus ' is a hauntingly beautiful game . It will draw you into its strange , beautiful world again and again , and the ending will take your breath away . ' Shadow ' impressed me with its originality , its graphics , its music , its attention to detail , its surprises , and most of all , with how well it took a familiar story and made it brand-new . There really is nothing like this game .
          • 080 4  This review is from : Shadow of the Colossus ( Video Game ) I have played this game up through the 6th Colossus . The game just keeps drawing me in . I want to see the next colossus , find out what happens next . As other reviewers have said , these colossi are ENOURMOUS . Finding out how to kill them can be a challange but the game will give you hints if you get stuck . I can't say it's a terribly difficult game , but for me , spending TONS of time to figure out how to advance in a game is a turn off . Definately worth buying ! ! !
          • 081 4  I have played this game up through the 6th Colossus . The game just keeps drawing me in . I want to see the next colossus , find out what happens next . As other reviewers have said , these colossi are ENOURMOUS . Finding out how to kill them can be a challange but the game will give you hints if you get stuck . I can't say it's a terribly difficult game , but for me , spending TONS of time to figure out how to advance in a game is a turn off . Definately worth buying ! ! !
          • 082 4  This review is from : Shadow of the Colossus ( Video Game ) These monsters are massive and intimidating , especially when you encounter the first one ! By the 16th monster , you get used to their size and just work on the strategy to defeat them . Basic premise of the game ; boy loses girl ( because for reasons unknown to us , she's dead ) , boy goes to an ancient temple with said dead girl to have her revived , the ' spirit ' in the temple tells our hero that the girl can be revived , but only if our hero can destroy the 16 colossi . Each monster is a puzzle that needs to be unraveled . Some are simple puzzles that are figured out almost instantly , others are very elaborate and require strict attention to detail to reveal just how to defeat the particular foe . My only gripe with the game is that as fearsome and huge as the colossi are , and they are , I almost wished they were more fearsome and more difficult to destroy - some are , but the bulk are relatively easy to defeat as their attacks are rarely lethal . It doesn't take away from the games beauty and originality , just a minor gripe . If you want an experience that's unlike anything else out there ( from the makers of ICO ) don't hesitate to put this one at or close to the top of the list .
          • 083 4  These monsters are massive and intimidating , especially when you encounter the first one ! By the 16th monster , you get used to their size and just work on the strategy to defeat them . Basic premise of the game ; boy loses girl ( because for reasons unknown to us , she's dead ) , boy goes to an ancient temple with said dead girl to have her revived , the ' spirit ' in the temple tells our hero that the girl can be revived , but only if our hero can destroy the 16 colossi . Each monster is a puzzle that needs to be unraveled . Some are simple puzzles that are figured out almost instantly , others are very elaborate and require strict attention to detail to reveal just how to defeat the particular foe . My only gripe with the game is that as fearsome and huge as the colossi are , and they are , I almost wished they were more fearsome and more difficult to destroy - some are , but the bulk are relatively easy to defeat as their attacks are rarely lethal . It doesn't take away from the games beauty and originality , just a minor gripe . If you want an experience that's unlike anything else out there ( from the makers of ICO ) don't hesitate to put this one at or close to the top of the list .
          • 088 4  This review is from : Shadow of the Colossus ( Video Game ) Nothing prepared me for my experiences with Shadow Of The Colossus The graphics are absolutely breathtaking and the story is heart wrenching and captivating . I bought the game about a week ago and I haven't been able to stop playing it . It's my favorite game right now . Everything from the graphics , to the game play , to the boss fights is stellar and will leave you floored . The ambience of the game is so surreal . It actually feels like you're right there , exploring the mysterious terrain , forests , and mountain sides . I just finished destroying the 4th Colossi and it gave me butterflies in my stomach because it's so realistic . You owe it to yourself to play this game . It's truly an experience that you'll never forget .
          • 089 4  Nothing prepared me for my experiences with Shadow Of The Colossus The graphics are absolutely breathtaking and the story is heart wrenching and captivating . I bought the game about a week ago and I haven't been able to stop playing it . It's my favorite game right now . Everything from the graphics , to the game play , to the boss fights is stellar and will leave you floored . The ambience of the game is so surreal . It actually feels like you're right there , exploring the mysterious terrain , forests , and mountain sides . I just finished destroying the 4th Colossi and it gave me butterflies in my stomach because it's so realistic . You owe it to yourself to play this game . It's truly an experience that you'll never forget .
          • 090 4  This review is from : Shadow of the Colossus ( Video Game ) This game has the same beautiful rendering style as Ico as well as their emphasis on smart combat . You have to use your head to beat the colossi . The controls are simple and effective and the atmosphere is engaging and urges you to find out more and resurect your love . It's nice to be challenged .
          • 092 4  This review is from : Shadow of the Colossus ( Video Game ) Simply put , this is everything a video game should be and what all other video games should aspire to . Getting involved in this game yields an experience that is difficult to comprehend , much less describe . It is an action game , but to say that it is merely an action game does not do it justice in any way . It has far more to do with emotion ; isolation , empathy , love . However , these themes are presented so abstractly and beautifully that they never feel heavy-handed or forced . It is an altogether incredible work of art that will challenge you to discover new thoughts , feelings , and ideas you never dreamed possible in a video game .
          • 094 4  This review is from : Shadow of the Colossus ( Video Game ) This game is almost perfectly done in almost every way . The graphics , considering this is the PS2 , are astounding . It's not so much that they are high resolution or anything , it's all just so absolutely well done ! Everything has an emotional / dramatic quality to it . The animations in particular of your character and his horse are amazing . The horse behaves like an actual horse . Your character moves like an actual person moves . It's the little nuances that count . And the colossi . . . wow , are they ever amazing . The big ones are truly BIG and evoke a true feeling of . . . uhhh , hugeness . And more than a few of them are truly challenging and FUN to fight . This isn't just a matter of grabbing onto them and then stabbing them . As you progress , each colossus presents its own unique challenge . Sometimes they have a weak spot you have to get to somehow . . . sometimes you have to use your environment to weaken them , sometimes you just plain have to jump on . I will admit a few of the colossi got very frustrating they were so challenging , but it just leaves you feeling all the more satisfied and rewarded when you finally do take them down .
          • 096 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is a truly awe-inspiring game with a single weakness , much like the collosal enemies you face in it . The amount of emotion this game evokes is impressive . I have never been so attached to an non-player animal as the horse Agro in this game . The pristine beauty of this untouched landscape is wonderful , and the battles with the collossi are exciting , if sometimes repetitive . Really , though , there are enough variations that the basic goal is still fun 16 fights later . The one drawback ? Controls . In Ico ( and this is a valid comparison , because much of the same design philosophy went into SotC ) the controls were exceedingly simple . Jump , let go , action , fight , and call / hold hands . There were camera controls , but the camera was so well designed that they were only needed maybe twice in the entire game . Shadow of the Colossus tried to make things simple . It has the same controls for jumping , fighting , action . The call command ( this time for the horse ) is switched with the let go command , which is now hang on . Sorry if I'm getting technical - - my point is that it is evident from this one-to-one correlation that a strategy of simple controls was what they were shooting for . The problem is the camera isn't something you can ever forget about , especially while you are doing anything else . If it were only an exploration thing , that would be fine . However , fighting a colossus and keeping your orientation requires some stout controller-wrangling on par with most console First-Person Shooters ( which by and large have overly-complex controls ) . The result of this deficiency is a game that is much less friendly to non-gamers . That's the real problem with SotC , in my opinion . I's a fantastic game , provided you ante up with the prerequisite years of videogame training in order to enjoy it without worrying about the controls . If you're looking for an emotionally involving play experience without all the complicated control mechanics that are all-too-prevalent in today's games , you would do better with Ico . But if you can get past the controls and actually interface with this masterwork , it is worth the effort .
          • 097 4  Shadow of the Colossus is a truly awe-inspiring game with a single weakness , much like the collosal enemies you face in it . The amount of emotion this game evokes is impressive . I have never been so attached to an non-player animal as the horse Agro in this game . The pristine beauty of this untouched landscape is wonderful , and the battles with the collossi are exciting , if sometimes repetitive . Really , though , there are enough variations that the basic goal is still fun 16 fights later . The one drawback ? Controls . In Ico ( and this is a valid comparison , because much of the same design philosophy went into SotC ) the controls were exceedingly simple . Jump , let go , action , fight , and call / hold hands . There were camera controls , but the camera was so well designed that they were only needed maybe twice in the entire game . Shadow of the Colossus tried to make things simple . It has the same controls for jumping , fighting , action . The call command ( this time for the horse ) is switched with the let go command , which is now hang on . Sorry if I'm getting technical - - my point is that it is evident from this one-to-one correlation that a strategy of simple controls was what they were shooting for . The problem is the camera isn't something you can ever forget about , especially while you are doing anything else . If it were only an exploration thing , that would be fine . However , fighting a colossus and keeping your orientation requires some stout controller-wrangling on par with most console First-Person Shooters ( which by and large have overly-complex controls ) . The result of this deficiency is a game that is much less friendly to non-gamers . That's the real problem with SotC , in my opinion . I's a fantastic game , provided you ante up with the prerequisite years of videogame training in order to enjoy it without worrying about the controls . If you're looking for an emotionally involving play experience without all the complicated control mechanics that are all-too-prevalent in today's games , you would do better with Ico . But if you can get past the controls and actually interface with this masterwork , it is worth the effort .
          • 098 4  This review is from : Shadow of the Colossus ( Video Game ) This game is one of a kind , totally unique , and a worthy addition to anyone's game library . I really knew very little about it when I bought it other than the premise of one very little guy versus very , very big giant monsters . Since I love giant monsters and the idea sounded promising I went ahead and gave it a shot . I was not disappointed . Far from it . This game is amazingly fun . It's like playing a ninja versus godzilla . And somehow the ninja wins ! Armed with only with his sword , arrows , and ability to hold on tight when a monster tries to shake him off like a pesky flea , our hero goes toe-to-toe with huge ( and I do mean HUGE ) monsters in his epic quest . Gameplay is solid . Graphics are beautiful . Especially when you're hanging on a giant bird's wings as it soars over a misty lake . Or when you stand atop a giant's head . Or you run between a dinosaurish monster's legs . However , the game isn't perfect . The frame rate on the animation can be low and the landscape , while beautiful , is prone to popup . Also , it can be a bit tiresome having to ride a long way to find your next opponent . Some people won't be able to get past this , but for me the game's unique gameplay makes up for any flaws it might have . One warning : The game has a puzzle aspect that might be frustrating to players who want instant gratification in their action . But there's always hints offered from above to help you out . So stick with it . After all , whoever said slaying mountains was easy ?
          • 099 4  This game is one of a kind , totally unique , and a worthy addition to anyone's game library . I really knew very little about it when I bought it other than the premise of one very little guy versus very , very big giant monsters . Since I love giant monsters and the idea sounded promising I went ahead and gave it a shot . I was not disappointed . Far from it . This game is amazingly fun . It's like playing a ninja versus godzilla . And somehow the ninja wins ! Armed with only with his sword , arrows , and ability to hold on tight when a monster tries to shake him off like a pesky flea , our hero goes toe-to-toe with huge ( and I do mean HUGE ) monsters in his epic quest . Gameplay is solid . Graphics are beautiful . Especially when you're hanging on a giant bird's wings as it soars over a misty lake . Or when you stand atop a giant's head . Or you run between a dinosaurish monster's legs . However , the game isn't perfect . The frame rate on the animation can be low and the landscape , while beautiful , is prone to popup . Also , it can be a bit tiresome having to ride a long way to find your next opponent . Some people won't be able to get past this , but for me the game's unique gameplay makes up for any flaws it might have . One warning : The game has a puzzle aspect that might be frustrating to players who want instant gratification in their action . But there's always hints offered from above to help you out . So stick with it . After all , whoever said slaying mountains was easy ?
          • 101 4  This has got to be one of the best games I have ever played . What makes this game so wonderful is not in how it is played , but in how it follows the script . The huge world of the Colossus will overwhelm the imagination with wonder , as you gallop your way on horseback to multiple destinations in hunt for each gigantean monster : Up and down scaling mountainsides ; across expanse fields ; in between dark valleys ; cutting through dense forest ; bustling through immense deserts . And as you slowly come to know this mysterious , mystical , but somehow ominous world , you will encounter remnants of previous human dwellings , such as the ruins of ancient temples carved out of the bellies of mountains , particles of arched bridges perched above the surface of calm , lifeless waters , shrines , sacrificial altars on cliff sides , mysterious pillars laid out upon grassy hills . The land is so dismal and dreary in its lack of inhabitants and unattended buildings that it is a pictorial definition of what it is to be Godforsaken and Desolate . You cannot help but feel you are in a world that rejects your presence and condemns interaction with humanity in it's entirety . All you hear throughout your journey in this vast region is the hooves of your horse hitting the gravel as it runs and the wind whistling through the canyons . We are talking about a game hammering the highest degree of style . I mean , my God , what an experience . Aside from the mysterious and haunting locales within this vast landscape , there is the Colossi themselves to top off the brilliance of this inspiring game . There is nothing quite like the feeling of finding one . All are well hidden . They lay silent and dormant within the deepest parts of the rocky canyons . Some hide within the ruins of cities forgotten by time . Some within the earth . And some , beneath your feet , in water or in ground . No matter where they hide or how frustratingly long it takes you to find one , you will be awestruck with your encounters with them . They are huge , like walking mountains . The first time you encounter one you will always find some difficulty in defeating it . They are challenging in such a way that you will be forced to approach each Colossi with a different method of conquering it . The threat of death is not really an issue here , since most of their attacks are easily avoided . Jumping and climbing is key to winning most of the battles . You often must use the environment around you to distract them or expose their vulnerabilities . A great mix of puzzle solving and action , I thought . Although I wish the Colossi had more theme songs , the songs they DO have are performed brilliantly and I have yet to grow tired of them . They coincide with the epic battles perfectly . Story-wise , this game seems simple at first , until you match it to what happens at the rather long ending ( stay tuned even after the credits ) . It will put you in a position , as another reviewer had previously stated , where you don't know what is good or bad . I will not spoil it for you , but I understand now why some people have admitted to coming close to crying and why forums on the internet have been made to discuss the true nature of our hero , the girl and the Colossi themselves . Evidently , I am not the only one who sympathized for the poor beasts . My biggest , and probably only complaint I have with this game is its stack of unanswered questions . Yes , the mystique may play a vital role in the quality of your gaming experience , but the curiosity is just too much . I would have liked at least a quick draft of the land's history and why so many of these buildings lay scattered in ruins and empty . I now understand the Colossi and what they are and why they attempt to kill ( I had to study the game's ending to obtain this answer ; typical Japanese story-telling is almost always inconclusive and leaves an array of possibilities for the viewer to consider ) . Maybe the game could have been better if the land had included other forms of intelligent life such as other lonesome travelers , or maybe a reclusive tribe , or perhaps an alien race . Could have worked if done right , I think . But overall , this is almost a perfect game . I played through it three times since I got it a week ago . I am not recommending this game , I am telling you that you need to buy it now . That way , if it gets popular enough , they can make a sequel . PS : By the way , the game ICO seems to hold a lot of relevance to this game , acting as a form of sequel . I myself have not played it , or even knew about it until I read what people were saying about this one . I ordered ICO from an Amazon merchant and it should be arriving shortly ! Very excited about this newly discovered , yet not so new series ! ! ! ! ! ! ! !
          • 102 4  This review is from : Shadow of the Colossus ( Video Game ) There are no words to describe this amazing and wonderful experience / game . Basically , you are a person who needs to kill 16 Colossi to bring a woman ( your love ? ) back from death . There is a different and unique way to kill every colossus . This game is simply brilliant . Graphics : 9.5 / 10 Very nice and smooth graphics , hardly any glitches or anything of the sort . The scenery is beautiful . Just looking around for the colossi is fun . The colossi themselves are just so majestic ; the game really displays their size and power . Fun : 10 / 10 Though at times it can get hard , this game is VERY enjoyable . You can always stay stuck to the screen because you have to use your brain so much . However , be careful ! If you are not a patient person and gets mad over games , this is not a game for you . The colossi can get pretty tough to beat . Replay Value : 9 / 10 Every time you replay the game , you can go in different modes ( time modes , hard , etc . ) , and every time you win in these different modes , the different cheats you get . The only reason why its not a perfect 10 / 10 is because some of these monsters is really hard , and killing them all over again can get frusterating . Sound : 10 / 10 The sound for this game is simply astounding . It adds to the power and the great dignity of the colossi when you are fighting them . The sound also seems to match with your moods . When you first see your colossus opponent , the sound matches it . When you are so sad when you see the colossus die , the sound goes along with it . Overall : 10 / 10 Great game . There's no reason to rent it first , just buy it . Its fun , extremely enjoyable , and addictive . You have to use your mind a lot though , adding even more to the greatness and pure brilliance of this game .
          • 103 4  There are no words to describe this amazing and wonderful experience / game . Basically , you are a person who needs to kill 16 Colossi to bring a woman ( your love ? ) back from death . There is a different and unique way to kill every colossus . This game is simply brilliant . Graphics : 9.5 / 10 Very nice and smooth graphics , hardly any glitches or anything of the sort . The scenery is beautiful . Just looking around for the colossi is fun . The colossi themselves are just so majestic ; the game really displays their size and power . Fun : 10 / 10 Though at times it can get hard , this game is VERY enjoyable . You can always stay stuck to the screen because you have to use your brain so much . However , be careful ! If you are not a patient person and gets mad over games , this is not a game for you . The colossi can get pretty tough to beat . Replay Value : 9 / 10 Every time you replay the game , you can go in different modes ( time modes , hard , etc . ) , and every time you win in these different modes , the different cheats you get . The only reason why its not a perfect 10 / 10 is because some of these monsters is really hard , and killing them all over again can get frusterating . Sound : 10 / 10 The sound for this game is simply astounding . It adds to the power and the great dignity of the colossi when you are fighting them . The sound also seems to match with your moods . When you first see your colossus opponent , the sound matches it . When you are so sad when you see the colossus die , the sound goes along with it . Overall : 10 / 10 Great game . There's no reason to rent it first , just buy it . Its fun , extremely enjoyable , and addictive . You have to use your mind a lot though , adding even more to the greatness and pure brilliance of this game .
          • 106 4  This review is from : Shadow of the Colossus ( Video Game ) This is one of the best products I have ever purchased . What an incredible game ! The immersion factor is out of this world , and the graphics are beyond stunning . There were times when I found myself saying holy smokes , Batman , will ya ' look at this . Playing this game is like falling into another world . If this is the future of video games , all I can say is wow ! I might never leave the house ! Go Google some screenies . ( but they don't do justice to seeing it on a biggie TV ) I have never played any video game product that took my breath away before , but this did it . And , no motion sickness either , for those of you who have this problem ( I do ) . I can die happy now . Now if a MMORPG could match the immersion factor found in this game , we would have 1 million gamers who would rarely come up for air . Please , sir , can I have another ( game like this ) . All 16 monsters had a degree of challenge , with some much harder than others . The game designers did a good good of making things more progressively interesting and challenging . There were a couple of monsters that were a little too frustrating , little the little beast in the cave that kept ramming your toon , but overall I never got frustrated to the point of quitting . Another reviewer stated that there was a desing flaw on the last mob , and that it took him over a week to kill it . There is no game flaw , it was user error . I killed the thing in 30 minutes once I made the horse jump . The movie provided in this game in far more entertaining and enthralling than most Hollywood films . Overall , it took me 30 hours of gameplay to destroy all 16 beasts , which is perfect for me . Not too difficult , and not too easy .
          • 107 4  This is one of the best products I have ever purchased . What an incredible game ! The immersion factor is out of this world , and the graphics are beyond stunning . There were times when I found myself saying holy smokes , Batman , will ya ' look at this . Playing this game is like falling into another world . If this is the future of video games , all I can say is wow ! I might never leave the house ! Go Google some screenies . ( but they don't do justice to seeing it on a biggie TV ) I have never played any video game product that took my breath away before , but this did it . And , no motion sickness either , for those of you who have this problem ( I do ) . I can die happy now . Now if a MMORPG could match the immersion factor found in this game , we would have 1 million gamers who would rarely come up for air . Please , sir , can I have another ( game like this ) . All 16 monsters had a degree of challenge , with some much harder than others . The game designers did a good good of making things more progressively interesting and challenging . There were a couple of monsters that were a little too frustrating , little the little beast in the cave that kept ramming your toon , but overall I never got frustrated to the point of quitting . Another reviewer stated that there was a desing flaw on the last mob , and that it took him over a week to kill it . There is no game flaw , it was user error . I killed the thing in 30 minutes once I made the horse jump . The movie provided in this game in far more entertaining and enthralling than most Hollywood films . Overall , it took me 30 hours of gameplay to destroy all 16 beasts , which is perfect for me . Not too difficult , and not too easy .
          • 108 4  This review is from : Shadow of the Colossus ( Video Game ) I've read some of the complaints about this game and just can't fugure out where they're coming from . For starters , the lack of a civilization to interact with . That is sort of the point of the entire game . The main character traveled to the end of the world to find a long forgotten and abandoned temple . The only thing living in the land are 16 giant colossi . Most games would have towns scattered all over the place with people who are terrorized by the colossi , but somehow their town stays in tact and nobody ever really gets killed by them . Yet you must venture out and destroy the colossi . Just like every other game with a dragon , or some other monster , that you must defeat and save the town . The developers of SoTC decided that if these colossi exist then the land would be devoid of all civilization . It simply wouldn't be possible to survive . I appreciate the fact that on my way to fight a colossus I don't have to do a side quest to retrieve a lost water jug for some idiot in a useless town . The next complaint I keep hearing is that it's the same thing over and over . This simply isn't true . Although it may seem that way in the beginning . The first few colossi you fight are very much the same . As the game progresses the challenge for each one becomes greater . Some are more powerful in their attacks , while others require a more creative way of climbing onto the beast . With each colossi you fight you'll find that you must use different moves and abilities in order to climb aboard . Overall this game is fantastic . It is unlike anything I ever played before . The graphics are great . . . The soundtrack is perfect . . . And the gameplay is very creative . If you prefer games that are simple , get from point A to point B and kill everything in between , then you probably won't like SoTC . If you're looking for something different that will challenge your skills as well as your mind then you must get this game . You'll never regret it .
          • 110 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus has been hailed as a masterpiece by most reveiwers , so I was expecting the very best , especially after enjoying Ico so much . I was not disappointed . It looks great , plays great and it is totally involving . The gameplay is very economical - your task is to roam across a vast land in search of giant monsters . Each one is different and each one has to be killed . There is usually a different puzzle to work out every time , but the basic requirements are always to climb onto the monster somehow , find it's weakspot and hack away it it with your sword . The first colossus gives you a good introduction to the procedure - the only way up his body starts from one of his ankles - which you can cling on to . From here you must find a way of getting him to crouch down so that you can scale the rest of him , eventually making your way onto the top of his head where his weakspot lies . Kill him and you are one-sixteenth of your way though . The game soon ups the stakes , however . From the second giant beast onwards you find this out straight away - he doesn't have climbable legs ! So you are required to use your brain from here on . Sometimes the landscape provides the clues , maybe you can get to higher ground ? Sometimes the behaviour of the colossus is the clue - does he ever give you an opportunity to get a hold of him ? This is the real fun of the game , and I found it completely addictive . As soon as I met the first colossus that could fly , I was well and truly hooked , determined to work out the way to get myself onto him , when to start with he was perched on a pole in the middle of a lake - completely oblivious to me . That's the other thing - some of these giant creatures will completely ignore you , only attacking you after you have started inflicting damage on them . Either way , though , their attacks are more of a nuisance than a real threat , because you are more concerned about not falling off as you climb up them . But then you come across the one that can swim , and has an electrified self defence deterrent on it's back - which is the only part that sticks out of the water - and realise that you can start getting seriously hurt ! The game actually gets a lot better when the monsters start turning nastier , and soon you'll be meeting up with angry beasts that attack as soon as they see you . And the last 5 or so of the battles are the real showstoppers , especially the gigantic flying sand dragon - it's immense ! ! - and the sheer spectacle of the final one . The design of all the monsters is wonderful , they appear half organic and half made of stone . Although they all share expressionless faces like robots , each one has a unique character and temperament . And here's a surprising effect : causing the death of each beast may fill you with terrible guilt each time ! Each stab of the weakspot in the heat of battle causes a jet of black blood to erupt , along with a monstrous cry of pain from the beast . Then , once you strike the fatal blow , they tumble to the ground in agony and turn black and lifeless . I felt a huge pang of remorse every time , after all it is not the beasts that seek you out , but the opposite . You are the one who invades their environment with murderous intent . There is , of course , a reason why your character must carry out this slaughter , but it still feels sad all the same to end the lives of these magnificent beings . Apart from the killing , well there isn't much else to do but admire the scenery . The land you are traversing is gigantic in size , and luckily you have a companion in the form of Agro the horse , which you can ride to get you across it . This aspect reminded me a lot of crossing Hyrule Field on horseback in Legend of Zelda - The Ocarina of Time , but times have moved on and Agro is a lot more realistic than Epona , he moves and behaves amazingly realistically , and a lot of time and effort must have been put into creating him . The whole landscape too , seems expertly crafted , and don't be surprised if you feel like doing a bit of sightseeing between each battle , just to look at the world you are inhabiting . There are actually some minor side games on offer in the empty landscape , which players probably won't realise unless they are on a replay of the game ( or have looked up walkthrough information ) , because there is no mention of them in the game manual ! I'll leave that up to you as to whether you wish to uncover this yourself or look it up . Actually , that leads me onto one of the few flaws in the game , namely that it is quite short . If you use a walkthrough to find out how to kill each colossus , you'll be shooting yourself in the foot , because this puzzle factor accounts for at least half of each battle . Once you know the tricks , each killing becomes drastically simplified , and the actual length of the game becomes glaringly tiny . So do yourself a favour , and don't cheat - you'll appreciate the game so much more . Subsequent re-plays don't add anything new to the mix , expect that there is one great secret - a location that can only be reached once you have played many cumulative battles and built up your health and grip-meter ( yes - these stats can be enhanced ! ) high enough to attempt the mammoth task of climbing your way up to it - again , the curious can research this secret if they wish to . But apart from that , then yes , shortness is a criticism that can be fairly levelled at this game . But I'm still surprised to see that a few players have rated this game boring and uninvolving . I guess if you're good at boss battles , you'll lick this much faster than those players for whom the meat of a game is the journey rather than the showdown . It's probably also because those people are used to games with non-stop action , choices , weapons and items to juggle around , and Colossus has none of these things . It's like taking a sightseeing cruise instead of an extreme sports holiday - they are both fun , but you don't have to wear yourself out in the first type ! My only other niggles are that the camera cannot be manually moved to face the direction you want it in - the controls to move it are temporary and it will always swing back to the default position as soon as you let go - not helpful . That and the mechanics of directional jumping while clinging on to a ledge or wall ( which made me fall off many times ) are the only real areas in need of improvement . The rest of the game is brilliant , and everyone should play it .
          • 111 4  Shadow of the Colossus has been hailed as a masterpiece by most reveiwers , so I was expecting the very best , especially after enjoying Ico so much . I was not disappointed . It looks great , plays great and it is totally involving . The gameplay is very economical - your task is to roam across a vast land in search of giant monsters . Each one is different and each one has to be killed . There is usually a different puzzle to work out every time , but the basic requirements are always to climb onto the monster somehow , find it's weakspot and hack away it it with your sword . The first colossus gives you a good introduction to the procedure - the only way up his body starts from one of his ankles - which you can cling on to . From here you must find a way of getting him to crouch down so that you can scale the rest of him , eventually making your way onto the top of his head where his weakspot lies . Kill him and you are one-sixteenth of your way though . The game soon ups the stakes , however . From the second giant beast onwards you find this out straight away - he doesn't have climbable legs ! So you are required to use your brain from here on . Sometimes the landscape provides the clues , maybe you can get to higher ground ? Sometimes the behaviour of the colossus is the clue - does he ever give you an opportunity to get a hold of him ? This is the real fun of the game , and I found it completely addictive . As soon as I met the first colossus that could fly , I was well and truly hooked , determined to work out the way to get myself onto him , when to start with he was perched on a pole in the middle of a lake - completely oblivious to me . That's the other thing - some of these giant creatures will completely ignore you , only attacking you after you have started inflicting damage on them . Either way , though , their attacks are more of a nuisance than a real threat , because you are more concerned about not falling off as you climb up them . But then you come across the one that can swim , and has an electrified self defence deterrent on it's back - which is the only part that sticks out of the water - and realise that you can start getting seriously hurt ! The game actually gets a lot better when the monsters start turning nastier , and soon you'll be meeting up with angry beasts that attack as soon as they see you . And the last 5 or so of the battles are the real showstoppers , especially the gigantic flying sand dragon - it's immense ! ! - and the sheer spectacle of the final one . The design of all the monsters is wonderful , they appear half organic and half made of stone . Although they all share expressionless faces like robots , each one has a unique character and temperament . And here's a surprising effect : causing the death of each beast may fill you with terrible guilt each time ! Each stab of the weakspot in the heat of battle causes a jet of black blood to erupt , along with a monstrous cry of pain from the beast . Then , once you strike the fatal blow , they tumble to the ground in agony and turn black and lifeless . I felt a huge pang of remorse every time , after all it is not the beasts that seek you out , but the opposite . You are the one who invades their environment with murderous intent . There is , of course , a reason why your character must carry out this slaughter , but it still feels sad all the same to end the lives of these magnificent beings . Apart from the killing , well there isn't much else to do but admire the scenery . The land you are traversing is gigantic in size , and luckily you have a companion in the form of Agro the horse , which you can ride to get you across it . This aspect reminded me a lot of crossing Hyrule Field on horseback in Legend of Zelda - The Ocarina of Time , but times have moved on and Agro is a lot more realistic than Epona , he moves and behaves amazingly realistically , and a lot of time and effort must have been put into creating him . The whole landscape too , seems expertly crafted , and don't be surprised if you feel like doing a bit of sightseeing between each battle , just to look at the world you are inhabiting . There are actually some minor side games on offer in the empty landscape , which players probably won't realise unless they are on a replay of the game ( or have looked up walkthrough information ) , because there is no mention of them in the game manual ! I'll leave that up to you as to whether you wish to uncover this yourself or look it up . Actually , that leads me onto one of the few flaws in the game , namely that it is quite short . If you use a walkthrough to find out how to kill each colossus , you'll be shooting yourself in the foot , because this puzzle factor accounts for at least half of each battle . Once you know the tricks , each killing becomes drastically simplified , and the actual length of the game becomes glaringly tiny . So do yourself a favour , and don't cheat - you'll appreciate the game so much more . Subsequent re-plays don't add anything new to the mix , expect that there is one great secret - a location that can only be reached once you have played many cumulative battles and built up your health and grip-meter ( yes - these stats can be enhanced ! ) high enough to attempt the mammoth task of climbing your way up to it - again , the curious can research this secret if they wish to . But apart from that , then yes , shortness is a criticism that can be fairly levelled at this game . But I'm still surprised to see that a few players have rated this game boring and uninvolving . I guess if you're good at boss battles , you'll lick this much faster than those players for whom the meat of a game is the journey rather than the showdown . It's probably also because those people are used to games with non-stop action , choices , weapons and items to juggle around , and Colossus has none of these things . It's like taking a sightseeing cruise instead of an extreme sports holiday - they are both fun , but you don't have to wear yourself out in the first type ! My only other niggles are that the camera cannot be manually moved to face the direction you want it in - the controls to move it are temporary and it will always swing back to the default position as soon as you let go - not helpful . That and the mechanics of directional jumping while clinging on to a ledge or wall ( which made me fall off many times ) are the only real areas in need of improvement . The rest of the game is brilliant , and everyone should play it .
          • 112 4  This review is from : Shadow of the Colossus ( Video Game ) Video games ( If something this exquisite should even be called a game ) can do so much as an artform . They can do what movies cannot as they can put you directly into a world ; directly into the surroundings and let you use swords and tackle mythic creatures instead of merely watching some actor do it . The element that makes this game work is the environment . Never has such a panorama graced my television set .
          • 116 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is probably one of the most amazing games I ever played . Not only is the game so massive in proposition and breathe-taking beautiful in landscape , but the game play is astounding and wonderful . It seems as if the game was adapted from the Aztecs , or ancient Mexican / Southern American cultural . For your main character not only travels through landscape that charmingly reminds you of the great ruins of the Aztecs , Maya and Inca societies . But the character himself seems to have come from those type of societies himself . Mountains tower high above , landscape stretches endlessly before you as you set out on your quest to bring your dead love back to life by defeating these titanic , ancient giants . While on your quest , you cannot expect to walk on your own two feet just to get where the Colossi are . You have a very loyal companion named Agro , a black , Andalusian-looking-horse , that carries you across hundreds of miles of land just to reach where the Colossi are . The horse is also VERY realistic . From how you make it walk , canter or gallop , by kicking it's flanks , the more you kick , the faster Agro will go . Also if you are galloping Agro and suddenly leap off a very large crag , your horse will land below , stumble and maybe even fall ( causing you to tumble off into the dust ) and the horse may even limp for a few seconds before it fully recovers and waits for you to remount . You can also call Agro from a distance , causing the horse to come to you in an almost , eagered fashion . The horse may continuously follow you around loyally , but if you stand still long enough , the horse will wander off on it's own , and may even start to graze . If you move away from him , Agro will come running back to you . Also , Agro is very smart . If you gallop him towards the edge of a cliff , Agro will rear back and take you in the opposite direction , therefore saving you and him from tumbling over the edge and into the oblivion . Later on in the game ( once you beat all the sixteen Colossus ) you can obtain a new horse ( brown , and even white ) by defeating special levels you obtain . Now on to the Colossi themselves . There are sixteen Colossi in all , and each one you battle , the harder they are to defeat . Before you fight them , you have to find them . By doing this , you raise you sword up and it will show a beam of light , a path to follow to the Colossi . Once you reach one , you battle it by using certain methods to get on the Colossi and stabbing it with your sword where blue , glowing markings are . Sometimes there are more than one ( blue glowing markings ) , and you have to hang on at times when the Colossi tries to knock you off . You can only hang on for a certain amount of time , which makes it quite difficult to defeat them . Some walk on land , fly in the sky , climb up structures , run into you at high speed , and swim . It's your job to figure out how to defeat them , and once you defeat one you are transported back to the temple where you started , and receive some advice about the next one from a spirit-like , being . Your character also changes throughout the game , and not only with his life and agility . But after defeating so many Colossus , his hair changes color , from red to black . He also get's new clothing to wear , like special cloaks and new weapons to use , which can be unlocked in Time Attack after you beat all sixteen Colossus . So just because you beat the game , doesn't mean it's over just yet . There is much more to this game than would originally meet the eye . And while many claim it to be pointless and a waste of time , I see it at a whole diffrent level . It's not about epic quest with battle after battle of mini bosses and wasteful fiends only put there to boost your HP up . The game just get's straight to the point , which is nice and freash to me after playing many other games similar to that basic make-up , ( like The Legend of Zelda : Ocarina of Time , Resident Evil 4 , and the Final Fantasy series ) not that thouse games are bad . . . The plot is simply : Defeat all sixteen Colossus to save your girlfriend . But that's not the only thing , your tribe or people show up , apparently looking for you . You will figure out why later on in the game . The game is very fun , and not that hard once you figure out how to beat the Colossi . I recommend this game to anyone who likes a challenge . But if you don't like traveling across endless landscape for hours and battling a Colossi for even more time , than this isn't the game for you . But if you don't mind that , than give Shadow of the Colossus a try .
          • 117 4  Shadow of the Colossus is probably one of the most amazing games I ever played . Not only is the game so massive in proposition and breathe-taking beautiful in landscape , but the game play is astounding and wonderful . It seems as if the game was adapted from the Aztecs , or ancient Mexican / Southern American cultural . For your main character not only travels through landscape that charmingly reminds you of the great ruins of the Aztecs , Maya and Inca societies . But the character himself seems to have come from those type of societies himself . Mountains tower high above , landscape stretches endlessly before you as you set out on your quest to bring your dead love back to life by defeating these titanic , ancient giants . While on your quest , you cannot expect to walk on your own two feet just to get where the Colossi are . You have a very loyal companion named Agro , a black , Andalusian-looking-horse , that carries you across hundreds of miles of land just to reach where the Colossi are . The horse is also VERY realistic . From how you make it walk , canter or gallop , by kicking it's flanks , the more you kick , the faster Agro will go . Also if you are galloping Agro and suddenly leap off a very large crag , your horse will land below , stumble and maybe even fall ( causing you to tumble off into the dust ) and the horse may even limp for a few seconds before it fully recovers and waits for you to remount . You can also call Agro from a distance , causing the horse to come to you in an almost , eagered fashion . The horse may continuously follow you around loyally , but if you stand still long enough , the horse will wander off on it's own , and may even start to graze . If you move away from him , Agro will come running back to you . Also , Agro is very smart . If you gallop him towards the edge of a cliff , Agro will rear back and take you in the opposite direction , therefore saving you and him from tumbling over the edge and into the oblivion . Later on in the game ( once you beat all the sixteen Colossus ) you can obtain a new horse ( brown , and even white ) by defeating special levels you obtain . Now on to the Colossi themselves . There are sixteen Colossi in all , and each one you battle , the harder they are to defeat . Before you fight them , you have to find them . By doing this , you raise you sword up and it will show a beam of light , a path to follow to the Colossi . Once you reach one , you battle it by using certain methods to get on the Colossi and stabbing it with your sword where blue , glowing markings are . Sometimes there are more than one ( blue glowing markings ) , and you have to hang on at times when the Colossi tries to knock you off . You can only hang on for a certain amount of time , which makes it quite difficult to defeat them . Some walk on land , fly in the sky , climb up structures , run into you at high speed , and swim . It's your job to figure out how to defeat them , and once you defeat one you are transported back to the temple where you started , and receive some advice about the next one from a spirit-like , being . Your character also changes throughout the game , and not only with his life and agility . But after defeating so many Colossus , his hair changes color , from red to black . He also get's new clothing to wear , like special cloaks and new weapons to use , which can be unlocked in Time Attack after you beat all sixteen Colossus . So just because you beat the game , doesn't mean it's over just yet . There is much more to this game than would originally meet the eye . And while many claim it to be pointless and a waste of time , I see it at a whole diffrent level . It's not about epic quest with battle after battle of mini bosses and wasteful fiends only put there to boost your HP up . The game just get's straight to the point , which is nice and freash to me after playing many other games similar to that basic make-up , ( like The Legend of Zelda : Ocarina of Time , Resident Evil 4 , and the Final Fantasy series ) not that thouse games are bad . . . The plot is simply : Defeat all sixteen Colossus to save your girlfriend . But that's not the only thing , your tribe or people show up , apparently looking for you . You will figure out why later on in the game . The game is very fun , and not that hard once you figure out how to beat the Colossi . I recommend this game to anyone who likes a challenge . But if you don't like traveling across endless landscape for hours and battling a Colossi for even more time , than this isn't the game for you . But if you don't mind that , than give Shadow of the Colossus a try .
          • 118 4  This review is from : Shadow of the Colossus ( Video Game ) Okay , this is going to be a woman's perspective on this game . I bought it for my husband and the kids and I were glued to watching him play until he beat the game . We would wait for him to get home from work and have the game on and ready to go when he walked in the door so we could watch and help . Need I say more ? ? ? My mother even came over two different days to watch . That's all she came over for ! The battles are awesome , figuring it out was more and more difficult and it really kept us at the edge of our seat trying to watch him defeat the next one and the next one , etc . Great game !
          • 120 4  This review is from : Shadow of the Colossus ( Video Game ) The game is very beautiful , graphics are wonderful . Its so repetative tho and it can get annoying after a short time . You run to a place kill a Collosus and magically appear where you started from . Also there are no monsters that randomly appear for you to attack or anything , no new weapons or armor . Obviously that was intended to keep it simple and so you focus more on the goal then trying to lvl off monsters and obtain l33t weapons . I feel they could have done a little better in certain areas such as jumping on your horse . . . UGH ! The huge colossus are fun to climb and bring down tho , and with them being on land air and water you need to think a little bit about how your going to grab on . This type of gaming has potential . I would like to see this type of gaming faster paced , smarter and MORE monsters and also as a type of MMORPG . I can see for the real gamers who enjoy playing games with skills that this type of gameplay would be what they might want in a MMORPG . I could see a game with this type of gameplay intertwined in it , small monsters you can straight up battle and huge monsters that groups of people try to storm up to hit vital areas while others are distracting it on the ground . I am very eager to see if any big game companies decide to try this . . . . . or stick to the same old same old WoW DAOC and other such MMO styles .
          • 121 4  The game is very beautiful , graphics are wonderful . Its so repetative tho and it can get annoying after a short time . You run to a place kill a Collosus and magically appear where you started from . Also there are no monsters that randomly appear for you to attack or anything , no new weapons or armor . Obviously that was intended to keep it simple and so you focus more on the goal then trying to lvl off monsters and obtain l33t weapons . I feel they could have done a little better in certain areas such as jumping on your horse . . . UGH ! The huge colossus are fun to climb and bring down tho , and with them being on land air and water you need to think a little bit about how your going to grab on . This type of gaming has potential . I would like to see this type of gaming faster paced , smarter and MORE monsters and also as a type of MMORPG . I can see for the real gamers who enjoy playing games with skills that this type of gameplay would be what they might want in a MMORPG . I could see a game with this type of gameplay intertwined in it , small monsters you can straight up battle and huge monsters that groups of people try to storm up to hit vital areas while others are distracting it on the ground . I am very eager to see if any big game companies decide to try this . . . . . or stick to the same old same old WoW DAOC and other such MMO styles .
          • 122 4  This review is from : Shadow of the Colossus ( Video Game ) First off , most people probably won't like this game initially . People who play video games have gotten so inundated with FPS sloggers , RPG's where you have to fight 80 hojillion battles to make level 2 , and trite storyline after trite storyline , that when your missing any of those elements , people for some reason think their missing a crucial aspect of the game . Thankfully , that period of ignorance should be blessedly short for most . The gorgeous , flowing world that changes almost seamlessly from desert to plain to forest will take the breath of even the hardest critic of VG graphics . The soft background music adds a nice touch as you gallop on horseback from one exotic locale to the next . Then there are the opponents themselves , which are awe-inspiring to say the least . While their defeat is has been described as formulaic ( stab them in their weak point ) how else would one fight a walking mountain ? The colossi are each unique , with different movements and even personalities , which you can start to sense as you play . Some of the battles can be rather frustrating , but all of the paths forward are intuitive and can be figure out . The story is also beautiful . While it is a take on the normal save your loved one premise , it is delivered and handled expertly and originally . You don't even start off with a certain goal in mind , as the best you can hope for is that saving Mono ( whom you bring into the game to bring back to life ) may not be impossible . Simply put , if you liked Ico , you'll love this game . If you come in looking for hack-n-slash , or a simple point and click story progression , you'll be sorely disappointed . This game is meant to be appreciated like a fine wine or a work of art , not ramroded through to kill several hours .
          • 123 4  First off , most people probably won't like this game initially . People who play video games have gotten so inundated with FPS sloggers , RPG's where you have to fight 80 hojillion battles to make level 2 , and trite storyline after trite storyline , that when your missing any of those elements , people for some reason think their missing a crucial aspect of the game . Thankfully , that period of ignorance should be blessedly short for most . The gorgeous , flowing world that changes almost seamlessly from desert to plain to forest will take the breath of even the hardest critic of VG graphics . The soft background music adds a nice touch as you gallop on horseback from one exotic locale to the next . Then there are the opponents themselves , which are awe-inspiring to say the least . While their defeat is has been described as formulaic ( stab them in their weak point ) how else would one fight a walking mountain ? The colossi are each unique , with different movements and even personalities , which you can start to sense as you play . Some of the battles can be rather frustrating , but all of the paths forward are intuitive and can be figure out . The story is also beautiful . While it is a take on the normal save your loved one premise , it is delivered and handled expertly and originally . You don't even start off with a certain goal in mind , as the best you can hope for is that saving Mono ( whom you bring into the game to bring back to life ) may not be impossible . Simply put , if you liked Ico , you'll love this game . If you come in looking for hack-n-slash , or a simple point and click story progression , you'll be sorely disappointed . This game is meant to be appreciated like a fine wine or a work of art , not ramroded through to kill several hours .
          • 126 4  This review is from : Shadow of the Colossus ( Video Game ) I really love this game . For all the people who say it has no storyline , most of it is at the end ! Anyway , this game is great and definitely worth your money . It has some of the best graphics on the PS2 and has a great soundtrack ( I listen to it quite often ) . The gameplay is simple but its fun to just look at the scenery in this game and raise your attributes . When your not fighting colossi you can eat fruit and lizards to raise your health and grip / strength meters . I really enjoyed this game and am happy that I bought it .
          • 128 4  This review is from : Shadow of the Colossus ( Video Game ) This game in my opinion is easily one of the best game for the PS2 . Although the game is repetitive , as the review below says each colossus requires a different method to kill it . This creates enough change to keep most people's interest . The story does not hold your hand and leaves much to the imagination which I like . The gameplay is extraordinary . Control of the horse is fairly good though there are some undocumented controls that you'll need . Look around for guides on the web to find them . The sword , when the sun is out points in the direction of the next colossus . It is also your main weapon . Basically each colossus has weak points both major and minor . Major weakpoints are ones you must stab to kill the colossus . Minor ones are places you stab to make the creature do something whether it's falling to their knees or trying to grab you with their hand . The main concern when killing the colossus is the grab / stamina / breath meter . This is a colourful circle which gets smaller as your strength runs out . Don't worry though if you stay still you regain your strength . I won't ruin anything else but just to tell you that once you finish the game make sure you save it as you unlock both time attack mode and hard mode . Time attack mode generally gives you 4 - 6 minutes to kill a colossus . You don't have to find them again you start from when you first see the colossus . I find this the most enjoyable . I don't like the searching bit as the landscape graphics IMO are not great . . . nothing compared to God of War . Everything looks blurry until you are fairly close . However the battle graphics and especially the fur on the colossi is excellent . Anyway every time you beat two colossi in TA mode you get an item from different arrows to an invisibility cloak . Hard mode is excellently replayable . The colossi do more damage to you , are harder to kill and aswell as that most of them have extra major weakpoints that you have to get to and stab . And once your finished hard mode you unlock HARD time attack mode . The replayability is awesome . This game really is excellent and most people especially those who have played ICO will love this game .
          • 129 4  This game in my opinion is easily one of the best game for the PS2 . Although the game is repetitive , as the review below says each colossus requires a different method to kill it . This creates enough change to keep most people's interest . The story does not hold your hand and leaves much to the imagination which I like . The gameplay is extraordinary . Control of the horse is fairly good though there are some undocumented controls that you'll need . Look around for guides on the web to find them . The sword , when the sun is out points in the direction of the next colossus . It is also your main weapon . Basically each colossus has weak points both major and minor . Major weakpoints are ones you must stab to kill the colossus . Minor ones are places you stab to make the creature do something whether it's falling to their knees or trying to grab you with their hand . The main concern when killing the colossus is the grab / stamina / breath meter . This is a colourful circle which gets smaller as your strength runs out . Don't worry though if you stay still you regain your strength . I won't ruin anything else but just to tell you that once you finish the game make sure you save it as you unlock both time attack mode and hard mode . Time attack mode generally gives you 4 - 6 minutes to kill a colossus . You don't have to find them again you start from when you first see the colossus . I find this the most enjoyable . I don't like the searching bit as the landscape graphics IMO are not great . . . nothing compared to God of War . Everything looks blurry until you are fairly close . However the battle graphics and especially the fur on the colossi is excellent . Anyway every time you beat two colossi in TA mode you get an item from different arrows to an invisibility cloak . Hard mode is excellently replayable . The colossi do more damage to you , are harder to kill and aswell as that most of them have extra major weakpoints that you have to get to and stab . And once your finished hard mode you unlock HARD time attack mode . The replayability is awesome . This game really is excellent and most people especially those who have played ICO will love this game .
          • 130 4  This review is from : Shadow of the Colossus ( Video Game ) This was by far one of my favorite games . For some background , I'm the type of person that looks at things like metacritic to get my info before I purchase and I definitely did my homework on this one . Awesome . And for $20 w / free shipping you'd have to be seriously on crack not to pick this up . Each battle is unique and memorable , and the ending is great . If you own a ps2 , you better pick this one up .
          • 134 4  This review is from : Shadow of the Colossus ( Video Game ) I wanted to play this game from the start , as soon as i pushed start and the game started i was shocked ! ! in the best graphics i have ever seen it was like owning a xbox360 or a ps3 or just having it on a super built computer i used the camera to look around the vast landscapem it was just jaw dropping but the other jaw dropping was the huge mammoth you fisrt encounter . as soon as i saw him walk by and then turn around and looked at me im like oooo holy crap i have to fight him ? the great part also was to figuer your way up op or down or around each 16 colossi . there were many different areas on were to defeat him at with your magic light sword and your bow and arrows that are unlimited ( and for the record it isnt cheating for sure ) the bosses which are all 16 are eay yet difficult in each way there is no falt in this game the length was just right on the dot and the fighting plus story was just perfect . the controls were nothing hard and no glitches were found i hvnt seen any bad fram rate in anything with this game from start to finish . the story is just intense but not much of it , tho that keeps you in the dark it flows it at you later on which is very good . there isnt any time limit or anoying mini creatures to attack or countless powerups or 100 fighting ways to figuer out . this game needs no cheats really dosent have cheats but i never used them and i had the time of my life . it all focuses on the sotry of a man wonder trying to regive life to his lover but needs to slay these mammoth beings first . i dont want to spoil anything else but for all in all story 10 grpaghics 10 gameplay 10 overall 10 if i could i would make it higher i hope you enjoy the game and hoped this helped you i never had so much fun on a game in my life i hope the creator makes another one like as a SOTC 2 or just a completely different but same aspects with different stuff of course to drag you in more : )
          • 135 4  I wanted to play this game from the start , as soon as i pushed start and the game started i was shocked ! ! in the best graphics i have ever seen it was like owning a xbox360 or a ps3 or just having it on a super built computer i used the camera to look around the vast landscapem it was just jaw dropping but the other jaw dropping was the huge mammoth you fisrt encounter . as soon as i saw him walk by and then turn around and looked at me im like oooo holy crap i have to fight him ? the great part also was to figuer your way up op or down or around each 16 colossi . there were many different areas on were to defeat him at with your magic light sword and your bow and arrows that are unlimited ( and for the record it isnt cheating for sure ) the bosses which are all 16 are eay yet difficult in each way there is no falt in this game the length was just right on the dot and the fighting plus story was just perfect . the controls were nothing hard and no glitches were found i hvnt seen any bad fram rate in anything with this game from start to finish . the story is just intense but not much of it , tho that keeps you in the dark it flows it at you later on which is very good . there isnt any time limit or anoying mini creatures to attack or countless powerups or 100 fighting ways to figuer out . this game needs no cheats really dosent have cheats but i never used them and i had the time of my life . it all focuses on the sotry of a man wonder trying to regive life to his lover but needs to slay these mammoth beings first . i dont want to spoil anything else but for all in all story 10 grpaghics 10 gameplay 10 overall 10 if i could i would make it higher i hope you enjoy the game and hoped this helped you i never had so much fun on a game in my life i hope the creator makes another one like as a SOTC 2 or just a completely different but same aspects with different stuff of course to drag you in more : )
          • 136 4  This review is from : Shadow of the Colossus ( Video Game ) Rarely have I played a game so tremendous as Shadow of the Colossus . This game gives off an eerie feel that makes you want to spend hours exploring . A game world so believable and vast has been created that it is possible to never see all of it . You only fight the humongous creatures called colossi , and everything in between is just the beauty of the world rushing by you as get to the next one . In terms of story , this game tells it all to you via context . Very little is said , and the entire mythology of this ancient land is left for you , the player , to figure out for yourself . This game is so epic , and so moving , that it would be a shame not to pick it up .
          • 137 4  Rarely have I played a game so tremendous as Shadow of the Colossus . This game gives off an eerie feel that makes you want to spend hours exploring . A game world so believable and vast has been created that it is possible to never see all of it . You only fight the humongous creatures called colossi , and everything in between is just the beauty of the world rushing by you as get to the next one . In terms of story , this game tells it all to you via context . Very little is said , and the entire mythology of this ancient land is left for you , the player , to figure out for yourself . This game is so epic , and so moving , that it would be a shame not to pick it up .
          • 138 4  This review is from : Shadow of the Colossus ( Video Game ) Yeah , I know Resident Evil 4 and God of War are awesome games . But neither one of them drew me in emotionally the way SOTC did . The sense of scale and atmosphere are unparalleled . The whole sad , but beautiful environment is flawlessly constructed . The fact that it's just you , your horse , and your girl thrown into this strictly colossi inhabited world makes it all the more better . The ending kinda pissed me off but , in my opinion , it didn't matter cause the gameplay was ridiculously awesome ! Plus , I think it hints at a sequel . I can only hope . This could be the GREATEST game ever made . . . and when you think about that statement coming from a guy whose played video games across three decades . . . you know this game is serious .
          • 142 4  This review is from : Shadow of the Colossus ( Video Game ) THE SHORT : With high production values and minimalist storytelling , this game takes on the feeling of an art movie . Not that it isn't exciting - the battles are exhilirating and different than anything I've played before . I have 2 complaints and 2 only - The replay value isn't terribly high , and the game's 10 - 20 hour length leaves me wanting more . But it's honestly so great , I'd want more anyway . There is nothing else like this game , though it borrows a bit from Zelda and sets a new standard all its own . THE LONG : I'm honored to be the 100th person to review this game . Playing it was almost everything I expected it to be , and it's great to leave my mark on what felt more like an immersive experience than a simple game . I've never played Ico , the first game by this company , so I went in fresh . The game was , at its simplest , billed as 16 boss battles with not much more in between other than traveling the countryside tracking them down . While this is technically true , it's all done so well , and at such a great pace , that it feels like an extremely satisfying adventure similar to something you'd find in a Zelda game . The plot is basic - your character arrives in a vast and beautiful landscape , carrying with him a woman who he wishes to revive with the help of an ominous voice in the temple . The voice agrees to assist him , should he hunt down the 16 beasts and bring them down . The character accepts regardless of consequence , and it's time to begin . The land is absolutely huge . Even if traveled entirely on horseback , it would take the player hours to actually investigate every gully , waterfall , desert , forest , ruins , and mountain . Thankfully your character has a strangely powerful sword - one the voice in the temple seems to recognize - and in the sunlight this sword emits a beam in the basic direction of the next foe . It's up to you to find the colossi using your horse and this sword . On average it seems to take as little as ten minutes to find a foe if you really know what you're doing or as long as half an hour or more when figuring out how to navigate the landscape , grapple over rocks and whittle down the hiding places . The battles themselves are grand contests of wit and skill . Once you track them down , you then have to find their vulnerable spot or vitals , and then figure out how to access them . Fortunately every beast has something to grab hold of , and it's a matter of reaching it . This takes the form of , again , Zelda-like imagination : Get it to raise its foot , shoot it from underneath , then jump onto the injured foot when it falls - climbing up its side , running along its back , then finding the vital and stabbing it while holding on for dear life . That's not the trick for every Colossus - just one . Each of the 16 has a particular strategy to figure out , specific weaknesses to exploit . By the end , you'll have gone through battles where you have NO idea what to do - strategies that require usage of not only the creature but your very surroundings - and when you figure it out , it's immensely satisfying as you smile in triumph , looking forward to each new beast . And what beasts . With the exception of 2 surprisingly small ( and in my opinion disappointing ) creatures , these Colossi really live up to their name . To watch one stand high above , slowly craning its monstrous head to gaze at you , the invading pest , is a unique gaming experience . Without giving away their forms ( seeing what they look like is half the fun ) , rest assured that you'll crawl atop towering heads , be pulled and thrashed through the water , and soar through the air . You'll ride your horse , Agro , past flying blasts of lightning , and be thrown about as you cling to the bellies , arms , and backs of thrashing monsters the size of roller coasters . The battles are intense , immersive , and very well executed - they move with the slow speed and powerful strength you'd expect , and the vast landscape around you looks a lot different when you're dozens - sometimes hundreds - of feet above it . A gaming website got it right when they said that these battles are so exciting that you want to tell the next player how much cool stuff is waiting for them - battles that get better and better - but can't because you know how great the discoveries were . So you instead wait eagerly and watch as they experience the same awe you got to feel . The music is fantastic as well . Ambient , natural sounding tunes of pleasant wandering and sweeping action carry over the proceedings . It's always satisfying when you find that weakness and leap onto the Colossi's back and hear the heroic theme acknowledge your achievement and spur you on . Sounds effects and voice ( especially the Temple God ) are sparse but well done . Since the battles are complex , it's a good thing the actual control isn't . There's a jump button , grab button , and attack button . No combos to figure out here , you just need to get the hang of charging your moves to full strength and when to leap and when to hold down that grab button . The trip to the first Colossus gives you a good basic glossing over of the controls . By Colossus 3 , I was really getting the hang of how to move around more capably and quickly . Good thing , since things get more intense . Thankfully switching weapons and targeting the Colossi are a breeze . One thing I wanted to address is the game's graphics and performance . I kept hearing that the game suffers some slowdown and the richly detailed graphics can't keep up for some parts of play . Whether I got lucky or just don't hold such perfectionist standards I don't know - the game played perfectly fine for me , and there was never a moment where I actually noticed things bogging down or screwing up a maneuver because of any kind of hiccup . I was consciously waiting to experience what seemed like the most commonly mentioned problem , and it just didn't happen , what can I say . The one problem I do have is that , since much of the game is focused on discovery , experimentation , and exploration , once you finish the game you've pretty much seen it all . It should be noted that I was so taken by the game , and had so much fun fighting , that the next day I started right back up and played through again . And though much of the allure and mystery was exhausted , I still had a good time . You'll unquestionably develop favorite Colossi ( mine are 7 , 9 , and 12 ) , and probably want to fight them several times . If you continue a finished game , you can do time challenges for each beast and try to win special items , which adds some replay but in truth doesn't change the fact that it just means more battling . Time is another thing - 10 to 20 hours is great for just 16 boss battles , but still not greatly lengthy . It's worth playing , without question , but some may be done once they've seen it through the one time , and in all fairness they're pretty correct . But for me , I just wanted to go right back through . Learning the late story developments and lengthy ending ( which to me was interesting and a pretty satisfying conclusion ) just left me with a feeling that I'd participated in a grand tale , one I knew I'd revisit much like a favorite book I've already read . And if a complaint can be leveled against the game because it leaves the player wishing for more , then that's a pretty admirable fault to have .
          • 143 4  THE SHORT : With high production values and minimalist storytelling , this game takes on the feeling of an art movie . Not that it isn't exciting - the battles are exhilirating and different than anything I've played before . I have 2 complaints and 2 only - The replay value isn't terribly high , and the game's 10 - 20 hour length leaves me wanting more . But it's honestly so great , I'd want more anyway . There is nothing else like this game , though it borrows a bit from Zelda and sets a new standard all its own . THE LONG : I'm honored to be the 100th person to review this game . Playing it was almost everything I expected it to be , and it's great to leave my mark on what felt more like an immersive experience than a simple game . I've never played Ico , the first game by this company , so I went in fresh . The game was , at its simplest , billed as 16 boss battles with not much more in between other than traveling the countryside tracking them down . While this is technically true , it's all done so well , and at such a great pace , that it feels like an extremely satisfying adventure similar to something you'd find in a Zelda game . The plot is basic - your character arrives in a vast and beautiful landscape , carrying with him a woman who he wishes to revive with the help of an ominous voice in the temple . The voice agrees to assist him , should he hunt down the 16 beasts and bring them down . The character accepts regardless of consequence , and it's time to begin . The land is absolutely huge . Even if traveled entirely on horseback , it would take the player hours to actually investigate every gully , waterfall , desert , forest , ruins , and mountain . Thankfully your character has a strangely powerful sword - one the voice in the temple seems to recognize - and in the sunlight this sword emits a beam in the basic direction of the next foe . It's up to you to find the colossi using your horse and this sword . On average it seems to take as little as ten minutes to find a foe if you really know what you're doing or as long as half an hour or more when figuring out how to navigate the landscape , grapple over rocks and whittle down the hiding places . The battles themselves are grand contests of wit and skill . Once you track them down , you then have to find their vulnerable spot or vitals , and then figure out how to access them . Fortunately every beast has something to grab hold of , and it's a matter of reaching it . This takes the form of , again , Zelda-like imagination : Get it to raise its foot , shoot it from underneath , then jump onto the injured foot when it falls - climbing up its side , running along its back , then finding the vital and stabbing it while holding on for dear life . That's not the trick for every Colossus - just one . Each of the 16 has a particular strategy to figure out , specific weaknesses to exploit . By the end , you'll have gone through battles where you have NO idea what to do - strategies that require usage of not only the creature but your very surroundings - and when you figure it out , it's immensely satisfying as you smile in triumph , looking forward to each new beast . And what beasts . With the exception of 2 surprisingly small ( and in my opinion disappointing ) creatures , these Colossi really live up to their name . To watch one stand high above , slowly craning its monstrous head to gaze at you , the invading pest , is a unique gaming experience . Without giving away their forms ( seeing what they look like is half the fun ) , rest assured that you'll crawl atop towering heads , be pulled and thrashed through the water , and soar through the air . You'll ride your horse , Agro , past flying blasts of lightning , and be thrown about as you cling to the bellies , arms , and backs of thrashing monsters the size of roller coasters . The battles are intense , immersive , and very well executed - they move with the slow speed and powerful strength you'd expect , and the vast landscape around you looks a lot different when you're dozens - sometimes hundreds - of feet above it . A gaming website got it right when they said that these battles are so exciting that you want to tell the next player how much cool stuff is waiting for them - battles that get better and better - but can't because you know how great the discoveries were . So you instead wait eagerly and watch as they experience the same awe you got to feel . The music is fantastic as well . Ambient , natural sounding tunes of pleasant wandering and sweeping action carry over the proceedings . It's always satisfying when you find that weakness and leap onto the Colossi's back and hear the heroic theme acknowledge your achievement and spur you on . Sounds effects and voice ( especially the Temple God ) are sparse but well done . Since the battles are complex , it's a good thing the actual control isn't . There's a jump button , grab button , and attack button . No combos to figure out here , you just need to get the hang of charging your moves to full strength and when to leap and when to hold down that grab button . The trip to the first Colossus gives you a good basic glossing over of the controls . By Colossus 3 , I was really getting the hang of how to move around more capably and quickly . Good thing , since things get more intense . Thankfully switching weapons and targeting the Colossi are a breeze . One thing I wanted to address is the game's graphics and performance . I kept hearing that the game suffers some slowdown and the richly detailed graphics can't keep up for some parts of play . Whether I got lucky or just don't hold such perfectionist standards I don't know - the game played perfectly fine for me , and there was never a moment where I actually noticed things bogging down or screwing up a maneuver because of any kind of hiccup . I was consciously waiting to experience what seemed like the most commonly mentioned problem , and it just didn't happen , what can I say . The one problem I do have is that , since much of the game is focused on discovery , experimentation , and exploration , once you finish the game you've pretty much seen it all . It should be noted that I was so taken by the game , and had so much fun fighting , that the next day I started right back up and played through again . And though much of the allure and mystery was exhausted , I still had a good time . You'll unquestionably develop favorite Colossi ( mine are 7 , 9 , and 12 ) , and probably want to fight them several times . If you continue a finished game , you can do time challenges for each beast and try to win special items , which adds some replay but in truth doesn't change the fact that it just means more battling . Time is another thing - 10 to 20 hours is great for just 16 boss battles , but still not greatly lengthy . It's worth playing , without question , but some may be done once they've seen it through the one time , and in all fairness they're pretty correct . But for me , I just wanted to go right back through . Learning the late story developments and lengthy ending ( which to me was interesting and a pretty satisfying conclusion ) just left me with a feeling that I'd participated in a grand tale , one I knew I'd revisit much like a favorite book I've already read . And if a complaint can be leveled against the game because it leaves the player wishing for more , then that's a pretty admirable fault to have .
          • 144 4  This review is from : Shadow of the Colossus ( Video Game ) This game has more of an epic feel to it than most films of the genre . The story while simple , is one that any person with a heart can relate to , and by the end you will wish you could take the hero's burden upon yourself just to give him a reprieve . Each colossus is beautifully designed to have this individually solemn personality , leaving one to wonder what story led them to this place . You'll find yourself at the beginning of every fight saying , They expect me to kill that ! As for game play it is smooth . There is nothing complicated about the controls aside from it being difficult at times ( especially when you are in a hurry ) to catch the trigger to mount your horse
          • 145 4  This game has more of an epic feel to it than most films of the genre . The story while simple , is one that any person with a heart can relate to , and by the end you will wish you could take the hero's burden upon yourself just to give him a reprieve . Each colossus is beautifully designed to have this individually solemn personality , leaving one to wonder what story led them to this place . You'll find yourself at the beginning of every fight saying , They expect me to kill that ! As for game play it is smooth . There is nothing complicated about the controls aside from it being difficult at times ( especially when you are in a hurry ) to catch the trigger to mount your horse
          • 146 4  This review is from : Shadow of the Colossus ( Video Game ) Damn , this game is a total change too what the normal game puts in . Take Halo for example , it's a great game sure , but how many enimies do you kill ? In Shadow , there is only 16 foes , it might sound stupid , but the fights are so satisfing , you won't be complaning . What happens is that you come with horse to a forgotten land and enter the ' Shrine of Worship ' and ask the gods for a favor . You want your friend to come back from the dead , now the strange thing is , you don't even know why your character wants this girl to come back alive . But it is somehow able to tie in all together somehow at the very ending . The gods say they will , but first you must destroy 16 idols , and to destroy the idols , you must kill their incarnations , which is a colossi . So you follow a collosi in their genral direction . Now a colossi is literaly the size of a mountain . A man 10 ft . tall is the size of its foot . You actualy climb the colossi to defeat it . They all have 2 preasure points , one usually in the head , there are water , air , and land colossi , there are never two the same , and never two killed the same . Shadow of the Colossus is unlike any game you have ever played ( well , mabey not Ico ) . The senery is unlike anything you have ever seen in a video game , the concept of the Colossus is just so fresh and new . The only bad thing is that when you drop off one of them , it only hurts 1 / 3 of your health . But still , this is unlike anything you have ever played before .
          • 147 4  Damn , this game is a total change too what the normal game puts in . Take Halo for example , it's a great game sure , but how many enimies do you kill ? In Shadow , there is only 16 foes , it might sound stupid , but the fights are so satisfing , you won't be complaning . What happens is that you come with horse to a forgotten land and enter the ' Shrine of Worship ' and ask the gods for a favor . You want your friend to come back from the dead , now the strange thing is , you don't even know why your character wants this girl to come back alive . But it is somehow able to tie in all together somehow at the very ending . The gods say they will , but first you must destroy 16 idols , and to destroy the idols , you must kill their incarnations , which is a colossi . So you follow a collosi in their genral direction . Now a colossi is literaly the size of a mountain . A man 10 ft . tall is the size of its foot . You actualy climb the colossi to defeat it . They all have 2 preasure points , one usually in the head , there are water , air , and land colossi , there are never two the same , and never two killed the same . Shadow of the Colossus is unlike any game you have ever played ( well , mabey not Ico ) . The senery is unlike anything you have ever seen in a video game , the concept of the Colossus is just so fresh and new . The only bad thing is that when you drop off one of them , it only hurts 1 / 3 of your health . But still , this is unlike anything you have ever played before .
          • 148 4  This review is from : Shadow of the Colossus ( Video Game ) Let me just start this review off by saying that this is one of the hardest games that I have ever had to review . Mainly because this game is a work of art , and it is very hard to review a work of art . Every game or movie that I have ever reviewed I have always been able to find a reason that I didn't like it , but with this game it is near impossible to pinpoint exactly why I didn't give it the full five stars . But I will review it to my full potential nonetheless . What surprises me the most is that a game that has such a simple premise as this could be so good . The basic plot is about your character who travels to this land with the corpse of a dead girl ( the relationship between you and this girl is never explained ) and you have to destroy the sixteen colossus that roam the land to bring her back to life , relatively simple . There are no little fights in between battling the colossus , but what you get are just sixteen boss battles . But each of the boss battles are some of the most amazing , stunning , eye popping boss battles I have ever witnessed in a game . If you are having a hard time understanding exactly how big the colossus are just picture this , pick up a bow and arrow and a sword and go fight a walking sears tower . Let's talk more about the colossus . Each colossus requires a different strategy on how to get to its vital spots ( the vital spots are the glowing areas on the colossus that you must stab to bring it down , but you can only see the spots if your sword is out ) . Some you may have to jump on their club , some you may have to jump on there wing , and some you may have to jump on there stomach . The detail , the texture , and the overall graphics for each colossus is absolutely amazing . I have heard quite a few people say that the graphics for this game were not very good , I absolutely don't agree with anyone who says that , the graphics are almost perfect in every way . There is no music as you travel to the colossus , the only time you really here music is when you start fighting the beasts , and let me say that the music is very good . I guess my only real reason I can't give this game the full five stars is because it's just too simple , there really isn't much depth to the plot , and that too me is a very important factor for a good game . If you have any interest in this game what so ever you have to buy it , enough said . When the game ended I though that it was one of the most emotionally involving games I have ever played , and still think so .
          • 149 4  Let me just start this review off by saying that this is one of the hardest games that I have ever had to review . Mainly because this game is a work of art , and it is very hard to review a work of art . Every game or movie that I have ever reviewed I have always been able to find a reason that I didn't like it , but with this game it is near impossible to pinpoint exactly why I didn't give it the full five stars . But I will review it to my full potential nonetheless . What surprises me the most is that a game that has such a simple premise as this could be so good . The basic plot is about your character who travels to this land with the corpse of a dead girl ( the relationship between you and this girl is never explained ) and you have to destroy the sixteen colossus that roam the land to bring her back to life , relatively simple . There are no little fights in between battling the colossus , but what you get are just sixteen boss battles . But each of the boss battles are some of the most amazing , stunning , eye popping boss battles I have ever witnessed in a game . If you are having a hard time understanding exactly how big the colossus are just picture this , pick up a bow and arrow and a sword and go fight a walking sears tower . Let's talk more about the colossus . Each colossus requires a different strategy on how to get to its vital spots ( the vital spots are the glowing areas on the colossus that you must stab to bring it down , but you can only see the spots if your sword is out ) . Some you may have to jump on their club , some you may have to jump on there wing , and some you may have to jump on there stomach . The detail , the texture , and the overall graphics for each colossus is absolutely amazing . I have heard quite a few people say that the graphics for this game were not very good , I absolutely don't agree with anyone who says that , the graphics are almost perfect in every way . There is no music as you travel to the colossus , the only time you really here music is when you start fighting the beasts , and let me say that the music is very good . I guess my only real reason I can't give this game the full five stars is because it's just too simple , there really isn't much depth to the plot , and that too me is a very important factor for a good game . If you have any interest in this game what so ever you have to buy it , enough said . When the game ended I though that it was one of the most emotionally involving games I have ever played , and still think so .
          • 151 4  For starters , I liked this game a lot . Unfortunately , it took my playing the whole game to like it as much as I do . To start with the problems , let's look at how the story is told . You start out with back story , finding out you need to kill 16 colossi ( let's just call them bosses ) . You start killing them , and find out there's nothing else to do in the game . After 8 bosses , you get a meaningless story snippet . After 12 bosses , you get a small piece of the story , but just enough to know that something else is going on that your character is not aware of . After the last boss , you get the story . The bosses are supposed to give you a feeling of amazement while you attack and kill them . Is wasn't until the 15th boss that I actually started to feel that though . Sure , after getting all 16 of them , I started to feel more about the bosses , but I already felt good about the game then . While fighting most of the bosses , I just wanted to beat them . Maybe it's just how I play games , but I did at least feel the need to destroy the bosses . That needs to count for something . It just probably isn't enough for most gamers I know . The graphics are pretty . Ico pretty ( a game for the PS2 made a few years back by the same folks ) . If that doesn't mean anything to you , let me put it this way : this isn't the sort of flashy graphic jobs that more and more powerful systems use as graphical demos . The is pretty in the style of the classic artists , such as the stuff you'd find in an art gallery . The frame rates get ugly in some parts of battle , and the camera angles get to be horrible a lot , but it's all something you can deal with . The puzzle elements ( ie , how to you ultimately kill each boss ) of this game are the crux of the gameplay . The navigation through the map , and the riding on the horse are the weakness . Both are necessary , if you want to continue in any part of the game . Ultimately , you'll need to decide what do you want from your game . If you want a mindless game that is mostly cutscene movies and / or dealing with game just to fill up the time , stay away from this game . If you don't finish games , stay away , since you'll be frustrated . If you can stick out a game , and want to play it for the experience ( and this is an experience unlike any other game I've ever played ) , get this game .
          • 154 4  This review is from : Shadow of the Colossus ( Video Game ) How do you explain this game ? ? ? . . . You're merely a young knight with horse / bow and arrow / and sword . You are all alone in a land that is filled with incredible mountain ranges , endless feilds , dark caves , and ancient ruins . Very dungeons and dragons so to speak . Very cool . . The object of this adventure is to find and destroy all Colossus . The Colossus are mammoth in size , and the journey one must take to find these Colossus is challenging , and thought provoking in the process . Not easy , but you can learn as you play . . . . It's so cool words can not really explain it . The feel , and graphics of this game are amazingly life-like . You'll feel like you're actually battling these creatures ! Huffing and puffing , you'll be running for your life when the Colossus shows itself and comes searching for you ! ! ! . . . . What an incredible game . I just bought it a couple days ago , and I can't stop playing it . This has to be one of the coolest games ever created . If you like adventure , you must own this today . Easily the best game I've played in years . You can't put a price on games that are this incredible . . . . Buy it with the upmost confidence . You'll love this ! !
          • 155 4  How do you explain this game ? ? ? . . . You're merely a young knight with horse / bow and arrow / and sword . You are all alone in a land that is filled with incredible mountain ranges , endless feilds , dark caves , and ancient ruins . Very dungeons and dragons so to speak . Very cool . . The object of this adventure is to find and destroy all Colossus . The Colossus are mammoth in size , and the journey one must take to find these Colossus is challenging , and thought provoking in the process . Not easy , but you can learn as you play . . . . It's so cool words can not really explain it . The feel , and graphics of this game are amazingly life-like . You'll feel like you're actually battling these creatures ! Huffing and puffing , you'll be running for your life when the Colossus shows itself and comes searching for you ! ! ! . . . . What an incredible game . I just bought it a couple days ago , and I can't stop playing it . This has to be one of the coolest games ever created . If you like adventure , you must own this today . Easily the best game I've played in years . You can't put a price on games that are this incredible . . . . Buy it with the upmost confidence . You'll love this ! !
          • 156 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus has been the best Adventure title Ive played since Tomb Raider I and II on the PS . The Development team that did ICO has really outdone themselves with this game . From the start the intro and cutscene really draw you into the game making you crave to see whats next . After calling upon your trusty horse you raise your raise to find out where the Colossi is then set path to conquer him . Each Colossi holds a new and unique challenge to conquer . After defeating a Colossi its back to the temple to aqcuire a new Colossi quest . This is truely just an amazing game and one that will be noted and appreciated for years to come . And one of the most brilliant parts about it is that its definitely a good clean game that children of any age or adults like me can conquer and love . . . Enjoy ! !
          • 167 4  After buying this game for $20 and playing it through , and after reading all the varied , greatly differing , polarized reviews for this game , my own paradoxical experience with SotC has compelled me to write my own review , so that hopefully someone can gain something from my two cents . I'm still very conflicted about this game . It seems to defy evaluation , possibly because it's just so different from most games out there . It's at once both terrible and wonderful - and indeed it seems to elicit a love / hate response from most players . I've seen very little reviews that rate this game right in the middle of the good / bad value spectrum . You've probably already gleaned enough information from other sources or reviews to give you an idea about the story and plot line , but I'll provide the typical story synopsis , just in case : You ( the main character ) have traveled far and wide to reach an ancient , mystical , deserted land in order to try to find a way to revive your deceased love . An enigmatic , bodiless deity approaches you , and you reach a bargain in which , in return for completion of a task , the deity has decided that it may not be entirely impossible to bring your girlfriend back from the dead . Of course , the task is really sixteen sub-tasks ( the slaying of sixteen Colossi ) , and so , with nothing else to lose , you set out on your quest to vanquish the behemoths . This is where different aspects of the game start diverging in quality . There are a few things that stand out in this game , some of which both add and detract from the overall experience . A key theme or characteristic of the game is its simplicity and bareness . The HUD and interface are simple - you only have two weapons , a sword and bow , and no upgrades or replacements or augmentations to speak of , and the HUD consists of only a health bar , a weapon-select diagram , and a circle that represents your stamina ( for climbing , holding onto Colossi , etc . ) and the charge level of your weapon ( how far back your bow is pulled , how hard your sword will strike , etc . ) . When it comes to gameplay and environmental interaction , this simple design scheme can actually be quite pleasant and convenient , and works to emphasize the cool experience of the game itself , rather than forcing the player to concentrate on the all-too-common chaos of coordinating elaborately sequenced combos or timed button-mashing . The initially-presented back story is deliberately vague and simple , which adds an intriguing mystery element and allows the player to use his / her imagination to discern the history / background of the characters and ponder the origins of the somber , beautifully crafted game world . Some players , however , may find the lack of story foundation and substance irritating . As far as gameplay goes , SotC is often painfully lacking . Problems arise almost immediately as you start playing . The controls are ABYSMAL . Camera control is counter-intuitive and thumbstick movement sensitivity is sluggishly slow ( to the game's credit , both of these can be adjusted , but it's still a hassle and a drawback when controls aren't comfortable right form the get-go ) . Although the button layout is fairly decent , the main character's control is awkward , imprecise , and clumsy , and often very loose and unresponsive . At times it's frustratingly difficult to get him to react in the desired manner with the desired timing , and in the direction that's intended . Be prepared to frequently miss jumps , misfire arrows , fall off ledges , and get smashed while trying to dodge Colossal blows . The game also has problems with action-trigger locations and responses - meaning that in order for the character to properly latch onto a ledge after jumping or grab an object , you have to position him EXACTLY correctly , with no room for fault . All these main character setbacks pale in comparison to the virtual inoperability of your horse , however , which is your main - and only - form of transportation . This might have only been a small inconvenience if it wasn't for the fact that half the game is spent traversing the huge , bare , open plains in order to get from Colossus to Colossus . The horse is slow to begin with , often painfully so ; navigating obstacles ( especially trees ) is a major irritant , the horse frequently spazzes out , and getting him to start moving anywhere takes both an eternity and several thousand button-mashings . He's also IMPOSSIBLE to mount . You have to be standing perfectly still , right in the exact spot before you press the corresponding button . This poor performance is enough to simply make any and all travel a chore , but during combat it can become a major , survival-inhibiting detriment that will put your character in unnecessary danger . As far as the actual Colossus battles go , though , most of them really are quite good . The Colossi , in everything from their appearance to their movement and behavior to their attacks to the beastly sounds they make , are extremely well done and very cool , very artistic . The game is subject to ( sometimes severe ) frame rate lag during these encounters , however , and it can become quite frustrating and jarring during battle , but most of this is soon forgotten in the epic majesty of Colossus ' downfall . Exposing and exploiting their individually unique weaknesses is fun and challenging , and striking the final take-down blow is immensely satisfying . There are a few problems to encounter , though - like the fact that some of the later monsters are downright merciless , employing tactics and attacks that are impossible to counter , or the fact that the keys to defeating some Colossi are occasionally far too cryptic and challenging , and all but impossible to discern . All this makes for a few boss battles that are astoundingly difficult to win . Also , the game makes an abrupt , unexpected change of pace about midway through . The game difficulty level shoots suddenly and sporadically from Easy to Fairly Hard . It almost feels at times like the creators didn't think through the necessary framework of game balances all the way , and left some game dynamics unfair and unpolished . As far as premise of the game goes ( it's essentially just sixteen boss battles ) , the idea is unique and fairly cool , all while being efficient and streamlined ( it's somewhat of a plus that you don't have to bother slashing through legions of lesser monsters to get to the main baddies ) and simple ( there's the beauty of the simple factor in play again ) . However , because there's really only three characters , and only two ever interact ( infrequently , at that ) , the game feels somewhat empty . As there's really nothing else to interact with , manipulate , or work to achieve in the world outside of the Colossus battles - basically nothing else to DO at all - it often makes the barren , deserted world seem too stagnant , stale , and , from a design point of view , unfinished . I believe that that barren , devoid-of-life characteristic was an intentional design choice , and from a story point of view , it works fantastically . It makes the forbidden land seem all the more foreboding . It also really helps create a wonderfully forlorn , dark and moody ambiance and atmosphere , which are both superb . From a gameplay perspective , though , I just expected more . The game sometimes feels incomplete . If you exclude the element of the Colossi ( of which there really aren't that many , anyway ) it's like the creators just plopped you in an empty sandbox environment with nothing to do but roam around pointlessly , enjoying the scenery , perhaps . It takes the point out of exploring the game world , because you know nothing else will be there . On a positive note , the major , over-arching thematic elements of the game really are superb . The art design and graphics are beautiful , often breathtakingly-so for a PS2 game ; the story is sadly poignant and moving , eclectic and mysterious , and all together pretty fantastic , although the end is somewhat ambiguous and may leave some feeling unsatisfied . The music is also superb , which one can't help but notice ; it is well composed and finely expresses the proper mood relative to what is happening in-game . And again , the atmosphere created around the player is very good as well . All in all , with the discounted price it's going for today , this really is a must-play game , if nothing else than just for it's unique vision . It has many failings , some of which caused me enough grief to want to simply abandon the game , but in the end you'll be able to look past most of these faults , and see it for what it really is : a beautiful , visionary concept with ( at times profoundly ) lackluster execution and a myriad of unfortunate design issues . I really don't even consider this a true game in the conventional sense - for it fails too thoroughly and too consistently to achieve that end and earn ( or perhaps be marred by ) such a typical title . SotC is more like a fully interactive movie - if you can understand it as such , you'll appreciate it much more and learn to better understand its defects . It simply exists as a fascinating digital experience , in a medium all of its own . I do love and hate this game simultaneously , and I suppose that equilibrium levels it somewhere around just average . But SotC is more than just the sum of its parts . . . And I think that's part of the reason it has garnered so much acclaim . Shadow of the Colossus is deemed to be great because it makes you WANT to believe it to be so . . . simply because of what it is . . . and at the same time what it's not .
          • 168 4  This review is from : Shadow of the Colossus ( Video Game ) This is a hard game to rate . I had really high expectations and for a while , I thought I liked the game . The art style is unusual . The whole concept is unusual . The task at hand is unusual . The thought of killing a huge colossus appeals to me . So what's not to like ? Well , here's what : The game has a few serious problems and then there are some things that are probably a matter of opinion , but I personally didn't like . So let's start with the serious problems : For one , the controls for both your character and ( in particular ) the camera are a complete disaster . Example : You want to line up to see the colossus . This is a problem because the camera constantly fights you and moves away from how you have aligned it , even if you do not move at all . There is a lock the camera on to the colossus feature , but it isn't very useful , because it kind of moves the camera off your character , to a point where you can hardly see your own character at times , and you certainly can't do anything useful . But in any event : Let's say you managed to arrange the camera so you can see the colossus . And then , let's say you want to shoot an arrow at it , so you hit the button to aim the bow , and swoooop . . . . All of a sudden your character turns 90 degrees facing a completely different way . What the . . . ? ! ? By the time you wrestle the aim back on the colossus he has probably whacked you , or at least got close enough to do some serious damage to you . Not fun . The whole matter of the controls is made worse by the fact that little mistakes are punished severely . You may be forced to swim for minutes and then run up a spiral staircase for minutes just to fall off the top for the 15th time , because you do not know how to get past a certain point . And perhaps you even found out how to get past the point the first time , but because of the poor controls you ended up making a move that appeared to be so far off the mark that you thought your idea to proceed was completely wrong . I understand that there is supposed to be a puzzle element but how much fun is it to run / swim around for 10 minutes to get back to your 2 second puzzle which you fail to complete because the controls are bad ? For me personally : Not even once . Those are some real problems that everyone playing this game will encounter . Apparently some people do not mind so much ( or perhaps they haven't played other games that do similar things so much better ) and I guess they feel that positive aspects of the game make up for it . Such as the art style and the idea of killing a colossus . Personally , I feel differently . Here's why : I do not like the art style . I thought I did at first , because it is unusual and a bit different . But when you really think about it , then all you get is washed out graphics in slightly different shades of a the same color . It really does not look good ( even the gold old PS2 can do a lot better ) , it just looks unusual and odd . And to make matters worse , the entire game world is completely dead and mostly uninspired . Sure , there is the occasional canyon and the nice bridge here and there , but other than the locations of the colossi , there isn't much going on in between . And there is a lot of area in between . Empty grass lands mostly . Certainly nothing alive . And the developers make you ride your horse around in these grass lands for a long time and for no particular reason ( other than making the game longer perhaps ) . It is really a boring rip-off , especially compared to many other games . I also got to hate the protagonist . Almost to a point where I started hoping he'd fall off the colossus and die . The problem is that he is so clumsy , to a point where he sometimes appears to be handicapped . Now I do not want to upset any handicapped people and I certainly do not have anything against them , but I had not expected to play one in this kind of game . But the way he runs and swims and constantly falls , and how he gets up after he rolls , and how he often jumps instead of diving for safety , and how he jumps head-first against his horses rear end rather than getting into the saddle , and all that , just make the whole thing completely unbelievable . The other problem is that it just isn't that cool to kill a colossus . I had really high hopes for that part , but all you do is try to find a way to climb up ( which has a certain puzzle element that might be entertaining . . . but there always only seems to be one specific way as far as I can tell ) and then you try to hold on while the thing is thrashing around , and every now and then , you manage to get a stab in . Trying to hold on however , is not that cool , because all you do is hold down the R1 button until he slows down and then you stab . It isn't like a heart-stopping nail-biter to see whether you can hold on . You just keep the button pressed and that's it . Frankly , it is mostly boring . On occasion you get a colossus that tickles your fancy more than others and that may be a bit cooler , but by and large , I had much higher expectations based on the fundamental idea . So bottom line : The basis for this game is an awesome idea . Probably one that appeals to me more than just about any other game idea . But the execution is done so boringly stupid that I really had not much fun playing this game . Maybe my expectations were too high . . .
          • 169 4  This is a hard game to rate . I had really high expectations and for a while , I thought I liked the game . The art style is unusual . The whole concept is unusual . The task at hand is unusual . The thought of killing a huge colossus appeals to me . So what's not to like ? Well , here's what : The game has a few serious problems and then there are some things that are probably a matter of opinion , but I personally didn't like . So let's start with the serious problems : For one , the controls for both your character and ( in particular ) the camera are a complete disaster . Example : You want to line up to see the colossus . This is a problem because the camera constantly fights you and moves away from how you have aligned it , even if you do not move at all . There is a lock the camera on to the colossus feature , but it isn't very useful , because it kind of moves the camera off your character , to a point where you can hardly see your own character at times , and you certainly can't do anything useful . But in any event : Let's say you managed to arrange the camera so you can see the colossus . And then , let's say you want to shoot an arrow at it , so you hit the button to aim the bow , and swoooop . . . . All of a sudden your character turns 90 degrees facing a completely different way . What the . . . ? ! ? By the time you wrestle the aim back on the colossus he has probably whacked you , or at least got close enough to do some serious damage to you . Not fun . The whole matter of the controls is made worse by the fact that little mistakes are punished severely . You may be forced to swim for minutes and then run up a spiral staircase for minutes just to fall off the top for the 15th time , because you do not know how to get past a certain point . And perhaps you even found out how to get past the point the first time , but because of the poor controls you ended up making a move that appeared to be so far off the mark that you thought your idea to proceed was completely wrong . I understand that there is supposed to be a puzzle element but how much fun is it to run / swim around for 10 minutes to get back to your 2 second puzzle which you fail to complete because the controls are bad ? For me personally : Not even once . Those are some real problems that everyone playing this game will encounter . Apparently some people do not mind so much ( or perhaps they haven't played other games that do similar things so much better ) and I guess they feel that positive aspects of the game make up for it . Such as the art style and the idea of killing a colossus . Personally , I feel differently . Here's why : I do not like the art style . I thought I did at first , because it is unusual and a bit different . But when you really think about it , then all you get is washed out graphics in slightly different shades of a the same color . It really does not look good ( even the gold old PS2 can do a lot better ) , it just looks unusual and odd . And to make matters worse , the entire game world is completely dead and mostly uninspired . Sure , there is the occasional canyon and the nice bridge here and there , but other than the locations of the colossi , there isn't much going on in between . And there is a lot of area in between . Empty grass lands mostly . Certainly nothing alive . And the developers make you ride your horse around in these grass lands for a long time and for no particular reason ( other than making the game longer perhaps ) . It is really a boring rip-off , especially compared to many other games . I also got to hate the protagonist . Almost to a point where I started hoping he'd fall off the colossus and die . The problem is that he is so clumsy , to a point where he sometimes appears to be handicapped . Now I do not want to upset any handicapped people and I certainly do not have anything against them , but I had not expected to play one in this kind of game . But the way he runs and swims and constantly falls , and how he gets up after he rolls , and how he often jumps instead of diving for safety , and how he jumps head-first against his horses rear end rather than getting into the saddle , and all that , just make the whole thing completely unbelievable . The other problem is that it just isn't that cool to kill a colossus . I had really high hopes for that part , but all you do is try to find a way to climb up ( which has a certain puzzle element that might be entertaining . . . but there always only seems to be one specific way as far as I can tell ) and then you try to hold on while the thing is thrashing around , and every now and then , you manage to get a stab in . Trying to hold on however , is not that cool , because all you do is hold down the R1 button until he slows down and then you stab . It isn't like a heart-stopping nail-biter to see whether you can hold on . You just keep the button pressed and that's it . Frankly , it is mostly boring . On occasion you get a colossus that tickles your fancy more than others and that may be a bit cooler , but by and large , I had much higher expectations based on the fundamental idea . So bottom line : The basis for this game is an awesome idea . Probably one that appeals to me more than just about any other game idea . But the execution is done so boringly stupid that I really had not much fun playing this game . Maybe my expectations were too high . . .
          • 170 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is one of the best games I've ever played . The graphics were simply stunning , it actually made me excited when a cut scene would show up . Simply amazing and beautiful . Blew me away . The game controls are so easy , nothing hard about it , simple and easy to learn and it takes skill to beat this game . Not just with your hands but with your head . This game triggers all your senses and keeps you playing for hours and hours . You will get frustrated , you will get excited , you will be full of emotion because this game makes you feel like one of the best gamers when you are able to accomplish a task in this game . Just an awesome game . Simply put . . . one of the best games I've ever played .
          • 171 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is one of the best games I've ever played . The graphics were simply stunning , it actually made me excited when a cut scene would show up . Simply amazing and beautiful . Blew me away . The game controls are so easy , nothing hard about it , simple and easy to learn and it takes skill to beat this game . Not just with your hands but with your head . This game triggers all your senses and keeps you playing for hours and hours . You will get frustrated , you will get excited , you will be full of emotion because this game makes you feel like one of the best gamers when you are able to accomplish a task in this game . Just an awesome game . Simply put . . . one of the best games I've ever played .
          • 177 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) I just got around to getting this game . I know . Shame on me . But I'm glad I got it because it's probably the closest thing to a true work of art that ever came out on the PS2 . The game creates a dilemma for the player . To save your girlfriend's life you have to kill creatures that have done nothing to you . It's sad , but it has to be done . The controls are pretty good and the graphics are some of the best on the PS2 . It's really a shame this didn't come out on the PS3 because it would have been incredible . But they really pushed PS2 to it's limits . The colossi move like real living breathing creatures . Even the horse is beautifully animated and moves and reacts like a real horse would . The game can be challenging at times . Particularly finding the colossi . That will take up most of your time . And then you have to figure out a strategy for killing the creatures , that's where the fun comes in . I do wish they had different battle music for each colossi but whatever . Overall , great game .
          • 178 4  This review is from : Shadow of the Colossus ( Video Game ) I just got around to getting this game . I know . Shame on me . But I'm glad I got it because it's probably the closest thing to a true work of art that ever came out on the PS2 . The game creates a dilemma for the player . To save your girlfriend's life you have to kill creatures that have done nothing to you . It's sad , but it has to be done . The controls are pretty good and the graphics are some of the best on the PS2 . It's really a shame this didn't come out on the PS3 because it would have been incredible . But they really pushed PS2 to it's limits . The colossi move like real living breathing creatures . Even the horse is beautifully animated and moves and reacts like a real horse would . The game can be challenging at times . Particularly finding the colossi . That will take up most of your time . And then you have to figure out a strategy for killing the creatures , that's where the fun comes in . I do wish they had different battle music for each colossi but whatever . Overall , great game .
          • 179 4  I just got around to getting this game . I know . Shame on me . But I'm glad I got it because it's probably the closest thing to a true work of art that ever came out on the PS2 . The game creates a dilemma for the player . To save your girlfriend's life you have to kill creatures that have done nothing to you . It's sad , but it has to be done . The controls are pretty good and the graphics are some of the best on the PS2 . It's really a shame this didn't come out on the PS3 because it would have been incredible . But they really pushed PS2 to it's limits . The colossi move like real living breathing creatures . Even the horse is beautifully animated and moves and reacts like a real horse would . The game can be challenging at times . Particularly finding the colossi . That will take up most of your time . And then you have to figure out a strategy for killing the creatures , that's where the fun comes in . I do wish they had different battle music for each colossi but whatever . Overall , great game .
          • 184 4  This review is from : Shadow of the Colossus ( Video Game ) When you think about games that max out the PS2 ' s capabilities , I think its safe to say SOTC and God of War ( s ) probably are the top of the food chain . Where God of War was the maximalist champion , this is hands down the minimalist champ , and once of the most unique gaming experiences I've had , on any system . The rich , lonely world you are dropped into is amplified by the fact that you are the smallest character roaming the land ( except for a few squirrels and lizards ) , and this puts the size contrast into a whole other scale . Even games like Devil May Cry , where you battle huge bosses doesnt give you the same kind of feeling that SOTC does , one of partial insignificance , and another part incredible hero . I mean , you ARE toppling foes hundreds of feet tall , after all . I love basically everything about this game ( except the level of difficulty ) . The look ( from the muted colored rough Colossus to the bright , green fields you cross on your horse ) to the sound ( musically , this , again , trumps almost any other game I can think of , and everything from the gods language and voices to the gusty winds around the canyons gives the game depth , depth , DEPTH ! ) makes this more of an interactive , cinematic experience than anything the preceded it . Sure , new game consoles are a lot more polished than this pinnacle of the PS2 , but rarely do they give you the same type of emotive response that this arty little game does , even with higher pixel and frame rates . For what you can pick a copy up for now , this is hands down in the Top - 5 Must-Have games for the PS2 . Play this on a high-def big screen , in Progressive-Scan mode with surround sound on , and I guarantee you will be there for hours and hours each sitting . Games like this just appear but once or twice a console . Its an amazing , amazing thing .
          • 185 4  When you think about games that max out the PS2 ' s capabilities , I think its safe to say SOTC and God of War ( s ) probably are the top of the food chain . Where God of War was the maximalist champion , this is hands down the minimalist champ , and once of the most unique gaming experiences I've had , on any system . The rich , lonely world you are dropped into is amplified by the fact that you are the smallest character roaming the land ( except for a few squirrels and lizards ) , and this puts the size contrast into a whole other scale . Even games like Devil May Cry , where you battle huge bosses doesnt give you the same kind of feeling that SOTC does , one of partial insignificance , and another part incredible hero . I mean , you ARE toppling foes hundreds of feet tall , after all . I love basically everything about this game ( except the level of difficulty ) . The look ( from the muted colored rough Colossus to the bright , green fields you cross on your horse ) to the sound ( musically , this , again , trumps almost any other game I can think of , and everything from the gods language and voices to the gusty winds around the canyons gives the game depth , depth , DEPTH ! ) makes this more of an interactive , cinematic experience than anything the preceded it . Sure , new game consoles are a lot more polished than this pinnacle of the PS2 , but rarely do they give you the same type of emotive response that this arty little game does , even with higher pixel and frame rates . For what you can pick a copy up for now , this is hands down in the Top - 5 Must-Have games for the PS2 . Play this on a high-def big screen , in Progressive-Scan mode with surround sound on , and I guarantee you will be there for hours and hours each sitting . Games like this just appear but once or twice a console . Its an amazing , amazing thing .
          • 186 4  This review is from : Shadow of the Colossus ( Video Game ) This is probably my all time favourite game ! The game is beautiful as it is intense ! The visuals are stunning and the Colossus beasts themselves make you feel tiny ! The landscape is so beatuiful , you wouldn't think that it was designed for a game ! Riding around on your horse just feels so natural , the whole feeling is nothing that I've ever experienced in a game before . I think a lot of people just don't know enough about the game to actually buy it so it struggles to really stand out on top . The one complaint i do have with it , is that it ends a little too soon . But considering each beast will take you about half hour ( at least ! ! ) You'll get plenty of hours of play ! But saying that , Once you complete it you get a chance to fight your favourite beasts again ! This game is a MUST HAVE ! I can't describe enough how great this really is !
          • 187 4  This is probably my all time favourite game ! The game is beautiful as it is intense ! The visuals are stunning and the Colossus beasts themselves make you feel tiny ! The landscape is so beatuiful , you wouldn't think that it was designed for a game ! Riding around on your horse just feels so natural , the whole feeling is nothing that I've ever experienced in a game before . I think a lot of people just don't know enough about the game to actually buy it so it struggles to really stand out on top . The one complaint i do have with it , is that it ends a little too soon . But considering each beast will take you about half hour ( at least ! ! ) You'll get plenty of hours of play ! But saying that , Once you complete it you get a chance to fight your favourite beasts again ! This game is a MUST HAVE ! I can't describe enough how great this really is !
          • 188 4  This review is from : Shadow of the Colossus ( Video Game ) I got this game years ago and had so much fun with it . By far one of the most visually pleasing games I've ever played . I had to buy it again so my boyfriend could have a copy of it for himself . It's challenging and entertaining . It's a game that even if you're not a gamer - you'll have fun watching it . It is true , the bigger they are - the harder they awe .
          • 190 4  This review is from : Shadow of the Colossus ( Video Game ) This game is a beautiful and haunting action-adventure title . The world it creates is engaging and the gameplay is very fun and clever . Fighting one of the game's colossi is an experience that isn't rivaled by very many other games out there . This is a game worth playing .
          • 192 4  This review is from : Shadow of the Colossus ( Video Game ) first off if u haven't guessed already from the title of the review i think this game is BEAUTIFUL ! ! ! one of the first thing that struck me as odd in this game was the fact that the in-game graphics were much better then the actual cut-scenes in the game ( which as we all should know is very rare . ) the next thing that i noticed was that the whole game felt like it was controlling / watching a movie . whether you were riding your horse Agro through the incredible sweeping landscapes or climbing up the back of a large ( understatement ! ! ! ) lumbering colossus every single camera angle felt like it served a purpose and it was meant to happen that way . Also the musical score is amazing ! sweeping string compositions make this game seem more epic then it already is . One of the few bad things i can say about this game is that it feels like a series of boss battles rather than a complete game with its lack of any other monsters other than the colossus . but if you can look past this than shadow of the colossus is a beautiful game with an intriguing storyline and a wonderful soundtrack .
          • 194 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) I really enjoyed this game - the only problem i have with this game is replayability . This game is all about beauty and wonder , as well as discovering the Colossus ' weaknesses . The landscape is a character in itself - as you thunder through the wilderness with your horse , you realize how utterly you really are in this huge arena . Also every Colossus is unique and different in behavior and weakness , and this is not easily ignored by the player . Every time a character attacks the Colossus , most of them make wounded noises not as some monster , but more like an animal would , hurt and desperate . Team ICO really did a good job on making a gamer feel guilt - a rarity among rarities . Alot of people have commented that this game fails in making it more excitable with more basic enemies to fight , but ICO never intended this . With fewer enemies , you have more focus on other elements , such as the music , the movements of your horse , and the Colossus ' quirks . My main gimmick about this game is that it's almost like a one-trick pony . Once you played it , you know how to beat all the bosses , and you know where they all are , how to prepare for them , etc . This isn't a killer for me though , as i enjoyed these elements that truly make this game an art creation . Don't let this game pass you up , all you faithful last gen ps2 owners - it is a game that surpasses others in its own right . oh and one more word of advice - try your best to avoid looking up online or watching on youtube the various ways to down the bosses - it takes alot of the fun of discovering on your own their weaknesses . I know , cuz i did it , and regret it to this day .
          • 195 4  This review is from : Shadow of the Colossus ( Video Game ) I really enjoyed this game - the only problem i have with this game is replayability . This game is all about beauty and wonder , as well as discovering the Colossus ' weaknesses . The landscape is a character in itself - as you thunder through the wilderness with your horse , you realize how utterly you really are in this huge arena . Also every Colossus is unique and different in behavior and weakness , and this is not easily ignored by the player . Every time a character attacks the Colossus , most of them make wounded noises not as some monster , but more like an animal would , hurt and desperate . Team ICO really did a good job on making a gamer feel guilt - a rarity among rarities . Alot of people have commented that this game fails in making it more excitable with more basic enemies to fight , but ICO never intended this . With fewer enemies , you have more focus on other elements , such as the music , the movements of your horse , and the Colossus ' quirks . My main gimmick about this game is that it's almost like a one-trick pony . Once you played it , you know how to beat all the bosses , and you know where they all are , how to prepare for them , etc . This isn't a killer for me though , as i enjoyed these elements that truly make this game an art creation . Don't let this game pass you up , all you faithful last gen ps2 owners - it is a game that surpasses others in its own right . oh and one more word of advice - try your best to avoid looking up online or watching on youtube the various ways to down the bosses - it takes alot of the fun of discovering on your own their weaknesses . I know , cuz i did it , and regret it to this day .
          • 196 4  I really enjoyed this game - the only problem i have with this game is replayability . This game is all about beauty and wonder , as well as discovering the Colossus ' weaknesses . The landscape is a character in itself - as you thunder through the wilderness with your horse , you realize how utterly you really are in this huge arena . Also every Colossus is unique and different in behavior and weakness , and this is not easily ignored by the player . Every time a character attacks the Colossus , most of them make wounded noises not as some monster , but more like an animal would , hurt and desperate . Team ICO really did a good job on making a gamer feel guilt - a rarity among rarities . Alot of people have commented that this game fails in making it more excitable with more basic enemies to fight , but ICO never intended this . With fewer enemies , you have more focus on other elements , such as the music , the movements of your horse , and the Colossus ' quirks . My main gimmick about this game is that it's almost like a one-trick pony . Once you played it , you know how to beat all the bosses , and you know where they all are , how to prepare for them , etc . This isn't a killer for me though , as i enjoyed these elements that truly make this game an art creation . Don't let this game pass you up , all you faithful last gen ps2 owners - it is a game that surpasses others in its own right . oh and one more word of advice - try your best to avoid looking up online or watching on youtube the various ways to down the bosses - it takes alot of the fun of discovering on your own their weaknesses . I know , cuz i did it , and regret it to this day .
          • 197 4  This review is from : Shadow of the Colossus ( Video Game ) This game is unlike any other you've played . To some that may seem a bit daunting at first , but if you stick with it you'll be rewarded with one of the best games around . Graphically , for a PS2 game it's very good . It has a very surreal look and feel to the game , and that adds to the immersion . At first you may think it's washed out , but after a while it transports you into that world . I don't want to give away much more than that , because giving away too much will spoil the experience .
          • 198 4  This game is unlike any other you've played . To some that may seem a bit daunting at first , but if you stick with it you'll be rewarded with one of the best games around . Graphically , for a PS2 game it's very good . It has a very surreal look and feel to the game , and that adds to the immersion . At first you may think it's washed out , but after a while it transports you into that world . I don't want to give away much more than that , because giving away too much will spoil the experience .
          • 199 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) The whole time I have played this game I kept saying to myself I am amazed this is a PS2 game and usually followed by a wow . This game is amazing for the generation it came out and hopefully it will be a PS3 sequel someday . I can only hope . Some like this games and others hate it so rent before you buy .
          • 200 4  This review is from : Shadow of the Colossus ( Video Game ) The whole time I have played this game I kept saying to myself I am amazed this is a PS2 game and usually followed by a wow . This game is amazing for the generation it came out and hopefully it will be a PS3 sequel someday . I can only hope . Some like this games and others hate it so rent before you buy .
          • 202 4  This review is from : Shadow of the Colossus ( Video Game ) I should give this game 5 stars for introducing me to ICO alone . Not that Shadow is worse , but it certainly is different enough in gameplay mechanics - atmosphere , hints at story and artistic direction notwithstanding . In retrospect though , unlike ICO , it left me with wanting more from the game . I didn't miss fighting hordes of other enemies in between , desolation and limited number of massive bosses was part of the appeal . But the problem is that the experience is a bit shallow . The world is massive and lovingly crafted , but there is no reward in exploring it other than aesthetic experience - there are no hidden artifacts that could aid in your quest , no puzzles to solve , and you can't find just any colossus accidentally even if you arrive at their domain - the fights proceed in a fixed sequence . While it is reasonable for the sake of ramping up the difficulty gradually , it is also limiting . The biggest gripe , if you can call it that , is that while initial press touted colossi as puzzles , they really aren't much of one . From those descriptions I imagined moving living castles , a massive beast that is as much an architectural maze as it is a foe . But the puzzle component really boils down to finding the spots covered in fur , and clinging to them in search of the weak points to pierce with your sword . The first and last colossus come close , as they are hard to navigate and are disorienting much in a way I imagined , turning the colossus into an obstacle course made up of various castle-like elements , but the rest of them are unfortunately more straightforward . It is a great game , make no mistake , but I can't help feeling that it could have been that much more . Visually , however , it is a tour de force in much the way ICO is , despite the low resolution and the occasional minor graphical stutter . Since there are plenty of reviews that cover that aspect in great detail there is no need for me to repeat them . If you haven't played this game already , and are looking to catch up on some of the more interesting games of the last few years , definitely don't miss this title .
          • 203 4  I should give this game 5 stars for introducing me to ICO alone . Not that Shadow is worse , but it certainly is different enough in gameplay mechanics - atmosphere , hints at story and artistic direction notwithstanding . In retrospect though , unlike ICO , it left me with wanting more from the game . I didn't miss fighting hordes of other enemies in between , desolation and limited number of massive bosses was part of the appeal . But the problem is that the experience is a bit shallow . The world is massive and lovingly crafted , but there is no reward in exploring it other than aesthetic experience - there are no hidden artifacts that could aid in your quest , no puzzles to solve , and you can't find just any colossus accidentally even if you arrive at their domain - the fights proceed in a fixed sequence . While it is reasonable for the sake of ramping up the difficulty gradually , it is also limiting . The biggest gripe , if you can call it that , is that while initial press touted colossi as puzzles , they really aren't much of one . From those descriptions I imagined moving living castles , a massive beast that is as much an architectural maze as it is a foe . But the puzzle component really boils down to finding the spots covered in fur , and clinging to them in search of the weak points to pierce with your sword . The first and last colossus come close , as they are hard to navigate and are disorienting much in a way I imagined , turning the colossus into an obstacle course made up of various castle-like elements , but the rest of them are unfortunately more straightforward . It is a great game , make no mistake , but I can't help feeling that it could have been that much more . Visually , however , it is a tour de force in much the way ICO is , despite the low resolution and the occasional minor graphical stutter . Since there are plenty of reviews that cover that aspect in great detail there is no need for me to repeat them . If you haven't played this game already , and are looking to catch up on some of the more interesting games of the last few years , definitely don't miss this title .
          • 205 4  Of all the games I have played over the years , this was the first to warrant my own review . Anyone thinking of buying this game after reading about the numerous awards and praises from gaming review sites should read this review . And NO , I will NOT include ANY SPOILERS . As discussed later , this game deserves much of its attention from how and what is later revealed . . . and I will save that for you should you decide to buy this game . The opening scene reveals itself much like an epic movie , although in vastly poorer visual quality . For a game released in 2005 , some of the visuals in the game feel severely dated circa 2002 - 3 . The main character himself is quite pixelated . However , the game does allow widescreen progressive scan play which has both a pro and con side to it . On the plus side , the game's color saturation and grandeur REALLY stands out with progressive scan . The widescreen mode adds dramatically to the open world concept the game's designers tried to promote . However , putting the game in progressive scan also causes the protagonist and his horse to show themselves in all their pixelated glory . For me , it was a hard decision to choose between a more vivid world with Progressive , or more believable main characters with Normal . After switching back and forth numerous times I finally opted for the widescreen progressive and was ultimately happy with the decision . After one battle with a colossus ( you learn right away there are 16 ) you realize this game is first and foremost concerned with the colossi and environment . That being said , the choice of soft lighting and color for this game create a very tranquil and often surreal fantasy world . The game also seems to be ahead of the curve by streaming all of the landscape into view . Given how vast the world is , this is really quite a feat ! The load times in this game are virtually non-existent because of how they implement streaming . Visual acuity aside , one of my greatest frustrations in this game ( and oh yes . . . it will be there for you as well ) was the use of the camera . Granted , with respect to the design team , creating a camera that would allow you to see massive skyscraper-sized colossi and yet also focus on where you are running or riding seems a huge undertaking . To help ease frustration , the game has a colossus camera focus button on L1 which does help . The game also has a zoom buttom with R2 ; however , it is utterly useless . The game constantly tries for a cinematic sweeping effect which means that whenever you look one way , the camera will try to pull back the other way as if the character is panning his head side to side . Therefore , when you are fighting a huge colossus about to stomp you and are trying to zoom in and search for a weak spot . . . the camera will be swaying back and forth across where you are trying to look . At best it is slightly frustrating , at worst . . . it makes you feel sea sick ! Another poor point of the camera is riding your horse . The right analog controls the camera , whereas the left controls the direction of the horse via a rein mechanism . In theory , this is AWESOME , because you can control the horse while you also pan around the character like you are controlling the action in a high budget film . In fact , there are a few sequences I will not discuss where you are FORCED to pan the camera while riding on your horse . The use of pulling the analog to pull the reins has a very life-like feel to it . In practicality , however , the horse will usually not be able to make sharp turns , and it is very hard to control the horse while also concentrating on the environment and colossi . I often found myself running head first into a large mountain or the edge of a cliff ( fortunately you can not fall off when on the horse ) . The game also has several moments when the environment will obstruct the view of the camera . The camera was definitely the most frustrating aspect of the game . Fortunately the game somehow manages to overcome this shortcoming with its original , artistic and innovative design . The colossi and the battles themselves really are a fantastic achievement ! Each colossus maintains certain visual similarities while drawing from all varieties of the natural and fantasy world . Two of the colossi ARE quite similar in size and shape , . . . but every battle is unique , fast paced and fun . Each environment you find them in is different and may or may not play an integral part in their defeat . Every battle seems vaguely reminiscent of later Zelda games ( N64 and later ) but , if it can be believed , much more exciting and grandiose . Another positive change to game design is that the character begins with only a bow and sword , and will end with only a bow and sword . Every battle can be won without any cheating if you take the time to search the environment and colossus . There is a very high ratio of puzzle solving to reward ratio dispersed throughout the battles . The storyline throughout the game is virtually non-existent ; that is , until the end of the game . The beauty is that the sequential battles and lack of any story is what gives so much meaning to the end of the game . The intro shows you a boy , a girl of an undetermined relationship , and his horse . Until the end , you know little more than where you are and what you must do . Throughout the game , the endless task of killing a colossus and returning to the main temple seems quite monotonous . This plays out VERY similarly to the game Assassin's Creed . However , the intentional choice to leave out any interior storyline truly makes the ending shine . It may have been an artistic choice , . . . but it ultimately leads up to one of the best endings of any fantasy game . The ending itself clocks in at about 15 - 20 min ( make sure to stay around after the credits ) . Ultimately , this game has been hyped for its artistic and innovative approaches to gameplay . The world design , although devoid of a lot of the smaller life found in games like Elder Scrolls , is still beautiful , mysterious and most importantly - epic . The game could have fallen prey to such shortcomings as an often frustrating camera and less than God of War character ( people only - not colossi ) visuals ; however , it somehow soars above any problems due to the cohesion of all elements into one definable experience . Rated only for the camera / controls and visuals , I might have given this game a 3 / 5 . . . but all together this game represents a 4 / 5 if not more . Not quite the best game of ALL TIME , but This is one game that definitely represents an Epic Masterpiece that is greater than the sum of its parts !
          • 206 4  This review is from : Shadow of the Colossus ( Video Game ) I have never played a game like Shadows of the Colossus before . Its elegant in its simplicity : Kill 16 monsters to save your girl . Thats it . No power ups , no item quests , just travel from here to there and take the next one down . The creature telling you to do this doesn't even tell you why . It seems pretty noble at first , but halfway through you start to think it might be a bad idea , but what else can you do ? You need your girl back , right ? The story is resolved at the end , but its again very simple . You kinda have to fill in some blanks on your own but thats half the fun . On the subject of gameplay , again its literally just 16 boss battles in a row with some traveling inbetween . You have everything you need at the beginning and I have no complaints about that . Some of the controls are a little flinchy , but it never got to a point where it was effecting my experience . And even if the controls could use a little polishing , I truly didn't mind . Because whats here is so well done that I sincerely believe that this is one of the most unforgettable gaming experiences I've ever had . The world itself is very magnetic with its mood and atmosphere . I mean , it just sucks you in . The only thing in this giant , beautiful world is you , your horse , and the 16 Colossi . Some of the visuals , even at ps2 level , manage to be breathtaking . Its amazing what they've done with the ps2 hardware , this game is gorgeous . The Colossi themselves , well , they're awesome . Not all 16 are breathtaking , but the majority of them are so darn cool . Some are absolutely HUGE too , bigger than you'd ever think . And you get to climb them and take them down . The games sense of scale is amazing that way , you really do feel so tiny next to these giants that its very satisfying to bring them down . And they're all so interesting and unique in their design and the different ways you defeat them that it makes for an unforgettable experience . Its also pretty fun to explore around the world too . There really isn't much to do outside fighting the giants , but I found myself taking some time to look around anyway , the game is really just that beautiful . Oddly enough , there's a LOT to see that you'll miss by only traveling from colossus to colossus , all of it beautiful to behold . In that respect , its kind of like a virtual vacation . Like the developers of the game said , Hey , if you don't feel like taking on giants right now , why not see some of the sights ? We built this gigantic beautiful world , go ahead and take a look around . Again , you won't discover anything other than gorgeous scenery if you take the time to explore . No secret items , no hidden story elements . Just this big awe inspiring virtual world for you to explore with no real reason for it being there other than to just be there . Its unique , and I enjoyed it . And its that simplicity , mystery , and originality that makes this game so interesting . I was captivated by every part of it , right until the end . Its a beautiful world and a truly unique game . I never really thought of video games as being legitimate art , at the very least not on the same level as movies or literature . But Shadow Of The Colossus proved me dead wrong . This game is a work of art . I never thought I'd say it , but it truly is . Some people may not enjoy it , but thats art for you . Some people will love it , some will hate it , others won't get it . But like all great art its worth considering . Lets hope they remake it someday for the ps3 or the 360 , because updated graphics and some control refining would really make this baby perfect .
          • 208 4  This review is from : Shadow of the Colossus ( Video Game ) I recently bought the game for around 20 bucks and instantly liked it . If youre a gamer you will probably appreciate this title . The storyline is pretty general , no real details or back story to learn . Youre basically this guy who is slaying all of these rock / earth made Colossi for these gods of light to bring a girl back to life . Each Colossus you fight is pretty unique in figuring out how to defeat them . They all have their own kinda of moves and environments . Defeating each one involves figuring out how to actually get on top of them and then finding their weak points . I enjoyed the large environments , subtle but flowing story , and the different types of colossi you encounter . The game is over after the slaying of about 16 colossus , so relatively short . As a gamer Id recommend it as a unique and fun experience , only downside is length of gameplay . For 20 $ its worth it - buy it son !
          • 213 4  This review is from : Shadow of the Colossus ( Video Game ) This game is unlike any other game I've ever played , and as such , is a work of art that's highly addictive , incredibly gorgeous and well-animated and a blast to play . The story is well written , and though you won't know much about it until well into the game , is well worth the effort of playing through till the end . This game is a must-buy !
          • 215 4  This review is from : Shadow of the Colossus ( Video Game ) Great game overall . even though it is all about the 16 boss-fights as as cool / fun as they are , there's a bit of downtime where its just you and the environment . now while the environment is gorgeous - one of the best for ps2 games - all there is to do is nav . to each boss . so other than that its fun and doesn't take up too much of your time . still a game you can enjoy , and come back to whenever you'd like to or have the time . ciao !
          • 217 4  This review is from : Shadow of the Colossus ( Video Game ) Wow , from what I heard about this game , it sounded okay , but were they wrong . This game is very fun to play , and challenging . You might think , No mini-enemies , just boss fights . But , the bosses can take a while , and smaller enemies would ruin the colossi fights . The third boss took me a half an hour to beat . MOst of that was because I had to get up it first . The graphics are good for a PS2 game , and the music is perfect . Very good game , you just have to be patient , because it is very frustrating sometimes .
          • 219 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is an incredibly different game . This is an absolute truth whether you hate it or love it . I just so happen to be the latter of course . When I played the game all the way through for the first time I thought that it was interesting but a little dull after playing other games like the zelda series , first person shooters , etc . but the third time through I fell in love with the game . Believe me when I say that the majority of video games have senseless stories that fail to pull the player in . Althought the cutscenes can be skipped after sitting down and watching the game all the way through it proves to be one of the single most well told stories that I've ever percieved and yet I get to play the hero . I will not disclose the subject matter of the game since that would ruin its beauty but I will tell you that if you pay attention to the story without going on the internet for spoilers then you are in for one of the best cinematic experiences of your life . Although the game may seem empty with an exception for the colossi if you did have to battle through hordes of ridiculous James Bond-esque henchmen then you would not appreciate what the overall goal of the character actually is . The graphics of the game project give the player a sense of being swallowed whole by the game itself . The soundtrack to the game works better than most movies . I'd say that the soundtrack is a clear parallel to Braveheart and Gladiator . There is nothing standing in the way from the audience being totally engulfed by this masterpiece except for impatience and stuborness , but if you manage to catch the feel of Shadow then you will be a changed person .
          • 220 4  Shadow of the Colossus is an incredibly different game . This is an absolute truth whether you hate it or love it . I just so happen to be the latter of course . When I played the game all the way through for the first time I thought that it was interesting but a little dull after playing other games like the zelda series , first person shooters , etc . but the third time through I fell in love with the game . Believe me when I say that the majority of video games have senseless stories that fail to pull the player in . Althought the cutscenes can be skipped after sitting down and watching the game all the way through it proves to be one of the single most well told stories that I've ever percieved and yet I get to play the hero . I will not disclose the subject matter of the game since that would ruin its beauty but I will tell you that if you pay attention to the story without going on the internet for spoilers then you are in for one of the best cinematic experiences of your life . Although the game may seem empty with an exception for the colossi if you did have to battle through hordes of ridiculous James Bond-esque henchmen then you would not appreciate what the overall goal of the character actually is . The graphics of the game project give the player a sense of being swallowed whole by the game itself . The soundtrack to the game works better than most movies . I'd say that the soundtrack is a clear parallel to Braveheart and Gladiator . There is nothing standing in the way from the audience being totally engulfed by this masterpiece except for impatience and stuborness , but if you manage to catch the feel of Shadow then you will be a changed person .
          • 222 4  great game , something new . all the other reviews spell out the game pretty well so i won't waste time describing the game . . . . it's definitely different , the music gets repetetive during the fights ( which are awesome ) . . . . the camera seems like it was a rough draft , could have been tweaked a bit to work a little better . . . which would make the game a little better . for a game like this you really need spot-on camera work like in prince of persia for example . this camera ain't the best . . . . character animation is a bit choppy , he runs like an idiot and swims like one as well . . . . looks rediculous . the game's map is useless but 90% of maps in games are pretty bad lately so i don't think it's a big deal . . . . definitely worth buying at the used price . . . i'm only on colossus 3 of 16 , getting a bit addictive now . recommended
          • 223 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) This graphics in this game are very nice to look at and the detail on the ' bosses ' make this a great game to run through more than once .
          • 224 4  This review is from : Shadow of the Colossus ( Video Game ) This graphics in this game are very nice to look at and the detail on the ' bosses ' make this a great game to run through more than once .
          • 226 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is different than any other adventure game you may be familiar with . In a way that exaggerates the epic feel of the game , Shadow of the Colossus cuts straight to the point . There is no mini bosses and no dungeons just you and the colossus . Each is more of a puzzle than a traditional boss fight . You have to figure out how to approach their different weaknesses and each colossus is a unique challenge . Some people feel that there isn't enough plot , if you feel that way I recommend following it up with ICO which the spiritual sequel to Colossus .
          • 227 4  Shadow of the Colossus is different than any other adventure game you may be familiar with . In a way that exaggerates the epic feel of the game , Shadow of the Colossus cuts straight to the point . There is no mini bosses and no dungeons just you and the colossus . Each is more of a puzzle than a traditional boss fight . You have to figure out how to approach their different weaknesses and each colossus is a unique challenge . Some people feel that there isn't enough plot , if you feel that way I recommend following it up with ICO which the spiritual sequel to Colossus .
          • 228 4  This review is from : Shadow of the Colossus ( Video Game ) This is definetly one of the best games EVER for PS2 . You are completly alone on a endless land . I think that the purpose is to make us feel alone , after all , the situation is desperate and depressed . I think that the caracter has the real essence of a Hero . His ( supposed ) girlfriend ( or maybe his sister ) is dead and he has no one else on his life , beside his horse . He goes to a forbbiden land , habitated only by giant monsters and the only dialogue he have is with an spiritual entity that sends him away to suicidal missions . All the buildings are ruins , and the only living beings are birds , lizzards , turtles and fishes . The enviroment is almost spiritual . On the missions that he faces the monsters with four legs , that are fast as lions , the feeling of being chased by those creatures among the ruins is terrible . If you are catched unprepared you can barely survive . The game sound track is a masterpiece . This is an adventure where everything is going wrong and is against the character ( we ) , and even so , he continues until the end with the hope of reach the impossible ( the ressurection of the girl ) , even if this cost his own life . This is the essence of the true hero . The self sacrifice on a desperate act to find a new purpose to his life that it is now senseless . I never saw a game with a story as beautiful and as engaging .
          • 229 4  This is definetly one of the best games EVER for PS2 . You are completly alone on a endless land . I think that the purpose is to make us feel alone , after all , the situation is desperate and depressed . I think that the caracter has the real essence of a Hero . His ( supposed ) girlfriend ( or maybe his sister ) is dead and he has no one else on his life , beside his horse . He goes to a forbbiden land , habitated only by giant monsters and the only dialogue he have is with an spiritual entity that sends him away to suicidal missions . All the buildings are ruins , and the only living beings are birds , lizzards , turtles and fishes . The enviroment is almost spiritual . On the missions that he faces the monsters with four legs , that are fast as lions , the feeling of being chased by those creatures among the ruins is terrible . If you are catched unprepared you can barely survive . The game sound track is a masterpiece . This is an adventure where everything is going wrong and is against the character ( we ) , and even so , he continues until the end with the hope of reach the impossible ( the ressurection of the girl ) , even if this cost his own life . This is the essence of the true hero . The self sacrifice on a desperate act to find a new purpose to his life that it is now senseless . I never saw a game with a story as beautiful and as engaging .
          • 230 4  This review is from : Shadow of the Colossus ( Video Game ) The storyline in Shadow of the Colossus is short . However , of the little story there is , the quality is superb . This game wastes no time with pointless scenes or tangent side quests . There is only one goal in the game , and the way the character is portrayed displays the emotional aspect of the situation . It is truly a unique game , awakening responses and reactions that were previously undetected .
          • 234 4  This review is from : Shadow of the Colossus ( Video Game ) This game is less of a game and more of a work of art . The story is pretty odd and never really gets resolved , but it is interesting ( play it and you'll understand ) the graphics are simply amazing for the PS2 . You will see birds fly over head and lizards craw on the ground and the horse is very nice looking , the Colossi block out the sun ( literally ) and cast a shadow of their own which marks things very visually pleasing . Gameplay is where this game is at it's best you play the game and just feel amazing taking down massive beasts and trying to kill them using the area around them to your advantage . Words are simply too little for me to say about this game . . . buy it that's all there is to say . You WILL be pleased with this game .
          • 235 4  This game is less of a game and more of a work of art . The story is pretty odd and never really gets resolved , but it is interesting ( play it and you'll understand ) the graphics are simply amazing for the PS2 . You will see birds fly over head and lizards craw on the ground and the horse is very nice looking , the Colossi block out the sun ( literally ) and cast a shadow of their own which marks things very visually pleasing . Gameplay is where this game is at it's best you play the game and just feel amazing taking down massive beasts and trying to kill them using the area around them to your advantage . Words are simply too little for me to say about this game . . . buy it that's all there is to say . You WILL be pleased with this game .
          • 236 4  This review is from : Shadow of the Colossus ( Video Game ) This game is nearly perfect . The game world is fittingly desolate and lonely , evoking a sense that you are trespassing on forbidden , hallowed ground . The music is professionally done , and compliments the feeling of the landscape . The overall experience feels like a dream , and I often found myself feeling as though I were waking from a dream when I would stop playing and do other things . The concept sounds simple and short ; defeat 16 colossi . However , defeating the colossi is not as simple as charging at them and slashing randomly . You'll have to scale some of them , taunt some until they approach you , taunt some into destroying ( and thus altering ) the environment , frighten one , and even run from one until you can gain an advantage over it . All of the Colossi have one or more weaknesses that you must discover and exploit in order to defeat them . Generally , the colossi become more difficult to defeat as you progress , although I found that a few of them were simpler than previous ones mostly due to the fact that I had gotten a feel for the mechanics of the game . If you have not discovered the tactics to defeat a particular colossus , the game will give you hints after several minutes . These hints are sometimes subtle , and sometimes very direct , but usually helpful . When you defeat a colossus , you are treated to a dramatic cutscence showing its demise . These cutscenes , although short , are dramatic , rewarding , and even sad at times . The colossi inhabit areas such as deserts , mountaintops , and lakes , and a few even fly . They have to be defeated in a specific order , thus making the game a bit linear , although you are allowed to roam the entire landscape whenever you like . The story doesn't progress much until the end , but the immersiveness and dream-like quality of the game make up for it . The end of the game is very moving , and well worth the effort to reach . My only complaint concerning this game is that the in-game camera can be a pain at times . This was particularly noticeable in the final colossus battle . You can control the camera with the right directional stick , but at times , even that doesn't help . All told , this is a magnificent game . The world is immersive , the music is beautiful , the battles are challenging and rewarding .
          • 237 4  This game is nearly perfect . The game world is fittingly desolate and lonely , evoking a sense that you are trespassing on forbidden , hallowed ground . The music is professionally done , and compliments the feeling of the landscape . The overall experience feels like a dream , and I often found myself feeling as though I were waking from a dream when I would stop playing and do other things . The concept sounds simple and short ; defeat 16 colossi . However , defeating the colossi is not as simple as charging at them and slashing randomly . You'll have to scale some of them , taunt some until they approach you , taunt some into destroying ( and thus altering ) the environment , frighten one , and even run from one until you can gain an advantage over it . All of the Colossi have one or more weaknesses that you must discover and exploit in order to defeat them . Generally , the colossi become more difficult to defeat as you progress , although I found that a few of them were simpler than previous ones mostly due to the fact that I had gotten a feel for the mechanics of the game . If you have not discovered the tactics to defeat a particular colossus , the game will give you hints after several minutes . These hints are sometimes subtle , and sometimes very direct , but usually helpful . When you defeat a colossus , you are treated to a dramatic cutscence showing its demise . These cutscenes , although short , are dramatic , rewarding , and even sad at times . The colossi inhabit areas such as deserts , mountaintops , and lakes , and a few even fly . They have to be defeated in a specific order , thus making the game a bit linear , although you are allowed to roam the entire landscape whenever you like . The story doesn't progress much until the end , but the immersiveness and dream-like quality of the game make up for it . The end of the game is very moving , and well worth the effort to reach . My only complaint concerning this game is that the in-game camera can be a pain at times . This was particularly noticeable in the final colossus battle . You can control the camera with the right directional stick , but at times , even that doesn't help . All told , this is a magnificent game . The world is immersive , the music is beautiful , the battles are challenging and rewarding .
          • 238 4  This review is from : Shadow of the Colossus ( Video Game ) Playing this game is an experience . It's a cross between reading a book , solving a puzzle and playing an action game . The storyline is just detailed enough to maintain a very high level of curiosity about what happens . The atmosphere is utterly engaging - a dry , barren , and dusty world that feels distant and familiar all at once . The sense of loneliness felt by the main character is almost overpowering at times . The feeling you get when you kill a colossus is difficult to describe - elation and relief , but regret and sadness as well . The challenges are interesting and varied , although I did not enjoy the very final colossus . The controls are fairly intuitive and simple , and you can get through a section of gameplay in about 20 minutes , but the real joy here is to immerse yourself in the world . It's the only game that my wife has ever wanted to play , and in fact she even enjoyed watching me play it . High praise ! The playtime is not long - maybe a few hours - but the quality of the game more than makes up for it . This is a very engrossing game and is highly recommended if you value a good story , good atmosphere , and interesting puzzles . Action-only fans might prefer to look elsewhere but this is definitely the game that I'd been looking for .
          • 239 4  Playing this game is an experience . It's a cross between reading a book , solving a puzzle and playing an action game . The storyline is just detailed enough to maintain a very high level of curiosity about what happens . The atmosphere is utterly engaging - a dry , barren , and dusty world that feels distant and familiar all at once . The sense of loneliness felt by the main character is almost overpowering at times . The feeling you get when you kill a colossus is difficult to describe - elation and relief , but regret and sadness as well . The challenges are interesting and varied , although I did not enjoy the very final colossus . The controls are fairly intuitive and simple , and you can get through a section of gameplay in about 20 minutes , but the real joy here is to immerse yourself in the world . It's the only game that my wife has ever wanted to play , and in fact she even enjoyed watching me play it . High praise ! The playtime is not long - maybe a few hours - but the quality of the game more than makes up for it . This is a very engrossing game and is highly recommended if you value a good story , good atmosphere , and interesting puzzles . Action-only fans might prefer to look elsewhere but this is definitely the game that I'd been looking for .
          • 242 4  This review is from : Shadow of the Colossus ( Video Game ) I rarely rate or write reviews about video games , CDs , or movies . . . but I feel that this game deserves all the props it can get . Honestly when I first saw an ad for it I thought it looked interesting but none of my friends or family had heard of it , so I was reluctant to buy at first . However , my roomate and I decided to buy this game and play it through together , and it ended up being even better than my favorite Final Fantasy video game series . SotC has a unique story line , decent music , but most of all the most beautiful and innovative gameplay I have encountered . The idea of just fighting giant creatures throughout a free roaming world is amazing , being able to climb up them and use the terrain to the best of your advantage . Having no trash mobs between each colossus was a relief too , because I feel as though it would have made the game more cliche and unenjoyable . I could talk all day about this , but for the sake of listening to me rant . . . go buy this game
          • 243 4  I rarely rate or write reviews about video games , CDs , or movies . . . but I feel that this game deserves all the props it can get . Honestly when I first saw an ad for it I thought it looked interesting but none of my friends or family had heard of it , so I was reluctant to buy at first . However , my roomate and I decided to buy this game and play it through together , and it ended up being even better than my favorite Final Fantasy video game series . SotC has a unique story line , decent music , but most of all the most beautiful and innovative gameplay I have encountered . The idea of just fighting giant creatures throughout a free roaming world is amazing , being able to climb up them and use the terrain to the best of your advantage . Having no trash mobs between each colossus was a relief too , because I feel as though it would have made the game more cliche and unenjoyable . I could talk all day about this , but for the sake of listening to me rant . . . go buy this game
          • 244 4  This review is from : Shadow of the Colossus ( Video Game ) I can't say enough good things about this game . I know this sounds kind of weird , but I have never ever felt both extreme triumph and extreme sadness after beating this game . All the Collusi are amazing video game accomplishments , but the LAST one . holy crap . Un-freeking-belivable . Such a crazy expierence . The music , the tone of the game , everything . You'll never forget it . Stick with it , beat it . You won't be sorry .
          • 246 4  This review is from : Shadow of the Colossus ( Video Game ) This game is breathtaking . I've never played Ico , but I've always wanted to . I just beat this game a day or so ago . It's beautiful and unique , but at the same time is flawed in its ways as well . My main gripe probably concerns the camera : at times it pans around to the point where all you can see is the hulking skin of the back of a colossi , or something like that . You can control the camera , but controlling it becomes unweildy , especially when you're trying to hike your way up to a colossi's weak point or trying to jump from the shoulder of a colossi to his hand . Another gripe is just that the battles against the colossi got frustrating from time-to-time , but I guess that's just a part of the game . I also didn't enjoy having to travel for a while before I met the colossi , because that part of the game felt pretty extraneous to me and just kind of there at times . It was nice to roam this pretty land , and to take in what it looked like and all , but some of the traveling to the colossi just took too long , or it took me a while to find where I was supposed to go . All of these faults , however , are pretty forgivable and are mainly minor things . If you haven't played this game , at least give it a rental . In fact , that's what I suggest , since the game itself only takes about 10 hours to complete ( but then you open a hard mode , and can play that , and after that , I'm not sure what happens , because I haven't done it ) . The main thing is the game could've been longer ( that's why it's a better rental than anything , but it's still cool to own I suppose ) . The main draw of this game is its atmosphere and its uniqueness . Its atmosphere is gained by the graphics and the land you roam as you search for the colossi , how none of the characters speak english ( what they say is told through subtitles ) , and also the spare use of sound and how subtly it is handeled . Its uniqueness is mainly the colossi battles . There's nothing like confronting a new colossi ( there are 16 in all ) , and seeing it towering over you and you having no idea what to do and then slowly finding it out . It's like nothing you've ever seen in a game . In some battles , what you have to do is obvious , in other battles it took me hours to fully understand what I had to do . And if you reach the final colossi . . . it was just amazing to see this humonguous thing towering over you , and then to climb it and then to lay that last stab on his weak spot and watch him fall . It gives you an immense sense of satisfaction . I also enjoyed the ending , it had quite a twist at the end . Give this game a shot , you'll love it in some way , guaranteed .
          • 247 4  This game is breathtaking . I've never played Ico , but I've always wanted to . I just beat this game a day or so ago . It's beautiful and unique , but at the same time is flawed in its ways as well . My main gripe probably concerns the camera : at times it pans around to the point where all you can see is the hulking skin of the back of a colossi , or something like that . You can control the camera , but controlling it becomes unweildy , especially when you're trying to hike your way up to a colossi's weak point or trying to jump from the shoulder of a colossi to his hand . Another gripe is just that the battles against the colossi got frustrating from time-to-time , but I guess that's just a part of the game . I also didn't enjoy having to travel for a while before I met the colossi , because that part of the game felt pretty extraneous to me and just kind of there at times . It was nice to roam this pretty land , and to take in what it looked like and all , but some of the traveling to the colossi just took too long , or it took me a while to find where I was supposed to go . All of these faults , however , are pretty forgivable and are mainly minor things . If you haven't played this game , at least give it a rental . In fact , that's what I suggest , since the game itself only takes about 10 hours to complete ( but then you open a hard mode , and can play that , and after that , I'm not sure what happens , because I haven't done it ) . The main thing is the game could've been longer ( that's why it's a better rental than anything , but it's still cool to own I suppose ) . The main draw of this game is its atmosphere and its uniqueness . Its atmosphere is gained by the graphics and the land you roam as you search for the colossi , how none of the characters speak english ( what they say is told through subtitles ) , and also the spare use of sound and how subtly it is handeled . Its uniqueness is mainly the colossi battles . There's nothing like confronting a new colossi ( there are 16 in all ) , and seeing it towering over you and you having no idea what to do and then slowly finding it out . It's like nothing you've ever seen in a game . In some battles , what you have to do is obvious , in other battles it took me hours to fully understand what I had to do . And if you reach the final colossi . . . it was just amazing to see this humonguous thing towering over you , and then to climb it and then to lay that last stab on his weak spot and watch him fall . It gives you an immense sense of satisfaction . I also enjoyed the ending , it had quite a twist at the end . Give this game a shot , you'll love it in some way , guaranteed .
          • 248 4  This review is from : Shadow of the Colossus ( Video Game ) This is a great game ! The controls take some getting used to but in like , 30 minutes youll be great ! I suggest changing the controls . It makes things much easier . This game has great graphics . It can be frustrating at times but mostly its really cool . It does take a while to kill a Collossi though . It can really start to tick me off . I really suggest you buy this game at about 25 - 30 dollars . Give it some time and youll love it !
          • 250 4  This review is from : Shadow of the Colossus ( Video Game ) I do not have this game but by the 5th of march i will so this will not be very detailed . writing this and looking at other reveiws of this game reading about people who think the games too short . I personally have the demo of the game that has the first colossus and i haven't put it down . i've searched the area and found all the trees and snakes i havn't found any glitches , i've killed the colossus numerous times and tried to defeat it in many different ways . i've tried to get onto the bridge and to the top of the tower ( almost made it ) . most of the time i've been riding on the horse trying to shoot the birds and fruit as i go by . what i'm trying to say here is that the game is huge even when your stuck in one area theres loads to do . i spent half an hour shooting , running and jumping in a tiny patch of water and i expect that when i do get the game i will spend years looking around before i'm bored . . .
          • 251 4  I do not have this game but by the 5th of march i will so this will not be very detailed . writing this and looking at other reveiws of this game reading about people who think the games too short . I personally have the demo of the game that has the first colossus and i haven't put it down . i've searched the area and found all the trees and snakes i havn't found any glitches , i've killed the colossus numerous times and tried to defeat it in many different ways . i've tried to get onto the bridge and to the top of the tower ( almost made it ) . most of the time i've been riding on the horse trying to shoot the birds and fruit as i go by . what i'm trying to say here is that the game is huge even when your stuck in one area theres loads to do . i spent half an hour shooting , running and jumping in a tiny patch of water and i expect that when i do get the game i will spend years looking around before i'm bored . . .
          • 256 4  This review is from : Shadow of the Colossus ( Video Game ) This game is very unique compared to other games . In this game you have to kill huge monsters called collosi . once you kill one you have to kill the other and so on . it might seem repetitive but it is definetly not because it is so fun trying to kill these few stories tall monsters and there is a lot to explore when you take a break between collosi . My one complaint is at the ending it is very confusing . I would recommend this game to anyone who wants a very unique and fun experience .
          • 262 4  This review is from : Shadow of the Colossus ( Video Game ) There's a reason that you bought a PS2 , and it's because of games like this . Shadow of the Colossus is simply one of the most amazing and astounding games to ever be released for the system . The first thing you'll notice is the game's astonishing visuals , which are the best to ever be seen on the PS2 . The landscapes are beautifuly rendered and the environments are lush and organic . Oh yeah , then there's the colossi . Throughout the game , your mission is to vanquish 16 different mythical , and gigantic , beasts that hold the key to saving your seemingly lost love . And when I say gigantic , I mean gigantic ; the colossi are the biggest bosses you'll EVER see in a video game , including some that are as tall as a skyscraper . The storyline appears simple at first , but as the game unfolds , it becomes something much more , and saying more would be saying too much . At it's heart , Shadow of the Colossus does follow the typical aspects of an action / adventure game , but the frantic and awe-inspiring battles with the massive bosses make this game a sight to behold . The controls can be a bit touchy , but once you get used to them you'll be fine , while there are some technical issues with the otherwise incredible graphics , but nothing that deters away from the overall epic feel of the game . There's not enough that words can do for Shadow of the Colossus , only that this game will be remembered as one of the best PS2 games to ever grace the system , and it's an absolute must own for any and every PS2 owner .
          • 267 4  Rarely is there such a game that every expectation you have of it before hand is not only met but exceeded . Shadow of the Colossus is perhaps the most imaginative and enthralling game I have ever played . I went out and picked up a PS2 and this game after hearing so much about it . After finishing it I am so glad I did . I cannot remember a game I enjoyed as much as this . Short perhaps , easy maybe , but enjoyable . So few games recently can be called enjoyable like this . The idea captured my imagination and the game itself did no let me down . It is beautiful . The world the game is set in is worth exploring for the visuals alone and will make you wish it had been delayed for the ps3 launch . Games on consoles that take full advantage of the system are usually made at the end of the system's life and Shadow of the Colossus is such a game . If you are into console gaming you'll see the strengths and weakness of the PS2 in this game . This doesn't detract from the game itself though as it pulls you in and doesn't let go . Should Sony announce tomorrow that this game will be remade , exactly as it is , for the PS3 - I would drop the money on that system with out a second thought . The game itself is immerserve , at times easy , short , but never boring . It's well balanced letting you get used to the controls before throwing you into more than your capable of . It will make you think , having you take advantage of your environment , your horse , and available weapons ( a bow , and a sword ) . Overall its an experience that should not be missed wether you own a ps2 or not ( borrow one if you have too ) . If you want a game you can enjoy and not just slosh through buy Shadow of the Colossus . With more and more games getting yearly re-iterations I wish that would happen with Shadow of the Colossus . However , the creators of this game are innovators and highly creative so that we will probably never see a Shadow of the Colossus 2 . Age wise a 7 or 8 year old would probably love this game but it is violent , the Colossi rear in pane when attacked and may be disturbing to younger children - 12 and up should be good though as the ESRB has it rated .
          • 268 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the collosus is a relief to me , because it looked terrific but game developers tend to ruin games sometimes with 1 or 2 stupid choices . Not in this case though . I just bought this game a week ago and I love it . It was only 40 $ as a brand new game and it's so addicting . You might think it's repetitive from the description but it isn't at all . Each Collosus is totally different and has a completely different way of beating it which quite often depends on the environment your in . I really like this game . . .
          • 273 4  Now unique not in the sense of weirdness ( like Katamari ) or in presentation ( Killer 7 ) but rather the game focuses more on creating an emotion , an experience rather than just simply a case of fun . Whereas predecessor Ico was built more around a puzzle elements with the occasional combat ( taking down those shadows who have the nerve to try to steal Yorda ) , Shadow is built more like an action game with puzzle elements mixed in and it very much isn't exaggeration when the game contains some of the more intense and exhilating sequences in gaming . Story : The story's pretty sparse , giving you small details and letting you think up the rest . Essentially , the Wanderer and his faithful horse Argo are bringing a woman's body , Mono , to a shrine . Dead , unconcious , coma or trance , it's never said but apparently , an entity known as Dormin can bring her back to life . Only thing is is that roaming the land are 16 Colossi , massive creatures and upon defeating all 16 , he will be granted the ability to revive her . Like Ico , the story isn't focused on specific details and while some might question the game's reluctance to specifically spell out your relationship with Mono , you really start to feel like saving her and she's not just your goal but something you have to actually accomplish for yourself . Sounds like too much but some do get this involved . Graphics : It's very similar to Ico where the light seems overexposed and very bright but it's not a game built for detail but more for an atmosphere . Sun-dried ravines and forests with sunlight filtered through the treetops lend the game a great ambience . The only thing is that there is some noticeable slowdown but it's not that big of a deal unless you focus on it . Then of course there's the colossi themselves and there's nothing like tilting the camera so that you can look up at these massive things and think I gotta bring this bugger down ? The fur and detail in these creatures is quite impressive . Sound / Music : Hands-down one of the better soundtracks of that year . The music is very minimal , if at all , until you fight one of the 16 and the music gets very epic and Hollywood . Hope you got it hooked to a sound system since the music just makes the battles more epic and exciting with a full stereo going rather than cheap monoral TV speakers . Like Ico , the voice acting is a foreign language with subtitles provided ( translated for a change ) . It does give the game a more richer history even if it sounds like gibberish . Gameplay : Each Colossi is a puzzle in and of itself . Some of them are pretty easy to figure out while others are like what the hell do you do ? ! then it hits you : ohh ! THAT's what you do ? One required me to swim to its back , climb up all the way to his head and direct him to go to one of 3 towers . Climbing on top of the tower , he then puts his front feet up , exposing the weak spot that was originally inaccessible since it was underwater . There's many more like this so don't get frustrated easily if you have no idea what to do . Of course knowing how and actually doing are 2 separate things and part of the frustration comes with those bad mistakes which send you careening off and hitting the ground hard . There's times where your character isn't as precise control-wise and jumping from here to there might actually send him in the wrong way and you'll plummet . Unlike other games where there was multiple control schemes for everything , controlling the Wanderer is pretty basic . He's got 2 weapons , bow and arrow and his sword . Point the sword in a sun-lit area and move around , eventually the light becomes a line , pointing you towards the next Colossi but it doesn't give you a map on how to get there like passing through cliffsides , paths and forests but just tells you he's this way , now go find him . Climbing has a Grip Meter which you can strengthen by finding lizards with silver tails . It's easy enough to control and I even did a movie-esque save where I grabbed a patch of fur at the last minute but there's times where the colossi will shake so much and the Wanderer is so sensitive that even slight shakes will make him hang on for dear life rather than climbing . While it's the spiritual successor , you can't really say Shadow of the Colossus is better than Ico since ultimately , you play it 2 completely different ways but track down both but Shadow is definately an experience to check out .
          • 274 4  This review is from : Shadow of the Colossus ( Video Game ) If you have a PS2 and you don't have this game , well , i don't see clearly how is possible that someone doesn't like this game . It's a game different to anything played before . Half of the game is quiet and the other half is pure adrenaline , i thought that god of war was the best game the ps2 has to offer , well , i was wrong , this it the best game the ps2 has to offer . What's the deal about this game ? well , gameplay and gamecontrol absolutely perfect , at first you think : why do i have to jump using the triangle ? , well , after a while you see that the controls are perfectly adjusted to the game . It has the blur effect when you turn the camera that i have only seen in games of the new generation ( xbox 360 , ps3 ) , it has the amazing grace of no loading times , that means that you can walk or ride your horse around and there won't appear a loading screen as most of the games ( i had this screen in god of war a couple of times , the so called best game of ps2 , don't get me wrong , god of war is amazing but shadow of the colossus is simply perfect ) . Fighting the colossi ( plural to colossus in the game ) is amazing ' cause you have to find the way to get their attention and sometimes is very hard to climb on top of them . You can also hunt lizards ( that gives you more strenght ) or make pears ( or they look like that ) fall from the trees ( to get more life ) . It is a great game , that if you own a PS2 and you don't have it , well , i think it's time to get it . P.S . I've heard that ICO was a good game , but i never give any attention to it , but after i knew it was made by the same people that made shadow of the colossus , well , i'm curious now .
          • 275 4  If you have a PS2 and you don't have this game , well , i don't see clearly how is possible that someone doesn't like this game . It's a game different to anything played before . Half of the game is quiet and the other half is pure adrenaline , i thought that god of war was the best game the ps2 has to offer , well , i was wrong , this it the best game the ps2 has to offer . What's the deal about this game ? well , gameplay and gamecontrol absolutely perfect , at first you think : why do i have to jump using the triangle ? , well , after a while you see that the controls are perfectly adjusted to the game . It has the blur effect when you turn the camera that i have only seen in games of the new generation ( xbox 360 , ps3 ) , it has the amazing grace of no loading times , that means that you can walk or ride your horse around and there won't appear a loading screen as most of the games ( i had this screen in god of war a couple of times , the so called best game of ps2 , don't get me wrong , god of war is amazing but shadow of the colossus is simply perfect ) . Fighting the colossi ( plural to colossus in the game ) is amazing ' cause you have to find the way to get their attention and sometimes is very hard to climb on top of them . You can also hunt lizards ( that gives you more strenght ) or make pears ( or they look like that ) fall from the trees ( to get more life ) . It is a great game , that if you own a PS2 and you don't have it , well , i think it's time to get it . P.S . I've heard that ICO was a good game , but i never give any attention to it , but after i knew it was made by the same people that made shadow of the colossus , well , i'm curious now .
          • 276 4  This review is from : Shadow of the Colossus ( Video Game ) For anyone still picking up PS2 games , this is a must have . One of the greatest PS2 games ever made .
          • 278 4  This review is from : Shadow of the Colossus ( Video Game ) This is a very original idea for a game . It offers something new and exciting to the gaming world . However , i dont think it will be remembered much in a few years . There probably wont be a sequel , and it seems only games with sequels are remembered . Could you imagine if Metal Gear Solid never had any sequels ? Anyways , the star system to rate this game is not very accurate . i gave it 4 stars for fun , but i would give it a 90 based on fun . There was too much that got in my way of having fun with the game . The game in very dreary and quiet . Its peaceful in a way , much like Ocarina of Time , but nothing comes in the way of the colossus you are searching for and your start point . I think it would have been cool to fight some other things between fighting the colossus ' . Maybe some wolf or bear battles or something , who knows ? But sometimes the game just got a bit boring trying to get to the colossus ' . i really loved the bow and arrow , and i think something could have been done with side missions or some hunting for food , or defending yourself on horseback from other animals or creatures . Running , jumping , riding the horse , and just mainly the control wasnt all that great to me . I dont know how many times i fell off the platform trying to get to the third and biggest colossus . I would fall off that plateform and have to swimp to the ramp , which seemed to take 10 minutes each time . I have a tube tv , 27 inch toshiba that i play my ps2 on . This game had amazing graphics , and i cant imagine if i had a HD tv and the best cables to hook this up . I cant imagine games being better looking than this game . The colossus ' were so well done and they moved so well . I really hated killing these things ! I just wanted to watch them walk peacefully through their surroundings . I really wish their was more of a motive for me to kill these things ! They are , for the most part , very peaceful , not bothering a soul . The first colossus was just walking through a canyon when i came up to him , and i had to shoot an arrow at him for the battle to start . I want to have a good reason for killing something in video games , not peaceful giants that are just so awesome to look at ! Anyways , this was a great game . Very well done and it should be remembered as a piece of art . I hope that this game isnt forgotten . I have to respect the fact that they are currently not planning a sequel to a game that got reviews in the 95 - 100% . Most of the time games that get scores like that have to bank in on a sequel .
          • 282 4  This review is from : Shadow of the Colossus ( Video Game ) Ok , I'll admit that I'm not normally into the whole fantasy game thing . On a friend's recommendation , I picked up SotC . My first thought was This'll be like Final Fantasy and after an hour , I'll never play it again . I was so wrong . This game involves no leveling up , no mindless battles against tons of creatures or anything like Final Fantasy . In truth , this game is nothing short of a masterpiece that I should have bought long ago . The graphics are probably some of the best I've seen for PS2 in quite awhile . The story itself has yet to totally unravel for me , but it's enough to keep me thinking about the game while at work . The gameplay , while challenging , isn't going to make you pull your hair out . The hardest part of all is just figuring out how to bring down each colossi . Once you figure it out , it's not so bad . Anyways , get this game if you find it around anywhere . It'll quickly become a jewel in your collection .
          • 284 4  This review is from : Shadow of the Colossus ( Video Game ) I wish more games were like Shadow of the Colossus , sprawling , epic landscapes and great graphics . I really like how each Colossus is different and you have to figure out how to take it down . The music adds another layer to the game . You'll be looking at a Colossus and it will be slow music , vocals but when you get on the Colossus it switches entirely and becomes fast paced . The world is also very believable , there are rock formations and deserts and forests . I wish more PS2 games utilized the PS2 like Shadow did . The story is well done even though you wouldn't think so . You slowly care for the and the boy and even the horse . The horse has it tough . You ride him into the middle of a Colossus and then jump off him and say RUN ! Overall this , simply put is a masterpiece .
          • 285 4  I wish more games were like Shadow of the Colossus , sprawling , epic landscapes and great graphics . I really like how each Colossus is different and you have to figure out how to take it down . The music adds another layer to the game . You'll be looking at a Colossus and it will be slow music , vocals but when you get on the Colossus it switches entirely and becomes fast paced . The world is also very believable , there are rock formations and deserts and forests . I wish more PS2 games utilized the PS2 like Shadow did . The story is well done even though you wouldn't think so . You slowly care for the and the boy and even the horse . The horse has it tough . You ride him into the middle of a Colossus and then jump off him and say RUN ! Overall this , simply put is a masterpiece .
          • 288 4  This review is from : Shadow of the Colossus ( Video Game ) When I first inserted the disk into the PS2 , I was filled with a sense of wonder and excitement by the beautiful visuals and compelling soundtrack . This sense of wonder is undiminished while you're wandering around , riding the horse and shining your little searchlight to find the next challenge . It's like listening to an album and meditating . However , as a game , the controls and the camera were too hard to learn . As a fairly experienced video gamer with a loathing for the tedious repetiveness of platformers and a short fuse for cameras that just won't look where I want them to , I almost put this down after half an hour of play . Then , my boyfriend came along and started giving me suggestions for where to look and what to do . Exploring it together made it more fun - though I would have preferred if I'd been the one doing the watching . This game is better watched , especially if you're around soemone who likes platformers . It makes a GREAT game for watching , what with the scenery and the soundtrack .
          • 289 4  When I first inserted the disk into the PS2 , I was filled with a sense of wonder and excitement by the beautiful visuals and compelling soundtrack . This sense of wonder is undiminished while you're wandering around , riding the horse and shining your little searchlight to find the next challenge . It's like listening to an album and meditating . However , as a game , the controls and the camera were too hard to learn . As a fairly experienced video gamer with a loathing for the tedious repetiveness of platformers and a short fuse for cameras that just won't look where I want them to , I almost put this down after half an hour of play . Then , my boyfriend came along and started giving me suggestions for where to look and what to do . Exploring it together made it more fun - though I would have preferred if I'd been the one doing the watching . This game is better watched , especially if you're around soemone who likes platformers . It makes a GREAT game for watching , what with the scenery and the soundtrack .
          • 290 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is a game that almost defies description . It takes place in a world that has only sixteen monsters in it . Sixteen boss fights . To some , it is a platformer . To others , an action adventure . When explaining it , the words to describe it would be Giant Killing . The game's plot is as simple as that . The opening sequence follows a young rider entering a huge temple , riding with a clothed figure in his lap . When he reaches the bottom of the large spiraling staircase , he lays the lifeless body of a young woman on the altar . At this point , a million different questions will fly through your head such as wondering what the relation of the two people are , why has he chosen this temple , and what has brought him to complete such a daring task without any hesitation . Saying anything more will ruin this epic game . This is truly one that has to be seen to be believed . The game was developed by SCEI ( Sony Computer Entertainment ) which has released multiple games , but the one this most likens to , and is almost a predecessor to , is ICO . ICO is a critically appraised game that did not sell well , but is known for the same elegant beauty and haunting soundtrack . It is a must play for any fan of the game or genre . There is simply not enough space to tell all the good things about this game . Even if there was enough room , it would be nothing until you saw the game in motion . It is beautiful . The effects range from rain , to dirt spraying everywhere , to climbing Colossi the size of skyscrapers . The first time you scale one of the Colossi , you're breath will be taken away . This is a promise . During the middle periods between the battles , the character must ride the realistically rendered horse to find the Colossi . These stages may seem dull to some , but they threat of boredom is immediately forgotten when the player sees the sprawling landscape and the haunting music begins to play . It is truly a sight to behold . I would recommend this game to anyone who enjoys playing video games , movies , or art in its finest form . Although the game only lasts roughly 12 to 20 hours , depending on the level of exploring the player does , replaying the game is hard to pass up .
          • 291 4  Shadow of the Colossus is a game that almost defies description . It takes place in a world that has only sixteen monsters in it . Sixteen boss fights . To some , it is a platformer . To others , an action adventure . When explaining it , the words to describe it would be Giant Killing . The game's plot is as simple as that . The opening sequence follows a young rider entering a huge temple , riding with a clothed figure in his lap . When he reaches the bottom of the large spiraling staircase , he lays the lifeless body of a young woman on the altar . At this point , a million different questions will fly through your head such as wondering what the relation of the two people are , why has he chosen this temple , and what has brought him to complete such a daring task without any hesitation . Saying anything more will ruin this epic game . This is truly one that has to be seen to be believed . The game was developed by SCEI ( Sony Computer Entertainment ) which has released multiple games , but the one this most likens to , and is almost a predecessor to , is ICO . ICO is a critically appraised game that did not sell well , but is known for the same elegant beauty and haunting soundtrack . It is a must play for any fan of the game or genre . There is simply not enough space to tell all the good things about this game . Even if there was enough room , it would be nothing until you saw the game in motion . It is beautiful . The effects range from rain , to dirt spraying everywhere , to climbing Colossi the size of skyscrapers . The first time you scale one of the Colossi , you're breath will be taken away . This is a promise . During the middle periods between the battles , the character must ride the realistically rendered horse to find the Colossi . These stages may seem dull to some , but they threat of boredom is immediately forgotten when the player sees the sprawling landscape and the haunting music begins to play . It is truly a sight to behold . I would recommend this game to anyone who enjoys playing video games , movies , or art in its finest form . Although the game only lasts roughly 12 to 20 hours , depending on the level of exploring the player does , replaying the game is hard to pass up .
          • 294 4  This review is from : Shadow of the Colossus ( Video Game ) Wow . . . where to begin ? Let me start off by saying It has been awhile since I've played a game that wowed me , and this one did it and then some . This is a great game ! Shadow of the Colossus does a wonderful job of pulling its gamer into a world of vast and beautiful landscapes . After a few minutes of playing , you'll forget that you're playing a video game , and you have to love a video game that can do that . Shadow of the Colossus is all about the enormous monsters you must find and destroy . Sixteen total and these guys are as big as skyscrapers . Not only that , but they are frightening to say the least . Your palms can't help but sweat a little during a battle , and this is due to the intense visuals that fill your screen while playing . These things are huge , and they look awesome . I spent a good hour on the third colossus which sounds horrible , but seriously , I want to go back and fight him again . Why ? Play the game and you'll find out . Quick note : I was hesitant towards purchasing this game because I was under the impression that you had to wonder around a huge world to find a Colossus . Not true . It's extremely easy to find them . You're given a magical sword that will point you in the direction towards a Colossus . So far it's taken an average of five minutes to get to each battlefield . I remember reading all the Amazon.com reviews and thinking to myself , can this game be that good ? Five stars here , five stars there . [ . . . ] gave Shadow of the Colossus 9.7 stars ; [ . . . ] , 9.6 . I had high standards based off of the majority of reviews written for Shadow of the colossus and in my personal opinion , the game is everything I expected it to be . If you can , get a hold of Playstation's Underground Jampack Volume 13 . The disk has a playable demo of Shadow of the Colossus . I found it used for only five dollars , so if you're not wanting to fork out forty bucks for a game you're not sure about , play the demo disk first . Take it from a fellow gamer though . This is a great game . I've played Ico and every Zelda game known to man . While third person adventure games wouldn't be my absolute favorite , I still found Shadow of the Colossus to be quite a treat . I Highly recommend this game !
          • 296 4  This review is from : Shadow of the Colossus ( Video Game ) This is quite a game , very different from any other game I've played . You have to play it to get the feel for why this baby's received so much praise . The story starts with not much more than a nameless hero who is told by some mysterious voice that if he destroys 16 colossi he might have an opportunity to bring back to life a girl that has passed on - a girl he clearly loved . From then on you simply ride through vast lands looking for these massive beasts , with nothing more than your bow and arrow and your trustworthy sword . Once you locate one , you must strategize to find the monster's weak spot , bring it down , and move on to the next one . The unique story , the mystery behind our hero , coupled with the rich , gloomy environment and the breathtaking detail and size of the colossi you must battle , made it very easy for me to become immersed emotionally throughout this quest . I even felt weird ultimately as the game wrapped up , given the sad ending and the overall feeling of loneliness the game gives you as there is no interaction with anything alive other than your horse and the colossi during the game , yet you must sometimes ride for 20 minutes or more through this detailed environment which for reasons unknown is completely deserted . So you should see that this isn't your typical , quick , slash em ' up game . This puppy requires patience , and a lot of it at times , but those that do stick with it should be rewarded by a powerful story and a wonderful gaming experience .
          • 298 4  This review is from : Shadow of the Colossus ( Video Game ) This game has stunning graphics and fast-paced gameplay . This game is simply killing different bosses over and over again , but dont think im trying to make this game sound bad because that kind of battles in a game like that make this game how awesome it is . For example every colossus is different looking and has different ways to kill each of them . Some a lot more complicating than others . And theres os many colossus ' that it takes a long time to beat them all . So overall this game is great .
          • 300 4  This review is from : Shadow of the Colossus ( Video Game ) to the little girl below me , the final boss isn't that hard , you just are not very good . it's not fair to bring the games rating down because you can't figure it out !
          • 302 4  This review is from : Shadow of the Colossus ( Video Game ) I was really blown away by this game . I thought it would be really boring . However , I was wrong . This game is really awesome , and this is a must buy for anyone who owns a ps2 . Let's start with the storyline . The game begins when a man named Wander comes into a temple , which is located in an isolated land . He enters , and places a dead girl on the altar . You're not told who she is , just that he really wants to save her . Then , he hears some kind of disembodied voice talking to him . It says that in order to bring this girl back to life , he will have to find and destroy 16 colossi that roam the land . Then , the game starts . now throughout the game , the only enemies you'll encounter are these colossi . I know it sounds boring and repetetive , but hold on . The gameplay is more varied than you know . Each colossus has a different way in which you need to kill him , and the battles are very exciting . the only weapons you will have are a bow and arrow , and a sword ( you also dont get to level these up , but again , you shouldn't worry about that ) . But killing each colossus isn't as simple as walking up to his foot and smacking it with your sword , or just shooting arrows at his body . Each of the colossi is an ENORMOUS monster , and it will have different vital points on it's body that you need to stab with your sword . These vitals are usually located high up on the colossus . You will need to climb up it's body in order to reach these vitals . Believe me , this is A LOT harder than it sounds . You will always need to find a way to climb on the colossus first , and you'll have to do a lot of thinking . This makes this game be a puzzle game in part , which is very fun . Like I mentioned before , these battles are really fun and exciting , and each colossus you beat will be funner than the last . when I was fighting the last colossus , I was thinking , man , did I actually think the first colossus was cool compared to this ? You will figh the colossi on land , in water , and even in the air , and every time you get on them , they will thrash about and try to throw you off . This adds a lot to the excitement . You also have a stamina bar , which decreases as you cling to the colossus's body , and if it drains completely , you fall off . that's why there are some points on the colossus where you can rest for a second . It's also very fun to use the bow , even if you cant kill the colossi this way , because you mainly just need to provoke them with it . Now , another different issue is getting to the various colossi . The land you travel in is also HUGE , and you will need to use your horse to get to the colossi . Now , in order to find out where they are , you have to hold your sword up to the sun . This creates a long beam of light , and you need to go to the place where the light gathers . The environments are huge and expansive in details , and the graphics are also good . The only problem with the graohics is that the framerate gets a bit slow when the action heats up , but it's not enough to ruin this game . The ending is also great , but I wont spoil it . Let me just say that it's very surprising , and you will be very shocked . Overall this is a wonderful game , and any ps2 owner should definitely buy it . Just let me say a word of warning : I really recommend that you don't look at any guides or walkthroughs in order to beat this game . It just really ruins everything .
          • 303 4  I was really blown away by this game . I thought it would be really boring . However , I was wrong . This game is really awesome , and this is a must buy for anyone who owns a ps2 . Let's start with the storyline . The game begins when a man named Wander comes into a temple , which is located in an isolated land . He enters , and places a dead girl on the altar . You're not told who she is , just that he really wants to save her . Then , he hears some kind of disembodied voice talking to him . It says that in order to bring this girl back to life , he will have to find and destroy 16 colossi that roam the land . Then , the game starts . now throughout the game , the only enemies you'll encounter are these colossi . I know it sounds boring and repetetive , but hold on . The gameplay is more varied than you know . Each colossus has a different way in which you need to kill him , and the battles are very exciting . the only weapons you will have are a bow and arrow , and a sword ( you also dont get to level these up , but again , you shouldn't worry about that ) . But killing each colossus isn't as simple as walking up to his foot and smacking it with your sword , or just shooting arrows at his body . Each of the colossi is an ENORMOUS monster , and it will have different vital points on it's body that you need to stab with your sword . These vitals are usually located high up on the colossus . You will need to climb up it's body in order to reach these vitals . Believe me , this is A LOT harder than it sounds . You will always need to find a way to climb on the colossus first , and you'll have to do a lot of thinking . This makes this game be a puzzle game in part , which is very fun . Like I mentioned before , these battles are really fun and exciting , and each colossus you beat will be funner than the last . when I was fighting the last colossus , I was thinking , man , did I actually think the first colossus was cool compared to this ? You will figh the colossi on land , in water , and even in the air , and every time you get on them , they will thrash about and try to throw you off . This adds a lot to the excitement . You also have a stamina bar , which decreases as you cling to the colossus's body , and if it drains completely , you fall off . that's why there are some points on the colossus where you can rest for a second . It's also very fun to use the bow , even if you cant kill the colossi this way , because you mainly just need to provoke them with it . Now , another different issue is getting to the various colossi . The land you travel in is also HUGE , and you will need to use your horse to get to the colossi . Now , in order to find out where they are , you have to hold your sword up to the sun . This creates a long beam of light , and you need to go to the place where the light gathers . The environments are huge and expansive in details , and the graphics are also good . The only problem with the graohics is that the framerate gets a bit slow when the action heats up , but it's not enough to ruin this game . The ending is also great , but I wont spoil it . Let me just say that it's very surprising , and you will be very shocked . Overall this is a wonderful game , and any ps2 owner should definitely buy it . Just let me say a word of warning : I really recommend that you don't look at any guides or walkthroughs in order to beat this game . It just really ruins everything .
          • 304 4  This review is from : Shadow of the Colossus ( Video Game ) this is a terrific game . i have not yet finished it but i am about halfway done . i would recomend it to anyone who loves action adventure games . its nice because the maps dont keep changing and there are hidden secrets . ive had time to run around a lot and the landscape is breathtaking . i was amazed when i first started it . it was origonaly a birthday present for my brother but hes letting me play it as he beat it while at college . ive had it for about 4 weeks now and i play it as often as i can when im not doing schoolwork . the colossi are very cute . . . i get a little teary when they fall . . . but i know i have to kill them so its all good ^ ^
          • 306 4  This review is from : Shadow of the Colossus ( Video Game ) This game is simply amazing , it throws you into the middle of a story giving you barely enough to satisfy you and the story continues to build to a suprising ( though a little strange ) ending . You spend your time seeking out the colossi , but you can also just explore . The only things I didn't like was the shortness of the game , and the camera .

        • games have not fundamentally evolved since the 16 - bit era . They have gotten prettier , more expansive , and more in-depth , but core gameplay still relies on the standards established by Nintendo in the infancy of gaming . And the lowest common denominator of all these standards is a reaction to the moment , still treating games as exactly that : games . But once in a great while , something transcends the mundane and standard , taking us beyond the normal into realms never before explored . Shadow of the Colossus is one of those . It's a truly unique experience in gaming , that so drastically departs from some of the most standard of video game characteristics that it creates a class all it's own . It's focus is not on gameplay , but rather feel and style . That's not to say there's not substance ; the gameplay is extremely satisfying , but not from huge combos or technical skill , but rather the unique experience the player becomes encompassed in . The game is direct in it's approach , and bold in it's choices . No minor enemies , no weapons upgrades , no savage enemies , sparing story ; all of these are radical new directions found nowhere else in gaming . But what makes Colossus great is not that it's daring enough to go in it's own direction , but rather that it exhibits greater purpose . In any other game , the absence of small enemies might just be a gimic , but in Colossus it's an essential element behind the concept . Ask yourself while you're playing : Why are there no smaller enemies ? Why is the whole map open to me from the beginning ? Why does certain music occur at certain times ? Why is my character a scrawny , and even clutzy , regular guy as opposed to a raging badass ? Why is there no backstory to the main character and his female acquaintance ? Why are the colossi more like beautiful animals than incarnations of evil ? Why do their physical characteristics seem to give the impression that they came right out of the landscape ? Why , when you attack them , do they scream like injured creatures rather than all powerful bosses ? Why , when you kill them , are you forced to look right in their evocative faces as you bring these gorgeously rendered gods-on-earth to the ground forever ? Why is all this so different than any other game ? The reality is that Colossus is much more than a game . There are no superfluous sidetracks or diversions , no showy garbage that really has nothing to do with the theme . Everything is put there for a reason , everything has a purpose . It's a cumulative work , designed more to create an experience and make a statement rather than test your thumb dexterity . One could analyze the elements of this game much the way we criticize great works of literature or visual art . It may be a game , but it's theme's and perfection of execution allows it to move beyond the trappings of it ` s medium into the realm of the intellectual and emotional . This represents the future of gaming , where we will finally move past mindless repetition and imitation of formulaic models , to making games that are meaningful and evocative . This is not merely a game , it's art .
          • 012 4  People in the gaming industry have been talking more and more in the newer generation systems about games moving beyond their traditional trappings , with even venturing as far as to mention art . While this is a nice idea in theory , the reality of games are much different ; the vast majority of them are mindless exercises in sadism and violence , where we tear through legions of enemies for no reason or remorse . And even though many can execute that violence in a unique manner , most games function off the tried and true formula of fighting through a bunch of smaller enemies to get to a more challenging section , after which you get better weapons or abilities and return to laying waste . This has been the accepted and commonplace standard for not only action games , but rpg's , first-person shooters , and even puzzlers . There is a certain human element that is disconnected from games , an emotional distance that never truly involves the player with what's happening on screen beyond his button mashing adrenaline rush . This is part of the reason many old-school gamers are becoming disillusioned with the current industry : games have not fundamentally evolved since the 16 - bit era . They have gotten prettier , more expansive , and more in-depth , but core gameplay still relies on the standards established by Nintendo in the infancy of gaming . And the lowest common denominator of all these standards is a reaction to the moment , still treating games as exactly that : games . But once in a great while , something transcends the mundane and standard , taking us beyond the normal into realms never before explored . Shadow of the Colossus is one of those . It's a truly unique experience in gaming , that so drastically departs from some of the most standard of video game characteristics that it creates a class all it's own . It's focus is not on gameplay , but rather feel and style . That's not to say there's not substance ; the gameplay is extremely satisfying , but not from huge combos or technical skill , but rather the unique experience the player becomes encompassed in . The game is direct in it's approach , and bold in it's choices . No minor enemies , no weapons upgrades , no savage enemies , sparing story ; all of these are radical new directions found nowhere else in gaming . But what makes Colossus great is not that it's daring enough to go in it's own direction , but rather that it exhibits greater purpose . In any other game , the absence of small enemies might just be a gimic , but in Colossus it's an essential element behind the concept . Ask yourself while you're playing : Why are there no smaller enemies ? Why is the whole map open to me from the beginning ? Why does certain music occur at certain times ? Why is my character a scrawny , and even clutzy , regular guy as opposed to a raging badass ? Why is there no backstory to the main character and his female acquaintance ? Why are the colossi more like beautiful animals than incarnations of evil ? Why do their physical characteristics seem to give the impression that they came right out of the landscape ? Why , when you attack them , do they scream like injured creatures rather than all powerful bosses ? Why , when you kill them , are you forced to look right in their evocative faces as you bring these gorgeously rendered gods-on-earth to the ground forever ? Why is all this so different than any other game ? The reality is that Colossus is much more than a game . There are no superfluous sidetracks or diversions , no showy garbage that really has nothing to do with the theme . Everything is put there for a reason , everything has a purpose . It's a cumulative work , designed more to create an experience and make a statement rather than test your thumb dexterity . One could analyze the elements of this game much the way we criticize great works of literature or visual art . It may be a game , but it's theme's and perfection of execution allows it to move beyond the trappings of it ` s medium into the realm of the intellectual and emotional . This represents the future of gaming , where we will finally move past mindless repetition and imitation of formulaic models , to making games that are meaningful and evocative . This is not merely a game , it's art .
          • 093 4  Simply put , this is everything a video game should be and what all other video games should aspire to . Getting involved in this game yields an experience that is difficult to comprehend , much less describe . It is an action game , but to say that it is merely an action game does not do it justice in any way . It has far more to do with emotion ; isolation , empathy , love . However , these themes are presented so abstractly and beautifully that they never feel heavy-handed or forced . It is an altogether incredible work of art that will challenge you to discover new thoughts , feelings , and ideas you never dreamed possible in a video game .
          • 231 4  The storyline in Shadow of the Colossus is short . However , of the little story there is , the quality is superb . This game wastes no time with pointless scenes or tangent side quests . There is only one goal in the game , and the way the character is portrayed displays the emotional aspect of the situation . It is truly a unique game , awakening responses and reactions that were previously undetected .

        • Shadow of the Colossus ( Video Game ) Medium is defined as An agency by which something is accomplished , conveyed , or transferred . This can be done in many ways , but primarily it is done through the use of books , movies , music and interactive media ( video games ) . All of these are capable mediums of conveying something ( In the case of this game , immersing oneself in a fantasy world ) , but there are drawbacks to these various mediums : Books , movies and music are linear in the sense that you cannot make a decision for the main character , or stop and examine something that you have seen . You cannot play any part in the plot , except as a spectator . You are merely peering into this imaginary situation and you watch it unfold . Your job is to turn the page or turn up the TV or stereo . Your influence stops there . But this is where games are given the potential that these other mediums do not have . Games allow the player not only to be immersed in a fictitious world , but they have the ability to control a character ( s ) and take part in the unfolding of the story and overall plot ; and although the events contained within may be the same regardless of what one does , you are given the opportunity to immerse yourself in the situation , and feel like you've really played a role in this plot . This is merely potential , however ; and although this potential exists within this medium , very few video games will truly use this potential . All-too-often this potential is squandered , and video games become a portal of tasks ( and often chores ) that suck hour after hour away . With what started out as getting the high score , all too many modern video games are concerned with satisfying variable x . Killing x number of people , collecting x number of coins , becoming x levels stronger . You end your video game session after hunting for items , people , etc . , and do not feel a sense of accomplishment , you do not feel that you have benefited from spending the previous hour ( s ) in front of the television , nor do you feel as if you have really been taken on an adventure . For this reason , I have recently stopped playing games as a whole . Aside from a quick fix to do something after hours of studying , video games seem to be an expensive waste of time to me . I have a Playstation 2 , but I have not sat down and played it by myself for quite some time ; and I am perfectly content with this . But in all of my years playing video games , there is only one that stands out as truly immersing me in a fictitious world , and this game is ICO . ICO is the other game on the Playstation 2 made by the same company and design team that is responsible for Shadow of the Colossus . For this reason , I was very edger to get my hands on this game , one that might be my last true video game experience . I bought it , and I have had the adventure of a lifetime . You might already be aware of the plot . As the main character , the girl whom you love has died . As a human , when someone dies , they cannot come back to life . But , as the introduction in the game manual states : . . . in an undisturbed land , protected by a bridge of unimaginable design and a temple of untold fear , a legendary myth of colossal beings exists . Miles of peaceful land plays host to these creatures resembling mountains , both in size and intimidation . As these Colossi roam the unbound land freely and peacefully , it is said that within each Colossus holds a secret to an unimaginable power of brining the dead back to life . . . You therefore set out in a journey to locate and destroy the 16 colossi roaming the land . This is the structure of the game from start to finish , and in terms of goals , it is very straightforward . There are no items to collect , no other enemies to fend off ( Aside from the colossi themselves ) , no score that you must beat . First , you must locate the colossi . Do this you use your sword as a compass that leads you to its location ( This is done by holding up the sword in the sunlight . The sunlight reflects off of the sword and points you in the direction of the next colossi ) . You never have to talk to a villager to get hints about where to go . You have the means to find the colossi on your own . The land of this game is vast ( Many miles of terrain ) , and you must use your horse ( Named Agro ) to get around . It is important to note that Agro is your only companion throughout your gameplay experience . You will meet no other human throughout most of this game . Second , once you find the colossus , you have two weapons you can use : a sword and a bow and arrow to destroy the colossus . The bow and arrow is used mainly to get the attention of the colossus , as the arrows do little damage ( There is no limit to your arrows , by the way ) . Your sword is the tool you use to truly inflict damage and bring the giant down . But seeing as you can't simply stand in front of one of these giants and swing your sword to kill it , your job is to climb atop the colossus and find an illuminating weak spot ( Usually in a hard-to-reach area ) that you stab with your sword . Stab the weak spot ( s ) enough times and the colossus is defeated . Such is the case with all 16 of the boss colossi . Again , this task sounds very simple , almost so much so that it might hurt the game ; and it would hurt the game if the execution of this wasn't as good as this . The Landscape : This is the most beautiful game I have ever played . From sand-covered dunes to luscious forests , the scenery of this game is unsuspectingly real and believable , a quality seldom seen in video games . While I was very edger to destroy the next colossi , I probably spent at least 2 hours simply looking at the scenery along the way . Never before have I spent as much time as I have looking at nonessential things in a video game as I have in this one . Keeping in mind that you are on no time constraints , you have the freedom to roam the beautiful and barren land . The architecture of the various empty buildings reflects this same quality . They look very real and believable , and enjoyable to explore . The Colossi : I have played many video games in the past , and when I was a child there were certain bosses that I as afraid to fight , because I felt intimidated by them . Now being 18 years old , I have a more balanced view of situations within a game . Although in the past I might be afraid to die in a game , I now figure , If I die , I can always come back and fight it again . But this game is a shock to that assumption . The colossi in this game are truly towering in size , and when you see it you FEEL small , you FEEL intimidated . How can I take THAT down ? ! I asked myself many times . You must climb atop these towering structures of fur and stone and stab them while they try to shake you off ( Climbing to the top of each becomes a puzzle itself ) . And from colossi that walk on the earth to those that fly to those that swim , the 16 colossi that you will fight are all unique and a joy to look at in their own right . You must also note that your sword and bow are never upgraded or become more powerful throughout the game . From the very beginning you are given everything you need to take down every colossi in the game . So one cannot attribute their losing to their equipment ; my sword wasn't strong enough , it didn't have the 3.5x Fire Attack or I didn't have enough arrows . The task comes down to the skill of the player , and this is something that ( 1 ) gives you a greater sense of accomplishment in that I did it , and ( 2 ) takes away another barrier that has always separated the video game world from the realm of [ even distant ] believability ; something you can understand and relate to . Graphics : I am extremely impressed at what the PS2 is capable of doing in this game . Although not the most technically impressive game when it comes to framerate or polygon count , the nearly unparalleled art direction has created an experience that feels like walking the landscape of a surreal painting . Clouds , fog , light , shadow ; everything in the game looks realistic and alive , adding to the sense of immersion . The colossi move in a manner that reflects their size and weight , they aren't simply a regular game model blown up in terms of size . Your horse companion ( Agro ) is easily one of the most realistically animated animals in a video game , and any other characters you encounter also are superbly animated . This game pushes the PS2 to it's limit , though ; so you will noticeably see mountains pop in from time to time . Controls : While they may take some time to get used to , once you are accustomed to them you will have no problem . Although the camera can be your foe from time to time ( I recall saying on a couple of occasions you stupid camera while playing ) , but in no way does it hinder the overall enjoyment of the game . Sound : The sound effects suit the rest of the game perfectly . Only during cutscenes and fights with the colossi will you hear music that matches the tone of the situation . I eagerly await the release of a soundtrack . Story : After the game's introduction , very little is told to you ( And very little happens in terms of story development ) until the end of the game . You do not speak to anybody ( except to call your horse ) during the large bulk of your gameplay experience . But this lack of information and connections leaves you to wonder about what they are , and what will happen . You're working towards a goal , but will it really work ( You are told that on the outset of the game ) ? How will the girl react if / when she comes back to life ? Along with an ending that nearly brought me to tears , this was one of the most complete overall gameplay experiences I've ever taken part of . I have played many games , but this game is one of the first that has truly taken me on an adventure . This game is like a storybook come to life . Every aspect of this game immerses you in this world , and by the time you have completed the game , you will be left changed . Is this the best game ever made ? I certainly think so . But that's simply my opinion . Play this game and see for yourself , but don't expect to be thrown into a world of points , frags and ammo . Expect a beautiful and impressive adventure . See what the medium of video games is truly capable of doing , and you will experience something only comparable to a well-told fairy tale during bedtime as a child .
          • 021 4  This review is from : Shadow of the Colossus ( Video Game ) Medium is defined as An agency by which something is accomplished , conveyed , or transferred . This can be done in many ways , but primarily it is done through the use of books , movies , music and interactive media ( video games ) . All of these are capable mediums of conveying something ( In the case of this game , immersing oneself in a fantasy world ) , but there are drawbacks to these various mediums : Books , movies and music are linear in the sense that you cannot make a decision for the main character , or stop and examine something that you have seen . You cannot play any part in the plot , except as a spectator . You are merely peering into this imaginary situation and you watch it unfold . Your job is to turn the page or turn up the TV or stereo . Your influence stops there . But this is where games are given the potential that these other mediums do not have . Games allow the player not only to be immersed in a fictitious world , but they have the ability to control a character ( s ) and take part in the unfolding of the story and overall plot ; and although the events contained within may be the same regardless of what one does , you are given the opportunity to immerse yourself in the situation , and feel like you've really played a role in this plot . This is merely potential , however ; and although this potential exists within this medium , very few video games will truly use this potential . All-too-often this potential is squandered , and video games become a portal of tasks ( and often chores ) that suck hour after hour away . With what started out as getting the high score , all too many modern video games are concerned with satisfying variable x . Killing x number of people , collecting x number of coins , becoming x levels stronger . You end your video game session after hunting for items , people , etc . , and do not feel a sense of accomplishment , you do not feel that you have benefited from spending the previous hour ( s ) in front of the television , nor do you feel as if you have really been taken on an adventure . For this reason , I have recently stopped playing games as a whole . Aside from a quick fix to do something after hours of studying , video games seem to be an expensive waste of time to me . I have a Playstation 2 , but I have not sat down and played it by myself for quite some time ; and I am perfectly content with this . But in all of my years playing video games , there is only one that stands out as truly immersing me in a fictitious world , and this game is ICO . ICO is the other game on the Playstation 2 made by the same company and design team that is responsible for Shadow of the Colossus . For this reason , I was very edger to get my hands on this game , one that might be my last true video game experience . I bought it , and I have had the adventure of a lifetime . You might already be aware of the plot . As the main character , the girl whom you love has died . As a human , when someone dies , they cannot come back to life . But , as the introduction in the game manual states : . . . in an undisturbed land , protected by a bridge of unimaginable design and a temple of untold fear , a legendary myth of colossal beings exists . Miles of peaceful land plays host to these creatures resembling mountains , both in size and intimidation . As these Colossi roam the unbound land freely and peacefully , it is said that within each Colossus holds a secret to an unimaginable power of brining the dead back to life . . . You therefore set out in a journey to locate and destroy the 16 colossi roaming the land . This is the structure of the game from start to finish , and in terms of goals , it is very straightforward . There are no items to collect , no other enemies to fend off ( Aside from the colossi themselves ) , no score that you must beat . First , you must locate the colossi . Do this you use your sword as a compass that leads you to its location ( This is done by holding up the sword in the sunlight . The sunlight reflects off of the sword and points you in the direction of the next colossi ) . You never have to talk to a villager to get hints about where to go . You have the means to find the colossi on your own . The land of this game is vast ( Many miles of terrain ) , and you must use your horse ( Named Agro ) to get around . It is important to note that Agro is your only companion throughout your gameplay experience . You will meet no other human throughout most of this game . Second , once you find the colossus , you have two weapons you can use : a sword and a bow and arrow to destroy the colossus . The bow and arrow is used mainly to get the attention of the colossus , as the arrows do little damage ( There is no limit to your arrows , by the way ) . Your sword is the tool you use to truly inflict damage and bring the giant down . But seeing as you can't simply stand in front of one of these giants and swing your sword to kill it , your job is to climb atop the colossus and find an illuminating weak spot ( Usually in a hard-to-reach area ) that you stab with your sword . Stab the weak spot ( s ) enough times and the colossus is defeated . Such is the case with all 16 of the boss colossi . Again , this task sounds very simple , almost so much so that it might hurt the game ; and it would hurt the game if the execution of this wasn't as good as this . The Landscape : This is the most beautiful game I have ever played . From sand-covered dunes to luscious forests , the scenery of this game is unsuspectingly real and believable , a quality seldom seen in video games . While I was very edger to destroy the next colossi , I probably spent at least 2 hours simply looking at the scenery along the way . Never before have I spent as much time as I have looking at nonessential things in a video game as I have in this one . Keeping in mind that you are on no time constraints , you have the freedom to roam the beautiful and barren land . The architecture of the various empty buildings reflects this same quality . They look very real and believable , and enjoyable to explore . The Colossi : I have played many video games in the past , and when I was a child there were certain bosses that I as afraid to fight , because I felt intimidated by them . Now being 18 years old , I have a more balanced view of situations within a game . Although in the past I might be afraid to die in a game , I now figure , If I die , I can always come back and fight it again . But this game is a shock to that assumption . The colossi in this game are truly towering in size , and when you see it you FEEL small , you FEEL intimidated . How can I take THAT down ? ! I asked myself many times . You must climb atop these towering structures of fur and stone and stab them while they try to shake you off ( Climbing to the top of each becomes a puzzle itself ) . And from colossi that walk on the earth to those that fly to those that swim , the 16 colossi that you will fight are all unique and a joy to look at in their own right . You must also note that your sword and bow are never upgraded or become more powerful throughout the game . From the very beginning you are given everything you need to take down every colossi in the game . So one cannot attribute their losing to their equipment ; my sword wasn't strong enough , it didn't have the 3.5x Fire Attack or I didn't have enough arrows . The task comes down to the skill of the player , and this is something that ( 1 ) gives you a greater sense of accomplishment in that I did it , and ( 2 ) takes away another barrier that has always separated the video game world from the realm of [ even distant ] believability ; something you can understand and relate to . Graphics : I am extremely impressed at what the PS2 is capable of doing in this game . Although not the most technically impressive game when it comes to framerate or polygon count , the nearly unparalleled art direction has created an experience that feels like walking the landscape of a surreal painting . Clouds , fog , light , shadow ; everything in the game looks realistic and alive , adding to the sense of immersion . The colossi move in a manner that reflects their size and weight , they aren't simply a regular game model blown up in terms of size . Your horse companion ( Agro ) is easily one of the most realistically animated animals in a video game , and any other characters you encounter also are superbly animated . This game pushes the PS2 to it's limit , though ; so you will noticeably see mountains pop in from time to time . Controls : While they may take some time to get used to , once you are accustomed to them you will have no problem . Although the camera can be your foe from time to time ( I recall saying on a couple of occasions you stupid camera while playing ) , but in no way does it hinder the overall enjoyment of the game . Sound : The sound effects suit the rest of the game perfectly . Only during cutscenes and fights with the colossi will you hear music that matches the tone of the situation . I eagerly await the release of a soundtrack . Story : After the game's introduction , very little is told to you ( And very little happens in terms of story development ) until the end of the game . You do not speak to anybody ( except to call your horse ) during the large bulk of your gameplay experience . But this lack of information and connections leaves you to wonder about what they are , and what will happen . You're working towards a goal , but will it really work ( You are told that on the outset of the game ) ? How will the girl react if / when she comes back to life ? Along with an ending that nearly brought me to tears , this was one of the most complete overall gameplay experiences I've ever taken part of . I have played many games , but this game is one of the first that has truly taken me on an adventure . This game is like a storybook come to life . Every aspect of this game immerses you in this world , and by the time you have completed the game , you will be left changed . Is this the best game ever made ? I certainly think so . But that's simply my opinion . Play this game and see for yourself , but don't expect to be thrown into a world of points , frags and ammo . Expect a beautiful and impressive adventure . See what the medium of video games is truly capable of doing , and you will experience something only comparable to a well-told fairy tale during bedtime as a child .
          • 067 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus has to be one of the most intriguing games I've ever played . Scratch that , it is the MOST intriguing game . This can be a good thing or a bad thing , varying from one individual to the next . However , in my case , the artistic nature of this game , alongside its narrative , if you can call it that , is enough to call it the best game I've ever played on the Playstation 2 console . I truly do not wish to spoil any of this game , because every moment must be appreciated to the fullest . The game focuses around a silent hero , with little information being presented about him . Through the course of the game , you come to appreciate his motivation , but your task is essentially to destroy 16 Colossi . ( plural of Colossus , for those who don't know ) These beasts are like nothing you've seen in any video game before , ever . The concept is the same across all of them - - find a way to scale them , and then use your sword to destroy them by attacking their very visible but not always so accessible weak spots , in the form of white glowing glyphs around the creatures ' bodies . This task sounds easier than it is - - the first of the colossi is simple enough , but as you progress , the difficulty as well as the scale of the creatures increase , and the challenge of figuring out how to approach each colossus is just as tricky as the task of implementing your plan is . I don't want to say any more , but the feeling of beating a colossus after challenging bouts , deaths , or utter confusion is one of great joy . The game is very nontraditional in the sense that there are really no other characters in it . It is just essentially you and your loyal horse , Agro . Many have said it before , but I to this day I have not seen better animations than in this game , especially for the horse . Some get discouraged by the controls , but it actually feels like it has weight and mass to it , like a real horse . Additionally , controlling the protagonist can be tricky at first , but it feels very good after you adjust to it - - it's a very different game from any other you've likely played , to say the least . The visuals are very impressive for the PS2 era of games . I was at first very frustrated by the framerate , which admittedly does skip on occasion , but after I started to look at the level of detail in yourself , your horse , and the world around you , you really appreciate how much this game accomplished for its time . The fur on the colossi is incredible , for a PS2 game , and though the graphics aren't on par with the current generation of consoles , this is the next best thing , in my opinion . Some find it very tough to get into this game . There are no real interactions , except between you and your horse , for the most part . Most of the story is not spelled out for you - - instead it is understood . By this I mean that you as the player need to fill in the majority of it - - the story is unclear for the very reason that it does not need to be specific to have an impact on the player's emotions . There is a wonderful landscape and beautiful terrain to cross , which does take some time , so make sure you look around as you ride . There is a hint button to find the next colossus , which is essentially holding your sword up and allowing reflected light to lead you to it . Traversing the landscapes is something to appreciate , not something the developers wanted to torture you with , so remember to keep that in mind as you move in the game world . One thing to keep in mind is that Shadow of the Colossus is a VERY UNIQUE game . It is NOT for everyone . If you're looking for a hack-n-slash adventure game , you may prefer Zelda . If you're looking for deep character development through interactions with NPCs , find a Final Fantasy . But if you want a deep game , which takes some thought to really appreciate , this may be for you . This is one of the only games I would ever consider calling art in the traditional sense , and I say that for a reason . I hope you all enjoy my favorite PS2 game based on this recommendation .
          • 068 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus has to be one of the most intriguing games I've ever played . Scratch that , it is the MOST intriguing game . This can be a good thing or a bad thing , varying from one individual to the next . However , in my case , the artistic nature of this game , alongside its narrative , if you can call it that , is enough to call it the best game I've ever played on the Playstation 2 console . I truly do not wish to spoil any of this game , because every moment must be appreciated to the fullest . The game focuses around a silent hero , with little information being presented about him . Through the course of the game , you come to appreciate his motivation , but your task is essentially to destroy 16 Colossi . ( plural of Colossus , for those who don't know ) These beasts are like nothing you've seen in any video game before , ever . The concept is the same across all of them - - find a way to scale them , and then use your sword to destroy them by attacking their very visible but not always so accessible weak spots , in the form of white glowing glyphs around the creatures ' bodies . This task sounds easier than it is - - the first of the colossi is simple enough , but as you progress , the difficulty as well as the scale of the creatures increase , and the challenge of figuring out how to approach each colossus is just as tricky as the task of implementing your plan is . I don't want to say any more , but the feeling of beating a colossus after challenging bouts , deaths , or utter confusion is one of great joy . The game is very nontraditional in the sense that there are really no other characters in it . It is just essentially you and your loyal horse , Agro . Many have said it before , but I to this day I have not seen better animations than in this game , especially for the horse . Some get discouraged by the controls , but it actually feels like it has weight and mass to it , like a real horse . Additionally , controlling the protagonist can be tricky at first , but it feels very good after you adjust to it - - it's a very different game from any other you've likely played , to say the least . The visuals are very impressive for the PS2 era of games . I was at first very frustrated by the framerate , which admittedly does skip on occasion , but after I started to look at the level of detail in yourself , your horse , and the world around you , you really appreciate how much this game accomplished for its time . The fur on the colossi is incredible , for a PS2 game , and though the graphics aren't on par with the current generation of consoles , this is the next best thing , in my opinion . Some find it very tough to get into this game . There are no real interactions , except between you and your horse , for the most part . Most of the story is not spelled out for you - - instead it is understood . By this I mean that you as the player need to fill in the majority of it - - the story is unclear for the very reason that it does not need to be specific to have an impact on the player's emotions . There is a wonderful landscape and beautiful terrain to cross , which does take some time , so make sure you look around as you ride . There is a hint button to find the next colossus , which is essentially holding your sword up and allowing reflected light to lead you to it . Traversing the landscapes is something to appreciate , not something the developers wanted to torture you with , so remember to keep that in mind as you move in the game world . One thing to keep in mind is that Shadow of the Colossus is a VERY UNIQUE game . It is NOT for everyone . If you're looking for a hack-n-slash adventure game , you may prefer Zelda . If you're looking for deep character development through interactions with NPCs , find a Final Fantasy . But if you want a deep game , which takes some thought to really appreciate , this may be for you . This is one of the only games I would ever consider calling art in the traditional sense , and I say that for a reason . I hope you all enjoy my favorite PS2 game based on this recommendation .
          • 070 4  This review is from : Shadow of the Colossus ( Video Game ) A bird flies through the moonlight , past some beautifully rendered mountain ranges and over a lone man on a horse . The man is Wander , the main character , the horse is Agro , the trusty steed , and that bundle in front of him is the woman he is trying so desperately to save . This is Shadow of the Colossus , one of the best 3rd person adventure games of the generation and from the makers of the critically acclaimed yet remarkably cult title Ico . Even the title screen oozes superb creative design and talent . It shows the bridge into the forbidden land that the game is spent in as the centrepiece , some lush green fields and mountains , and the shrine on the left , and not much else . It sets the scene for the game perfectly - lonely , beautiful , and desolate . You aren't given that much information in terms of the story . A man , with a magical sword , travels to a forbidden land where it is said the dead can be awakened . The woman is the target , but the mysterious spirit that resides in the temple says that the 16 statues must be destroyed for the ritual to be completed . Utterly determined in his task , Wander takes his steed Agro and is off to destroy the first colossus . And that is where there the game really shines . There are 16 giant stone colossi to be killed , all of them unique and all of them taking a little thought to destroy . The first is easy - you are given advice from Dormin ( the mysterious voice of the shrine ) the whole way through it . All you need to do is stab the beast in the calf , climb up his back and stab him in the head . They obviously get harder and a lot more atmospheric - the fights are usually backed up with some really cinematic and well-composed music - which changes when you finally got aboard a colossus - or the surroundings . One extremely cinematic fight takes place during a storm against probably the largest and scariest colossus in the game . The fights aren't the only thing the game has going for it , however . It's a big world to explore . It isn't on the mammoth proportions of , say , San Andreas from the recent GTA game , but it's decently sized and a lot of the secret locations don't even have colossi when you finally get to them . Lush greenery contrasts well with shadowy mountain ranges , panoramic views and desert plains . Controls are intuitive , simple , and work well . Holding R1 will grab hold of something , whether it be a colossus ' fur or a protruding ledge , and if you keep hold of this a circular grip bar will begin to recede . A tap of the square button will charge the sword , and another will release the blow . The horse riding is also handled well . Tapping X repeatedly will make the horse go faster , with the set jump button - triangle - enabling you to leap off . There is little doubt that Shadow of the Colossus impresses in almost every aspect . It has a carefully scripted narrative and a great ending , amazing gameplay , considerable replay value , and an amazing graphical power that shows that the Playstation 2 , far from being behind technologically and not being able to exhibit graphics seen in Resident Evil 4 and Halo 2 , has never been better . Shadow of the Colossus may seem very downbeat when you begin to play it . You're on a horse , everything is in subtitles ( the characters speak in some sort of Japanese / Latin mix ) , there's no music , and there's no sub-enemies for you to fight . It's a very schizophrenic game . A fight with a colossus , actively trying to shake you off , can get the pulse racing in a way that few other games manage to do . But , as you wonder through the absorbing and breathtaking land , you'll see a different game , a game which is beautiful and gives you an unparalleled sense of total awe - just like the woman you are fighting so valiantly to save .
          • 266 4  This review is from : Shadow of the Colossus ( Video Game ) Rarely is there such a game that every expectation you have of it before hand is not only met but exceeded . Shadow of the Colossus is perhaps the most imaginative and enthralling game I have ever played . I went out and picked up a PS2 and this game after hearing so much about it . After finishing it I am so glad I did . I cannot remember a game I enjoyed as much as this . Short perhaps , easy maybe , but enjoyable . So few games recently can be called enjoyable like this . The idea captured my imagination and the game itself did no let me down . It is beautiful . The world the game is set in is worth exploring for the visuals alone and will make you wish it had been delayed for the ps3 launch . Games on consoles that take full advantage of the system are usually made at the end of the system's life and Shadow of the Colossus is such a game . If you are into console gaming you'll see the strengths and weakness of the PS2 in this game . This doesn't detract from the game itself though as it pulls you in and doesn't let go . Should Sony announce tomorrow that this game will be remade , exactly as it is , for the PS3 - I would drop the money on that system with out a second thought . The game itself is immerserve , at times easy , short , but never boring . It's well balanced letting you get used to the controls before throwing you into more than your capable of . It will make you think , having you take advantage of your environment , your horse , and available weapons ( a bow , and a sword ) . Overall its an experience that should not be missed wether you own a ps2 or not ( borrow one if you have too ) . If you want a game you can enjoy and not just slosh through buy Shadow of the Colossus . With more and more games getting yearly re-iterations I wish that would happen with Shadow of the Colossus . However , the creators of this game are innovators and highly creative so that we will probably never see a Shadow of the Colossus 2 . Age wise a 7 or 8 year old would probably love this game but it is violent , the Colossi rear in pane when attacked and may be disturbing to younger children - 12 and up should be good though as the ESRB has it rated .

        • Shadow of the Colossus ( Video Game ) . . . or an XBOX 1080 . In short , don't even read this review , just PLAY IT and then get Ico if you don't have it . Ico is one of the best 3rd person puzzle games ever made and the quality of the 3D art on display is beyond belief . When it was released as a demo in late 2001 ( a year after the PS2 came out ) it made quite an impact on those who played it with its bleached out overexposed Manga cartoon look and the stunning free camera mode which is used by moving the right thumb pad with zooming ability , left everyone flabbergasted . The problem was that the game was in Japanese with subtitles and so distribution was sadly poor in the West with very few shops bothering to stock the game when it came out . It is even hard to track down on the internet . Thus if getting Ico is difficult then sadly most of the PS2 owning world is never going to play one of the best games of all time . Now you maybe wondering , what is all the fuss over an unknown game called Shadow of the Colossus ? The problem with SOTC , the prequel to Ico ( don't worry about playing them in order , the games are very different but do contain some references to each other ) , is that is suffers from the same distribution problems as Ico , and is only getting recognized by word of mouth . Like Ico , SOTC is simply gorgeous for every single of its many moments , from the opening sequence , to riding the photorealistic horse , to the first time you climb onto a Colossus , right the up until the vortex finale . Take any still shot of any section of the game and you can easily hang it as a painting on your wall . Imagine a game that looks totally stunning but is also possibly one of the best adventure games of all time ! Not only have Sony Computer Entertainment with designer Fumito Ueda proven that there is still scope for some wholly new gaming concepts , but have launched it into the playing field as the best adventure game the PS has to offer . SOTC could very well be that candidate . Shadow of the Colossus has no villages or mazes with no character interaction , and instead simply serves up sixteen colossi that you must beat in order to resurrect your dead love . You travel barren lands to track down each colossi . You are in trepidation of your next encounter . What will the next colossi be like and how many brain cells will you need to put to good use to figure out the correct plan of attack ? You must think your way through each action packed battle as you literally swing from a clump of colossi ' mane like a rodeo cowboy . You only have a sword and a bow and arrow . You must use your environment to win . I played this on and off for so long just trying to defeat each Colossus as the days went by . I didn't even know that the Playstation could be this much fun . It is the kind of game that comes along once in a blue moon and just makes your jaw hit the floor every time you boot it up in the DVD-ROM drive . Like I said , SOTC is as if you have a PS4 .
          • 007 4  This review is from : Shadow of the Colossus ( Video Game ) . . . or an XBOX 1080 . In short , don't even read this review , just PLAY IT and then get Ico if you don't have it . Ico is one of the best 3rd person puzzle games ever made and the quality of the 3D art on display is beyond belief . When it was released as a demo in late 2001 ( a year after the PS2 came out ) it made quite an impact on those who played it with its bleached out overexposed Manga cartoon look and the stunning free camera mode which is used by moving the right thumb pad with zooming ability , left everyone flabbergasted . The problem was that the game was in Japanese with subtitles and so distribution was sadly poor in the West with very few shops bothering to stock the game when it came out . It is even hard to track down on the internet . Thus if getting Ico is difficult then sadly most of the PS2 owning world is never going to play one of the best games of all time . Now you maybe wondering , what is all the fuss over an unknown game called Shadow of the Colossus ? The problem with SOTC , the prequel to Ico ( don't worry about playing them in order , the games are very different but do contain some references to each other ) , is that is suffers from the same distribution problems as Ico , and is only getting recognized by word of mouth . Like Ico , SOTC is simply gorgeous for every single of its many moments , from the opening sequence , to riding the photorealistic horse , to the first time you climb onto a Colossus , right the up until the vortex finale . Take any still shot of any section of the game and you can easily hang it as a painting on your wall . Imagine a game that looks totally stunning but is also possibly one of the best adventure games of all time ! Not only have Sony Computer Entertainment with designer Fumito Ueda proven that there is still scope for some wholly new gaming concepts , but have launched it into the playing field as the best adventure game the PS has to offer . SOTC could very well be that candidate . Shadow of the Colossus has no villages or mazes with no character interaction , and instead simply serves up sixteen colossi that you must beat in order to resurrect your dead love . You travel barren lands to track down each colossi . You are in trepidation of your next encounter . What will the next colossi be like and how many brain cells will you need to put to good use to figure out the correct plan of attack ? You must think your way through each action packed battle as you literally swing from a clump of colossi ' mane like a rodeo cowboy . You only have a sword and a bow and arrow . You must use your environment to win . I played this on and off for so long just trying to defeat each Colossus as the days went by . I didn't even know that the Playstation could be this much fun . It is the kind of game that comes along once in a blue moon and just makes your jaw hit the floor every time you boot it up in the DVD-ROM drive . Like I said , SOTC is as if you have a PS4 .
          • 008 4  . . . or an XBOX 1080 . In short , don't even read this review , just PLAY IT and then get Ico if you don't have it . Ico is one of the best 3rd person puzzle games ever made and the quality of the 3D art on display is beyond belief . When it was released as a demo in late 2001 ( a year after the PS2 came out ) it made quite an impact on those who played it with its bleached out overexposed Manga cartoon look and the stunning free camera mode which is used by moving the right thumb pad with zooming ability , left everyone flabbergasted . The problem was that the game was in Japanese with subtitles and so distribution was sadly poor in the West with very few shops bothering to stock the game when it came out . It is even hard to track down on the internet . Thus if getting Ico is difficult then sadly most of the PS2 owning world is never going to play one of the best games of all time . Now you maybe wondering , what is all the fuss over an unknown game called Shadow of the Colossus ? The problem with SOTC , the prequel to Ico ( don't worry about playing them in order , the games are very different but do contain some references to each other ) , is that is suffers from the same distribution problems as Ico , and is only getting recognized by word of mouth . Like Ico , SOTC is simply gorgeous for every single of its many moments , from the opening sequence , to riding the photorealistic horse , to the first time you climb onto a Colossus , right the up until the vortex finale . Take any still shot of any section of the game and you can easily hang it as a painting on your wall . Imagine a game that looks totally stunning but is also possibly one of the best adventure games of all time ! Not only have Sony Computer Entertainment with designer Fumito Ueda proven that there is still scope for some wholly new gaming concepts , but have launched it into the playing field as the best adventure game the PS has to offer . SOTC could very well be that candidate . Shadow of the Colossus has no villages or mazes with no character interaction , and instead simply serves up sixteen colossi that you must beat in order to resurrect your dead love . You travel barren lands to track down each colossi . You are in trepidation of your next encounter . What will the next colossi be like and how many brain cells will you need to put to good use to figure out the correct plan of attack ? You must think your way through each action packed battle as you literally swing from a clump of colossi ' mane like a rodeo cowboy . You only have a sword and a bow and arrow . You must use your environment to win . I played this on and off for so long just trying to defeat each Colossus as the days went by . I didn't even know that the Playstation could be this much fun . It is the kind of game that comes along once in a blue moon and just makes your jaw hit the floor every time you boot it up in the DVD-ROM drive . Like I said , SOTC is as if you have a PS4 .
          • 132 4  This review is from : Shadow of the Colossus ( Video Game ) Having played games for a while now ( since ' 89 ) , I have become quite jaded in recent years and look with disdain upon 99% of all games released on the market nowadays . This game , however , falls in that select 1% that serves as a breath of fresh air . This game does have good graphics , but it could have worse graphics if it wanted to ; this game is fun , and no other game on the market compares to it . Climbing the colossi is very fun and very addicting . Not only is there the actual challenge of finding a way to climb it , but there is also the excellent orchestral score that accompanies it . Once atop a colossus , the orchestra booms with a bombastic score that will excite you . There are no minor enemies , only bosses . The world in the game oozes with plenty of atmosphere , and the controls in the game are flawless . The story , while somewhat abstractly told , is nonetheless enjoyable . A must-buy .
          • 158 4  This review is from : Shadow of the Colossus ( Video Game ) How many games have you played that really grabs you and doenst let go ? . Quite a few i assume . how many games have you played that traps you in its world and want to stay there for a very long time . Shadow of the colossus is less a game and more of an experience . Right from the start you are taken straight into it's world . Meaning , the storyline is not present . you start off riding your horse carrying a girl into a temple . Immediately after you begin your quest . This game is full of unforgetable moments and emotions . For instence , when you face the first colossi . . . AMAZING ! ! . the beauty of the atmosphere from the detailed graphics to the well orchestrated score . This game has so much to offer to the player . . . yet , the concept of the game is so simple . For the casual gamer who wants a hack n slash game . . . keep far away . Many people were dissapointed by the fact that there are no enemies roaming the vast lands . Only the 16 ( or 15 . . . i cant remember ) colossi that you must destroy in order to awaken the mysterious girl from her death bed . I cant recommend this game enough even though i've only played for about 3 hours . It's an instant classic for the gamer with patience . Overall , this game gets a perfect 5 in every category ! Forget what the skeptics and wannabe magazine reviewers say . Take it from a gamer who plays just about all genres and knows when a sleeper hit is destined to awaken .
          • 264 4  This review is from : Shadow of the Colossus ( Video Game ) Designed by the same team who made Ico over four years ago , Shadow of Colossus is more than a game created for sheer entertainment or challenge . Shadow of Colossus puts us in a world of fable and myth , full of the best notions of adventure , mystery , romance and history from the story books of old . Though not quite as memorable as Ico , where the interaction between the two characters provided much of the enjoyment , Shadow features only a hero and his horse . The flat open fields with canyons and mountains in the distance reminded me a bit of the Calm Lands in Final Fantasy X , and generally the graphics are at least on that level , which is to say , fairly good . They are not quite as detailed or busy as next generation titles , but rather through elegance and minimalism create a consistent mood of a forsaken land with bits of beauty , forestry and mysterious relics strewn about . The horse riding is nice , but for some reason it wasn't as engaging as the horse from Ocarina of Time . After beating the game , I spent some time wandering around the world and explored several places that I had never seen before through the course of the normal adventure . A hero journeys to the end of the world to save the love of his life . It is a story that is as simple and trite as can be , yet like any visual media , you must use your imagination to flesh out who the characters ought to be . The game is basically about conjuring a mystical and vast landscape with a nameless hero , who fights mercilessly to defeat 16 colossi , the result of which may bring his loved one back to life . A melancholy beauty permeates the lands and during the epic battles , the colossi have a human-like and majestic demeanor that makes watching them mesmerizing . The colossi come in varying shapes and sizes , flying , walking , delving through the earth or swimming . Battling these huge beasts is complicated , as there are numerous things to keep in check , such as the grip meter , the natural terrain and the efforts of the colossi to shake you off . Most of the colossi are so huge that you have to climb on top of them and find their weak spot ; otherwise they are invincible from conventional attacks . There is nothing else to do in the game other than fight the 16 colossi or wander around the mostly empty and sun drenched landscapes ; no coins to collect , leveling up , drones to destroy , or silly characters to provide a diversion . The streamlined design does lead to a relatively short game , but I am of the opinion that games should be of a shorter length and cheaper . Developers can cram their best ideas into a smaller package rather than padding the field with pointless chores and repetitive structure . Shadow of Colossus and its forbearer Ico could quite possible teach us how to care , how to appreciate design and architecture , how to enjoy the journey without judging the result , and finally , how to appreciate a good story presented in a modern form .
          • 265 4  Designed by the same team who made Ico over four years ago , Shadow of Colossus is more than a game created for sheer entertainment or challenge . Shadow of Colossus puts us in a world of fable and myth , full of the best notions of adventure , mystery , romance and history from the story books of old . Though not quite as memorable as Ico , where the interaction between the two characters provided much of the enjoyment , Shadow features only a hero and his horse . The flat open fields with canyons and mountains in the distance reminded me a bit of the Calm Lands in Final Fantasy X , and generally the graphics are at least on that level , which is to say , fairly good . They are not quite as detailed or busy as next generation titles , but rather through elegance and minimalism create a consistent mood of a forsaken land with bits of beauty , forestry and mysterious relics strewn about . The horse riding is nice , but for some reason it wasn't as engaging as the horse from Ocarina of Time . After beating the game , I spent some time wandering around the world and explored several places that I had never seen before through the course of the normal adventure . A hero journeys to the end of the world to save the love of his life . It is a story that is as simple and trite as can be , yet like any visual media , you must use your imagination to flesh out who the characters ought to be . The game is basically about conjuring a mystical and vast landscape with a nameless hero , who fights mercilessly to defeat 16 colossi , the result of which may bring his loved one back to life . A melancholy beauty permeates the lands and during the epic battles , the colossi have a human-like and majestic demeanor that makes watching them mesmerizing . The colossi come in varying shapes and sizes , flying , walking , delving through the earth or swimming . Battling these huge beasts is complicated , as there are numerous things to keep in check , such as the grip meter , the natural terrain and the efforts of the colossi to shake you off . Most of the colossi are so huge that you have to climb on top of them and find their weak spot ; otherwise they are invincible from conventional attacks . There is nothing else to do in the game other than fight the 16 colossi or wander around the mostly empty and sun drenched landscapes ; no coins to collect , leveling up , drones to destroy , or silly characters to provide a diversion . The streamlined design does lead to a relatively short game , but I am of the opinion that games should be of a shorter length and cheaper . Developers can cram their best ideas into a smaller package rather than padding the field with pointless chores and repetitive structure . Shadow of Colossus and its forbearer Ico could quite possible teach us how to care , how to appreciate design and architecture , how to enjoy the journey without judging the result , and finally , how to appreciate a good story presented in a modern form .

        • Shadow of the Colossus ( Video Game ) After buying this game for $20 and playing it through , and after reading all the varied , greatly differing , polarized reviews for this game , my own paradoxical experience with SotC has compelled me to write my own review , so that hopefully someone can gain something from my two cents . I'm still very conflicted about this game . It seems to defy evaluation , possibly because it's just so different from most games out there . It's at once both terrible and wonderful - and indeed it seems to elicit a love / hate response from most players . I've seen very little reviews that rate this game right in the middle of the good / bad value spectrum . You've probably already gleaned enough information from other sources or reviews to give you an idea about the story and plot line , but I'll provide the typical story synopsis , just in case : You ( the main character ) have traveled far and wide to reach an ancient , mystical , deserted land in order to try to find a way to revive your deceased love . An enigmatic , bodiless deity approaches you , and you reach a bargain in which , in return for completion of a task , the deity has decided that it may not be entirely impossible to bring your girlfriend back from the dead . Of course , the task is really sixteen sub-tasks ( the slaying of sixteen Colossi ) , and so , with nothing else to lose , you set out on your quest to vanquish the behemoths . This is where different aspects of the game start diverging in quality . There are a few things that stand out in this game , some of which both add and detract from the overall experience . A key theme or characteristic of the game is its simplicity and bareness . The HUD and interface are simple - you only have two weapons , a sword and bow , and no upgrades or replacements or augmentations to speak of , and the HUD consists of only a health bar , a weapon-select diagram , and a circle that represents your stamina ( for climbing , holding onto Colossi , etc . ) and the charge level of your weapon ( how far back your bow is pulled , how hard your sword will strike , etc . ) . When it comes to gameplay and environmental interaction , this simple design scheme can actually be quite pleasant and convenient , and works to emphasize the cool experience of the game itself , rather than forcing the player to concentrate on the all-too-common chaos of coordinating elaborately sequenced combos or timed button-mashing . The initially-presented back story is deliberately vague and simple , which adds an intriguing mystery element and allows the player to use his / her imagination to discern the history / background of the characters and ponder the origins of the somber , beautifully crafted game world . Some players , however , may find the lack of story foundation and substance irritating . As far as gameplay goes , SotC is often painfully lacking . Problems arise almost immediately as you start playing . The controls are ABYSMAL . Camera control is counter-intuitive and thumbstick movement sensitivity is sluggishly slow ( to the game's credit , both of these can be adjusted , but it's still a hassle and a drawback when controls aren't comfortable right form the get-go ) . Although the button layout is fairly decent , the main character's control is awkward , imprecise , and clumsy , and often very loose and unresponsive . At times it's frustratingly difficult to get him to react in the desired manner with the desired timing , and in the direction that's intended . Be prepared to frequently miss jumps , misfire arrows , fall off ledges , and get smashed while trying to dodge Colossal blows . The game also has problems with action-trigger locations and responses - meaning that in order for the character to properly latch onto a ledge after jumping or grab an object , you have to position him EXACTLY correctly , with no room for fault . All these main character setbacks pale in comparison to the virtual inoperability of your horse , however , which is your main - and only - form of transportation . This might have only been a small inconvenience if it wasn't for the fact that half the game is spent traversing the huge , bare , open plains in order to get from Colossus to Colossus . The horse is slow to begin with , often painfully so ; navigating obstacles ( especially trees ) is a major irritant , the horse frequently spazzes out , and getting him to start moving anywhere takes both an eternity and several thousand button-mashings . He's also IMPOSSIBLE to mount . You have to be standing perfectly still , right in the exact spot before you press the corresponding button . This poor performance is enough to simply make any and all travel a chore , but during combat it can become a major , survival-inhibiting detriment that will put your character in unnecessary danger . As far as the actual Colossus battles go , though , most of them really are quite good . The Colossi , in everything from their appearance to their movement and behavior to their attacks to the beastly sounds they make , are extremely well done and very cool , very artistic . The game is subject to ( sometimes severe ) frame rate lag during these encounters , however , and it can become quite frustrating and jarring during battle , but most of this is soon forgotten in the epic majesty of Colossus ' downfall . Exposing and exploiting their individually unique weaknesses is fun and challenging , and striking the final take-down blow is immensely satisfying . There are a few problems to encounter , though - like the fact that some of the later monsters are downright merciless , employing tactics and attacks that are impossible to counter , or the fact that the keys to defeating some Colossi are occasionally far too cryptic and challenging , and all but impossible to discern . All this makes for a few boss battles that are astoundingly difficult to win . Also , the game makes an abrupt , unexpected change of pace about midway through . The game difficulty level shoots suddenly and sporadically from Easy to Fairly Hard . It almost feels at times like the creators didn't think through the necessary framework of game balances all the way , and left some game dynamics unfair and unpolished . As far as premise of the game goes ( it's essentially just sixteen boss battles ) , the idea is unique and fairly cool , all while being efficient and streamlined ( it's somewhat of a plus that you don't have to bother slashing through legions of lesser monsters to get to the main baddies ) and simple ( there's the beauty of the simple factor in play again ) . However , because there's really only three characters , and only two ever interact ( infrequently , at that ) , the game feels somewhat empty . As there's really nothing else to interact with , manipulate , or work to achieve in the world outside of the Colossus battles - basically nothing else to DO at all - it often makes the barren , deserted world seem too stagnant , stale , and , from a design point of view , unfinished . I believe that that barren , devoid-of-life characteristic was an intentional design choice , and from a story point of view , it works fantastically . It makes the forbidden land seem all the more foreboding . It also really helps create a wonderfully forlorn , dark and moody ambiance and atmosphere , which are both superb . From a gameplay perspective , though , I just expected more . The game sometimes feels incomplete . If you exclude the element of the Colossi ( of which there really aren't that many , anyway ) it's like the creators just plopped you in an empty sandbox environment with nothing to do but roam around pointlessly , enjoying the scenery , perhaps . It takes the point out of exploring the game world , because you know nothing else will be there . On a positive note , the major , over-arching thematic elements of the game really are superb . The art design and graphics are beautiful , often breathtakingly-so for a PS2 game ; the story is sadly poignant and moving , eclectic and mysterious , and all together pretty fantastic , although the end is somewhat ambiguous and may leave some feeling unsatisfied . The music is also superb , which one can't help but notice ; it is well composed and finely expresses the proper mood relative to what is happening in-game . And again , the atmosphere created around the player is very good as well . All in all , with the discounted price it's going for today , this really is a must-play game , if nothing else than just for it's unique vision . It has many failings , some of which caused me enough grief to want to simply abandon the game , but in the end you'll be able to look past most of these faults , and see it for what it really is : a beautiful , visionary concept with ( at times profoundly ) lackluster execution and a myriad of unfortunate design issues . I really don't even consider this a true game in the conventional sense - for it fails too thoroughly and too consistently to achieve that end and earn ( or perhaps be marred by ) such a typical title . SotC is more like a fully interactive movie - if you can understand it as such , you'll appreciate it much more and learn to better understand its defects . It simply exists as a fascinating digital experience , in a medium all of its own . I do love and hate this game simultaneously , and I suppose that equilibrium levels it somewhere around just average . But SotC is more than just the sum of its parts . . . And I think that's part of the reason it has garnered so much acclaim . Shadow of the Colossus is deemed to be great because it makes you WANT to believe it to be so . . . simply because of what it is . . . and at the same time what it's not .
          • 023 4  This review is from : Shadow of the Colossus ( Video Game ) My PS2 has been nothing more than a bare-bones DVD player for the past year or so . I'm a PC gamer foremost and the Xbox has more games that appeal to me . But when I learned about Shadow of the Colossus , I knew it was time to dust off that PS2 . In Shadow of the Colussus there are 16 colussi that you must slay . Some are as big as a mountain . . . no exaggeration . This game is really a set of 16 amazing boss battles , David VS Goliath style . You must bring down these monstosities with only a sword , bow , and your wits . Many of these monsters you have to find a way to climb up on them as they try to violently shake you off . I haven't had this much of a thrilling time on a console game in a while . Holding on for dear life as a 100 foot Colossus tries to shake me off of his head . . . sheer gaming goodness ! Graphically , it is the best the PS2 has seen yet . A MASSIVE seamless outdoor enviornment . . . no load times WHAT SO EVER as you travel across it on your trusty steed ( The horseback riding is really fun ! ) . And the lighting , texturing , and particle effects are great , especially on the Colussi . This game has to be seen to believed . . . I couldn't believe this game was possible on a PS2 . Eat your heart out Xbox . Now for the downside that kept it from a 5 star . . . it's not all that long . Shadow of the Colossus does not take more than a week to beat . . . and many hard core gamers could probably beat it in one or two nights ( And have a blast doing it might I add ) . There is no combat aside from the 16 colossi , which is a little disappointing . Such a massive enviornment and you only get to kill the Colussi and some little lizards wandering around . This game touches on greatness , and if they had gone further to make it a lengthy adventure with items , side quests , other characters etc . . . it could have rivaled Zelda . . . no seriously . . it could have really given Zelda a run for it's money . . . Because this game is not a very long one , some might prefer to rent it . It would be one of the best PS2 rentals I could recomend right now . And if you do decide to buy it , I assure you that you are getting a quality game that is a LOT of fun to play . Just don't expect a really long adventure . This adventure is epic in size but not in length .
          • 100 4  This review is from : Shadow of the Colossus ( Video Game ) This has got to be one of the best games I have ever played . What makes this game so wonderful is not in how it is played , but in how it follows the script . The huge world of the Colossus will overwhelm the imagination with wonder , as you gallop your way on horseback to multiple destinations in hunt for each gigantean monster : Up and down scaling mountainsides ; across expanse fields ; in between dark valleys ; cutting through dense forest ; bustling through immense deserts . And as you slowly come to know this mysterious , mystical , but somehow ominous world , you will encounter remnants of previous human dwellings , such as the ruins of ancient temples carved out of the bellies of mountains , particles of arched bridges perched above the surface of calm , lifeless waters , shrines , sacrificial altars on cliff sides , mysterious pillars laid out upon grassy hills . The land is so dismal and dreary in its lack of inhabitants and unattended buildings that it is a pictorial definition of what it is to be Godforsaken and Desolate . You cannot help but feel you are in a world that rejects your presence and condemns interaction with humanity in it's entirety . All you hear throughout your journey in this vast region is the hooves of your horse hitting the gravel as it runs and the wind whistling through the canyons . We are talking about a game hammering the highest degree of style . I mean , my God , what an experience . Aside from the mysterious and haunting locales within this vast landscape , there is the Colossi themselves to top off the brilliance of this inspiring game . There is nothing quite like the feeling of finding one . All are well hidden . They lay silent and dormant within the deepest parts of the rocky canyons . Some hide within the ruins of cities forgotten by time . Some within the earth . And some , beneath your feet , in water or in ground . No matter where they hide or how frustratingly long it takes you to find one , you will be awestruck with your encounters with them . They are huge , like walking mountains . The first time you encounter one you will always find some difficulty in defeating it . They are challenging in such a way that you will be forced to approach each Colossi with a different method of conquering it . The threat of death is not really an issue here , since most of their attacks are easily avoided . Jumping and climbing is key to winning most of the battles . You often must use the environment around you to distract them or expose their vulnerabilities . A great mix of puzzle solving and action , I thought . Although I wish the Colossi had more theme songs , the songs they DO have are performed brilliantly and I have yet to grow tired of them . They coincide with the epic battles perfectly . Story-wise , this game seems simple at first , until you match it to what happens at the rather long ending ( stay tuned even after the credits ) . It will put you in a position , as another reviewer had previously stated , where you don't know what is good or bad . I will not spoil it for you , but I understand now why some people have admitted to coming close to crying and why forums on the internet have been made to discuss the true nature of our hero , the girl and the Colossi themselves . Evidently , I am not the only one who sympathized for the poor beasts . My biggest , and probably only complaint I have with this game is its stack of unanswered questions . Yes , the mystique may play a vital role in the quality of your gaming experience , but the curiosity is just too much . I would have liked at least a quick draft of the land's history and why so many of these buildings lay scattered in ruins and empty . I now understand the Colossi and what they are and why they attempt to kill ( I had to study the game's ending to obtain this answer ; typical Japanese story-telling is almost always inconclusive and leaves an array of possibilities for the viewer to consider ) . Maybe the game could have been better if the land had included other forms of intelligent life such as other lonesome travelers , or maybe a reclusive tribe , or perhaps an alien race . Could have worked if done right , I think . But overall , this is almost a perfect game . I played through it three times since I got it a week ago . I am not recommending this game , I am telling you that you need to buy it now . That way , if it gets popular enough , they can make a sequel . PS : By the way , the game ICO seems to hold a lot of relevance to this game , acting as a form of sequel . I myself have not played it , or even knew about it until I read what people were saying about this one . I ordered ICO from an Amazon merchant and it should be arriving shortly ! Very excited about this newly discovered , yet not so new series ! ! ! ! ! ! ! !
          • 104 4  This review is from : Shadow of the Colossus ( Video Game ) . It's hard for video games to thrill me these days . Sure , plenty of them are amusing . Plenty have those Hey , now there's a good idea ! moments . Very few of them instill a sense of awe in me . Even then , none of them really provoke a strong sense of catharsis throughout the course of the game . This game does both . Oh , and it's also a ton of fun . You are Wander , a man who has brought your dead lover's sacrificed body countless miles to an ancient and hidden land in hopes that a mysterious entity rumored to control the spirits of the dead , can bring her back to life . The spirit instructs you to roam the land in search of 16 fearsome colossi which you must defeat in order to resurrect her . You must ride , climb , and puzzle to bring about success in this game . The danger is real though . Many of the creatures are aggressive and even swift . It may be a challenge to simply not get flattened , much less bring one of these behemoths down . Your adversaries are tremendous . I'm talking Empire State Building TREMENDOUS . Though several beasts fit the traditional mold of being slow lumbering giants , others will provide you with challenges you may not expect . For example , how does one manage to get close to a colossus that remains entirely airborne ? If you're lucky enough to get on the sucker , what the heck do you do now ? ? ? This game can be considered a puzzle game as much as an action / fantasy adventure . Part of the fun of it is figuring stuff out on your own . I was quite pleased with myself after completing the game with no cheats or spoilers helping me . You will be too . The game runs high on emotion at times . As you overcome a particularly difficult obstacle in the course of a battle , the music will swell and raise the excitement level even higher . The visuals gave me this amazing sense of feeling ant-like insignificance . Oh sure , standing next to a colossus who's pinky toe weighs tons more than you will do that ; but the magnitude of the game's vast and varied landscapes will affect that feeling as well . From gorgeous canyons and cascades that drop thousands of feet , to majestic cities cut into the sides of mountains , you will feel small and completely alone . There are literally miles upon miles of unpopulated landscape to explore . It kind of reminded me of a highly embellished version of Sedona , Yellowstone , and Machu Picchu rolled into one . No petty minions clutter up the game anywhere . Though you will catch sight of the occasional bird or lizard hiding amongst the rocks , your only companion is your reliable horse Agro . Luckily , he's a mighty good companion to have , and will save your life on several occasions . The horse is beautifully animated and programmed . Mastering the use of Agro will prove vital in your success with some of these monsters . I liked that feeling of being able to explore the wilderness and ancient ruins throughout this abandoned world . You tend to imagine what happened to all the people that used to live here . Why did they go away ? What brought these Colossi here in the first place and who created them ? You may even sympathize with the creatures as you bring them down one by one . After all , they were minding their own business until you came along and many of them don't attack you unless you actively provoke them . The end of the game raises more questions than it answers about these mysteries . If you play it through , I think you might draw your own conclusions as to why noone lives here anymore . Overall , the visuals are stunning . The game is an EXPERIENCE in the grandest sense of the word . Sure , some might complain it's too short . I would argue that all the best movies , books , albums , and yes even video games leave you wanting more . I think the game wisely ends at the right length . Extending the challenges any further might run the risk of even making the game's concepts seem repetitive . So I have no complaints about the length . I was completely entertained throughout . Concerning the technical details , I have read complaints of frame rates slowing down during more fast paced moments of play . I have a newer PS2 and did not notice any such problems . If any frame skipping or slowing occurred , then it was certainly not an issue that affected my ability to successfully complete and enjoy the game . Play control was not a problem for me either . When you're climbing all over a 3 dimensional creature the size of a skyscraper that has moving and rotating appendages , figuring out which way to push the analog stick can be a challenge sometimes . Is that an error ? No , it's simply part of the challenge you have when finding a way to conquer these beasts . The camera can be tough at times , but again , when you're clinging near the underarm of a gigantic colossus , the arm could potentially get in the way of your most ideal viewing angle . Is this an error ? No again , it's simply an unavoidable circumstance . Is the play control perfect ? No , but I didn't think there was anything really bad about it either . In conclusion , I think this game will be considered historic in how it's really focused in on provoking these emotions in the player . If there was a genre for this , I would dub it Concept Gaming . Ambiguous , yet it's a clear indication that the designers were really trying to create a unique gaming experience . If you're up for a memorable adventure , you'd be foolish to miss this game . Now that it has been released under Sony's Greatest Hits line with a $20 pricetag , there's no excuse not to grab it .
          • 105 4  . It's hard for video games to thrill me these days . Sure , plenty of them are amusing . Plenty have those Hey , now there's a good idea ! moments . Very few of them instill a sense of awe in me . Even then , none of them really provoke a strong sense of catharsis throughout the course of the game . This game does both . Oh , and it's also a ton of fun . You are Wander , a man who has brought your dead lover's sacrificed body countless miles to an ancient and hidden land in hopes that a mysterious entity rumored to control the spirits of the dead , can bring her back to life . The spirit instructs you to roam the land in search of 16 fearsome colossi which you must defeat in order to resurrect her . You must ride , climb , and puzzle to bring about success in this game . The danger is real though . Many of the creatures are aggressive and even swift . It may be a challenge to simply not get flattened , much less bring one of these behemoths down . Your adversaries are tremendous . I'm talking Empire State Building TREMENDOUS . Though several beasts fit the traditional mold of being slow lumbering giants , others will provide you with challenges you may not expect . For example , how does one manage to get close to a colossus that remains entirely airborne ? If you're lucky enough to get on the sucker , what the heck do you do now ? ? ? This game can be considered a puzzle game as much as an action / fantasy adventure . Part of the fun of it is figuring stuff out on your own . I was quite pleased with myself after completing the game with no cheats or spoilers helping me . You will be too . The game runs high on emotion at times . As you overcome a particularly difficult obstacle in the course of a battle , the music will swell and raise the excitement level even higher . The visuals gave me this amazing sense of feeling ant-like insignificance . Oh sure , standing next to a colossus who's pinky toe weighs tons more than you will do that ; but the magnitude of the game's vast and varied landscapes will affect that feeling as well . From gorgeous canyons and cascades that drop thousands of feet , to majestic cities cut into the sides of mountains , you will feel small and completely alone . There are literally miles upon miles of unpopulated landscape to explore . It kind of reminded me of a highly embellished version of Sedona , Yellowstone , and Machu Picchu rolled into one . No petty minions clutter up the game anywhere . Though you will catch sight of the occasional bird or lizard hiding amongst the rocks , your only companion is your reliable horse Agro . Luckily , he's a mighty good companion to have , and will save your life on several occasions . The horse is beautifully animated and programmed . Mastering the use of Agro will prove vital in your success with some of these monsters . I liked that feeling of being able to explore the wilderness and ancient ruins throughout this abandoned world . You tend to imagine what happened to all the people that used to live here . Why did they go away ? What brought these Colossi here in the first place and who created them ? You may even sympathize with the creatures as you bring them down one by one . After all , they were minding their own business until you came along and many of them don't attack you unless you actively provoke them . The end of the game raises more questions than it answers about these mysteries . If you play it through , I think you might draw your own conclusions as to why noone lives here anymore . Overall , the visuals are stunning . The game is an EXPERIENCE in the grandest sense of the word . Sure , some might complain it's too short . I would argue that all the best movies , books , albums , and yes even video games leave you wanting more . I think the game wisely ends at the right length . Extending the challenges any further might run the risk of even making the game's concepts seem repetitive . So I have no complaints about the length . I was completely entertained throughout . Concerning the technical details , I have read complaints of frame rates slowing down during more fast paced moments of play . I have a newer PS2 and did not notice any such problems . If any frame skipping or slowing occurred , then it was certainly not an issue that affected my ability to successfully complete and enjoy the game . Play control was not a problem for me either . When you're climbing all over a 3 dimensional creature the size of a skyscraper that has moving and rotating appendages , figuring out which way to push the analog stick can be a challenge sometimes . Is that an error ? No , it's simply part of the challenge you have when finding a way to conquer these beasts . The camera can be tough at times , but again , when you're clinging near the underarm of a gigantic colossus , the arm could potentially get in the way of your most ideal viewing angle . Is this an error ? No again , it's simply an unavoidable circumstance . Is the play control perfect ? No , but I didn't think there was anything really bad about it either . In conclusion , I think this game will be considered historic in how it's really focused in on provoking these emotions in the player . If there was a genre for this , I would dub it Concept Gaming . Ambiguous , yet it's a clear indication that the designers were really trying to create a unique gaming experience . If you're up for a memorable adventure , you'd be foolish to miss this game . Now that it has been released under Sony's Greatest Hits line with a $20 pricetag , there's no excuse not to grab it .
          • 166 4  This review is from : Shadow of the Colossus ( Video Game ) After buying this game for $20 and playing it through , and after reading all the varied , greatly differing , polarized reviews for this game , my own paradoxical experience with SotC has compelled me to write my own review , so that hopefully someone can gain something from my two cents . I'm still very conflicted about this game . It seems to defy evaluation , possibly because it's just so different from most games out there . It's at once both terrible and wonderful - and indeed it seems to elicit a love / hate response from most players . I've seen very little reviews that rate this game right in the middle of the good / bad value spectrum . You've probably already gleaned enough information from other sources or reviews to give you an idea about the story and plot line , but I'll provide the typical story synopsis , just in case : You ( the main character ) have traveled far and wide to reach an ancient , mystical , deserted land in order to try to find a way to revive your deceased love . An enigmatic , bodiless deity approaches you , and you reach a bargain in which , in return for completion of a task , the deity has decided that it may not be entirely impossible to bring your girlfriend back from the dead . Of course , the task is really sixteen sub-tasks ( the slaying of sixteen Colossi ) , and so , with nothing else to lose , you set out on your quest to vanquish the behemoths . This is where different aspects of the game start diverging in quality . There are a few things that stand out in this game , some of which both add and detract from the overall experience . A key theme or characteristic of the game is its simplicity and bareness . The HUD and interface are simple - you only have two weapons , a sword and bow , and no upgrades or replacements or augmentations to speak of , and the HUD consists of only a health bar , a weapon-select diagram , and a circle that represents your stamina ( for climbing , holding onto Colossi , etc . ) and the charge level of your weapon ( how far back your bow is pulled , how hard your sword will strike , etc . ) . When it comes to gameplay and environmental interaction , this simple design scheme can actually be quite pleasant and convenient , and works to emphasize the cool experience of the game itself , rather than forcing the player to concentrate on the all-too-common chaos of coordinating elaborately sequenced combos or timed button-mashing . The initially-presented back story is deliberately vague and simple , which adds an intriguing mystery element and allows the player to use his / her imagination to discern the history / background of the characters and ponder the origins of the somber , beautifully crafted game world . Some players , however , may find the lack of story foundation and substance irritating . As far as gameplay goes , SotC is often painfully lacking . Problems arise almost immediately as you start playing . The controls are ABYSMAL . Camera control is counter-intuitive and thumbstick movement sensitivity is sluggishly slow ( to the game's credit , both of these can be adjusted , but it's still a hassle and a drawback when controls aren't comfortable right form the get-go ) . Although the button layout is fairly decent , the main character's control is awkward , imprecise , and clumsy , and often very loose and unresponsive . At times it's frustratingly difficult to get him to react in the desired manner with the desired timing , and in the direction that's intended . Be prepared to frequently miss jumps , misfire arrows , fall off ledges , and get smashed while trying to dodge Colossal blows . The game also has problems with action-trigger locations and responses - meaning that in order for the character to properly latch onto a ledge after jumping or grab an object , you have to position him EXACTLY correctly , with no room for fault . All these main character setbacks pale in comparison to the virtual inoperability of your horse , however , which is your main - and only - form of transportation . This might have only been a small inconvenience if it wasn't for the fact that half the game is spent traversing the huge , bare , open plains in order to get from Colossus to Colossus . The horse is slow to begin with , often painfully so ; navigating obstacles ( especially trees ) is a major irritant , the horse frequently spazzes out , and getting him to start moving anywhere takes both an eternity and several thousand button-mashings . He's also IMPOSSIBLE to mount . You have to be standing perfectly still , right in the exact spot before you press the corresponding button . This poor performance is enough to simply make any and all travel a chore , but during combat it can become a major , survival-inhibiting detriment that will put your character in unnecessary danger . As far as the actual Colossus battles go , though , most of them really are quite good . The Colossi , in everything from their appearance to their movement and behavior to their attacks to the beastly sounds they make , are extremely well done and very cool , very artistic . The game is subject to ( sometimes severe ) frame rate lag during these encounters , however , and it can become quite frustrating and jarring during battle , but most of this is soon forgotten in the epic majesty of Colossus ' downfall . Exposing and exploiting their individually unique weaknesses is fun and challenging , and striking the final take-down blow is immensely satisfying . There are a few problems to encounter , though - like the fact that some of the later monsters are downright merciless , employing tactics and attacks that are impossible to counter , or the fact that the keys to defeating some Colossi are occasionally far too cryptic and challenging , and all but impossible to discern . All this makes for a few boss battles that are astoundingly difficult to win . Also , the game makes an abrupt , unexpected change of pace about midway through . The game difficulty level shoots suddenly and sporadically from Easy to Fairly Hard . It almost feels at times like the creators didn't think through the necessary framework of game balances all the way , and left some game dynamics unfair and unpolished . As far as premise of the game goes ( it's essentially just sixteen boss battles ) , the idea is unique and fairly cool , all while being efficient and streamlined ( it's somewhat of a plus that you don't have to bother slashing through legions of lesser monsters to get to the main baddies ) and simple ( there's the beauty of the simple factor in play again ) . However , because there's really only three characters , and only two ever interact ( infrequently , at that ) , the game feels somewhat empty . As there's really nothing else to interact with , manipulate , or work to achieve in the world outside of the Colossus battles - basically nothing else to DO at all - it often makes the barren , deserted world seem too stagnant , stale , and , from a design point of view , unfinished . I believe that that barren , devoid-of-life characteristic was an intentional design choice , and from a story point of view , it works fantastically . It makes the forbidden land seem all the more foreboding . It also really helps create a wonderfully forlorn , dark and moody ambiance and atmosphere , which are both superb . From a gameplay perspective , though , I just expected more . The game sometimes feels incomplete . If you exclude the element of the Colossi ( of which there really aren't that many , anyway ) it's like the creators just plopped you in an empty sandbox environment with nothing to do but roam around pointlessly , enjoying the scenery , perhaps . It takes the point out of exploring the game world , because you know nothing else will be there . On a positive note , the major , over-arching thematic elements of the game really are superb . The art design and graphics are beautiful , often breathtakingly-so for a PS2 game ; the story is sadly poignant and moving , eclectic and mysterious , and all together pretty fantastic , although the end is somewhat ambiguous and may leave some feeling unsatisfied . The music is also superb , which one can't help but notice ; it is well composed and finely expresses the proper mood relative to what is happening in-game . And again , the atmosphere created around the player is very good as well . All in all , with the discounted price it's going for today , this really is a must-play game , if nothing else than just for it's unique vision . It has many failings , some of which caused me enough grief to want to simply abandon the game , but in the end you'll be able to look past most of these faults , and see it for what it really is : a beautiful , visionary concept with ( at times profoundly ) lackluster execution and a myriad of unfortunate design issues . I really don't even consider this a true game in the conventional sense - for it fails too thoroughly and too consistently to achieve that end and earn ( or perhaps be marred by ) such a typical title . SotC is more like a fully interactive movie - if you can understand it as such , you'll appreciate it much more and learn to better understand its defects . It simply exists as a fascinating digital experience , in a medium all of its own . I do love and hate this game simultaneously , and I suppose that equilibrium levels it somewhere around just average . But SotC is more than just the sum of its parts . . . And I think that's part of the reason it has garnered so much acclaim . Shadow of the Colossus is deemed to be great because it makes you WANT to believe it to be so . . . simply because of what it is . . . and at the same time what it's not .
          • 252 4  This review is from : Shadow of the Colossus ( Video Game ) . . . . This was HANDS DOWN the best PS2 game I have EVER played . . . . I have played them all . . . . . . before I was quite fond of God of War . . . . . and a big fan of the Prince of Persia series . Nonetheless , this game sucks you in . . . . . makes you think . . . and adds a Kurosawa-like ending to the game . . . completely surprised by the end . Honestly , after beating this game . . . . . . I haven't played video games in three months ! Nothing can top it . Brilliant . Brilliant . Brilliant . An absolute MUST for the serious gamer . . . . . an admirers of things of beauty .
          • 270 4  This review is from : Shadow of the Colossus ( Video Game ) SHADOW OF THE COLOSSUS is a lot of fun . Very entertaining . It looks really good , it's cinematic , expansive , the gameplay is original and exciting , and it's not frustratingly difficult . No button mashing or complex combinations . It's more timing and ingenuity . The landscape is immense and varied , and it's a pleasure to roam about . My one wish is that , outside of the colossi , there were something else to do . Call them mini-games , or whatever . Even just a few extra diversions hidden in the great landscape could've been exciting . My real score would be 4.5 , but I'm rounding up , as I feel this original , artistic game deserves it . Both ICO and SHADOW OF THE COLOSSUS are must-have games for the PS2 .
          • 271 4  SHADOW OF THE COLOSSUS is a lot of fun . Very entertaining . It looks really good , it's cinematic , expansive , the gameplay is original and exciting , and it's not frustratingly difficult . No button mashing or complex combinations . It's more timing and ingenuity . The landscape is immense and varied , and it's a pleasure to roam about . My one wish is that , outside of the colossi , there were something else to do . Call them mini-games , or whatever . Even just a few extra diversions hidden in the great landscape could've been exciting . My real score would be 4.5 , but I'm rounding up , as I feel this original , artistic game deserves it . Both ICO and SHADOW OF THE COLOSSUS are must-have games for the PS2 .

        • Shadow of the Colossus ( Video Game ) great game , something new . all the other reviews spell out the game pretty well so i won't waste time describing the game . . . . it's definitely different , the music gets repetetive during the fights ( which are awesome ) . . . . the camera seems like it was a rough draft , could have been tweaked a bit to work a little better . . . which would make the game a little better . for a game like this you really need spot-on camera work like in prince of persia for example . this camera ain't the best . . . . character animation is a bit choppy , he runs like an idiot and swims like one as well . . . . looks rediculous . the game's map is useless but 90% of maps in games are pretty bad lately so i don't think it's a big deal . . . . definitely worth buying at the used price . . . i'm only on colossus 3 of 16 , getting a bit addictive now . recommended
          • 059 4  This review is from : Shadow of the Colossus ( Video Game ) This game is so beautiful ! The graphics and environments are amazing to behold . The horse animation is well done as well and it's enjoyable to ride through the world on horseback just enjoying the scenery as you travel from one colossus to the next . The ending was a surprise though but the game as a whole is well worth playing . Be forewarned though , the only action is each of the 16 colossi . . there are no inbetween battles . If you don't mind that , definitely pick this one up . It also explains where the horns in ICO came from ! Cool ! = )
          • 060 4  This game is so beautiful ! The graphics and environments are amazing to behold . The horse animation is well done as well and it's enjoyable to ride through the world on horseback just enjoying the scenery as you travel from one colossus to the next . The ending was a surprise though but the game as a whole is well worth playing . Be forewarned though , the only action is each of the 16 colossi . . there are no inbetween battles . If you don't mind that , definitely pick this one up . It also explains where the horns in ICO came from ! Cool ! = )
          • 173 4  This review is from : Shadow of the Colossus ( Video Game ) I have no idea why I waited so long to play this game . This is a masterpiece of a game that everyone true player should experience . Nothing like God Of War like some reviews tried to compare it to . This is by itself a game you actually feel you live through . Simple story , no hack and slash , its just you , your horse and a vast beautiful landscape . . . . . . . . . . . . . . oh and of course the huge 16 Colossi you have to battle . This is a game I always thought developers should have made . . . . . . . and they did . Go get your copy today , I'm surprized it goes for such a low price for such magnificent piece of art .
          • 180 4  This review is from : Shadow of the Colossus ( Video Game ) Pick up your jaw and play My wife said when i first started . first thing first WHOA . . . . This game world is breath taking . The open desolate world is amazing , the free running non-linear paths are fun and challenging , then there are the Colossus . . . DAMN ! each one has it's own weak point and method of climbing . . . the trick is figuring out 1 ) how to get on 2 ) climbing the darned thing 3 ) hanging on for dear life 4 ) finding / getting to the weak point and 5 ) bringing it down . the rest of the game is a bit lather , rinse , repeat . But it is fun and new . Instead of all the tired franchises this is a look at what gaming can be beyond guns , gut , and [ . . . ] . Give this a chance if you like puzzles and a challenge
          • 221 4  This review is from : Shadow of the Colossus ( Video Game ) great game , something new . all the other reviews spell out the game pretty well so i won't waste time describing the game . . . . it's definitely different , the music gets repetetive during the fights ( which are awesome ) . . . . the camera seems like it was a rough draft , could have been tweaked a bit to work a little better . . . which would make the game a little better . for a game like this you really need spot-on camera work like in prince of persia for example . this camera ain't the best . . . . character animation is a bit choppy , he runs like an idiot and swims like one as well . . . . looks rediculous . the game's map is useless but 90% of maps in games are pretty bad lately so i don't think it's a big deal . . . . definitely worth buying at the used price . . . i'm only on colossus 3 of 16 , getting a bit addictive now . recommended
          • 240 4  This review is from : Shadow of the Colossus ( Video Game ) I've played lots of different genres of games , and this one is difficult to classify , other than it's a great game . Most games cycle through my library , but this one's a keeper . The control is simple and natural , the gameplay is hypnotizing , and the music is perfect . Hopefully there's a Shadow of the Colossus 2 in the works . . .

        • Shadow of the Colossus ( Video Game ) I got this game for Christmas . . . the best gift EVER . Let's just say that this game really earns every last good score that it gets . I'll begin by saying that this is the best adventure game ever created . Now I know all you Zelda fans are going to come after me , but once you play this you will understand . It is an adventure in every sense of the word . There is just as much mystery as there is excitement and energy . The mystique that this Japanese title brings to the console is unique . Mystique . . . that's the right word . This game starts out as a dark spiritual story . As the spirits begin to discuss the situation with you , you will gain the sense of just how small you are . It's humbling , and that is what is so special about this game . The colossi in this game are enormous , as the term colossus implies . The smallest colossus you will encounter is about the size of two bull African elephants sewn together . The largest . . . the largest . . . . . . Absolutely grand . Everything about the game is huge . The landscape is so vast the horizon disappears not through the lack of pixilation , but by distance . Few games have ever accomplished this . The temples , the bridge ( you will love the bridge ) the mountain passes and the colossi are simply overwhelming . Mountains feel like mountains . . . if you get really close to them and look up they look like they are engulfing you . The trees are big , the horse Agro is big , the rivers and streams run for miles , the canyons are abysmal , the lakes look like oceans , and the colossi are huuuuuge ! The bigness of the environment and the smallness of the Wonderer ( the main character ) are truly humbling . Take in the view ; it is truly amazing , certainly nothing ever seen in videogames except for in its prequel ICO . On to the graphics . The graphics don't represent the full potential of the PS2 , however I believe there is a reason for this . First off , the slightly dirtier graphics match the atmosphere that ICO brought . This is very important since the focus on both games is atmosphere . Also , the expansiveness of the environment would not be well represented if the up-close graphics were insane . . . plus the load times would be brutal . There are practically no load times in this game . This isn't to say that the graphics aren't great , however . The textures look real , especially at a distance . The horizon and the objects in it look real and far-away , yet the feeling that you can touch these objects is never lost . The use of light and shadow brings the location to life . If you stand on the top of an altar , I advise that you spin the camera ; you might just believe that it is you that is spinning around really fast and seeing everything . So good , so good . The gameplay ! THIS IS AN ADVENTURE BEYOND ANYTHING THAT HAS EVER BEEN PRODUCED ! Climbing the colossi is an event that is both powerful and humbling all at the same time . It's a passionate puzzle that can kill you , but then again you probably won't die more than five times while playing the entire game . It takes a lot of patience and awareness to figure out some of the puzzles , but it is a lot of fun . Fun fun fun fun fun ! Climbing up and up and being shaken around by these beasts as you pound on their vital spots makes for an incredible ride . It's intense . . . it will rock your soul . It's the kind of experience that will make you feel . Not like a first person shooter that scares you with a grenade blast . No , this is different . Ascending and killing a walking mountain releases so many emotions and so much adrenaline . At first focusing on climbing to the apex , but then looking down as you are about to fall off and realizing just how high you are just as you snag the last patch of hair on the monster's arm is CRAZY . Looking down while at the height of glory is exciting and real . . . so real it is almost painful . Solving puzzles in such an atmosphere is very different . The thing is , the game doesn't have a bunch of little battles between bosses . There are 16 bosses and no battles between them , just traveling on horseback and observing the view . It's so gorgeous . Each battle is unique and has its own way of killing you . Figuring out these puzzles is a lot of fun , and once you figure them out the game gets pretty easy . A lot of it you will do through logic and some by trial and error , but it doesn't matter . Slaying the giants is rewarding any way . Don't fret if you can't figure it out , Dormin ( Nimrod spelled backwards hint hint to the Biblical connection to the story ) who is your spiritual guide will instruct you . Imagine a LEGO person armed with half a toothpick climbing up your body and pounding your pressure points until you suddenly die . That is the job of SOTC . Just like that . It is a lot of fun . The soundtrack is unlike anything in any game . Games with excellent soundtracks such as Mercenaries and Final Fantasy Tactics are pretty much crushed by this one . The game is quiet when it needs to be , and emotional when it needs to . When you enter battle , the music informs you of the danger . When you struggle to figure out the puzzle , the music emphasizes the feeling of hopelessness . When you figure out the puzzle and start smashing heads , the music will celebrate your triumph and urge you to climb to the top towards victory ! The completely orchestral soundtrack is so emotional and fits the game better than most do . The game itself , the atmosphere , the graphics , the gameplay , and the music all mesh together like a well-made , very tasty pizza . Hopefully an individual soundtrack of the music will be released . Music that inspires emotion is what makes a game great . Finally the camera . The game is extremely cinematic . Sort of like a war movie , but even more cinematic than that . During the cutscenes you can control the camera and focus on certain things . It does have a tendency to spring back to where it really should be focusing on . This movie aspect to the game adds to the realism , however it does sometimes make for some odd playing moments . It is tough to run away from an opponent and keep it in view , since the camera wishes to point itself either behind the Wonderer or in the prettiest direction . Sometimes the camera tilts in a certain direction to hint a weakness in the opponent . Remember this . The camera does twist at some odd angles and the springiness does sometimes get in the way , but eventually you will get accustomed to it . I know I said finally before , but let's not forget Agro ! Agro is your horse , the most faithful horse ever . So cool . Agro is perhaps the best sidekick in all of gaming . He's such a darn good sport . Takes a beating in every battle . Bottom line , Shadow of the Colossus is worth every penny . Make sure you play ICO before you play this so that you can realize and appreciate the depth of the story . The depth is what makes the story so special . Note the Biblical and mythological connections of the whole thing ( Dormin , Nimrod ; Gilgamesh ; Greek Mythology ) . You will be reeling from this game's realism for days to come and amazed by the amount of spiritual impact that it has . MAKE SURE YOU PLAY ICO ! It is really important . Happy gaming . This is such a good game , and you are sure to enjoy it . I promise you won't have a sucky time even if you don't finish it .
          • 005 4  This review is from : Shadow of the Colossus ( Video Game ) You want something different in the world of video games ? Are FPSs , licensed movie games , and cheap knock-offs a tedious affair for your entertaiment , and you want something that's inventive AND fun ? Well . . . WHY DIDN'T YOU READ OTHER PEOPLE'S OPINIONS ABOUT THIS ? ! Why me ? - REVIEW There's something to be said about the story in Shadow of the Colossus . Quite simple really : a young latin-speaking man called Wonder goes to the forbidden land to kill 16 colossi for the revival of a dead girl . Who is she really : his girlfriend ? His sister ? A victim of unspeakable circumstances ? All we known is that he cares for her so much that he'll stagger against gigantic , monstrous beings , with only his magical sword and his trusted horse . It was satisfying to defeat colossus after colossus , but it became heartbreaking as it reaches its closure . Full of doubts , confusion , and questioning on who's good and bad , I was almost in tears by the end of the game . This is the most compelling story I've ever played , and that says a lot , since this game has very little narratives . Shadow of the Colossus succeeds in ways that ICO , the game made by the same company , haven't . Sure , gamers love ICO , but I personally find that game to be very limited in game and value . Here , they've done almost everything right in Colossus . It's not only a game with artistic value , but it has an unique AND ( importantly ) entertaining gameplay . Davey-boy might have defeated Goliath with a stone , but can he and his stone defeat 16 other Goliaths ? I don't think so . The scale alone makes this game awesome to recommend ; everything that's small from a distance instantly becomes big as I get close , like in real life . The land the main character journeys is a HUGE land , and it takes quite a long road to encounter a colossus , one at the time . Speaking of Colossus , the colossi are gigantic . No one reviewing this game is kidding : the colossi are , like , godzilla . Some are as big as the Tokyo Tower , but few are no bigger than a bull . Some colossi live on land , in the air , by the sea , and one that's simply inbetween . Not to mentioned , each of them are unique to defeat . This is a thought-provoking game , in which you actually used your thoughts to provoke your way from one objective to another . As you get on your horse and ride the way into lengthy roads and obstacles , you'll come across with the colossi , all with own unique ways to kill , so you can't simply slash them to their demise ; this may be an action game , but it's also a puzzler ( I learned it the hard way ) . Each has its own weak points , and you have to find them using the sword reflecting the sunlight to point their whereabouts . Then you have to climb the colossi from their hairiest places to stab them in their weak spots , but sometimes you have to depend on the environment to provoke some collosi to show their weaknesses . It'll take quite a while for anyone to get used to the game's controls , especially when trying to jump grab the horse's saddle after 20 - something times , but all that time and adjustment is rewarding . Did people already mention the presentation of this game looks incredible ? Of course they did . How can any gamer complain about the graphics in this game , it looks beautiful , and I just love the art direction , the design of the colossi , and most of all , the blur effects on the camera controls . Even thought it looks great , the graphics isn't technically-refined ( what with the chuggy frame-rate and collision issues ) . The audio , however , is what I love more than the graphics . The sound effects are small but naturalistic , the voice actors , even in a Latin / Japanese mixed language , is excellent , and the orchestrated music is so emotional and thematic , I wanted to buy the soundtrack of this game ! ( I know I'm not the only one who reserved the game's OST ) Evidently , the developers have yet to learn their lesson from their last game . It's still a short game ( 7 - 9 hours , less if you're a better gamer than me ) , and even with the inclusion of hard mode , the magic can only last for so long . Normally , the limited replay value subtracts a star off my rating , but I just couldn't . My mind couldn't shake off the experience I have with Shadow of the Colossus . I rented this work of art , and now I want to buy it , just to relive the story in spirit of a Disney / New Line film and the thrilling enjoyment of fighting against a colossus , which is also tragic when I realize that these monsters are living wholesome beings . A hard truth to know in the aftermath . . . that's the effect of a great game . This is Del Keyes , saying The bigger they are , the harder to put this game down
          • 006 4  You want something different in the world of video games ? Are FPSs , licensed movie games , and cheap knock-offs a tedious affair for your entertaiment , and you want something that's inventive AND fun ? Well . . . WHY DIDN'T YOU READ OTHER PEOPLE'S OPINIONS ABOUT THIS ? ! Why me ? - REVIEW There's something to be said about the story in Shadow of the Colossus . Quite simple really : a young latin-speaking man called Wonder goes to the forbidden land to kill 16 colossi for the revival of a dead girl . Who is she really : his girlfriend ? His sister ? A victim of unspeakable circumstances ? All we known is that he cares for her so much that he'll stagger against gigantic , monstrous beings , with only his magical sword and his trusted horse . It was satisfying to defeat colossus after colossus , but it became heartbreaking as it reaches its closure . Full of doubts , confusion , and questioning on who's good and bad , I was almost in tears by the end of the game . This is the most compelling story I've ever played , and that says a lot , since this game has very little narratives . Shadow of the Colossus succeeds in ways that ICO , the game made by the same company , haven't . Sure , gamers love ICO , but I personally find that game to be very limited in game and value . Here , they've done almost everything right in Colossus . It's not only a game with artistic value , but it has an unique AND ( importantly ) entertaining gameplay . Davey-boy might have defeated Goliath with a stone , but can he and his stone defeat 16 other Goliaths ? I don't think so . The scale alone makes this game awesome to recommend ; everything that's small from a distance instantly becomes big as I get close , like in real life . The land the main character journeys is a HUGE land , and it takes quite a long road to encounter a colossus , one at the time . Speaking of Colossus , the colossi are gigantic . No one reviewing this game is kidding : the colossi are , like , godzilla . Some are as big as the Tokyo Tower , but few are no bigger than a bull . Some colossi live on land , in the air , by the sea , and one that's simply inbetween . Not to mentioned , each of them are unique to defeat . This is a thought-provoking game , in which you actually used your thoughts to provoke your way from one objective to another . As you get on your horse and ride the way into lengthy roads and obstacles , you'll come across with the colossi , all with own unique ways to kill , so you can't simply slash them to their demise ; this may be an action game , but it's also a puzzler ( I learned it the hard way ) . Each has its own weak points , and you have to find them using the sword reflecting the sunlight to point their whereabouts . Then you have to climb the colossi from their hairiest places to stab them in their weak spots , but sometimes you have to depend on the environment to provoke some collosi to show their weaknesses . It'll take quite a while for anyone to get used to the game's controls , especially when trying to jump grab the horse's saddle after 20 - something times , but all that time and adjustment is rewarding . Did people already mention the presentation of this game looks incredible ? Of course they did . How can any gamer complain about the graphics in this game , it looks beautiful , and I just love the art direction , the design of the colossi , and most of all , the blur effects on the camera controls . Even thought it looks great , the graphics isn't technically-refined ( what with the chuggy frame-rate and collision issues ) . The audio , however , is what I love more than the graphics . The sound effects are small but naturalistic , the voice actors , even in a Latin / Japanese mixed language , is excellent , and the orchestrated music is so emotional and thematic , I wanted to buy the soundtrack of this game ! ( I know I'm not the only one who reserved the game's OST ) Evidently , the developers have yet to learn their lesson from their last game . It's still a short game ( 7 - 9 hours , less if you're a better gamer than me ) , and even with the inclusion of hard mode , the magic can only last for so long . Normally , the limited replay value subtracts a star off my rating , but I just couldn't . My mind couldn't shake off the experience I have with Shadow of the Colossus . I rented this work of art , and now I want to buy it , just to relive the story in spirit of a Disney / New Line film and the thrilling enjoyment of fighting against a colossus , which is also tragic when I realize that these monsters are living wholesome beings . A hard truth to know in the aftermath . . . that's the effect of a great game . This is Del Keyes , saying The bigger they are , the harder to put this game down
          • 124 4  This review is from : Shadow of the Colossus ( Video Game ) I had owned this game once before . I had purchased it when it was first released , but unfortunately my little brother lost it and I never had the chance to beat it . Then I saw it on amazon and just HAD to get it . Game came with a great price , and it was in PERFECT condition . If you haven't played this game GET IT ! It is a great deal now that it is even cheaper . If you watch G4tv they have raved about this title as one of the greatest games you've never played . I must agree with them , although I liked the looks of it when it came out and I bought it , I don't know anyone else who has even played it ! This is a shame . The game is different , but it is awesome in its differences . One thing I like best about video games is great boss battles , and this game is essentially nothing but battles with massive creatures that you must figure out how to take down . Armed with only a sword , a black horse , and a bow , you must climb to the top , of some of the biggest bosses you have EVER seen in a game , and defeat them in their own unique way . If you like boss battles this game is for you , if you liked ICO this game is made by the same people and even has a very similar art style . Basically this game rocks ! This game is an essential part of any PS2 owners library .
          • 125 4  I had owned this game once before . I had purchased it when it was first released , but unfortunately my little brother lost it and I never had the chance to beat it . Then I saw it on amazon and just HAD to get it . Game came with a great price , and it was in PERFECT condition . If you haven't played this game GET IT ! It is a great deal now that it is even cheaper . If you watch G4tv they have raved about this title as one of the greatest games you've never played . I must agree with them , although I liked the looks of it when it came out and I bought it , I don't know anyone else who has even played it ! This is a shame . The game is different , but it is awesome in its differences . One thing I like best about video games is great boss battles , and this game is essentially nothing but battles with massive creatures that you must figure out how to take down . Armed with only a sword , a black horse , and a bow , you must climb to the top , of some of the biggest bosses you have EVER seen in a game , and defeat them in their own unique way . If you like boss battles this game is for you , if you liked ICO this game is made by the same people and even has a very similar art style . Basically this game rocks ! This game is an essential part of any PS2 owners library .
          • 140 4  This review is from : Shadow of the Colossus ( Video Game ) there is NO other game like this . you ( playing as The Wanderer ) are a SPECK OF DUST in this vast world , . . . and when battling the Colossi you are as a mere flea on the back of a mythological buffalo . this mysterious land is practically bereft of all life ( save for the occasional bird , fish or snake ) EXCEPT for you ( The Wanderer ) , your steadfast steed Argo AND the assemblance of Colossi . the panoramic views are breathtaking . the music is delicate and beautiful . the atmosphere is intoxicating . the battles with the Colossi are brutal and heartless . i can't stress this enough : BRUTAL AND HEARTLESS . here is the plan of attack : 1 ) LOCATE Colossus 2 ) find a way to CLIMB ONTO Colossus 3 ) navigate Colossus to find it's vital points 4 ) STAB COLOSSUS REPEATEDLY until it dies 5 ) REPEAT all of the above BRUTAL . . . . . . . . . . . . . . not in a gratuitous graphic violence / gore manner but rather the conscienceless and sacrificial assault ( and subsequent slaying ) you most inflict upon these lumbering giants . bittersweet . bittersweet because Shadow of the Colossus is a VERY impressive work of interactive art , . . . . . . . yet i still found myself saddened and burdened with guilt as i methodically laid waste to these spectacular creatures . . . many of which seemed to exist with complete ambivalence toward The Wanderer and would just as soon be left alone in their solitary world . OF COURSE most of them become VERY defensive when provoked BUT i found NO solace or comfort in leaping upon them and stabbing them repeatedly with my magic sword , . . . EVEN IF IT WAS for the purpose of resurrecting a lost loved one . as for the gameplay mechanics , . . . i think this game pushed the absolute limits of PS2 hardware and might have been better served by a higher platform such as the forthcoming PS3 . frame refreshing was jumpy at times . in certain situations the camera angle is INSUFFERABLY awkward and often the controls seem to automatically switch 45 or even 90 degrees opposite of what you think should be correct . NONE-THE-LESS , . . this game commands respect because it shares a kindred spirit with its gorgeous sibling ICO ( which is an absolute MASTERPIECE in every aspect ) . in fact , ICO and Shadow of the Colossus are bound together by more ties than you might intially think . the panormanic views are often BREATHTAKING and the music is beautiful . i do not want to go into much detail about the ending of Shadow of the Colossus but BE PREPARED for some startling revelations . . . some of which i half expected ( and probably deserved ) . SO . . . . . . . . . . . . . . . . . to sum up : Shadow of the Colossus is an iconoclast , . . . it is a rebellious and imaginative revolt against the dumbed-down shooter that console gameplay is notoriously famous for . Shadow of the Colossus is the offspring of absolute ARTISTIC and STORY-TELLING GENIUS . ALSO ( like ICO ) it is TRULY an interactive work of art . THAT BEING SAID , . . . this game left me feeling very sad . the story , . . the characters , . . the atmosphere , . . the wonderful music , . . . the tone of the gameplay and MOST IMPORTANTLY the EMOTIONAL GRAVITY of this game will leave me haunted for quite some time . AND , . . . . . . . i must admit that the FINAL CUTSCENE / FINAL CREDITS are the most emotionally gripping and perhaps the most artistically GRANDIOSE ten minutes you will EVER experience in a console game . my jaw was agape and my heart was heavy . do i recommend this game ? emphatically YES . did i ENJOY this game ? i'm not quite so sure i did . is it a great game ? ONE OF THE ALL TIME BEST . Shadow of the Colossus is an artistic and emotional statement to the nth degree . it is a gaming experience you are not likely to ever forget . i hope this made sense .
          • 141 4  there is NO other game like this . you ( playing as The Wanderer ) are a SPECK OF DUST in this vast world , . . . and when battling the Colossi you are as a mere flea on the back of a mythological buffalo . this mysterious land is practically bereft of all life ( save for the occasional bird , fish or snake ) EXCEPT for you ( The Wanderer ) , your steadfast steed Argo AND the assemblance of Colossi . the panoramic views are breathtaking . the music is delicate and beautiful . the atmosphere is intoxicating . the battles with the Colossi are brutal and heartless . i can't stress this enough : BRUTAL AND HEARTLESS . here is the plan of attack : 1 ) LOCATE Colossus 2 ) find a way to CLIMB ONTO Colossus 3 ) navigate Colossus to find it's vital points 4 ) STAB COLOSSUS REPEATEDLY until it dies 5 ) REPEAT all of the above BRUTAL . . . . . . . . . . . . . . not in a gratuitous graphic violence / gore manner but rather the conscienceless and sacrificial assault ( and subsequent slaying ) you most inflict upon these lumbering giants . bittersweet . bittersweet because Shadow of the Colossus is a VERY impressive work of interactive art , . . . . . . . yet i still found myself saddened and burdened with guilt as i methodically laid waste to these spectacular creatures . . . many of which seemed to exist with complete ambivalence toward The Wanderer and would just as soon be left alone in their solitary world . OF COURSE most of them become VERY defensive when provoked BUT i found NO solace or comfort in leaping upon them and stabbing them repeatedly with my magic sword , . . . EVEN IF IT WAS for the purpose of resurrecting a lost loved one . as for the gameplay mechanics , . . . i think this game pushed the absolute limits of PS2 hardware and might have been better served by a higher platform such as the forthcoming PS3 . frame refreshing was jumpy at times . in certain situations the camera angle is INSUFFERABLY awkward and often the controls seem to automatically switch 45 or even 90 degrees opposite of what you think should be correct . NONE-THE-LESS , . . this game commands respect because it shares a kindred spirit with its gorgeous sibling ICO ( which is an absolute MASTERPIECE in every aspect ) . in fact , ICO and Shadow of the Colossus are bound together by more ties than you might intially think . the panormanic views are often BREATHTAKING and the music is beautiful . i do not want to go into much detail about the ending of Shadow of the Colossus but BE PREPARED for some startling revelations . . . some of which i half expected ( and probably deserved ) . SO . . . . . . . . . . . . . . . . . to sum up : Shadow of the Colossus is an iconoclast , . . . it is a rebellious and imaginative revolt against the dumbed-down shooter that console gameplay is notoriously famous for . Shadow of the Colossus is the offspring of absolute ARTISTIC and STORY-TELLING GENIUS . ALSO ( like ICO ) it is TRULY an interactive work of art . THAT BEING SAID , . . . this game left me feeling very sad . the story , . . the characters , . . the atmosphere , . . the wonderful music , . . . the tone of the gameplay and MOST IMPORTANTLY the EMOTIONAL GRAVITY of this game will leave me haunted for quite some time . AND , . . . . . . . i must admit that the FINAL CUTSCENE / FINAL CREDITS are the most emotionally gripping and perhaps the most artistically GRANDIOSE ten minutes you will EVER experience in a console game . my jaw was agape and my heart was heavy . do i recommend this game ? emphatically YES . did i ENJOY this game ? i'm not quite so sure i did . is it a great game ? ONE OF THE ALL TIME BEST . Shadow of the Colossus is an artistic and emotional statement to the nth degree . it is a gaming experience you are not likely to ever forget . i hope this made sense .
          • 152 4  This review is from : Shadow of the Colossus ( Video Game ) It completely transcends the concept of a video game . It is an interactive work of Art . How is this for a review . . . . . . PLAY IT .
          • 159 4  How many games have you played that really grabs you and doenst let go ? . Quite a few i assume . how many games have you played that traps you in its world and want to stay there for a very long time . Shadow of the colossus is less a game and more of an experience . Right from the start you are taken straight into it's world . Meaning , the storyline is not present . you start off riding your horse carrying a girl into a temple . Immediately after you begin your quest . This game is full of unforgetable moments and emotions . For instence , when you face the first colossi . . . AMAZING ! ! . the beauty of the atmosphere from the detailed graphics to the well orchestrated score . This game has so much to offer to the player . . . yet , the concept of the game is so simple . For the casual gamer who wants a hack n slash game . . . keep far away . Many people were dissapointed by the fact that there are no enemies roaming the vast lands . Only the 16 ( or 15 . . . i cant remember ) colossi that you must destroy in order to awaken the mysterious girl from her death bed . I cant recommend this game enough even though i've only played for about 3 hours . It's an instant classic for the gamer with patience . Overall , this game gets a perfect 5 in every category ! Forget what the skeptics and wannabe magazine reviewers say . Take it from a gamer who plays just about all genres and knows when a sleeper hit is destined to awaken .
          • 161 4  Im going to say before I start I havent beaten the game so It might get like really awful later on . But from what ive played its awsome.The graphics are like a work of art ( though not like perfect or something ) The gameplay is wonderful . The music is the best i have ever herd in a game . ( buy the soundtrack ) The only problem is the camera ( newbie gamers you prolly wont know what im talking about and hardcores ya of coarse you will ) The angle is a problem and its hard to position it in a good angle ( even if you hit R2 which is straight forward ) But other than that its really good . The Controls are another problem when your on your feet its not bad ( it does have a control configuration by the way ) but when your on your horse its a diffrent story . The horse's problems are as follows : 1 . The left and right . When you turn the camera to face your horse the left and right are backwards . 2 . Going faster and slower . When you want to speed up you are supposed to hit X but I keep finding myself hitting X rapidly and still staying at the same speed which is not very fast . 3 . On foot when you call your horse . He doesnt come very fast ( especially when your near a colossus and you need to get away quick ) . 4 . Getting on . When you are right next to your horse you have to press triangle to get on but your horse cant be moving and you have to be right next to it . Thats all I have to say bad about the horse . Another bad thing is the map and finding things . When you want to go to a Colossus you have to use your sword ( by holding down circle and a bright light comes and shows you which direction the Colossus is . ) But the light goes through wallsand cliffs and its really hard to find it . Plus the map is hard to read and its in black and white so it doesnt really help . I did find a colour map on the internet ( just google it ) and that helped . A lot . This next paragraph is about the rating : I know I was the one who wrote the disscussion asking about why it was rated T . But that was before I got the game . So now im gonna answer my own question . OK the ESRB rated it T for blood and Fantasy Violence . And Im gonna have to agree with them . BUT that doesnt mean its that bad . OK the fantasy violence part is less than most games ive played ( my friend even thinks Lego Star Wars is more Violent than this but thats because it has more fighting but this is lets say goryier ) The only Violence is really just a ) stabbing the Colossus b ) killing birds flying around the land ( optional ) c ) killing lizards runnin around the land ( optional ) d ) after you kill a Colossus it dying and something else ( see Spoilers ) The blood is just when you stab a Colossus a bunch of black stuff comes out of the wound and it lookds like blood . The only gross thing about it is that it gushes out like a fountain . * * * * SPOILERS * * * * The only spoilers I have to say is that after you kill a colossus that a bunch of tenticals come out hit you . You fall to the ground and you see a little cut scene and you wake up and boom your streangth meter is stronger . Oh and the other spioler I have to say is that the reason you have to kill the Colossus is that to wake up this woman who is dead and the Roman gods tell you to kill all the Colossus . When the Roman gods talk you see its a made up language so it sounds kinda creepy like a bunch of people talking at once in gibberish . * * * * End Spoilers * * * * OK . The only other thing I have to say is that is a little history about the game . 1 . It was originally supposed to be called NICO 2 . Its the prequal to ICO ( duh ) 3 . If you look at the original game poster it shows more than one person fighting a Colossus ( two-player ) that would be nice . Ok ive been talking long enough . Please dont say un-kind comments about my review . Peace Out
          • 164 4  This review is from : Shadow of the Colossus ( Video Game ) Yes , it's not a first person shooter , car racing game , and there is no super morphing powers . But this game is completely unique inasmuch as you are to topple GIANTS . The graphics are up to par with ICO , and there is considerably more intense action than ICO . Truth is , each colossus is a puzzle in itself . How will you take it down , how to get on it , how to maneuver , how will you hang on ? I've killed 4 so far , and I am very worried about the next . It's a rush , and I believe that there is considerable replay value . The story is straight forward , but I can tell you , you'll be stressed and excited with each one you find to fight . VERY NICE GAME ! A visual feast and totally unlike anything I've ever played .
          • 165 4  Yes , it's not a first person shooter , car racing game , and there is no super morphing powers . But this game is completely unique inasmuch as you are to topple GIANTS . The graphics are up to par with ICO , and there is considerably more intense action than ICO . Truth is , each colossus is a puzzle in itself . How will you take it down , how to get on it , how to maneuver , how will you hang on ? I've killed 4 so far , and I am very worried about the next . It's a rush , and I believe that there is considerable replay value . The story is straight forward , but I can tell you , you'll be stressed and excited with each one you find to fight . VERY NICE GAME ! A visual feast and totally unlike anything I've ever played .
          • 232 4  This review is from : Shadow of the Colossus ( Video Game ) This is one of the most memorable game ever graced the industry . This is a top notch game in so many areas : gameplay , story , enemy design , graphics , surrounding details . . . . on and on . I also want to give kudos to the team to conceptualize AND execute expertly on an original idea . The team seems to set out to design an unique ' experience ' , rather than focusing on a single path . Talk about the monsters : each is unique , formidable , and embodies a weakness . Each requries a special strategy to defeat . Although the way you slay the beast in the end is always the same , but the ' means ' of arriving to that pinnacle is different . The developers REALLY spent a lot of time designing each monster . After playing the game , I felt like I lived through an experience , not just a game . My only hope is that this team will have enough creative juice left for another well executed sequel . For the record , my favorite Colossus was the flying serpant-like creature . The one that scares the crap out of me was the last boss .
          • 233 4  This is one of the most memorable game ever graced the industry . This is a top notch game in so many areas : gameplay , story , enemy design , graphics , surrounding details . . . . on and on . I also want to give kudos to the team to conceptualize AND execute expertly on an original idea . The team seems to set out to design an unique ' experience ' , rather than focusing on a single path . Talk about the monsters : each is unique , formidable , and embodies a weakness . Each requries a special strategy to defeat . Although the way you slay the beast in the end is always the same , but the ' means ' of arriving to that pinnacle is different . The developers REALLY spent a lot of time designing each monster . After playing the game , I felt like I lived through an experience , not just a game . My only hope is that this team will have enough creative juice left for another well executed sequel . For the record , my favorite Colossus was the flying serpant-like creature . The one that scares the crap out of me was the last boss .
          • 254 4  This review is from : Shadow of the Colossus ( Video Game ) I got this game for Christmas . . . the best gift EVER . Let's just say that this game really earns every last good score that it gets . I'll begin by saying that this is the best adventure game ever created . Now I know all you Zelda fans are going to come after me , but once you play this you will understand . It is an adventure in every sense of the word . There is just as much mystery as there is excitement and energy . The mystique that this Japanese title brings to the console is unique . Mystique . . . that's the right word . This game starts out as a dark spiritual story . As the spirits begin to discuss the situation with you , you will gain the sense of just how small you are . It's humbling , and that is what is so special about this game . The colossi in this game are enormous , as the term colossus implies . The smallest colossus you will encounter is about the size of two bull African elephants sewn together . The largest . . . the largest . . . . . . Absolutely grand . Everything about the game is huge . The landscape is so vast the horizon disappears not through the lack of pixilation , but by distance . Few games have ever accomplished this . The temples , the bridge ( you will love the bridge ) the mountain passes and the colossi are simply overwhelming . Mountains feel like mountains . . . if you get really close to them and look up they look like they are engulfing you . The trees are big , the horse Agro is big , the rivers and streams run for miles , the canyons are abysmal , the lakes look like oceans , and the colossi are huuuuuge ! The bigness of the environment and the smallness of the Wonderer ( the main character ) are truly humbling . Take in the view ; it is truly amazing , certainly nothing ever seen in videogames except for in its prequel ICO . On to the graphics . The graphics don't represent the full potential of the PS2 , however I believe there is a reason for this . First off , the slightly dirtier graphics match the atmosphere that ICO brought . This is very important since the focus on both games is atmosphere . Also , the expansiveness of the environment would not be well represented if the up-close graphics were insane . . . plus the load times would be brutal . There are practically no load times in this game . This isn't to say that the graphics aren't great , however . The textures look real , especially at a distance . The horizon and the objects in it look real and far-away , yet the feeling that you can touch these objects is never lost . The use of light and shadow brings the location to life . If you stand on the top of an altar , I advise that you spin the camera ; you might just believe that it is you that is spinning around really fast and seeing everything . So good , so good . The gameplay ! THIS IS AN ADVENTURE BEYOND ANYTHING THAT HAS EVER BEEN PRODUCED ! Climbing the colossi is an event that is both powerful and humbling all at the same time . It's a passionate puzzle that can kill you , but then again you probably won't die more than five times while playing the entire game . It takes a lot of patience and awareness to figure out some of the puzzles , but it is a lot of fun . Fun fun fun fun fun ! Climbing up and up and being shaken around by these beasts as you pound on their vital spots makes for an incredible ride . It's intense . . . it will rock your soul . It's the kind of experience that will make you feel . Not like a first person shooter that scares you with a grenade blast . No , this is different . Ascending and killing a walking mountain releases so many emotions and so much adrenaline . At first focusing on climbing to the apex , but then looking down as you are about to fall off and realizing just how high you are just as you snag the last patch of hair on the monster's arm is CRAZY . Looking down while at the height of glory is exciting and real . . . so real it is almost painful . Solving puzzles in such an atmosphere is very different . The thing is , the game doesn't have a bunch of little battles between bosses . There are 16 bosses and no battles between them , just traveling on horseback and observing the view . It's so gorgeous . Each battle is unique and has its own way of killing you . Figuring out these puzzles is a lot of fun , and once you figure them out the game gets pretty easy . A lot of it you will do through logic and some by trial and error , but it doesn't matter . Slaying the giants is rewarding any way . Don't fret if you can't figure it out , Dormin ( Nimrod spelled backwards hint hint to the Biblical connection to the story ) who is your spiritual guide will instruct you . Imagine a LEGO person armed with half a toothpick climbing up your body and pounding your pressure points until you suddenly die . That is the job of SOTC . Just like that . It is a lot of fun . The soundtrack is unlike anything in any game . Games with excellent soundtracks such as Mercenaries and Final Fantasy Tactics are pretty much crushed by this one . The game is quiet when it needs to be , and emotional when it needs to . When you enter battle , the music informs you of the danger . When you struggle to figure out the puzzle , the music emphasizes the feeling of hopelessness . When you figure out the puzzle and start smashing heads , the music will celebrate your triumph and urge you to climb to the top towards victory ! The completely orchestral soundtrack is so emotional and fits the game better than most do . The game itself , the atmosphere , the graphics , the gameplay , and the music all mesh together like a well-made , very tasty pizza . Hopefully an individual soundtrack of the music will be released . Music that inspires emotion is what makes a game great . Finally the camera . The game is extremely cinematic . Sort of like a war movie , but even more cinematic than that . During the cutscenes you can control the camera and focus on certain things . It does have a tendency to spring back to where it really should be focusing on . This movie aspect to the game adds to the realism , however it does sometimes make for some odd playing moments . It is tough to run away from an opponent and keep it in view , since the camera wishes to point itself either behind the Wonderer or in the prettiest direction . Sometimes the camera tilts in a certain direction to hint a weakness in the opponent . Remember this . The camera does twist at some odd angles and the springiness does sometimes get in the way , but eventually you will get accustomed to it . I know I said finally before , but let's not forget Agro ! Agro is your horse , the most faithful horse ever . So cool . Agro is perhaps the best sidekick in all of gaming . He's such a darn good sport . Takes a beating in every battle . Bottom line , Shadow of the Colossus is worth every penny . Make sure you play ICO before you play this so that you can realize and appreciate the depth of the story . The depth is what makes the story so special . Note the Biblical and mythological connections of the whole thing ( Dormin , Nimrod ; Gilgamesh ; Greek Mythology ) . You will be reeling from this game's realism for days to come and amazed by the amount of spiritual impact that it has . MAKE SURE YOU PLAY ICO ! It is really important . Happy gaming . This is such a good game , and you are sure to enjoy it . I promise you won't have a sucky time even if you don't finish it .
          • 255 4  I got this game for Christmas . . . the best gift EVER . Let's just say that this game really earns every last good score that it gets . I'll begin by saying that this is the best adventure game ever created . Now I know all you Zelda fans are going to come after me , but once you play this you will understand . It is an adventure in every sense of the word . There is just as much mystery as there is excitement and energy . The mystique that this Japanese title brings to the console is unique . Mystique . . . that's the right word . This game starts out as a dark spiritual story . As the spirits begin to discuss the situation with you , you will gain the sense of just how small you are . It's humbling , and that is what is so special about this game . The colossi in this game are enormous , as the term colossus implies . The smallest colossus you will encounter is about the size of two bull African elephants sewn together . The largest . . . the largest . . . . . . Absolutely grand . Everything about the game is huge . The landscape is so vast the horizon disappears not through the lack of pixilation , but by distance . Few games have ever accomplished this . The temples , the bridge ( you will love the bridge ) the mountain passes and the colossi are simply overwhelming . Mountains feel like mountains . . . if you get really close to them and look up they look like they are engulfing you . The trees are big , the horse Agro is big , the rivers and streams run for miles , the canyons are abysmal , the lakes look like oceans , and the colossi are huuuuuge ! The bigness of the environment and the smallness of the Wonderer ( the main character ) are truly humbling . Take in the view ; it is truly amazing , certainly nothing ever seen in videogames except for in its prequel ICO . On to the graphics . The graphics don't represent the full potential of the PS2 , however I believe there is a reason for this . First off , the slightly dirtier graphics match the atmosphere that ICO brought . This is very important since the focus on both games is atmosphere . Also , the expansiveness of the environment would not be well represented if the up-close graphics were insane . . . plus the load times would be brutal . There are practically no load times in this game . This isn't to say that the graphics aren't great , however . The textures look real , especially at a distance . The horizon and the objects in it look real and far-away , yet the feeling that you can touch these objects is never lost . The use of light and shadow brings the location to life . If you stand on the top of an altar , I advise that you spin the camera ; you might just believe that it is you that is spinning around really fast and seeing everything . So good , so good . The gameplay ! THIS IS AN ADVENTURE BEYOND ANYTHING THAT HAS EVER BEEN PRODUCED ! Climbing the colossi is an event that is both powerful and humbling all at the same time . It's a passionate puzzle that can kill you , but then again you probably won't die more than five times while playing the entire game . It takes a lot of patience and awareness to figure out some of the puzzles , but it is a lot of fun . Fun fun fun fun fun ! Climbing up and up and being shaken around by these beasts as you pound on their vital spots makes for an incredible ride . It's intense . . . it will rock your soul . It's the kind of experience that will make you feel . Not like a first person shooter that scares you with a grenade blast . No , this is different . Ascending and killing a walking mountain releases so many emotions and so much adrenaline . At first focusing on climbing to the apex , but then looking down as you are about to fall off and realizing just how high you are just as you snag the last patch of hair on the monster's arm is CRAZY . Looking down while at the height of glory is exciting and real . . . so real it is almost painful . Solving puzzles in such an atmosphere is very different . The thing is , the game doesn't have a bunch of little battles between bosses . There are 16 bosses and no battles between them , just traveling on horseback and observing the view . It's so gorgeous . Each battle is unique and has its own way of killing you . Figuring out these puzzles is a lot of fun , and once you figure them out the game gets pretty easy . A lot of it you will do through logic and some by trial and error , but it doesn't matter . Slaying the giants is rewarding any way . Don't fret if you can't figure it out , Dormin ( Nimrod spelled backwards hint hint to the Biblical connection to the story ) who is your spiritual guide will instruct you . Imagine a LEGO person armed with half a toothpick climbing up your body and pounding your pressure points until you suddenly die . That is the job of SOTC . Just like that . It is a lot of fun . The soundtrack is unlike anything in any game . Games with excellent soundtracks such as Mercenaries and Final Fantasy Tactics are pretty much crushed by this one . The game is quiet when it needs to be , and emotional when it needs to . When you enter battle , the music informs you of the danger . When you struggle to figure out the puzzle , the music emphasizes the feeling of hopelessness . When you figure out the puzzle and start smashing heads , the music will celebrate your triumph and urge you to climb to the top towards victory ! The completely orchestral soundtrack is so emotional and fits the game better than most do . The game itself , the atmosphere , the graphics , the gameplay , and the music all mesh together like a well-made , very tasty pizza . Hopefully an individual soundtrack of the music will be released . Music that inspires emotion is what makes a game great . Finally the camera . The game is extremely cinematic . Sort of like a war movie , but even more cinematic than that . During the cutscenes you can control the camera and focus on certain things . It does have a tendency to spring back to where it really should be focusing on . This movie aspect to the game adds to the realism , however it does sometimes make for some odd playing moments . It is tough to run away from an opponent and keep it in view , since the camera wishes to point itself either behind the Wonderer or in the prettiest direction . Sometimes the camera tilts in a certain direction to hint a weakness in the opponent . Remember this . The camera does twist at some odd angles and the springiness does sometimes get in the way , but eventually you will get accustomed to it . I know I said finally before , but let's not forget Agro ! Agro is your horse , the most faithful horse ever . So cool . Agro is perhaps the best sidekick in all of gaming . He's such a darn good sport . Takes a beating in every battle . Bottom line , Shadow of the Colossus is worth every penny . Make sure you play ICO before you play this so that you can realize and appreciate the depth of the story . The depth is what makes the story so special . Note the Biblical and mythological connections of the whole thing ( Dormin , Nimrod ; Gilgamesh ; Greek Mythology ) . You will be reeling from this game's realism for days to come and amazed by the amount of spiritual impact that it has . MAKE SURE YOU PLAY ICO ! It is really important . Happy gaming . This is such a good game , and you are sure to enjoy it . I promise you won't have a sucky time even if you don't finish it .
          • 258 4  This review is from : Shadow of the Colossus ( Video Game ) . . . You will not BELIEVE this game . . . until you play it . When you read the advertisement in your Electronic Gaming Magazine , you'll look at it and go Oh , that looks stupid . When you play it . . . Then you realize how magnificent it really is . The graphics aren't exactly what you would call normal . The sky is always overcast , and the sun barely casts enough light to be called day . When you ride on your horse to chase down the elusive creature called a colossus , things magically appear out of nowhere . . . And then , when you finally get there , a cutscene starts . Now this is one of my favorite parts of the game . You can move the camera by moving the Right-analog stick . Amazing ability . . . you don't understand how cool it is until you see the Colossus ' foot slam down in front of you and you move the camera up to see it . They're huge , magnificent creatures , worthy of only the highest praise . The music kicks in at this point . The music . . . it's better than anything on your iPod . It sets the dramatic , majestic mode perfectly . You can hear one of the songs [ it's on a loop ] at www.shadowofthecolossus.com then you'll see what I mean . The music is amazingly great at making you feel tense when the music's faster , and relaxed when you're just riding through a forest . But when you finally GET to the Colossus is when the game really gets great . When you find it , the cutscene starts , as I mentioned already . The greatest diversity between sixteen Colossus is amazing . . . some may look the same , but slightly changed . . . but each has a different strategy to defeat . What those are , I won't tell you , but it will make you think - - a lot . When I first played the game , I spent at LEAST half-an-hour for each one trying to figure it out . But when the sixteenth Colossus is dead . . . the game doesn't end . There are playable segments within the final cutscene , as it tells out everything to make up for what it didn't tell you within the game . Yes , that means that NOTHING EVER HAPPENS except killing the colossus . But it leaves a mystery . WHY do you need to kill these Colossus ? Why do only some of them attack you ? Some of them ignore you completely , only wanting to live in peace . It's a moral value question , and by the game's end , you'll know what you've really been fighting for . Note : I'm not Gina . . . I'm her son . . . = )
          • 259 4  . . . You will not BELIEVE this game . . . until you play it . When you read the advertisement in your Electronic Gaming Magazine , you'll look at it and go Oh , that looks stupid . When you play it . . . Then you realize how magnificent it really is . The graphics aren't exactly what you would call normal . The sky is always overcast , and the sun barely casts enough light to be called day . When you ride on your horse to chase down the elusive creature called a colossus , things magically appear out of nowhere . . . And then , when you finally get there , a cutscene starts . Now this is one of my favorite parts of the game . You can move the camera by moving the Right-analog stick . Amazing ability . . . you don't understand how cool it is until you see the Colossus ' foot slam down in front of you and you move the camera up to see it . They're huge , magnificent creatures , worthy of only the highest praise . The music kicks in at this point . The music . . . it's better than anything on your iPod . It sets the dramatic , majestic mode perfectly . You can hear one of the songs [ it's on a loop ] at www.shadowofthecolossus.com then you'll see what I mean . The music is amazingly great at making you feel tense when the music's faster , and relaxed when you're just riding through a forest . But when you finally GET to the Colossus is when the game really gets great . When you find it , the cutscene starts , as I mentioned already . The greatest diversity between sixteen Colossus is amazing . . . some may look the same , but slightly changed . . . but each has a different strategy to defeat . What those are , I won't tell you , but it will make you think - - a lot . When I first played the game , I spent at LEAST half-an-hour for each one trying to figure it out . But when the sixteenth Colossus is dead . . . the game doesn't end . There are playable segments within the final cutscene , as it tells out everything to make up for what it didn't tell you within the game . Yes , that means that NOTHING EVER HAPPENS except killing the colossus . But it leaves a mystery . WHY do you need to kill these Colossus ? Why do only some of them attack you ? Some of them ignore you completely , only wanting to live in peace . It's a moral value question , and by the game's end , you'll know what you've really been fighting for . Note : I'm not Gina . . . I'm her son . . . = )
          • 292 4  This review is from : Shadow of the Colossus ( Video Game ) I have played my share of action , adventure games.One of the greatest games I believe is METAL GEAR SOLID . MGS had one of the smartest and clever stories in gaming history.The greatest game possibly made is GRANDTHEFTAUTO : SAN ANDREAS In my personal opinion ! But just when I thought great games were over with the ps2 system . . . . . . BAMMM Shadow of the colouses.Wow what a game to behold . . I mean I never knew anything about this game . . till my best friend called me over to show me this game in action.I was like ' Iam getting this game right away.First off SOTC grapics are like any Ive seen before in any system.Amazing graphics and the sound thats another story.When I started to play this game . . . I was pointing my sword out towards the sun . . . and a beam of light lead to this mountain I saw from afar.I went to the top of the mountain and I heard the floor rumbling I saw this huge skyscraper tower , giant walking past me.I was like wow who is that ? And what is that ? Is that GOD ! ? I can say no more that is all I can tell you about this game.All I can say is if you dont own a ps2 buy it and then buy Shadow of the colouses.If you dont own this milestone of a game an epic . . you need to get your ass up and buy it quick you wont regret it !
          • 293 4  I have played my share of action , adventure games.One of the greatest games I believe is METAL GEAR SOLID . MGS had one of the smartest and clever stories in gaming history.The greatest game possibly made is GRANDTHEFTAUTO : SAN ANDREAS In my personal opinion ! But just when I thought great games were over with the ps2 system . . . . . . BAMMM Shadow of the colouses.Wow what a game to behold . . I mean I never knew anything about this game . . till my best friend called me over to show me this game in action.I was like ' Iam getting this game right away.First off SOTC grapics are like any Ive seen before in any system.Amazing graphics and the sound thats another story.When I started to play this game . . . I was pointing my sword out towards the sun . . . and a beam of light lead to this mountain I saw from afar.I went to the top of the mountain and I heard the floor rumbling I saw this huge skyscraper tower , giant walking past me.I was like wow who is that ? And what is that ? Is that GOD ! ? I can say no more that is all I can tell you about this game.All I can say is if you dont own a ps2 buy it and then buy Shadow of the colouses.If you dont own this milestone of a game an epic . . you need to get your ass up and buy it quick you wont regret it !

        • Shadow of the Colossus ( Video Game ) Im going to say before I start I havent beaten the game so It might get like really awful later on . But from what ive played its awsome.The graphics are like a work of art ( though not like perfect or something ) The gameplay is wonderful . The music is the best i have ever herd in a game . ( buy the soundtrack ) The only problem is the camera ( newbie gamers you prolly wont know what im talking about and hardcores ya of coarse you will ) The angle is a problem and its hard to position it in a good angle ( even if you hit R2 which is straight forward ) But other than that its really good . The Controls are another problem when your on your feet its not bad ( it does have a control configuration by the way ) but when your on your horse its a diffrent story . The horse's problems are as follows : 1 . The left and right . When you turn the camera to face your horse the left and right are backwards . 2 . Going faster and slower . When you want to speed up you are supposed to hit X but I keep finding myself hitting X rapidly and still staying at the same speed which is not very fast . 3 . On foot when you call your horse . He doesnt come very fast ( especially when your near a colossus and you need to get away quick ) . 4 . Getting on . When you are right next to your horse you have to press triangle to get on but your horse cant be moving and you have to be right next to it . Thats all I have to say bad about the horse . Another bad thing is the map and finding things . When you want to go to a Colossus you have to use your sword ( by holding down circle and a bright light comes and shows you which direction the Colossus is . ) But the light goes through wallsand cliffs and its really hard to find it . Plus the map is hard to read and its in black and white so it doesnt really help . I did find a colour map on the internet ( just google it ) and that helped . A lot . This next paragraph is about the rating : I know I was the one who wrote the disscussion asking about why it was rated T . But that was before I got the game . So now im gonna answer my own question . OK the ESRB rated it T for blood and Fantasy Violence . And Im gonna have to agree with them . BUT that doesnt mean its that bad . OK the fantasy violence part is less than most games ive played ( my friend even thinks Lego Star Wars is more Violent than this but thats because it has more fighting but this is lets say goryier ) The only Violence is really just a ) stabbing the Colossus b ) killing birds flying around the land ( optional ) c ) killing lizards runnin around the land ( optional ) d ) after you kill a Colossus it dying and something else ( see Spoilers ) The blood is just when you stab a Colossus a bunch of black stuff comes out of the wound and it lookds like blood . The only gross thing about it is that it gushes out like a fountain . * * * * SPOILERS * * * * The only spoilers I have to say is that after you kill a colossus that a bunch of tenticals come out hit you . You fall to the ground and you see a little cut scene and you wake up and boom your streangth meter is stronger . Oh and the other spioler I have to say is that the reason you have to kill the Colossus is that to wake up this woman who is dead and the Roman gods tell you to kill all the Colossus . When the Roman gods talk you see its a made up language so it sounds kinda creepy like a bunch of people talking at once in gibberish . * * * * End Spoilers * * * * OK . The only other thing I have to say is that is a little history about the game . 1 . It was originally supposed to be called NICO 2 . Its the prequal to ICO ( duh ) 3 . If you look at the original game poster it shows more than one person fighting a Colossus ( two-player ) that would be nice . Ok ive been talking long enough . Please dont say un-kind comments about my review . Peace Out
          • 160 4  This review is from : Shadow of the Colossus ( Video Game ) Im going to say before I start I havent beaten the game so It might get like really awful later on . But from what ive played its awsome.The graphics are like a work of art ( though not like perfect or something ) The gameplay is wonderful . The music is the best i have ever herd in a game . ( buy the soundtrack ) The only problem is the camera ( newbie gamers you prolly wont know what im talking about and hardcores ya of coarse you will ) The angle is a problem and its hard to position it in a good angle ( even if you hit R2 which is straight forward ) But other than that its really good . The Controls are another problem when your on your feet its not bad ( it does have a control configuration by the way ) but when your on your horse its a diffrent story . The horse's problems are as follows : 1 . The left and right . When you turn the camera to face your horse the left and right are backwards . 2 . Going faster and slower . When you want to speed up you are supposed to hit X but I keep finding myself hitting X rapidly and still staying at the same speed which is not very fast . 3 . On foot when you call your horse . He doesnt come very fast ( especially when your near a colossus and you need to get away quick ) . 4 . Getting on . When you are right next to your horse you have to press triangle to get on but your horse cant be moving and you have to be right next to it . Thats all I have to say bad about the horse . Another bad thing is the map and finding things . When you want to go to a Colossus you have to use your sword ( by holding down circle and a bright light comes and shows you which direction the Colossus is . ) But the light goes through wallsand cliffs and its really hard to find it . Plus the map is hard to read and its in black and white so it doesnt really help . I did find a colour map on the internet ( just google it ) and that helped . A lot . This next paragraph is about the rating : I know I was the one who wrote the disscussion asking about why it was rated T . But that was before I got the game . So now im gonna answer my own question . OK the ESRB rated it T for blood and Fantasy Violence . And Im gonna have to agree with them . BUT that doesnt mean its that bad . OK the fantasy violence part is less than most games ive played ( my friend even thinks Lego Star Wars is more Violent than this but thats because it has more fighting but this is lets say goryier ) The only Violence is really just a ) stabbing the Colossus b ) killing birds flying around the land ( optional ) c ) killing lizards runnin around the land ( optional ) d ) after you kill a Colossus it dying and something else ( see Spoilers ) The blood is just when you stab a Colossus a bunch of black stuff comes out of the wound and it lookds like blood . The only gross thing about it is that it gushes out like a fountain . * * * * SPOILERS * * * * The only spoilers I have to say is that after you kill a colossus that a bunch of tenticals come out hit you . You fall to the ground and you see a little cut scene and you wake up and boom your streangth meter is stronger . Oh and the other spioler I have to say is that the reason you have to kill the Colossus is that to wake up this woman who is dead and the Roman gods tell you to kill all the Colossus . When the Roman gods talk you see its a made up language so it sounds kinda creepy like a bunch of people talking at once in gibberish . * * * * End Spoilers * * * * OK . The only other thing I have to say is that is a little history about the game . 1 . It was originally supposed to be called NICO 2 . Its the prequal to ICO ( duh ) 3 . If you look at the original game poster it shows more than one person fighting a Colossus ( two-player ) that would be nice . Ok ive been talking long enough . Please dont say un-kind comments about my review . Peace Out
          • 162 4  This review is from : Shadow of the Colossus ( Video Game ) Ok i have no idea were to start this game is so good . The graphics are great , the gameplay is awesome , and the game is really long . Although the controls take a little getting used to , it only took me 15 minutes to learn them . The game may look really slow when your watching it . But when your playing it , its pretty fast paced , because you have to watch your stamina bar . The stamina bar is the least of your worries in a battle though . You should really be watching out for huge bolts of lightning . I highly reccomend this game , its extreamly fun , and it doesent get old , although it can get frustrating at times . but you can always look up stuff in stratagey guids incase you cant find out how to do something . 5 OUTA 5
          • 163 4  Ok i have no idea were to start this game is so good . The graphics are great , the gameplay is awesome , and the game is really long . Although the controls take a little getting used to , it only took me 15 minutes to learn them . The game may look really slow when your watching it . But when your playing it , its pretty fast paced , because you have to watch your stamina bar . The stamina bar is the least of your worries in a battle though . You should really be watching out for huge bolts of lightning . I highly reccomend this game , its extreamly fun , and it doesent get old , although it can get frustrating at times . but you can always look up stuff in stratagey guids incase you cant find out how to do something . 5 OUTA 5

        • Shadow of the Colossus ( Video Game ) It took me a long time to finally decide whether or not I wanted to pick up this game , but I'm glad that I did . Its one of my favorite game experiences of all time - this is an adventure that captures you like the best of the genre ( Castlevania : Symphony of the Night for PS1 or God of War for PS2 are two great examples , not in terms of gameplay but the overall experience ) . However , it is very unique in its setup . Unlike most games , this is not a game where you battle smaller enemies , building up stats and items over time , and then tackle a boss . Shadow of the Colussus is all about minimalism , in both its story and its gameplay . During the course of the game , you have to defeat 16 giant Colussi so that the God Dormin will resurrect a woman with a cursed fate whom you have carried into a shrine . You have an ancient sword , who can detect a colussus as well as its weak points . You also have a bow , and your horse , Argo . The world of the game is giant and fully realized , which is what makes it so spectacular . It is full of small touches - wind , rain , fog , birds , clouds , lizards , lakes , deserts - that make it feel real , more so than any other game I can think of . Over the course of the game , there were several times that I climbed up one of the broken ruins scattered throughout the world just to gaze out over the world below me . Its that beautiful and majestic . As you ride around the world , you hold up your sword , which focuses a beam of light to lead you from place to place . Every time you find a new colossus , you get a short cinema of the colossus emerging , and then have to battle it . These battles are a battle of wits as much as anything , as you are obviously over-powered by the giant colossus , needing to climb it , manipulate it , have it break and interact with its surroundings , and so on . Basically , if you think about 16 of the coolest boss battles from any games you've played and pack them into one game , you get Shadow of the Colossus . This game also impressed me in the area of graphics , really squeezing power from the PS2 , a system I thought developers had maxed out by now . Although the frame rate takes hits now and again , it really is barely noticable . You also get an interesting storyline that leaves you with as many questions as it answers , and beating the game unlocks several new modes ( harder difficulty , time attack ) , giving you incentive to play again . I would point out , though , that this is definitely not a game for everyone . You can't get farther away from a game like GTA or the Warriors than this game - its all about slow-building tension , a sense of interaction in a totally interactive ( but at the same time , essentially unpopulated ) world - this is an action / adventure game , but not at all in the Metroid or Zelda sense . Many people will probably beat one colossus and get bored riding around to find the 2nd one . You also have to master riding your horse , Argo . He sort of has a mind of his own , and you have to learn to trust where he is riding and relinquish some control to him . Otherwise , you end up constantly fighting him and riding in circles . This game requires patience as well - patience in waiting to get more of the story , patience in finding the colossus and then figuring out his weaknesses , patience with some tricky multi-button platforming and occasional camera issues . With that said , I encourage you to at least rent this game and see if it is for you . Using a strategy guide or Gamefaqs FAQ , you can beat the first quest in about 10 hours , so this isn't the longest game I've ever played . . . but I think its among the 10 best Playstation 2 games ever released , and it has so many moments where you just shake your head in disbelief that a game can be so moving and emotionally engaging . . . I can't recommend it enough to gamers looking for something new .
          • 061 4  This review is from : Shadow of the Colossus ( Video Game ) . . . for the greatness of this game . Reading most reviews , I got the impression that this was an arty game . I got tired of reading the word atmospheric . Yes , the game is absolutely beautiful ( with amazing light and shadow and changing weather effects over a painstakingly detailed landscape ) , but beauty isn't enough in a video game . Yes , the game is completely original ( what other games have you climbing up your fully-animated enemy , experiencing the very realistic physics of being thrashed about by his actions , slowly losing your grip ) , but even originality isn't enough . For me , the question is : Is it fun and exciting ? After having played it all the way through , the answer I have is : hell yes ! Yes , there are frustrations , because it's a puzzle / action game . And the action is sometimes quite difficult . But the gameplay is nicely tuned to help you avoid stupid mistakes like accidentally walking off a ledge ( to commit suicide , you must jump ) . Each new colossus is awe-inspiring , even frightening . Some are aggressive ; some are only nasty when you annoy them . And some aren't much bigger than you ( only two or three times your height , but these are usually the nastiest ) . For each , you must discover the trick ( or two , or three ) and then execute the right actions to get the kill . Sometimes it's quite a slog , requiring methodical diminishment of the colossus's health , because you can't do it all at once . Other times the kill comes fairly quickly after you master the right technique . But in all cases , on first seeing them , these huge beasts are scary ! It's only once you've studied each beast's behavior that you discover that it can be manipulated and therefore conquered . The impression of the hugeness of the enemies is palpable . Their heads are often up in a distant fog , and their steps shake the earth and trees , knocking you off your feet . Some of the things you'll do , you won't believe you did afterwards . Wow . Other than killing big monsters , there are two aspects to the game : the story , and the landscape over which you travel to find the beasts . The story , while simple , is compelling : it sets up a mystery , and at the end , satisfyingly resolves it . The landscape is amazing and huge , with great canyons and vistas ( and even geysers ) . There is a map page , but the detail on the map is low . Getting around can be a bit frustrating - - you'll find more than the occasional puzzling dead-end , so you have to explore . But in the end your sword homing-device will get you to each colossus . Be warned , then , that journeying is a big part of the game . You can't zip to any colossus except perhaps the first one . Happily , Agro , your horse , is the best darned horse you could ever imagine riding . I'm not a horse-lover , but I really liked Agro . A nice plus : loading screens are virtually absent - - completely absent as you ride around this HUGE landscape . Only after killing each colossus is there any game delay , but it is small , and appropriately rationalized in the context of the story . The frame rate in this game doesn't blaze . But happily , the action isn't so fast that you need a screaming frame rate . I hope the game is programmed so that the frame rate will be silky smooth on the PS5 or PS6 . The frame rate is fast enough . There are 16 colossi . When I was done , the game clock told me I'd worked on them for 22 hours ( probably not including the times I died ! ) A final suggestion : I completely inverted the sense of the camera control , that way , when I move the stick UP , I look UP , and when I move it RIGHT , I look RIGHT . Makes sense , eh ? I'm not sure why the default is otherwise . The Shadow Of The Colossus is a spectacular game .
          • 062 4  . . . for the greatness of this game . Reading most reviews , I got the impression that this was an arty game . I got tired of reading the word atmospheric . Yes , the game is absolutely beautiful ( with amazing light and shadow and changing weather effects over a painstakingly detailed landscape ) , but beauty isn't enough in a video game . Yes , the game is completely original ( what other games have you climbing up your fully-animated enemy , experiencing the very realistic physics of being thrashed about by his actions , slowly losing your grip ) , but even originality isn't enough . For me , the question is : Is it fun and exciting ? After having played it all the way through , the answer I have is : hell yes ! Yes , there are frustrations , because it's a puzzle / action game . And the action is sometimes quite difficult . But the gameplay is nicely tuned to help you avoid stupid mistakes like accidentally walking off a ledge ( to commit suicide , you must jump ) . Each new colossus is awe-inspiring , even frightening . Some are aggressive ; some are only nasty when you annoy them . And some aren't much bigger than you ( only two or three times your height , but these are usually the nastiest ) . For each , you must discover the trick ( or two , or three ) and then execute the right actions to get the kill . Sometimes it's quite a slog , requiring methodical diminishment of the colossus's health , because you can't do it all at once . Other times the kill comes fairly quickly after you master the right technique . But in all cases , on first seeing them , these huge beasts are scary ! It's only once you've studied each beast's behavior that you discover that it can be manipulated and therefore conquered . The impression of the hugeness of the enemies is palpable . Their heads are often up in a distant fog , and their steps shake the earth and trees , knocking you off your feet . Some of the things you'll do , you won't believe you did afterwards . Wow . Other than killing big monsters , there are two aspects to the game : the story , and the landscape over which you travel to find the beasts . The story , while simple , is compelling : it sets up a mystery , and at the end , satisfyingly resolves it . The landscape is amazing and huge , with great canyons and vistas ( and even geysers ) . There is a map page , but the detail on the map is low . Getting around can be a bit frustrating - - you'll find more than the occasional puzzling dead-end , so you have to explore . But in the end your sword homing-device will get you to each colossus . Be warned , then , that journeying is a big part of the game . You can't zip to any colossus except perhaps the first one . Happily , Agro , your horse , is the best darned horse you could ever imagine riding . I'm not a horse-lover , but I really liked Agro . A nice plus : loading screens are virtually absent - - completely absent as you ride around this HUGE landscape . Only after killing each colossus is there any game delay , but it is small , and appropriately rationalized in the context of the story . The frame rate in this game doesn't blaze . But happily , the action isn't so fast that you need a screaming frame rate . I hope the game is programmed so that the frame rate will be silky smooth on the PS5 or PS6 . The frame rate is fast enough . There are 16 colossi . When I was done , the game clock told me I'd worked on them for 22 hours ( probably not including the times I died ! ) A final suggestion : I completely inverted the sense of the camera control , that way , when I move the stick UP , I look UP , and when I move it RIGHT , I look RIGHT . Makes sense , eh ? I'm not sure why the default is otherwise . The Shadow Of The Colossus is a spectacular game .
          • 084 4  This review is from : Shadow of the Colossus ( Video Game ) you can't help but be struck by the total emptiness and beauty of the game . it plays like no other and is much more of a work of art than anything else . i have been greatly impressed with the sheer creativity of the game . other games i have enjoyed have been GT3 and 4 , the GTA series and burnout 3 , as well as your typical sports games like Madden , but this game almost feels like the first Simons Quest but with much less killing . This is hands down one of the best games i've ever experienced . if you buy this game , don't run through it , seriously take your time and check everything out . and take care of Argo , ( basically Silver ) this is by far the most loyal character ever created for any game .
          • 086 4  This review is from : Shadow of the Colossus ( Video Game ) It took me a long time to finally decide whether or not I wanted to pick up this game , but I'm glad that I did . Its one of my favorite game experiences of all time - this is an adventure that captures you like the best of the genre ( Castlevania : Symphony of the Night for PS1 or God of War for PS2 are two great examples , not in terms of gameplay but the overall experience ) . However , it is very unique in its setup . Unlike most games , this is not a game where you battle smaller enemies , building up stats and items over time , and then tackle a boss . Shadow of the Colussus is all about minimalism , in both its story and its gameplay . During the course of the game , you have to defeat 16 giant Colussi so that the God Dormin will resurrect a woman with a cursed fate whom you have carried into a shrine . You have an ancient sword , who can detect a colussus as well as its weak points . You also have a bow , and your horse , Argo . The world of the game is giant and fully realized , which is what makes it so spectacular . It is full of small touches - wind , rain , fog , birds , clouds , lizards , lakes , deserts - that make it feel real , more so than any other game I can think of . Over the course of the game , there were several times that I climbed up one of the broken ruins scattered throughout the world just to gaze out over the world below me . Its that beautiful and majestic . As you ride around the world , you hold up your sword , which focuses a beam of light to lead you from place to place . Every time you find a new colossus , you get a short cinema of the colossus emerging , and then have to battle it . These battles are a battle of wits as much as anything , as you are obviously over-powered by the giant colossus , needing to climb it , manipulate it , have it break and interact with its surroundings , and so on . Basically , if you think about 16 of the coolest boss battles from any games you've played and pack them into one game , you get Shadow of the Colossus . This game also impressed me in the area of graphics , really squeezing power from the PS2 , a system I thought developers had maxed out by now . Although the frame rate takes hits now and again , it really is barely noticable . You also get an interesting storyline that leaves you with as many questions as it answers , and beating the game unlocks several new modes ( harder difficulty , time attack ) , giving you incentive to play again . I would point out , though , that this is definitely not a game for everyone . You can't get farther away from a game like GTA or the Warriors than this game - its all about slow-building tension , a sense of interaction in a totally interactive ( but at the same time , essentially unpopulated ) world - this is an action / adventure game , but not at all in the Metroid or Zelda sense . Many people will probably beat one colossus and get bored riding around to find the 2nd one . You also have to master riding your horse , Argo . He sort of has a mind of his own , and you have to learn to trust where he is riding and relinquish some control to him . Otherwise , you end up constantly fighting him and riding in circles . This game requires patience as well - patience in waiting to get more of the story , patience in finding the colossus and then figuring out his weaknesses , patience with some tricky multi-button platforming and occasional camera issues . With that said , I encourage you to at least rent this game and see if it is for you . Using a strategy guide or Gamefaqs FAQ , you can beat the first quest in about 10 hours , so this isn't the longest game I've ever played . . . but I think its among the 10 best Playstation 2 games ever released , and it has so many moments where you just shake your head in disbelief that a game can be so moving and emotionally engaging . . . I can't recommend it enough to gamers looking for something new .
          • 087 4  It took me a long time to finally decide whether or not I wanted to pick up this game , but I'm glad that I did . Its one of my favorite game experiences of all time - this is an adventure that captures you like the best of the genre ( Castlevania : Symphony of the Night for PS1 or God of War for PS2 are two great examples , not in terms of gameplay but the overall experience ) . However , it is very unique in its setup . Unlike most games , this is not a game where you battle smaller enemies , building up stats and items over time , and then tackle a boss . Shadow of the Colussus is all about minimalism , in both its story and its gameplay . During the course of the game , you have to defeat 16 giant Colussi so that the God Dormin will resurrect a woman with a cursed fate whom you have carried into a shrine . You have an ancient sword , who can detect a colussus as well as its weak points . You also have a bow , and your horse , Argo . The world of the game is giant and fully realized , which is what makes it so spectacular . It is full of small touches - wind , rain , fog , birds , clouds , lizards , lakes , deserts - that make it feel real , more so than any other game I can think of . Over the course of the game , there were several times that I climbed up one of the broken ruins scattered throughout the world just to gaze out over the world below me . Its that beautiful and majestic . As you ride around the world , you hold up your sword , which focuses a beam of light to lead you from place to place . Every time you find a new colossus , you get a short cinema of the colossus emerging , and then have to battle it . These battles are a battle of wits as much as anything , as you are obviously over-powered by the giant colossus , needing to climb it , manipulate it , have it break and interact with its surroundings , and so on . Basically , if you think about 16 of the coolest boss battles from any games you've played and pack them into one game , you get Shadow of the Colossus . This game also impressed me in the area of graphics , really squeezing power from the PS2 , a system I thought developers had maxed out by now . Although the frame rate takes hits now and again , it really is barely noticable . You also get an interesting storyline that leaves you with as many questions as it answers , and beating the game unlocks several new modes ( harder difficulty , time attack ) , giving you incentive to play again . I would point out , though , that this is definitely not a game for everyone . You can't get farther away from a game like GTA or the Warriors than this game - its all about slow-building tension , a sense of interaction in a totally interactive ( but at the same time , essentially unpopulated ) world - this is an action / adventure game , but not at all in the Metroid or Zelda sense . Many people will probably beat one colossus and get bored riding around to find the 2nd one . You also have to master riding your horse , Argo . He sort of has a mind of his own , and you have to learn to trust where he is riding and relinquish some control to him . Otherwise , you end up constantly fighting him and riding in circles . This game requires patience as well - patience in waiting to get more of the story , patience in finding the colossus and then figuring out his weaknesses , patience with some tricky multi-button platforming and occasional camera issues . With that said , I encourage you to at least rent this game and see if it is for you . Using a strategy guide or Gamefaqs FAQ , you can beat the first quest in about 10 hours , so this isn't the longest game I've ever played . . . but I think its among the 10 best Playstation 2 games ever released , and it has so many moments where you just shake your head in disbelief that a game can be so moving and emotionally engaging . . . I can't recommend it enough to gamers looking for something new .
          • 114 4  This review is from : Shadow of the Colossus ( Video Game ) I have wanted to play this game for some time now , even before I bought a PS2 . It was worth the wait . Others have described the plot well so I will not bother here . The essence of the game is the balance between the desolate , hauntingly beautiful land through which you roam , and the epic battles with the colossi that at times ( especially with the final colossus ) evoked genuine awe and even fear in me . The moment when you first see each colossus towering up before you gives a great thrill and is the highlight of the game . My favourite colossi were the ones who fly , as these gave the most immersive and joyous experience ( hanging upside down on a massive flying monster who is flapping his wings to be rid of you while hurtling around a lake is extremely fun ) . As many have mentioned , this game does not offer the same cheap catharsis that you get in standard action games when you kill the ' boss ' . During the fights I was generally intent on bringing the colossus down , but the final stab always brought a sense of regret ( except for the lizard-like colossus who spits fire - I was glad when he went down ! ) . SOtC is very good at evoking the ambiguity and tragedy of Wander's quest . This game is short , but sweet . I have not yet done any repeat playing , and I suspect that now that I have mastered it , it will lose some of the magic and become more mechanical . The sense of being overwhelmed and out of control is crucial to the special pleasure of SOtC , and expertise would make it a bit of a chore .
          • 115 4  I have wanted to play this game for some time now , even before I bought a PS2 . It was worth the wait . Others have described the plot well so I will not bother here . The essence of the game is the balance between the desolate , hauntingly beautiful land through which you roam , and the epic battles with the colossi that at times ( especially with the final colossus ) evoked genuine awe and even fear in me . The moment when you first see each colossus towering up before you gives a great thrill and is the highlight of the game . My favourite colossi were the ones who fly , as these gave the most immersive and joyous experience ( hanging upside down on a massive flying monster who is flapping his wings to be rid of you while hurtling around a lake is extremely fun ) . As many have mentioned , this game does not offer the same cheap catharsis that you get in standard action games when you kill the ' boss ' . During the fights I was generally intent on bringing the colossus down , but the final stab always brought a sense of regret ( except for the lizard-like colossus who spits fire - I was glad when he went down ! ) . SOtC is very good at evoking the ambiguity and tragedy of Wander's quest . This game is short , but sweet . I have not yet done any repeat playing , and I suspect that now that I have mastered it , it will lose some of the magic and become more mechanical . The sense of being overwhelmed and out of control is crucial to the special pleasure of SOtC , and expertise would make it a bit of a chore .
          • 280 4  This review is from : Shadow of the Colossus ( Video Game ) I played Shadow when it first came out and like just about everyone else , I was simply in awe . The graphics / art direction / animation were the best I had ever seen , the music was as good as any I had ever heard , the play mechanics the most simple and most perfect I had ever played , but beyond all that there is the feel this game has . It would be to understate its greatness to say it is like playing a movie . Game is simply too limited a word for this . This is , pure and simple , an interactive work of art , and it is a work of art of a very high caliber . I waited a long time to play it again , and my original opinion was only confirmed . This is quite likely the best game ever made . Obviously , I haven't played every game , who would possibly have the time or inclination , but I play a sample of the best ( best as defined by some combination of the opinions of pro reviewers , laymen and my own tastes and experiences ) , and this game is better than anything I have seen by such a large margin that it is hard to believe anything else has ever come close . Other games have provided that sense of a new experience that goes beyond mere gaming - - Ocarina of Time and GTA III come to mind in the console world - - but nothing that approaches this . For kids and adults alike , this is mandatory to any PS2 owner , and it is in fact worth buying a PS2 to play only this game .
          • 281 4  I played Shadow when it first came out and like just about everyone else , I was simply in awe . The graphics / art direction / animation were the best I had ever seen , the music was as good as any I had ever heard , the play mechanics the most simple and most perfect I had ever played , but beyond all that there is the feel this game has . It would be to understate its greatness to say it is like playing a movie . Game is simply too limited a word for this . This is , pure and simple , an interactive work of art , and it is a work of art of a very high caliber . I waited a long time to play it again , and my original opinion was only confirmed . This is quite likely the best game ever made . Obviously , I haven't played every game , who would possibly have the time or inclination , but I play a sample of the best ( best as defined by some combination of the opinions of pro reviewers , laymen and my own tastes and experiences ) , and this game is better than anything I have seen by such a large margin that it is hard to believe anything else has ever come close . Other games have provided that sense of a new experience that goes beyond mere gaming - - Ocarina of Time and GTA III come to mind in the console world - - but nothing that approaches this . For kids and adults alike , this is mandatory to any PS2 owner , and it is in fact worth buying a PS2 to play only this game .
          • 286 4  This review is from : Shadow of the Colossus ( Video Game ) Shadow of the Colossus is not like other games . Which is one of the things that makes it great . The designers spent lots of time on the environment and the feel of the game . The graphics are excellent . It's actually a beautiful game to watch even if your not playing . I'm a big fan of the GTA games , Medal of Honor , Call of Duty so , I wasn't sure that I'd like it . Its very cool , although maybe lacking in replay value a little . I'd definatley recommend it to anyone .

        • Shadow of the Colossus ( Video Game ) Now unique not in the sense of weirdness ( like Katamari ) or in presentation ( Killer 7 ) but rather the game focuses more on creating an emotion , an experience rather than just simply a case of fun . Whereas predecessor Ico was built more around a puzzle elements with the occasional combat ( taking down those shadows who have the nerve to try to steal Yorda ) , Shadow is built more like an action game with puzzle elements mixed in and it very much isn't exaggeration when the game contains some of the more intense and exhilating sequences in gaming . Story : The story's pretty sparse , giving you small details and letting you think up the rest . Essentially , the Wanderer and his faithful horse Argo are bringing a woman's body , Mono , to a shrine . Dead , unconcious , coma or trance , it's never said but apparently , an entity known as Dormin can bring her back to life . Only thing is is that roaming the land are 16 Colossi , massive creatures and upon defeating all 16 , he will be granted the ability to revive her . Like Ico , the story isn't focused on specific details and while some might question the game's reluctance to specifically spell out your relationship with Mono , you really start to feel like saving her and she's not just your goal but something you have to actually accomplish for yourself . Sounds like too much but some do get this involved . Graphics : It's very similar to Ico where the light seems overexposed and very bright but it's not a game built for detail but more for an atmosphere . Sun-dried ravines and forests with sunlight filtered through the treetops lend the game a great ambience . The only thing is that there is some noticeable slowdown but it's not that big of a deal unless you focus on it . Then of course there's the colossi themselves and there's nothing like tilting the camera so that you can look up at these massive things and think I gotta bring this bugger down ? The fur and detail in these creatures is quite impressive . Sound / Music : Hands-down one of the better soundtracks of that year . The music is very minimal , if at all , until you fight one of the 16 and the music gets very epic and Hollywood . Hope you got it hooked to a sound system since the music just makes the battles more epic and exciting with a full stereo going rather than cheap monoral TV speakers . Like Ico , the voice acting is a foreign language with subtitles provided ( translated for a change ) . It does give the game a more richer history even if it sounds like gibberish . Gameplay : Each Colossi is a puzzle in and of itself . Some of them are pretty easy to figure out while others are like what the hell do you do ? ! then it hits you : ohh ! THAT's what you do ? One required me to swim to its back , climb up all the way to his head and direct him to go to one of 3 towers . Climbing on top of the tower , he then puts his front feet up , exposing the weak spot that was originally inaccessible since it was underwater . There's many more like this so don't get frustrated easily if you have no idea what to do . Of course knowing how and actually doing are 2 separate things and part of the frustration comes with those bad mistakes which send you careening off and hitting the ground hard . There's times where your character isn't as precise control-wise and jumping from here to there might actually send him in the wrong way and you'll plummet . Unlike other games where there was multiple control schemes for everything , controlling the Wanderer is pretty basic . He's got 2 weapons , bow and arrow and his sword . Point the sword in a sun-lit area and move around , eventually the light becomes a line , pointing you towards the next Colossi but it doesn't give you a map on how to get there like passing through cliffsides , paths and forests but just tells you he's this way , now go find him . Climbing has a Grip Meter which you can strengthen by finding lizards with silver tails . It's easy enough to control and I even did a movie-esque save where I grabbed a patch of fur at the last minute but there's times where the colossi will shake so much and the Wanderer is so sensitive that even slight shakes will make him hang on for dear life rather than climbing . While it's the spiritual successor , you can't really say Shadow of the Colossus is better than Ico since ultimately , you play it 2 completely different ways but track down both but Shadow is definately an experience to check out .
          • 034 4  Majestic ; original ; beautiful ; awe-inspiring ; emotional . There are a bunch of words you could use to describe this game , but there's no way you can completely explain the feeling you get when you first start playing . The only way to really understand this game is to actually play it . Like most great games , the gameplay itself is very simple . You have a horse . You have a sword . You have a bow . You have to find the colossi and kill them . Tracking them down is accomplished by following the light reflected from your sword . Getting to them means climbing into the saddle and riding across the countryside . Once you find them , you have to figure out their weakness and kill them . What you don't get from that description is the incredible immersiveness and expansiveness of the environment . You have an entire country to ride through , and it blends together seamlessly stride-by-stride and mountain-by-mountain . There are no pauses for loading as you go from one area to another - in fact there are no areas . You simply ride your horse to your destination and , when you find your colossus , kill it . The battles themselves are nothing less than epic , majestic , awesome . With only the analog sticks and a couple of buttons , the game developers deliver battle sequences that can be as short as 10 or 15 minutes to over an hour of totally captivating combat that , after the first couple of colossi , flows as smoothly as watching a movie , and is as intense as anything on the big screen . There is a story behind your mission , but to say anything about it would be to give too much away , since discovering the story is part of the gameplay . When you start the game , you will be mystified as to what exactly is going on , and simply have to immerse yourself in the world of the game and let it take you where it will . As many have said , the battles can become highly emotional at the end . Many of these colossi are gorgeously rendered , beautifully animated , and nearly all of them are impressively huge , dwarfing your character , and the interaction between you and the giant colossus is pulled off flawlessly . They will walk , soar , swim and stalk around the environments , often with you as an unwanted passenger . Some will be agressive , and actively attack you , while others are merely a presence to be destroyed . Regardless , the impact of the final death is of a sadness that you have destroyed this colossus , simply because it is your quest . As at least one reviewer has already said , you feel like a terrible person . This is one of those games that defies the genres . There's no easy way to classify it . It is however one of the most technically impressive games I've seen on any platform , and one of the most immersive games I've ever played , captivating me and capturing my whole attention while I'm playing , and even after having nearly completed it , I'm still amazed at the fluidness and beauty of the landscape as I travel through it . If I have one complaint , it's that the game is too short . I received it as a christmas present , and less than a week later , I am nearly finished playing it , and that's only taking an hour or two a night . Some have said that the tasks of find the colossus , find its weakness , kill it can get tedious or repetitive , but the variety of colossi and their respective weaknesses have kept me interested throughout the game . Some have been very difficult either through timing or complexity of the tasks you have to accomplish to kill them , others have been simple , but dramatic . As I said at the beginning , there is no simple way to explain the draw of this game . Everything about it combines to produce one of the most fantastic games I've ever played , and the only way to understand is to experience it first-hand . If you are into video games , you owe it to yourself to check this one out personally .
          • 047 4  This review is from : Shadow of the Colossus ( Video Game ) This is a very entertaining game that will probably appeal to puzzle-solvers . The controls are simple and intuitive , though riding the horse might take a little getting used to . The music is really nice and the graphics are quite stunning for playstation 2 . The storyline is very vague and mysterious , with lots of room for interpretation . On top of all this , the gameplay is intense and fun as well . This game is really just a series of boss battles , so it carries a few built-in drawbacks . First : the game is short , although replay is still pretty fun and there are some interesting bonus difficulties and time attack modes . Second : The bosses each have specific weaknesses and patterns that can be really frustrating to figure out . Third : since the only enemies you encounter are basically bosses , you might feel like part of the game is missing . In my opinion , the pros definitely outweigh these cons . The overall atmosphere of this game is really immersive and fantastic . The mysterious nature of the nameless main character's quest paired with the enigmatic enemies you have to fight draw you in , and the boss fights themselves really are fantastic . Each colossus is found in its own interesting environment , and in many cases the environments themselves provide clues for beating your enemy . The game is easy to play , but the thinking you'll have to do when fighting each colossus will prevent fighting them from seeming too easy . Overall , this game is a very good buy , though you may feel justified just renting it due to how short it is . I'm glad I bought it ; I'll probably give it a good replay every now and then just because it serves as a good example of a classic game : short enough that you can beat it in a reasonable amount of time , but with enough depth that you really don't feel cheated . Whether you rent or buy it , I highly suggest giving Shadow of the Colossus a try .
          • 057 4  This review is from : Shadow of the Colossus ( Video Game ) Ico was a game that was very different from others . It focused on puzzle solving and had a short but unforgettable story mixed with fantastic visuals and audio . Imagine what Ico would be if action were incorporated into it , you would have something like Shadow of the Colossus , Ico's prequel . SoTC is a colossal achievement on many different levels . Presentation : You stand in front of a deceased woman whose identity is unknown and are told that by defeating 16 colossi that roam the land , you may be able to revive her . . . but it may come at a price ! This sets up the shroud of mystery that surrounds SoTC as you start your journey . You are given nothing but bows & arrows , a sword , and your trusty horse Agro . Graphics : The land is sometimes colorful , but it's supposed to be desolate so you won't see much life here . The real kudos goes to the animation that occurs during the boss bottles . Different motion blur affects really bring the game to a new level of realism . And Agro's animation is also cinema-worthy as well . Gameplay : The meat and potatoes of SoTC is the gameplay . Ride on your steed in the direction of the colossus and begin to battle . You have 2 bars , grip strength and health . Grip determines how long you can hold on to things , such as the colossi themselves . The best part of gameplay isn't done with your hands but your mind . Each colossus is a puzzle that must be solved . It can be determining it's weak spot , or even how to get on the thing . The colossus are so varied that each one will keep you guessing as to what to do next . While it will be hard , it will be one of the funnest experiences you've ever had . Audio : Some of the same tracks are repeated throughout here , but they never grow old . The music seems to match the mood . When you've just met the colossus you'll hear soft music while you figure out what to do . Then the music will rise as you mount the beast . All the pieces in here sound good and are great pieces . Overall : When you've beaten it and picked your jaw off the ground from the surprise ending , it's not over yet . You have time attack mode and hard mode which can be used to collect a few unlockables . While such modes seem trivial to me , I did mention that this was an extremely fun experience , so even I had to go through it again . This is an absolutely no-brainer , get Shadow of the Colossus now .
          • 058 4  Ico was a game that was very different from others . It focused on puzzle solving and had a short but unforgettable story mixed with fantastic visuals and audio . Imagine what Ico would be if action were incorporated into it , you would have something like Shadow of the Colossus , Ico's prequel . SoTC is a colossal achievement on many different levels . Presentation : You stand in front of a deceased woman whose identity is unknown and are told that by defeating 16 colossi that roam the land , you may be able to revive her . . . but it may come at a price ! This sets up the shroud of mystery that surrounds SoTC as you start your journey . You are given nothing but bows & arrows , a sword , and your trusty horse Agro . Graphics : The land is sometimes colorful , but it's supposed to be desolate so you won't see much life here . The real kudos goes to the animation that occurs during the boss bottles . Different motion blur affects really bring the game to a new level of realism . And Agro's animation is also cinema-worthy as well . Gameplay : The meat and potatoes of SoTC is the gameplay . Ride on your steed in the direction of the colossus and begin to battle . You have 2 bars , grip strength and health . Grip determines how long you can hold on to things , such as the colossi themselves . The best part of gameplay isn't done with your hands but your mind . Each colossus is a puzzle that must be solved . It can be determining it's weak spot , or even how to get on the thing . The colossus are so varied that each one will keep you guessing as to what to do next . While it will be hard , it will be one of the funnest experiences you've ever had . Audio : Some of the same tracks are repeated throughout here , but they never grow old . The music seems to match the mood . When you've just met the colossus you'll hear soft music while you figure out what to do . Then the music will rise as you mount the beast . All the pieces in here sound good and are great pieces . Overall : When you've beaten it and picked your jaw off the ground from the surprise ending , it's not over yet . You have time attack mode and hard mode which can be used to collect a few unlockables . While such modes seem trivial to me , I did mention that this was an extremely fun experience , so even I had to go through it again . This is an absolutely no-brainer , get Shadow of the Colossus now .
          • 182 4  This review is from : Shadow of the Colossus ( Video Game ) Went to Sears and happened to saw this game with 20% off . I just happened to borrow PS2 console from my friend and figure why not buy this one for myself . One thing , I am sure glad I did ! I could not believe I almost missed out this game ! Graphics , story line , scenes are beautiful and very awe . The game is very simple in some way . What do I mean by that ? You don't having to fight to gain level or strength , worry about earn $ or points to buy new , strong weapons and armors . The only challenge is find a way to bring down 15 Colossus with your horse , strong grips to climb on , sword , and bow arrow . It can takes 15 minutes to an hour to bring down single Colossus . This game is brilliant . P.S . I already purchase used Ico since it is produced by same people who design Shadow of the Colossus .
          • 183 4  Went to Sears and happened to saw this game with 20% off . I just happened to borrow PS2 console from my friend and figure why not buy this one for myself . One thing , I am sure glad I did ! I could not believe I almost missed out this game ! Graphics , story line , scenes are beautiful and very awe . The game is very simple in some way . What do I mean by that ? You don't having to fight to gain level or strength , worry about earn $ or points to buy new , strong weapons and armors . The only challenge is find a way to bring down 15 Colossus with your horse , strong grips to climb on , sword , and bow arrow . It can takes 15 minutes to an hour to bring down single Colossus . This game is brilliant . P.S . I already purchase used Ico since it is produced by same people who design Shadow of the Colossus .
          • 207 4  I have never played a game like Shadows of the Colossus before . Its elegant in its simplicity : Kill 16 monsters to save your girl . Thats it . No power ups , no item quests , just travel from here to there and take the next one down . The creature telling you to do this doesn't even tell you why . It seems pretty noble at first , but halfway through you start to think it might be a bad idea , but what else can you do ? You need your girl back , right ? The story is resolved at the end , but its again very simple . You kinda have to fill in some blanks on your own but thats half the fun . On the subject of gameplay , again its literally just 16 boss battles in a row with some traveling inbetween . You have everything you need at the beginning and I have no complaints about that . Some of the controls are a little flinchy , but it never got to a point where it was effecting my experience . And even if the controls could use a little polishing , I truly didn't mind . Because whats here is so well done that I sincerely believe that this is one of the most unforgettable gaming experiences I've ever had . The world itself is very magnetic with its mood and atmosphere . I mean , it just sucks you in . The only thing in this giant , beautiful world is you , your horse , and the 16 Colossi . Some of the visuals , even at ps2 level , manage to be breathtaking . Its amazing what they've done with the ps2 hardware , this game is gorgeous . The Colossi themselves , well , they're awesome . Not all 16 are breathtaking , but the majority of them are so darn cool . Some are absolutely HUGE too , bigger than you'd ever think . And you get to climb them and take them down . The games sense of scale is amazing that way , you really do feel so tiny next to these giants that its very satisfying to bring them down . And they're all so interesting and unique in their design and the different ways you defeat them that it makes for an unforgettable experience . Its also pretty fun to explore around the world too . There really isn't much to do outside fighting the giants , but I found myself taking some time to look around anyway , the game is really just that beautiful . Oddly enough , there's a LOT to see that you'll miss by only traveling from colossus to colossus , all of it beautiful to behold . In that respect , its kind of like a virtual vacation . Like the developers of the game said , Hey , if you don't feel like taking on giants right now , why not see some of the sights ? We built this gigantic beautiful world , go ahead and take a look around . Again , you won't discover anything other than gorgeous scenery if you take the time to explore . No secret items , no hidden story elements . Just this big awe inspiring virtual world for you to explore with no real reason for it being there other than to just be there . Its unique , and I enjoyed it . And its that simplicity , mystery , and originality that makes this game so interesting . I was captivated by every part of it , right until the end . Its a beautiful world and a truly unique game . I never really thought of video games as being legitimate art , at the very least not on the same level as movies or literature . But Shadow Of The Colossus proved me dead wrong . This game is a work of art . I never thought I'd say it , but it truly is . Some people may not enjoy it , but thats art for you . Some people will love it , some will hate it , others won't get it . But like all great art its worth considering . Lets hope they remake it someday for the ps3 or the 360 , because updated graphics and some control refining would really make this baby perfect .
          • 216 4  Great game overall . even though it is all about the 16 boss-fights as as cool / fun as they are , there's a bit of downtime where its just you and the environment . now while the environment is gorgeous - one of the best for ps2 games - all there is to do is nav . to each boss . so other than that its fun and doesn't take up too much of your time . still a game you can enjoy , and come back to whenever you'd like to or have the time . ciao !
          • 272 4  This review is from : Shadow of the Colossus ( Video Game ) Now unique not in the sense of weirdness ( like Katamari ) or in presentation ( Killer 7 ) but rather the game focuses more on creating an emotion , an experience rather than just simply a case of fun . Whereas predecessor Ico was built more around a puzzle elements with the occasional combat ( taking down those shadows who have the nerve to try to steal Yorda ) , Shadow is built more like an action game with puzzle elements mixed in and it very much isn't exaggeration when the game contains some of the more intense and exhilating sequences in gaming . Story : The story's pretty sparse , giving you small details and letting you think up the rest . Essentially , the Wanderer and his faithful horse Argo are bringing a woman's body , Mono , to a shrine . Dead , unconcious , coma or trance , it's never said but apparently , an entity known as Dormin can bring her back to life . Only thing is is that roaming the land are 16 Colossi , massive creatures and upon defeating all 16 , he will be granted the ability to revive her . Like Ico , the story isn't focused on specific details and while some might question the game's reluctance to specifically spell out your relationship with Mono , you really start to feel like saving her and she's not just your goal but something you have to actually accomplish for yourself . Sounds like too much but some do get this involved . Graphics : It's very similar to Ico where the light seems overexposed and very bright but it's not a game built for detail but more for an atmosphere . Sun-dried ravines and forests with sunlight filtered through the treetops lend the game a great ambience . The only thing is that there is some noticeable slowdown but it's not that big of a deal unless you focus on it . Then of course there's the colossi themselves and there's nothing like tilting the camera so that you can look up at these massive things and think I gotta bring this bugger down ? The fur and detail in these creatures is quite impressive . Sound / Music : Hands-down one of the better soundtracks of that year . The music is very minimal , if at all , until you fight one of the 16 and the music gets very epic and Hollywood . Hope you got it hooked to a sound system since the music just makes the battles more epic and exciting with a full stereo going rather than cheap monoral TV speakers . Like Ico , the voice acting is a foreign language with subtitles provided ( translated for a change ) . It does give the game a more richer history even if it sounds like gibberish . Gameplay : Each Colossi is a puzzle in and of itself . Some of them are pretty easy to figure out while others are like what the hell do you do ? ! then it hits you : ohh ! THAT's what you do ? One required me to swim to its back , climb up all the way to his head and direct him to go to one of 3 towers . Climbing on top of the tower , he then puts his front feet up , exposing the weak spot that was originally inaccessible since it was underwater . There's many more like this so don't get frustrated easily if you have no idea what to do . Of course knowing how and actually doing are 2 separate things and part of the frustration comes with those bad mistakes which send you careening off and hitting the ground hard . There's times where your character isn't as precise control-wise and jumping from here to there might actually send him in the wrong way and you'll plummet . Unlike other games where there was multiple control schemes for everything , controlling the Wanderer is pretty basic . He's got 2 weapons , bow and arrow and his sword . Point the sword in a sun-lit area and move around , eventually the light becomes a line , pointing you towards the next Colossi but it doesn't give you a map on how to get there like passing through cliffsides , paths and forests but just tells you he's this way , now go find him . Climbing has a Grip Meter which you can strengthen by finding lizards with silver tails . It's easy enough to control and I even did a movie-esque save where I grabbed a patch of fur at the last minute but there's times where the colossi will shake so much and the Wanderer is so sensitive that even slight shakes will make him hang on for dear life rather than climbing . While it's the spiritual successor , you can't really say Shadow of the Colossus is better than Ico since ultimately , you play it 2 completely different ways but track down both but Shadow is definately an experience to check out .
          • 279 4  This is a very original idea for a game . It offers something new and exciting to the gaming world . However , i dont think it will be remembered much in a few years . There probably wont be a sequel , and it seems only games with sequels are remembered . Could you imagine if Metal Gear Solid never had any sequels ? Anyways , the star system to rate this game is not very accurate . i gave it 4 stars for fun , but i would give it a 90 based on fun . There was too much that got in my way of having fun with the game . The game in very dreary and quiet . Its peaceful in a way , much like Ocarina of Time , but nothing comes in the way of the colossus you are searching for and your start point . I think it would have been cool to fight some other things between fighting the colossus ' . Maybe some wolf or bear battles or something , who knows ? But sometimes the game just got a bit boring trying to get to the colossus ' . i really loved the bow and arrow , and i think something could have been done with side missions or some hunting for food , or defending yourself on horseback from other animals or creatures . Running , jumping , riding the horse , and just mainly the control wasnt all that great to me . I dont know how many times i fell off the platform trying to get to the third and biggest colossus . I would fall off that plateform and have to swimp to the ramp , which seemed to take 10 minutes each time . I have a tube tv , 27 inch toshiba that i play my ps2 on . This game had amazing graphics , and i cant imagine if i had a HD tv and the best cables to hook this up . I cant imagine games being better looking than this game . The colossus ' were so well done and they moved so well . I really hated killing these things ! I just wanted to watch them walk peacefully through their surroundings . I really wish their was more of a motive for me to kill these things ! They are , for the most part , very peaceful , not bothering a soul . The first colossus was just walking through a canyon when i came up to him , and i had to shoot an arrow at him for the battle to start . I want to have a good reason for killing something in video games , not peaceful giants that are just so awesome to look at ! Anyways , this was a great game . Very well done and it should be remembered as a piece of art . I hope that this game isnt forgotten . I have to respect the fact that they are currently not planning a sequel to a game that got reviews in the 95 - 100% . Most of the time games that get scores like that have to bank in on a sequel .
          • 297 4  This is quite a game , very different from any other game I've played . You have to play it to get the feel for why this baby's received so much praise . The story starts with not much more than a nameless hero who is told by some mysterious voice that if he destroys 16 colossi he might have an opportunity to bring back to life a girl that has passed on - a girl he clearly loved . From then on you simply ride through vast lands looking for these massive beasts , with nothing more than your bow and arrow and your trustworthy sword . Once you locate one , you must strategize to find the monster's weak spot , bring it down , and move on to the next one . The unique story , the mystery behind our hero , coupled with the rich , gloomy environment and the breathtaking detail and size of the colossi you must battle , made it very easy for me to become immersed emotionally throughout this quest . I even felt weird ultimately as the game wrapped up , given the sad ending and the overall feeling of loneliness the game gives you as there is no interaction with anything alive other than your horse and the colossi during the game , yet you must sometimes ride for 20 minutes or more through this detailed environment which for reasons unknown is completely deserted . So you should see that this isn't your typical , quick , slash em ' up game . This puppy requires patience , and a lot of it at times , but those that do stick with it should be rewarded by a powerful story and a wonderful gaming experience .

        • Shadow of the Colossus ( Video Game ) Of all the games I have played over the years , this was the first to warrant my own review . Anyone thinking of buying this game after reading about the numerous awards and praises from gaming review sites should read this review . And NO , I will NOT include ANY SPOILERS . As discussed later , this game deserves much of its attention from how and what is later revealed . . . and I will save that for you should you decide to buy this game . The opening scene reveals itself much like an epic movie , although in vastly poorer visual quality . For a game released in 2005 , some of the visuals in the game feel severely dated circa 2002 - 3 . The main character himself is quite pixelated . However , the game does allow widescreen progressive scan play which has both a pro and con side to it . On the plus side , the game's color saturation and grandeur REALLY stands out with progressive scan . The widescreen mode adds dramatically to the open world concept the game's designers tried to promote . However , putting the game in progressive scan also causes the protagonist and his horse to show themselves in all their pixelated glory . For me , it was a hard decision to choose between a more vivid world with Progressive , or more believable main characters with Normal . After switching back and forth numerous times I finally opted for the widescreen progressive and was ultimately happy with the decision . After one battle with a colossus ( you learn right away there are 16 ) you realize this game is first and foremost concerned with the colossi and environment . That being said , the choice of soft lighting and color for this game create a very tranquil and often surreal fantasy world . The game also seems to be ahead of the curve by streaming all of the landscape into view . Given how vast the world is , this is really quite a feat ! The load times in this game are virtually non-existent because of how they implement streaming . Visual acuity aside , one of my greatest frustrations in this game ( and oh yes . . . it will be there for you as well ) was the use of the camera . Granted , with respect to the design team , creating a camera that would allow you to see massive skyscraper-sized colossi and yet also focus on where you are running or riding seems a huge undertaking . To help ease frustration , the game has a colossus camera focus button on L1 which does help . The game also has a zoom buttom with R2 ; however , it is utterly useless . The game constantly tries for a cinematic sweeping effect which means that whenever you look one way , the camera will try to pull back the other way as if the character is panning his head side to side . Therefore , when you are fighting a huge colossus about to stomp you and are trying to zoom in and search for a weak spot . . . the camera will be swaying back and forth across where you are trying to look . At best it is slightly frustrating , at worst . . . it makes you feel sea sick ! Another poor point of the camera is riding your horse . The right analog controls the camera , whereas the left controls the direction of the horse via a rein mechanism . In theory , this is AWESOME , because you can control the horse while you also pan around the character like you are controlling the action in a high budget film . In fact , there are a few sequences I will not discuss where you are FORCED to pan the camera while riding on your horse . The use of pulling the analog to pull the reins has a very life-like feel to it . In practicality , however , the horse will usually not be able to make sharp turns , and it is very hard to control the horse while also concentrating on the environment and colossi . I often found myself running head first into a large mountain or the edge of a cliff ( fortunately you can not fall off when on the horse ) . The game also has several moments when the environment will obstruct the view of the camera . The camera was definitely the most frustrating aspect of the game . Fortunately the game somehow manages to overcome this shortcoming with its original , artistic and innovative design . The colossi and the battles themselves really are a fantastic achievement ! Each colossus maintains certain visual similarities while drawing from all varieties of the natural and fantasy world . Two of the colossi ARE quite similar in size and shape , . . . but every battle is unique , fast paced and fun . Each environment you find them in is different and may or may not play an integral part in their defeat . Every battle seems vaguely reminiscent of later Zelda games ( N64 and later ) but , if it can be believed , much more exciting and grandiose . Another positive change to game design is that the character begins with only a bow and sword , and will end with only a bow and sword . Every battle can be won without any cheating if you take the time to search the environment and colossus . There is a very high ratio of puzzle solving to reward ratio dispersed throughout the battles . The storyline throughout the game is virtually non-existent ; that is , until the end of the game . The beauty is that the sequential battles and lack of any story is what gives so much meaning to the end of the game . The intro shows you a boy , a girl of an undetermined relationship , and his horse . Until the end , you know little more than where you are and what you must do . Throughout the game , the endless task of killing a colossus and returning to the main temple seems quite monotonous . This plays out VERY similarly to the game Assassin's Creed . However , the intentional choice to leave out any interior storyline truly makes the ending shine . It may have been an artistic choice , . . . but it ultimately leads up to one of the best endings of any fantasy game . The ending itself clocks in at about 15 - 20 min ( make sure to stay around after the credits ) . Ultimately , this game has been hyped for its artistic and innovative approaches to gameplay . The world design , although devoid of a lot of the smaller life found in games like Elder Scrolls , is still beautiful , mysterious and most importantly - epic . The game could have fallen prey to such shortcomings as an often frustrating camera and less than God of War character ( people only - not colossi ) visuals ; however , it somehow soars above any problems due to the cohesion of all elements into one definable experience . Rated only for the camera / controls and visuals , I might have given this game a 3 / 5 . . . but all together this game represents a 4 / 5 if not more . Not quite the best game of ALL TIME , but This is one game that definitely represents an Epic Masterpiece that is greater than the sum of its parts !
          • 204 4  This review is from : Shadow of the Colossus ( Video Game ) Of all the games I have played over the years , this was the first to warrant my own review . Anyone thinking of buying this game after reading about the numerous awards and praises from gaming review sites should read this review . And NO , I will NOT include ANY SPOILERS . As discussed later , this game deserves much of its attention from how and what is later revealed . . . and I will save that for you should you decide to buy this game . The opening scene reveals itself much like an epic movie , although in vastly poorer visual quality . For a game released in 2005 , some of the visuals in the game feel severely dated circa 2002 - 3 . The main character himself is quite pixelated . However , the game does allow widescreen progressive scan play which has both a pro and con side to it . On the plus side , the game's color saturation and grandeur REALLY stands out with progressive scan . The widescreen mode adds dramatically to the open world concept the game's designers tried to promote . However , putting the game in progressive scan also causes the protagonist and his horse to show themselves in all their pixelated glory . For me , it was a hard decision to choose between a more vivid world with Progressive , or more believable main characters with Normal . After switching back and forth numerous times I finally opted for the widescreen progressive and was ultimately happy with the decision . After one battle with a colossus ( you learn right away there are 16 ) you realize this game is first and foremost concerned with the colossi and environment . That being said , the choice of soft lighting and color for this game create a very tranquil and often surreal fantasy world . The game also seems to be ahead of the curve by streaming all of the landscape into view . Given how vast the world is , this is really quite a feat ! The load times in this game are virtually non-existent because of how they implement streaming . Visual acuity aside , one of my greatest frustrations in this game ( and oh yes . . . it will be there for you as well ) was the use of the camera . Granted , with respect to the design team , creating a camera that would allow you to see massive skyscraper-sized colossi and yet also focus on where you are running or riding seems a huge undertaking . To help ease frustration , the game has a colossus camera focus button on L1 which does help . The game also has a zoom buttom with R2 ; however , it is utterly useless . The game constantly tries for a cinematic sweeping effect which means that whenever you look one way , the camera will try to pull back the other way as if the character is panning his head side to side . Therefore , when you are fighting a huge colossus about to stomp you and are trying to zoom in and search for a weak spot . . . the camera will be swaying back and forth across where you are trying to look . At best it is slightly frustrating , at worst . . . it makes you feel sea sick ! Another poor point of the camera is riding your horse . The right analog controls the camera , whereas the left controls the direction of the horse via a rein mechanism . In theory , this is AWESOME , because you can control the horse while you also pan around the character like you are controlling the action in a high budget film . In fact , there are a few sequences I will not discuss where you are FORCED to pan the camera while riding on your horse . The use of pulling the analog to pull the reins has a very life-like feel to it . In practicality , however , the horse will usually not be able to make sharp turns , and it is very hard to control the horse while also concentrating on the environment and colossi . I often found myself running head first into a large mountain or the edge of a cliff ( fortunately you can not fall off when on the horse ) . The game also has several moments when the environment will obstruct the view of the camera . The camera was definitely the most frustrating aspect of the game . Fortunately the game somehow manages to overcome this shortcoming with its original , artistic and innovative design . The colossi and the battles themselves really are a fantastic achievement ! Each colossus maintains certain visual similarities while drawing from all varieties of the natural and fantasy world . Two of the colossi ARE quite similar in size and shape , . . . but every battle is unique , fast paced and fun . Each environment you find them in is different and may or may not play an integral part in their defeat . Every battle seems vaguely reminiscent of later Zelda games ( N64 and later ) but , if it can be believed , much more exciting and grandiose . Another positive change to game design is that the character begins with only a bow and sword , and will end with only a bow and sword . Every battle can be won without any cheating if you take the time to search the environment and colossus . There is a very high ratio of puzzle solving to reward ratio dispersed throughout the battles . The storyline throughout the game is virtually non-existent ; that is , until the end of the game . The beauty is that the sequential battles and lack of any story is what gives so much meaning to the end of the game . The intro shows you a boy , a girl of an undetermined relationship , and his horse . Until the end , you know little more than where you are and what you must do . Throughout the game , the endless task of killing a colossus and returning to the main temple seems quite monotonous . This plays out VERY similarly to the game Assassin's Creed . However , the intentional choice to leave out any interior storyline truly makes the ending shine . It may have been an artistic choice , . . . but it ultimately leads up to one of the best endings of any fantasy game . The ending itself clocks in at about 15 - 20 min ( make sure to stay around after the credits ) . Ultimately , this game has been hyped for its artistic and innovative approaches to gameplay . The world design , although devoid of a lot of the smaller life found in games like Elder Scrolls , is still beautiful , mysterious and most importantly - epic . The game could have fallen prey to such shortcomings as an often frustrating camera and less than God of War character ( people only - not colossi ) visuals ; however , it somehow soars above any problems due to the cohesion of all elements into one definable experience . Rated only for the camera / controls and visuals , I might have given this game a 3 / 5 . . . but all together this game represents a 4 / 5 if not more . Not quite the best game of ALL TIME , but This is one game that definitely represents an Epic Masterpiece that is greater than the sum of its parts !

        • Shadow of the Colossus ( Video Game ) This game is and remains on my top 10 games . Even now that I own a PS3 and xbox360 , this game remains a pride on my shelves . Whenever I have a friend over who has not seen Shadow of the Colossus before , I HAVE to show it to him just to see the look on his face when he sees the first Colossus ! ! ! If you have a PS2 or PS3 , you HAVE to give this game a try . Also , the game ICO is also very good and follows the series .
          • 175 4  This review is from : Shadow of the Colossus ( Video Game ) This game is and remains on my top 10 games . Even now that I own a PS3 and xbox360 , this game remains a pride on my shelves . Whenever I have a friend over who has not seen Shadow of the Colossus before , I HAVE to show it to him just to see the look on his face when he sees the first Colossus ! ! ! If you have a PS2 or PS3 , you HAVE to give this game a try . Also , the game ICO is also very good and follows the series .
          • 176 4  This game is and remains on my top 10 games . Even now that I own a PS3 and xbox360 , this game remains a pride on my shelves . Whenever I have a friend over who has not seen Shadow of the Colossus before , I HAVE to show it to him just to see the look on his face when he sees the first Colossus ! ! ! If you have a PS2 or PS3 , you HAVE to give this game a try . Also , the game ICO is also very good and follows the series .
          • 210 4  Amazon Verified Purchase ( What's this ? ) This review is from : Shadow of the Colossus ( Video Game ) This is a GREAT GAME . I like the Whole set up and adventure of it . Its very challenging and it gets to you . And the graphics are great to . Its one of those games you just cant lay down till you get done , and at the same time one of them that sets you off into a fit . I like the Concept and its exciting and very appealing . This one is a Must to have .
          • 211 4  This review is from : Shadow of the Colossus ( Video Game ) This is a GREAT GAME . I like the Whole set up and adventure of it . Its very challenging and it gets to you . And the graphics are great to . Its one of those games you just cant lay down till you get done , and at the same time one of them that sets you off into a fit . I like the Concept and its exciting and very appealing . This one is a Must to have .
          • 212 4  This is a GREAT GAME . I like the Whole set up and adventure of it . Its very challenging and it gets to you . And the graphics are great to . Its one of those games you just cant lay down till you get done , and at the same time one of them that sets you off into a fit . I like the Concept and its exciting and very appealing . This one is a Must to have .
          • 260 4  This review is from : Shadow of the Colossus ( Video Game ) What else can be said ? ? ? ? This game is one of the best best games of this year . Go buy it

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